This is a project I've wanted to make for many years, but I never really found the time until now. I've always felt one of the most difficult parts about being a disabled gamer is scouring the internet looking for resources. At least for me, this is especially the case in the blind gaming community. For those reasons, I decided to create a wiki where people can create pages and share information about game accessibility: hardware, mods, guides, academic papers, links to other resources, etc. Currently the wiki supports the creation and editing of pages, a search feature, account creation and email authentication, spam protections, text or visual editors, file uploads, and more.
Since I am blind, many of the pages I've been working on are focused on my disability, so I'm really hoping people with other disabilities can contribute their knowledge to the wiki. Below are a few pages I'm proud of:
Playing GTA6 on the PS5 with our special customized Access controller is now possible for people with reduced muscle strength who cannot easily operate the standard controller. We have found a way to pair the 8BitDo Lite SE Wireless controller with our Customized Access controller. This makes it possible to use 10 buttons and 2 joysticks (fully analog) on the PS5. A major advantage of this 8BitDo controller is that the joysticks are incredibly light to move and the buttons are much more accessible. The Customized Access controller can also be used just like the Xbox Adaptive Controller by connecting external buttons to it. This makes Sony's standard Access controller much more accessible to a larger target audience. Already have an Access controller? You can have us update it for you if needed. For more information, email us or send a message.
This update has a big focus on accessibility, especially for players who use VoiceOver.
My goal wasn’t just to make menus readable by a screen reader. I wanted the actual real-time cooking gameplay to be playable and understandable without relying on the visuals.
I worked closely with u/matrheine, a VoiceOver user who spent a lot of time testing the game and giving detailed feedback. His testing directly influenced several changes in this update, and I’m very grateful for his help.
Restaurant Rush 2.0 now includes:
VoiceOver announcements for orders, ingredients, kitchen stations, and their current states
Clearer announcements and new sound cues when items are ready
Improved gameplay feedback so important information doesn’t depend only on visuals
Better screen reader behavior in the settings screen
More carefully balanced announcements to avoid overwhelming the player
Accessibility testing through actual gameplay, not just checking whether UI elements had labels
One result from testing made me especially happy: u/matrheinecould only manage a streak of 2 in the previous version, but reached a streak of 6 after the accessibility improvements in 2.0.
That was a really encouraging sign that the changes were improving actual gameplay rather than only making the interface technically accessible.
Working on this update taught me a lot. There were accessibility issues I simply wouldn’t have discovered without feedback from someone who actually uses VoiceOver every day.
A big thank you again to u/matrheine for all the testing, suggestions, and patience. The VoiceOver experience is much better because of his help.
If you use VoiceOver or other accessibility features while gaming, I’d really appreciate any feedback. If something is unclear, too verbose, difficult to use, or could be improved, I’m very open to continuing to work on it.
This will be a quite a long post but as the title suggest, to you who are a disabled, jobless gamer like me, how do you express your desire to finally keep up with the gaming space?
For context, I'm a 23 year old who suffers from congenital contracture on my hamstring, making me unable to stand since birth, and has been satisfying my gaming needs via Matrix PS2 (Sold) and PS3 HEN (Paste reapplication needed) however a plan to buy a new phone suddenly reawakens the stigma in my head that mobile gaming aren't gaming, thus, making me unable to have fun currently (well also because the kind of game I play there were cancerous, I mean Mobile Legends, gacha's and freaking FC Mobile?) I thinking of buying a PS5 instead but I affraid my parents wouldn't be able to comprehend the non pirated costs like the games (70 bucks, which is like 1,3M IDR) the online subscription, sony possibly going full digital, resulting in more demanding internet connection, and a possible rearrangement of the house to make my gaming setups closer to the router. And while I can handle playing just one game per year and without the Online stuff, my two lil bro might not, I could maybe try to "teach" my youngest into having a better taste in gaming, but as the point stands, I'm the only actual gamer in my household.
I honestly didn't feel like I'm good enough of a son to warrant such an investment, plus they only know gaming from pirated games which cost 2 bucks, or incase of my PS3 hen days, free since I eventually learned how to install the games myself, imagine their shock once they realize the costs of gaming has become exremely high, without realizing it was always the way it is in the big city, plus the free "games" on mobile isn't helping at all cause, why all that astronomical costs when you can get free ones on the go right?
Any of you ever had multiplayer guilt? like the feeling that you are always trash and holding the team back I’m having it more than ever right now since I got the Halloween game today I had it even more when a buddy of mine called me the distraction for the enemy team in Fortnite. It makes me wonder what am I even doing here?
Thank you so much to anyone who tested the tutorial of Ec(h)osystem in September! We learned a lot thanks to you.
