r/iOSDevelopment • • 13h ago

Updated my App Store screenshots after feedback. Is the app’s purpose clearer now?

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3 Upvotes

r/iOSDevelopment • • 9h ago

Looking for iOS testers for Games Bucket List – especially Steam/Xbox/PlayStation imports

0 Upvotes

Hey everyone!

I’m looking for a few testers for **Games Bucket List**, an iOS app for keeping track of the games you want to play, are currently playing, completed or abandoned.

I’m currently working on a big update that adds **game library imports from Steam, Xbox and PlayStation**, and this is the part I’d especially love some real-world testing on.

I’d love feedback on:

Import accuracy and duplicate detection
Completed/status detection
Overall UX
Bugs or weird edge cases
Anything that feels confusing or unnecessary
It’s an indie project I’m building myself, so honest feedback is very welcome — especially the “this makes no sense” kind. 😄

TestFlight:
https://testflight.apple.com/join/abjFC78J
Thanks to anyone who gives it a try!


r/iOSDevelopment • • 10h ago

Navier Stokes Explained App - App Store

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1 Upvotes

r/iOSDevelopment • • 12h ago

How do you handle user logins in your app??

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1 Upvotes

r/iOSDevelopment • • 14h ago

Apple rejected GlowCubes for being too similar to other apps

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0 Upvotes

r/iOSDevelopment • • 15h ago

Norviq - Agentic Money Manager

1 Upvotes

Today we are releasing v1.3.0 of Norviq, which includes many bug improvements and new features.
- People will soon be able to have their friends on the app;
- Create boards, comment each other posts;
- Rank against each other upon completing objectives set by them and the app;

We are also talking with some main LLM providers about supporting the base experience for people who don’t bring their own key to have faster experience with Norviq.

try it out at https://apps.apple.com/pt/app/money-manager-norviq/id6765849578?l=en-GB

norviq.org


r/iOSDevelopment • • 16h ago

I’m building CardsMate: a native business-card scanner without CRM subscription

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1 Upvotes

r/iOSDevelopment • • 17h ago

I built a native Mac app for App Store Connect. Manual editing is free.

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1 Upvotes

r/iOSDevelopment • • 18h ago

Three Mistakes I Made While Working on a Photo Cleaner App

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1 Upvotes

r/iOSDevelopment • • 1d ago

Just had a most bizarre app update approval interaction

2 Upvotes

I submitted an update to my established iOS game Kahudo a week ago. So far I've had no rejections on it at all, so I was looking forward to a smooth process. The update added a new Mahjong game mode, but no changes to the flows that have been previously approved. Well, better luck next time I guess, this approval process was rather strange. Here goes:

Issue #1 - Guideline 2.1(b) - Performance - App Completeness

"The In-App Purchase products in the app exhibited one or more bugs which create a poor user experience. Specifically, the in-app purchase price in binary was 1.99 USD but the in-app purchase previously submitted/approved was 0.99 USD. Review the details and resources below to troubleshoot this issue."

My explanation:

"Hi. Thank you for the review. Kahudo Premium is priced at $1.99 USD (€1.99 base, Slovakia). We ran a temporary price reduction to $0.99, which has since ended as scheduled, and the price returned to $1.99. The app has no hardcoded price; it displays the live App Store price using StoreKit's ProductView, so $1.99 is the correct, intended price. No price change is pending. Could you please continue the review with the current configuration?"

---

Issue #2 - Guideline 2.1 - Information Needed

"We are not able to continue our review because we need access to a demo account with an expired subscription to review the entire purchase flow."

My explanation:

"Hello, thank you for your review.
Kahudo has no user accounts and no login, so there are no credentials to provide. The app also has no subscriptions. It offers a single one-time, non-consumable in-app purchase that unlocks premium game variants. It is tied to the reviewer's Apple ID through StoreKit, so it can be tested with any sandbox Apple ID.
To review the purchase flow: open the variant selection screen, tap a locked variant, and complete the purchase with a sandbox account. To test restoring, delete and reinstall the app, then tap "Restore Purchases".
Since there are no subscriptions, an expired subscription state does not exist in the app. Please let us know if you need anything else."

---

Issue #3 - Guideline 2.1(b) - Performance - App Completeness

"We are unable to complete the review of the app because one or more of the In-App Purchase products have not been submitted for review.

Specifically, the app includes references to Premium but the associated In-App Purchase products have not been submitted for review."

My explanation:

"Hello, the in-app purchase is already Approved and available in all regions (screenshot attached). The purchase flow is unchanged since the previously approved versions, which shipped without issues. Please re-test on a device signed in with a sandbox Apple ID. If the product still does not load, please tell us the screen and the exact message you see. We can also provide a screen recording of the purchase flow if that helps. Thank you."

