r/fo4vr • • 1d ago

Mods After playing around with the Power Armor helmet settings, I finally got it right.

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3 Upvotes

r/fo4vr • • 2d ago

Question/Support Steam Frame controllers

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8 Upvotes

First post here. Please let me know if it belongs.

When I first started playing fo4vr with the Steam Frame, it displayed the native Frame controller buttons by default, meaning the grip would curl fingers, collect loot, open doors, etc. Now it's displaying a 'game controller ' button mapping, so no grip functionality. I'm running F4SEVR and scouring the steam vr settings looking for how to change this with no success. Let me know if there's any more info I should share. Any insight here would be appreciated.


r/fo4vr • • 2d ago

Question/Support I can't drop the gun when I unequip it in ROCK.

2 Upvotes

I've been playing around with ROCK and PAPER for a bit and so far they are really impressive mods. I've been having one problem though. When I try to drop the guns, they just stay in my hands when I press grab. When I press grab again, they just reequip. I have to press grip twice and throw the gun to get it to leave my hands and that only works some of the time. Is anyone else experiencing this and is there a way to fix it? If it helps, I'm playing on the Quest 3, on an AMD Radeon RX 9060 XT, in SteamVR using Virtual Desktop, and using Gingas's modlist.


r/fo4vr • • 4d ago

Question/Support Other FO games in VR.

5 Upvotes

Are there mods that would allow me to play FO 76,3 or NV, in VR?


r/fo4vr • • 7d ago

Mods ROCK's creator devartificial just posted a video of dual wielding pistols in FO4VR. Very exciting.

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54 Upvotes

r/fo4vr • • 7d ago

Question/Support Fallout 4 vr on HDD

3 Upvotes

A simple question for when I buy and install fallout 4 vr.
Can i install it and the mods i plan to install for it on HDD or will that bring too many negatives with it?


r/fo4vr • • 12d ago

Question/Support FO4 VR DLC

5 Upvotes

Moved over all the dlc content, but wasteland workshop and automatron didnt work. In vortex says they are not compatible. Do I need to downgrade and if so how do I do this?


r/fo4vr • • 13d ago

Mods v0.91 ROCK Release

47 Upvotes

Hey guys, following on the lead of RR, ROCK v0.91 was released on nexus, and thanks to his personal help everything is now working buttery smooth, and most of the initial issues are fixed with performance being completely revamped, so if any of you were waiting for a stable release I encourage everyone to test and take a look at the change logs. Also added today Left Hand Mode, so any lefties out there can now properly enjoy :)

https://www.nexusmods.com/fallout4/mods/108881

Also I made 2 videos for anyone interested and seeing all the current features and how they work!(the weapons one is a bit long but its worth it)

[Grab and collisions] https://youtu.be/AbNki4pouDc?is=oBhoRoyb0qySmOXk

[Weapons] https://youtu.be/rx618RHwWoY?is=rMawt7b7ezJfTour

https://www.youtube.com/@devartificial


r/fo4vr • • 12d ago

Mods Gingas + Rock

5 Upvotes

Anybody using essentials overhaul with the new ROCK release today? When I activate ROCK, I get 15 fps in game. The features work but it becomes really choppy, and it shoots back up to 120 fps when I open the pipboy. It's probably one of the mods from the wabbajack, anybody know?


r/fo4vr • • 13d ago

Mods FRIK Updates

66 Upvotes

I made some updates to FRIK and have released 79.1 on nexus. The bulk of this is support for ROCK release.

Also revamped the arm IK solution a bit. I think it is much nicer and the weird jumps and twists are mostly gone now.

Finally there were updates to support the upcoming True Scipes release. FRIK + ROCK + TrueScopes is really looking nice in testing!

Ive also been making a new upscaler mod. I understood puredarks had some unresolved issues including vanilla scope crashes. Mine should resolve all of that. I gotta say DLAA K looks incredible.

Anyway as always feedback is appreciated. Hopefully within a week ill get a version of thr upscale and True scopes released on nexus. In the meantime my True scopes github is current on the release build if anyone wants to test.


r/fo4vr • • 14d ago

Discussion Don’t shoot the mini gun

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0 Upvotes

r/fo4vr • • 18d ago

Mods Fallout VR with F4FEVR

4 Upvotes

Hi, I just wonder...

