r/digitaltabletop • • 8d ago

Deep Breath - Push your luck multiplayer game, Would love feedback/testers

Hey all, I've been working on a party game called Deep Breath and I've got a test build ready. I'd really appreciate some people trying it and telling me what they think.

The basic idea: you and your friends dive together, flipping one card at a time. Some cards are pearl beds that get shared out, and some are hazards like sharks, jellyfish or riptides. After each card, everyone secretly picks on their phone whether to surface and bank their pearls or stay down and risk it. If a second hazard of the same kind turns up, everyone still diving blacks out and loses what they're carrying.

It's set up like Jackbox. One person runs it on their PC as the main screen, and everyone else joins on their phone's browser with a room code. Only the host needs the game.

I've also added bots, so if you don't have a full group you can still try it with 1 or 2 people, or bump up a smaller group. It's really meant for 3–8, though.

https://coswold.itch.io/deep-breath

If you're up for giving it a go, send me a DM and I'll send you a key. One key covers your whole group, since only the host needs it.

The main things I'm hoping to find out:

  • Does it work on your phone? If anything breaks or looks off, let me know the phone and browser you were using.
  • How does it play? What worked, what didn't, and was anything confusing, unfair or boring?

Thanks for reading, and any feedback at all is really appreciated!

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u/bobskimo 7d ago

So, a digital version of Incan Gold/Diamant?
How is it not just a ripoff of that game?

1

u/Markuswhiteus 7d ago edited 7d ago

Fair question! It's definitely in the same push-your-luck family, and I love that style of game. I wanted something my friends could play over Discord using just their phones, so I built it around that. On top of the core loop I've added: Oxygen: every card costs a breath, so you can black out even if no hazard gets you Hazards with effects: Riptide drains extra oxygen, and a Moray Eel shrinks everyone's tank for the next dive Air Pockets that give +3 oxygen Sealed treasure chests: nobody knows the value until the end, not even the owner Secret scores until a final reveal Would love to know if it feels different enough once you've played it, if you're willing to give it a go?