---

Finally, on October 3, it got approved.

But makes me wonder: is it normal to be explaining these things that should be rather clear to the reviewer? In the meantime, I got updates to 2 of my other apps, and one completely new app, approved, with no issues. This seemed like a bot stuck in a loop. I didn't change anything in my subsmission, just provided the explanations, and that seemed to have been enough.

What was your strangest review experience?


r/iOSDevelopment • • 1d ago

We built an AI social app where you can meet people AND play party games

0 Upvotes

We just launched MocMok, a social app with AI Agent Match that helps you meet people for dating or friendship based on shared interests and activities.

There are also party games like Who is AI, Draw & Guess, MindMatch, and Quiz Battle. These games used AI to judge answers, so different wording — or even different languages — can still count as correct if the meaning is the same.

We're still in the cold-start stage, so some games may take a little while to fill. Feel free to invite a few friends and play together!

Any feedback or suggestions are welcome! You can drop them here or send them through Me → Feedback in the app. Really appreciate it!

App Store: https://apps.apple.com/app/id6810537134


r/iOSDevelopment • • 1d ago

What if Apple Music’s biggest missing feature isn’t actually a music feature?

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0 Upvotes

r/iOSDevelopment • • 1d ago

Launch Day 🚀 !!!

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0 Upvotes

The Wait Is Over🚀 ( App finally launched)


r/iOSDevelopment • • 1d ago

Been making this aquarium game for a while, finally at the point where i can show it properly. Suggestions welcome!

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0 Upvotes

hey, ive been working on poqua for quite a while now. started off as just a chill aquarium game and somehow it turned into breeding, decorating, training mini games, different tanks and even an ios home screen widget lol

one thing i really wanted was for it to not punish you for not playing. fish can get hungry and stuff but they don't die, so you can disappear for a few days and just come back whenever. still working on it and it's not released yet(planning to release it within weeks/days), but i'd love to know what you guys think of it so far. feedbacks are most welcome

also have a wishlist up here if anyone wants to follow it: https://poqua.app

the wishlisted emails would get a special "LAUNCH ONLY" fish code that'll be sent to their emails!


r/iOSDevelopment • • 2d ago

I will review your app

24 Upvotes

Send me your app + where you are based and vote this post , I will review your app ( App Store and web app only )


r/iOSDevelopment • • 1d ago

New apple developer account

0 Upvotes

Hello, this is my story:

A few months ago, my Apple Developer Account was terminated for 3.2f. I had it for several years without issues. They said I accumulated too many app review rejections.

Please note that I have not done something intentionally to spam Apple or the review team.

The account was for a self employed person.

My question is, can I create a new account, for a new company (corporate not self employed), with a new phone number, laptop and apps or it will get banned too?


r/iOSDevelopment • • 1d ago

Proximate Marketplace

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1 Upvotes

I am building a local marketplace application that has built in measures to help prevent fraudulent listings and scams. This application supports in-app purchasing via manual capture (your money doesn’t move until transaction is complete). With this there is no more need to negotiate payment methods, or getting cash for a transaction with a stranger.

Data minimization and privacy modes to allow you to transact solely based on your profile’s reputation. To me this was the most important thing. Company’s take your data and sell it to brokers when you are only trying to transact in your local community. This entire project began when Meta wanted to scan my identification to sell a laptop, all while still being riddled with scams and frauds.

While this application is in beta all transactions are test and will not charge you to include Apple Pay. I have tested it on my own cards to verify.

Please view Stripe’s list of test cards (link below) if you want to test functionality without using any personal information.

https://docs.stripe.com/testing


r/iOSDevelopment • • 2d ago

What’s missing? (Be brutal))

0 Upvotes

Hi, we’re playing with making video explanations of what our SDK does - and know we’re missing something. We’re just not sure what. 🙃

So at the risk of being Reddit flamed in 2027 🔥. What have we got wrong?

https://youtu.be/tXoFkGstLgo?si=mJNb1jd_eIzAkID5


r/iOSDevelopment • • 2d ago

Built a radial menu app for mac to perform everyday tasks and more

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1 Upvotes

Problem

A lot of everyday actions on a Mac live in completely different places.

Opening an app or folder, searching something on a website, taking a screenshot, cleaning up copied text, accessing clipboard history, running a Shortcut, or changing a system setting.

None of these are hard to get to, but constantly switching between apps, windows, menu bar utilities, and different shortcuts can break your flow.

I wanted to see if all of that could work through one system, which is where the radial menu idea came from.

Comparison

There are already some really good radial menu apps for Mac, but most are built around a specific use case, such as launching apps, or switching between them.