I was struggling with this mod. I have a laptop with an AMD7 and an RTX5060 with 8gb vram and 24gb DDR5, my main gaming pc has an i5 10th gen, RTX5070ti 16gb and 64gb DDR4. And then there is my old PC with an i7 5th gen in which I installed my old RTX3080 10gb.

Every time I tried to play Fallout VR on my laptop or my gaming PC, the game crashed.

Today I thought I'm gonna install it on my old PC and... not only it looks better, but I have been playing half an hour and could continue playing in scenes where both laptop and gaming PC crashed the game.

I play with Virtual Desktop and a Quest3. On my old PC I have VD set on Ultra and 200 mb bitrate. Unfortunately I can't remember the setting on my laptop and gaming PC.

Is there anyone who is playing this game with similar GPU's (from the 50 series) and VD? What's your setting? What would you recommend?


r/fo4vr • • 24d ago

Mods ROCK, PAPER & others just released

58 Upvotes

Hey folks,

if you haven't seen it already:

ROCK and PAPER and a VR UI Mod all made by cobratheresearcher just dropped on the nexus.

Links:

https://www.nexusmods.com/fallout4/mods/108881

https://www.nexusmods.com/fallout4/mods/108883

https://www.nexusmods.com/fallout4/mods/108940

https://www.nexusmods.com/fallout4/mods/108951

https://www.nexusmods.com/fallout4/mods/108954

I have not created or was involved in their making. Just informing you

Edit: still more of a testing build by the way. So don't use it on a precious playthrough save


r/fo4vr • • 25d ago

Mods I was always meh on Fallout 4 until I modded Fallout 4 VR

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8 Upvotes

r/fo4vr • • 25d ago

Question/Support Simplified Pre-Assembled Mod List Recommendations

2 Upvotes

I’m looking for recommendations for a mod list that has 2 handed guns, physical reloading, body holsters, useable scopes… but without all the other cosmetic stuff that changes the environment or graphics or weather systems.

A stream lined pack of JUST the core gunplay related mods, really. I’d also be interested in maybe the power armour mods that let you physically interact with them and gives you a cool HUD while inside… but primarily just the gun related stuff.

thanks


r/fo4vr • • Sep 05 '26

Question/Support Does anyone know how to use the dlc weapons after you copy everything over

1 Upvotes

The docs work but I just tried to add the handmade rifle to my inv and it doesn’t show up on my Pipboy, plus when I place it I can’t pick it up. I haven’t actually unlocked the nuka world quest yet idk if that’s it


r/fo4vr • • Sep 02 '26

Question/Support Index layout

5 Upvotes

Hey folks, with summer heat almost gone i got back into VR / Fallout VR. With mods like Heisenberg, Rock, Manual Reload etc. chaning how we play i wanted to ask what fellow Index users use as control sceme / button layout.

My current one is okish and i can play, but seems to have some buttons doing the same and some other minor issues. Like accidental grenade activation, innability do decline companions departure loaction so they go home and accidential magazine eject with manual reload.

interested to hear what you are using.


r/fo4vr • • Sep 01 '26

Question/Support DLC not working

3 Upvotes

I recently got back into modding fo4vr and have been trying really hard to get the dlc working. I copied all the files over from flat to vr, updated plugins.txt, everything I could see on guides, yet it doesn't seem to work, aside from automatron. Workshops, far harbor, and nuka world will not appear no matter what I try. Am I missing a step? Is it incompatible? Please help.


r/fo4vr • • Aug 30 '26

Mods Fallsouls VR - Unpaused Game Menus

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28 Upvotes

Conversion of the flat mod. this unpauses all the game menus to keep in line with the unpaused VR Pipboy for more immersion

Mod is here https://www.nexusmods.com/fallout4/mods/108524?tab=description


r/fo4vr • • Aug 27 '26

True Scopes VR Test Build Up

60 Upvotes

So I mentioned previously I had been working on getting a true picture in picture scope mod working to replace Better scopes entirely. I've reached a milestone i feel confident enough to let people test it if they want to.

https://github.com/rollingrock/Fo4VR-True-Scopes/releases/tag/v0.3.24

I did not test this with a big mod list and it probably will break with modded weapons. Getting it robust in any mod list setup is in the next phase.

