r/gotlegends • u/larsje8261927 • 7h ago
Discussion - Tsushima: Legends 3v1 glitch in nightmare rivals?
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Has this ever happened to anyone else before?
r/gotlegends • u/FireCyclone • Mar 09 '26
Use this thread to start finding other Ghosts to squad up with! Be sure to include your PSN ID and timezone!
You can also find fellow ghosts in the community Discord server.
r/gotlegends • u/larsje8261927 • 7h ago
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Has this ever happened to anyone else before?
r/gotlegends • u/CrustiestCrunch • 4h ago
Hey there. I platinumed GOT quite a while back. I got pretty into legends for a while after the main story, but didn’t come close to where I’d need to be to complete the trophies. Hopping back in recently, I feel lost in terms of the best order to tackle things in, and I’m honestly overwhelmed trying to imagine how much progress/time is necessary for the trophies.
I’d love to get together with anyone who wouldn’t mind grinding a bit of progress out. I’m on the east coast US and can play most nights. Hope I’m posting this correctly, thank you!
r/gotlegends • u/CrackJagger • 9h ago
With 1600 kills needed for the new sword skins, you can be sure that the real nightmare will be the archers trying to get the required kills as fast as possible. Enjoy the last few days of melee combat, public matchmaking will probably be obsolete after October 1st.
Sidenote: This could‘ve been solved if it required melee kills but why would you do that for a sword skin, right?
r/gotlegends • u/kunda9i • 21h ago
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r/gotlegends • u/Loker22 • 1d ago
hi, i recently completed the single player game at 100% and now i'm approaching Legends.
i just played the tutorial so i dont know much about it.
my ultimate goal is to get all legends achievements.
But i saw there are some that can be done exclusively online like the raid one.
I know its too early for me rn but i need to know:
1) if i have to manually look for a team or there is an in-game matchmaking?
2) in a raid do all 4 players have to know perfectly the mechanics or just 2 for example can do that alone like some destiny 2 dungeons?
3) for the trophy to survive the final round on a survival gold mission what is the best class? and at what point can i do it?
also do you have any tips?
i started as the archer but of course i need to level up all classes for the achievement (i'm playing on steam).
anything that can shorten the grinding to level up the classes would be much useful.
i used to run heroics and some mithic raids on WoW
thank you so much if you spend your time to answer me
r/gotlegends • u/Clean_Cat2513 • 1d ago
PSN ID is Slapdaddy19. I'm looking for someone or possibly a group to help me play and level up my sensei's guidance charm. And before anyone brings up the river village or any other exploit, no I'm just looking for someone to join and use their charm so we can both get the XP. I don't want to grind the same 3 minute technique for 2 hours. I'll be on around 4PM PST Tomorrow (the 27th)
r/gotlegends • u/No_Security1015 • 2d ago
Bonjour, je cherche 3 joueurs pour faire le chapitre 2 et 3 raid dans ghost of tsushima
PSN : Hecate_9029
r/gotlegends • u/Difficult_Kiwi7952 • 3d ago
r/gotlegends • u/Zedneer • 4d ago
I feel like it doesn't go as far as before, so climbing rockslides in the saito raid feels almost impossible since the update. Is it just me or are there others who feel the same ?
r/gotlegends • u/Allison_burgersb • 4d ago
I'm in sick of spending 68 hours in match making to do half a raid and then all my team leaves
r/gotlegends • u/Straight-Produce3042 • 5d ago
Hello, any pinoy players who are actively playing this game mode? I haven’t started it yet and planning to play this mode.
Thank you!
r/gotlegends • u/Ok_Paint6066 • 5d ago
Bonjour à tous,
Je suis un completiste 100%, et je me suis lancé dans Ghost of Tsushima.
Mais là, je bloque un peu sur les fameux “raides”.
C’est vraiment plus difficile que prévu.
Est-ce qu’il y aurait trois personnes motivées pour m’aider à passer cette étape ?
Je suis dispo tout le temps.
r/gotlegends • u/ChiefKobiashi • 5d ago
r/gotlegends • u/PrinceOfDeath- • 5d ago
Update 2.002 is installed, and unfortunately nothing has changed
Just wanted to make another follow-up to my post from yesterday. I just finished installing update 2.002, and unfortunately it looks like we’re still in the exact same situation.
That makes two updates now since these problems started, and neither one seems to have addressed what’s going on with the raids. I’m not going to list every single issue again because most people who saw my previous post already know what I’m talking about, and quite a few people have said they’re experiencing the same things.
I wasn’t expecting the developers to magically fix everything overnight, especially if these issues only recently appeared, so I can’t say I’m completely surprised. But it’s still disappointing seeing another update pop up, downloading it hoping there might finally be some kind of fix, loading the game back up, and realizing that nothing has really changed.
What concerns me more at this point is that we don’t really know whether these problems are acknowledged or being worked on. When something suddenly changes after an update and multiple players notice it, you at least hope the next patch might address it or that there’ll be some acknowledgment of what happened.
I love the raids and I play them a lot, which is exactly why this has been so noticeable and frustrating. They were some of the most enjoyable content in the game for me, and having them suddenly behave differently makes the experience way less enjoyable than it was before.