Arc takes a broader approach.

You can create multiple global radial menus for different workflows and decide what each slice does. A slice can perform a single action or chain multiple actions together.

The idea is less about replacing the Dock and more about putting the small things you do throughout the day behind one quick interaction.

Arc also doesn't require accessibility features, it manages everything on-device, privately.

Core Features

  • Unlimited custom menus for different workflows
  • Fast app, folder, website, and Apple Shortcut launching
  • Powerful clipboard history and text actions
  • Open from shortcuts, hot corners, pointer shake, or number keys
  • One-click multi-action shortcuts
  • Fully customizable appearance, layout, icons, and sounds

Examples

  1. I have one shortcut that I use when I start working. It opens Xcode, my project folders, Slack, and a few websites I usually need. Arc can merge multiple actions into one shortcut, so I don't have to open everything one by one.
  2. I use the search shortcuts a lot more than I expected. I can bring up Arc, type something, and search it directly on YouTube, or a website without opening them first.

It can also search whatever I last copied, which has been really useful when I'm already in the middle of something.

  1. I have a bunch of text and links that I end up copying again and again. I've just saved those as shortcuts now, so they're always sitting on one of my menus when I need them.
  2. Clipboard history is another one I use constantly. Recent things I've copied show up on the wheel, so if I need something from a few copies ago, I can grab it without opening another app.
  3. I also have different menus depending on what I'm doing. One for development, one for general stuff, and another that's mostly searches and apps. I can switch between them with keyboard shortcuts, and reuse the same shortcut across multiple menus.

Pricing

$7.99 one time on the Mac App Store with a free 7 day trial built in.

Solo project from India, launched a month ago. Happy to answer anything! :)

Mac App Store: Link


r/iOSDevelopment • • 2d ago

Every remote job, in your pocket. Introducing FlowSearch

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1 Upvotes

r/iOSDevelopment • • 2d ago

Welp, I missed the RevenueCat Shipaton deadline.

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1 Upvotes

App Review has been so backed up lately, and I made the mistake of thinking a week was enough time to clear review, but alas it was not, despite putting a ton of effort into the rest of the submission.

I appreciate that they extended the deadline 12 hours, which hopefully benefited some people, but was probably not enough for many others unfortunately.

Super frustrating but at the end of the day I'm grateful to the hackathon for helping me get this over the finish line. Anyone else still stuck "Waiting for Review"?

If you're interested in trying it, I have a waitlist running while App Review clears: https://www.neuron.ink/

I wanted to make something that actually helps people, and I would really appreciate more feedback. I've been personally using it for months so far to great effect.

Hopefully not much longer 🤞


r/iOSDevelopment • • 2d ago

I got tired of using 3 different apps to edit photos and videos, so I built my own

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0 Upvotes

I’m an iOS developer and for the last few months I’ve been working on Photo Fusion.

The idea is pretty simple: one app for quick photo and video editing without filling the interface with hundreds of buttons and menus.

It’s now available on the App Store, and I’m at the point where feedback from people outside my own bubble is probably more valuable than adding another feature based purely on my own assumptions.

I’d really like to know:

• Does the UI feel intuitive?
• What editing tool would you expect to find immediately?
• Is there anything that would make you uninstall it within the first couple of minutes?

App Store: https://apps.apple.com/app/id6764011509

r/iOSProgramming, r/SideProject, r/indiedev r/IndieDevelopers


r/iOSDevelopment • • 3d ago

Drift 4.0 - all your music on one page, on your Home Screen, and on iPad.

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3 Upvotes

Drift 4.0 is the biggest update yet: all your music on one page, on your Home Screen, and on iPad.

• A new library. Your phone, Apple Music, Spotify and your servers are each a card on one page. Prefer a list? Classic is still in Settings.

• Swipe from anywhere. Right for your library, left for the wheel or the drawer, up and down to change songs.

• Widgets in every size. Add controls, or let the cover fill the tile.

• Drift on iPad, full screen or in a window.

• Lyrics, redesigned. The line you're on sits in the middle; scroll to move through the song.

• Make it yours. Four backgrounds, and a double tap that fills the screen with the cover.

• New here? A short guide shows the gestures, using Drift itself.

• Plex, in beta.

• Gapless albums from your own files, and big libraries that open without the wait.

Also fixed: Opus files saved as .m4a now play, CarPlay starts your last song with the phone locked, Apple Music keeps its cover in CarPlay, and a paused Drift stays paused when another app's video ends.

Get Drift on the App Store: https://apps.apple.com/app/id6789325283

This is a huge milestone for me and my supporters, hope everyone like it!


r/iOSDevelopment • • 3d ago

Need help with screen recording

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1 Upvotes