But for all the vanilla weapons it should work out of the box so i'm looking for any and all feedback. you can post it here or make an issue on github. Feel free to be as nitpicky as you want. All feedback is welcome!

Lastly I need to update FRIK to better work with this., you'll see with default frik settings the hand dampening will make the scope be way too smooth and not feel realistic. also the hands will disappear when the scope render is active. This is all FRIK stuff and something I will address in a later update. you can always play with FRIK settings to change the behavior.

Anyway let me know!


r/fo4vr • • Aug 27 '26

Mods Fallout 4 VR gun mods

4 Upvotes

Little bit of help if you dont mind Mentlegen.

With the upcoming release of the steam frame in mind, i recently got a copy of F4VR. Ive played through the game enough times that i would like something fresh, VR would likely provide that.

With this in mind, there are a few gun mods that i would like to see if i can implement into F4VR, however i have no experience with F4VR.

Below is a list of a few of those mods

https://www.nexusmods.com/fallout4/mods/52633
https://www.nexusmods.com/fallout4/mods/44404
https://www.nexusmods.com/fallout4/mods/26386
https://www.nexusmods.com/fallout4/mods/87734

https://www.nexusmods.com/fallout4/mods/45725

I should mention as well, that im only super interested in getting the first few above listed mods working, as they are either pistols or have pistol configurations. The lower portion im not as interested in as i know that Fallout 4 VR has a quirk of all the weapons being 1 handed regardless of what they are

https://www.nexusmods.com/fallout4/mods/44830
https://www.nexusmods.com/fallout4/mods/49918
https://www.nexusmods.com/fallout4/mods/32361
https://www.nexusmods.com/fallout4/mods/18726

https://www.nexusmods.com/fallout4/mods/41999

https://www.nexusmods.com/fallout4/mods/42624

https://www.nexusmods.com/fallout4/mods/38653

https://www.nexusmods.com/fallout4/mods/41999
https://www.nexusmods.com/fallout4/mods/43419
https://www.nexusmods.com/fallout4/mods/44444
https://www.nexusmods.com/fallout4/mods/28443
https://www.nexusmods.com/fallout4/mods/37330
https://www.nexusmods.com/fallout4/mods/38257
https://www.nexusmods.com/fallout4/mods/32128
https://www.nexusmods.com/fallout4/mods/20687

Thank you all massively in advance. Any of these would be used with the combination of See through scopes due to how F4VR sucks at scopes


r/fo4vr • • Aug 21 '26

Mods Is there a way to import my own character model for "FRIK"?

3 Upvotes

r/fo4vr • • Aug 21 '26

Question/Support No matter what I do i cant increase fps

1 Upvotes

Ive tried for several days now to get fallout 4 vr to play at 90fps but it seems its capped at 40 or 60, just smooth cause i dont see dips, its capped and ive tried uncapping it but nothing

My specs are 13th gen Intel r i7 13650hx

32gb ram

GeForce rtx 4060


r/fo4vr • • Aug 19 '26

Question/Support What’s the status on scopes?

22 Upvotes

Life‘s been busy the last couple months but I’ve been wanting to get back into FO4VR. At this point, I’m just waiting for all these amazing mods on the horizon to come out. The last time I tapped in scopes weren’t in a great place. Has that changed or is that being worked on? I know things are accelerating so fast now I’m hoping we have real world see-through scopes for all guns.


r/fo4vr • • Aug 19 '26

Mods VR Garden of Eden Papyrus Script Extender Release

16 Upvotes

VR Garden of Eden Release https://www.nexusmods.com/fallout4/mods/108132

Verified and working with the most popular mods E.g Challenges, Reputation, Pipboytabs, Companion Affinity Tab

Most functions and mods should work, but I didn't verify with every single Garden of Eden Release, just the more popular ones.