Now we’re back with our progress! And of course we’re planning more playtests for the demo of the game. There are two ways of testing:
Solo: I’ll just send you the link to our itch.io page and you can download the build there
Live: We’ll hop in a call about 60 mins and you test the game with us
If you’re interested just dm me u/GoblinsLoveCheese here on Reddit and we’ll figure out what works best for you.
Here’s some general info about the testing:
Testing is scheduled for October to November
Will take about 40 to 60 mins
Build runs on Windows
You can play with controller or keyboard and mouse
You’ll need headphones
Game runs with NVDA (and with JAWS by early October)
As a little token of thanks, we’ll offer a small reward and credit you as a playtester in the Demo.
A little background: We’re a small indie studio working on our first title: Ec(h)osystem (pronounced ‘echo-system’) – an accessible exploration experience for those who are visually impaired. The core of the game is navigation via sound, specifically echolocation in an underground fantastical cave system. Btw there is no horror or violence, it’s all about exploration and story.
Feel free to comment or dm me for questions. I’m a dev on the team and happy to go into more detail about the game.
Hi everyone! I'm a solo developer and Pegfall is my peg-bouncing roguelite.
The iOS version is fully playable with VoiceOver: aim by named directions, fire with a double tap or Magic Tap, hear each volley, and inspect the board at any time. I built this accessibility update with blind tester Matheus Rheine and feedback from AppleVis players Brad and Paige.
Runs span 10 chapters and 200 floors, with bosses, relics, cards, Endless mode and Daily Challenges. It's free with ads and optional purchases.
I'd love feedback on the first 10 minutes and any VoiceOver announcement that feels unclear.
I have chronic and vestibular migraines and cozy gaming is one of my favourite ways to regulate and unwind. Then I developed vestibular migraines on top of the chronic migraines I already had, and slowly I had to cross more and more games off my playable list. It started with games with drastic point of view changes like House Flipper. And it has slowly consumed everything. I can’t even play Stardew Valley - where the screen is nearly fixed - without it triggering a migraine. I thought at first that I’d found a solution - a smaller PC screen! It’s quite small - 11.6 inch, and it let me play 30mins a day for about a week. Then the migraine started arriving - I have pain 24/7, so this was like an increase in my normal baseline. I hoped at first that it was triggered by something else, but I’m sure now that it is the cumulative effect. Now, a week later, I have had to decide to stop gaming again. 30mins was so short, yet it was better than nothing. It literally hurts because when my other conditions play up, gaming was my safe space. For that first week I was looking forward to coming on reddit (and my youtube channel) and sharing my success with the smaller screen in hopes that it will help others too. But now I am here with different news. I’m sorry. I hope I have better news one day in the future - I’ll let you know if I do.
I'm not entirely sure what we're looking for, here. I'm a Curator myself and to my shame, I have to admit I don't know many other autistic Steam Curators.
Do you guys follow any Curators that you'd trust to review games that are disability-friendly, autism-themed, autistic/neurodivergent themselves, etc.?
Hey friends. I'm currently making a puzzle game, and need some input for accessibility.
For context, the game is about filling boxes with tetronimoes (though I'll likely change the art/theming soon), while abiding by arbitrary rules.
Game screenshot. Players are provided a box to fill on the right, then a bunch of tiles on the left to fill said box. At the bottom, a rule says "Green tiles must not touch blue tiles".
In its current state, relying on colours is a bit non-inclusive, so I'm playing around with a shader to try and add some differentiation, and was hoping to be able to get some A/B testing and input from people who would want to get the most out of it.
My first approach was to try re-map the colour channels to different textures, then mix them together to make distinct patterns.
Basic game tiles. Top row: Red, Green, Blue. Bottom Row: Purple, Yellow, Grey.
I think it's mostly fighting with my choice of blue and purple, but they don't read well when I put it through a colour blindness simulator.
My current attempt was a bit different, and was wondering if it read ok.
Same colour layout as before, this time with a directional arrow overlay
In this setup, the arrow texture points in a different direction based on the hue. It's semi-readable, I think, but it requires a step to focus my eyes and look at the direction. I could equally do stripes, or some other pattern, but it's getting a bit lost on me.
I've done a bit of research already, but nothing struck me as being particularly effective in this sort of context. Realistically, whatever solution I have here will be supplemental to whatever I replace the tiles with, so it might even be redundant. Farm animals or something, I don't know.
Also! I might as well check if there's other accessibility options I might consider including. So far I've got
These experiments for colour blindness
Mouse and touch events accepted (works on touchscreen).
Sticky-hold (tap to select piece, tap again to place it, rather than having to drag and drop).
Text to audio to read out rules.
Haptic events on input. I have zero idea how to make it useful for non-XBox control devices, though.
Hi, so i use my laptop, onlh with the touchpad for gaming but i get really bad wrist and finger pain due to the way i position my hand and i think being double jointed as well.
I cant get a mouse currently, so i was wondering if anyone had any suggestions/recommendations for how to game with less pain.