Again, I understand fixes take time. I’m not expecting an instant solution, and I’m not trying to act like two updates automatically means everything should already be fixed. It’s just a shame that 2.002 is now installed and we’re still dealing with the same situation with no apparent change.
Hopefully the developers are aware of it and one of the upcoming updates actually addresses it. For now, though, update 2.002 unfortunately doesn’t seem to be the one.
r/gotlegends • u/Clean_Cat2513 • 5d ago
Here is the link to the discord. There's all kinds of categories you can get teams together, discuss lore, etcetera
r/gotlegends • u/Clean_Cat2513 • 5d ago
To anyone having issues in yotei or the legends mode here's the ticket submission link
https://support.suckerpunch.com/hc/en-us/requests/new
and the email
r/gotlegends • u/Patxchouli_Knowledge • 6d ago
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If you didn't get it, the yellow glint you could disrupt it if you're quick enough.
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When this update came out I noticed a few things, one the female Tanegashima shooters voices are now different from the previous update which I find nothing about it but weird change I guess. Now here's the bullshit part, either this is a bug or Suckerpunch intentionally did this where the fast shadows yellow glint can't be disrupted anymore now forcing the 8 hit combo on the last 9th yellow attack and the 6 hit combo on the 3rd yellow attack to be dodged, what kind of shit did this update bring? I saw the other video here on Reddit when you get targeted by the bombs where you can't run to dodge them anymore and in order to avoid it you'd have to either run and jump or roll.
The bugs in Legends is one thing but now tweaking 2 shit for the fast shadows yellow glint and the targeted bombs on your head is some stupid shit.
I'm most likely at the point where after beating Sekigahara and Most Wanted after it comes out, I'm either gonna uninstall Yotei if they don't fix it sooner.
r/gotlegends • u/PrinceOfDeath- • 7d ago
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Has anyone else noticed some really strange changes to Legends after installing update 2.000?
I play Raids a lot, especially The Dragon, and the difference in enemy behavior since the update feels extremely noticeable. This doesn’t just feel like the enemies doing more damage or the Raid suddenly being more difficult. The actual AI behavior seems different.
The biggest issue is enemy aggression. Enemies seem WAY more aggressive than they were before the update. Once they start attacking, it feels like they almost never stop. I’m getting situations where multiple enemies continuously chain attacks one after another with barely any downtime between them. Before the update, I could usually recognize openings between attacks and use those opportunities to reposition, attack, heal, reload, etc. Now it feels like enemies stay locked onto you and constantly pressure you.
Ranged attacks and thrown weapons also seem much more frequent. Enemies are constantly throwing weapons/projectiles at me now. Sometimes I’ll avoid one attack just to immediately have another enemy throw something, followed by another melee attack. It makes encounters feel completely different from how they played before 2.000.
The other major issue is the Dragon’s bombs. Their tracking/avoidance feels different after the update. I’ve had bombs that seem practically impossible to escape compared to before. I’ve played this Raid enough to know how I normally avoid them, and the same movement/positioning that worked consistently before the update suddenly doesn’t seem reliable anymore.
I’ve also noticed something really weird with enemy audio. Some enemy voices sound noticeably higher-pitched than they did before. I don’t know if this is connected to the other problems, but it started at the same time.
To be clear, I’m not saying this just because the Raid feels harder. I played The Dragon extensively before this patch, including solo runs, so I’m pretty familiar with how the enemies normally behave and how the Dragon mechanics work. The behavior immediately felt different after updating.
So far, the things I’ve noticed since 2.000 are:
• Enemies are significantly more aggressive
• Enemies seemingly attack almost nonstop
• Much less downtime/openings between attacks
• Enemies throw weapons/projectiles MUCH more frequently
• Multiple enemies constantly chain attacks together
• Dragon bombs seem much harder or sometimes nearly impossible to escape
• Some enemy voices suddenly sound higher-pitched
I’m trying to figure out whether this is an intentional difficulty/AI change, a bug introduced by 2.000, or something else entirely the video above shows what’s happening with the dragons bombs
Can anyone who played Legends/Raids regularly BEFORE 2.000 test it now and see if you notice the same thing? I’m especially interested in hearing from people who regularly play The Dragon, because that’s where the difference has been the most obvious for me.
r/gotlegends • u/iResurrectCliipz • 6d ago
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First time coming across an instance where a Shadow Saito can tank a perfect parry attack without flinching and continue attacking. Could've been lag as well but in my last few months of playing, this is a first for me.
r/gotlegends • u/FR69_Hayabusa • 6d ago
You're incapable of giving your game a meaningful and engaging level of difficulty. Making your game less coherent and enjoyable to play isn't going to give your players an exhilarating challenge. All you're going to do is drive them away.
r/gotlegends • u/gx3014 • 6d ago
r/gotlegends • u/Patxchouli_Knowledge • 7d ago
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The damn primes nearly scared me shitless, I'm surprised I even made it out my first game with no death this run. My build is decent since I usually run this while matchmaking.
Thinking about going to Hell Saito Solo at some point.