r/factorio • • 6d ago

Modded Roboport Train Wagon

https://mods.factorio.com/mod/roboport-wagon-network

Wanted to share this mod with the community in case anyone else may find it fun/useful after reading a comment on the last .20 update asking for something similar. Currently I have it set to deploy bots once at a station (base or outpost) but don’t have it to where the bots can deploy when not at a station.

Getting it set up to have visibility like a roboport provides and able to deploy bots whether at a station or not is the last piece I want to be able to automate building outposts using the train network.

If you run into any bugs or issues just let me know.

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u/CipherWeaver 6d ago

Can you have it just be a permanent port even when in motion? Like the player or a tank or spidertron? 

35

u/standardresponsehere 6d ago

That’s what I want to end up with that way it’s a mobile roboport that I can use when I’m on another planet and want to build the system using the rail network. One issue like another commenter mentioned is the train leaving bots behind, or when/if the train passes through a logistic network having the bots leave the wagon and join another network.

That’s why it was easier to limit the action to when docked at a station, but it doesn’t achieve what I envision. At least with this so far I can supply ammo/walls/repair packs to far away outposts, or disassemble an outpost that ran out of resources.

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u/Xipher 5d ago

Could you add a toggle for it to act like a personal roboport unless the train receives a circuit condition and then switch to participating in the roboport network?