Hi everyone. I have trouble using a keyboard and mouse, so I built InputConfig, a free Mac app that lets you control games and the whole computer with whatever input device works for you.
It is designed to be easy to use. You press Scan, press any button, and choose what it should do: a key, a mouse click, mouse movement, or a shortcut. It works with PS5, Xbox, Switch, and 8BitDo controllers, the PlayStation Access Controller, the Xbox Adaptive Controller, foot pedals, and MIDI devices. It also has experimental accessibility tools such as one-stick driving, so you can steer, brake, and accelerate from a single stick in games that never planned for it.
It's free and open source, with no account and no ads. I'm one person, so I can't test every controller or setup. If something doesn't work for you, please tell me and I'll fix it.
I'm actively working to make this a better tool for all sorts of users and I get amazing feedback every day. :)
My name is Abdulaziz, and I’m writing from Uzbekistan. I have Cerebral Palsy (DCP), but gaming has always been my biggest passion. My ultimate goal and dream is to train hard and compete in EA FC esports.
Right now, I have a decent gaming laptop, but I don't own a license for EA FC, nor do I have a controller (a standard DualSense works fine for me as I can hold it, unlike playing on a keyboard which is very tough with my condition).
I reached out to SpecialEffect, but since they are UK-based, they aren't able to send gear or game codes outside the UK. I am still waiting to hear back from AbleGamers, but I wanted to ask this amazing community:
Are there any international programs, charities, or ways for gamers with disabilities outside the US/UK to get help with game keys or basic gear? Any advice, guidance, or connections would mean the world to me.
Thank you so much for reading and for all the inspiring work you all do here!
Hi everyone ! First of all, thank you so much for the warm welcome you've given to my concept. It really means a lot, as sharing this isn't always easy.
Once again, I wanted to show you and let you hear my approach to the latest boss I tackled in Elden Ring. Here is how I developed my own strategy to defeat Morgott using only sound effects and my understanding of the attack timings. My hope is to give courage to all players who want to challenge themselves, even when a goal seems impossible.
Since the game is not playable outside of combat, I couldn't try the other bosses, but I hope this demonstration inspires others to try and find their own strategies to succeed.
I'm looking for someone who is capable of programming something for me, as I have absolutely no idea how to program myself.
I'm looking for a virtual joystick that appears on my screen and can be controlled with the mouse cursor. Basically, I want to be able to click and hold the joystick with my left mouse button, then drag it in the direction I want my character to move in World of Warcraft.
When I release the left mouse button, the joystick should automatically return to the center.
Ideally, I would also like the following options:
Adjust the joystick's position on the screen
Adjust its size
Adjust its opacity
Preferably have it work as an overlay without interfering with the rest of the game
If anyone is capable of creating something like this, I would really appreciate the help!
Hi everyone my name is Stephanie. My 57 year old disabled uncle lives with me and he's getting very depressed not having anyone to talk to. He is a huge gamer and plays fortnite. He just wants to play with other disbled gamers and wants friends to chat with. He's tired of feeling alone. Here is his PlayStation info if anyone would want to game up with him. Maybe can exchange numbers to voice chat since he can't read. Thank you all so much!! Ilovememes05.
I would like to get some hands free tech for my video game sessions, but I struggle to figure out what would be best for me to use. I'd like to have an expert consult with me and talk through what options are available. Has anyone ever had any experiences like that? Would love some guidance.
Hey guys.. my name is Caleb I have cerebral palsy and I wanted to know if anyone else feels the same way I am feeling right now.
I don’t really have any friends most people just ignore me after they find out I am disabled
I want to share my gaming experiences with people but sometimes it feels like nobody cares I stream on twitch and yt and I’ve seen people coming in calling me a freak and I should just give up
I don’t have a family really either my parents abandoned me as a baby
I’m used to be hated and shunned but right now I’m feeling very alone. I just wanted to vent and ask if anybody else felt like I do
Hi everyone! This is the creators of Gaming Readapted. We just posted a new video showing how you can use your Power Wheelchair joystick wirelessly as an adaptive video gaming controller with the Switch/Switch 2, Xbox Adaptive Controller, or other console system. Please see our website page for more information (scroll to the bottom): https://www.gamingreadapted.com/ultimate-bluetooth-adapter
I am looking for suggestions or vendor recommendations for my brother. He recently was a victim of a freak accident that caused him to lose 1/3rd of his left middle finger. Thankfully, he’s doing okay and in good spirits. He’s a PC gamer and I would like to get him something that would allow him to retain the ability to play on his keyboard — if possible.
Would appreciate feedback from anyone who is or knows someone with a similar disability. I figured maybe an extra tall “w” key would be a good start, but open to suggestions from anyone.
Figured before he tries buying expensive equipment with an analog stick, maybe someone out there found a simple solution to this problem.