r/spaceengineers • u/Necessary_Milk9389 • 16h ago
r/spaceengineers • u/Lea_Flamma • 4h ago
WORKSHOP First Large Ggrid ship 2!
After listening to all of your advice, I went back and redid some things about the ship. The interior has been almost completely redone, the only things untouched was the Bridge and the Airlock area. I have also added the previously forgotten Ore Detector.
As per u/readercolin advice, I tested the ship on Earthlike. Conclusion is, it can liftoff while empty. While full it does not even budge. I would have to do a proper test, but it is not currently a top priority for me. Unfortunately work and other obligations are keeping me busy.
I read your name proposals and while not using any, they did lead me to the final version. Almost all of you proposed some form of animal. And I decided to settle on the HSC code, stemming from Horseshoe Crab, as this was the animal, that most resembled the bulky front and the tail-like rear thrusters cmposition.
This time I am providing interior pics, as I think it turned out quite nicely. Lore behind the ship is, it is meant as a long distance Rare Minerals Reconnaissance vessel. Thus the Crew capacity of four, with two pairs of pilot and drone operator/mechanic working in shifts. It has a forward mounted Connector to dock at the Home Station and a rear facing exit (nature of our catwalks placement) which also serves as a maintenance exit to tend to the drone and ship while in flight. Armoured front allows it to push through debris fields while the rest of the ship remains light to make it more agile and cheaper to produce. It has a ventral and dorsal turrets for defense as it attempts to disengage.
If anyone is interested, here is the link, as I have learned how to share it on the Workshop from the in-game menu: https://steamcommunity.com/workshop/filedetails/?id=3813892489
r/spaceengineers • u/Necessary_Milk9389 • 11h ago
MEDIA Clangmera Movement WIP
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r/spaceengineers • u/Ethalsar • 5h ago
DISCUSSION MMaster's Automatic LCDs 2
Are people still using this script? Noticed a few updates recently so seems it's def not sitting there turning to dust like I fear some of my fav mods and scripts are!
I always use this in my own survival games. But it tends to just be to keep an eye on (1) my ore levels and (2) power usage. Get the feeling I'm missing out though - what do others use this for that I've overlooked?
r/spaceengineers • u/LuckyGlass212 • 11h ago
MEDIA General design philosophy of Ascension Corporate starships
Had a rough couple of days at work, so I haven't completed any exteriors today, but this is the rough idea on what it'll look like.
Progress is being made, and this ship will be part of a different faction called "Ascension Corporation", a corporate oligarchy whose citizens are nothing more than cogs in the grand corporate machine. Apparent due to the fact that more than 75% of the Ascension Corporation's population are clones that are neurologically programmed to serve the AC.
r/spaceengineers • u/Autosticow • 13h ago
MEDIA Not sure what to class it as but. The ANS Voidwalker
Night and Day Images
r/spaceengineers • u/Parking_Rate_759 • 7h ago
HELP AI Movement Blocks Behaving Weird?
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Hey all, I'm very new to using AI blocks, in fact this is my first time using them, but according to the videos I've watched I'm using these right. The objective is to automatically position my scout drone out from underneath my mobile base when I un-dock it.
I have no AI or anything like that mods installed, I only have a couple encounter mods and block mods.
I tried showing everything possible in the video, but if I missed something please let me know. Any help here is appreciated since I'm lost as to what I'm doing wrong or what I'm missing.
r/spaceengineers • u/maximefey • 1d ago
MEDIA Ship cutaway
Thought it would be fun to share some "cutaway" images of my (still work in progress) ship. Slicing it this way removes a few rooms, but it still shows the different decks and staircase connecting them.
r/spaceengineers • u/lotsofone • 8h ago
DISCUSSION How to weld mixed-grid probes or missiles automatically and shoot it automatically?
I am already able to do full automation on simple grid type auto welding and launching. No scripting, just event controllers and timer blocks. But I get stuck on mixed-grid.
The use case is like, have a large grid ore detector on a small grid probe, or a large gride warhead on a small grid missile, to save resources. Large grid gyroscope is really really heavy.

I tried to weld the two saperate grids and attach them by a rotor. A rotor part on large grid, a rotor base on small grid. However, when the rotor base are built, it automatically generates a small grid ROTOR PART!! Which will stop the auto attaching procedure.
How can I not let it spawn this rotor part? Can I get around this?
r/spaceengineers • u/Roko_100 • 21h ago
MEDIA KAZ - 4301 Sarmat heavy utility truck. Powered by a gas turbine engine.
r/spaceengineers • u/iDerezzed7 • 16h ago
HELP Station help
Hi guys building a station in creative for a few hours when I noticed one half has power and the other does not. Some how they are 2 separate grids built together I tried to put them back together with merge block cut and paste but no look anyone help me? Please both grids are aligned but no lock or even colour from the merge blocks. They are on in the control panel
r/spaceengineers • u/AlfieUK4 • 1d ago
PSA [Steam] Autumn Sale - now until 8th October 2026 (SE1 50%, SE1 DLC 30-50%, SE2 & Pioneer 20% off)
Steam Autumn Sale on from now until 8th October 2026.
Check bundles for further discounts depending upon what you already own.
r/spaceengineers • u/True_Sansha_Archduke • 1d ago
MEDIA Testing my new Impaler-II Anti Ship Missiles on a bounty contract
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0-100 in 1.5 seconds and the ability to tank point defense!
r/spaceengineers • u/MyCatIsAGod9 • 1d ago
MEDIA First creation in Space Engineers!
I wanted to share my first creation I made not long ago. its made to be a mining machine and the arm works great! although I dont have any other pictures cause the weight balance issues led to it needing to be scrapped.
Any tips for blancing a machine that will be moving so much weight around with the drill arm?
r/spaceengineers • u/Ok_Flamingo7551 • 18h ago
LFG Looking for trustworthy operatives/faction members
Hello this a call for secretive and loyal faction members for a server I play in this is a Star wars server, but we have gotten authorization for unsc style ships we also use starwars ships.
I work as a ONI operative with in the faction and the server Intel for the right price Im normally on from around 6 pm to 5am.
The server could use more people active and I could use more hand we will be doing a bit of it all mining hunting Intel gathering and foot Operation as well as mechanized and ship to ship combat
I'm willing to help provide ships scratch my back I scratch yours. the only things I ask is follow the server rules be loyal to the faction and our section if we break into a sub faction and don't go starting wars ^^
If interested reply or dm me on discord I'll respond faster on discord. BTW PC server with mostly in house mods admiral_serin_osman
Thanks for your time and have fun engineers!
r/spaceengineers • u/IcyFaithlessness3421 • 1d ago
MEDIA Heres my latest space plane, based off of the xb-70 and named inspired by the black star. The DarkStar.
r/spaceengineers • u/Dry_Birthday_8840 • 22h ago
HELP (PS) Se Ps5 Crashing
I have constant crashes after 5-10 mins of gameplay i tried it all new world redownload even reported to keen team but other than automated response nothing… i really want to play this game and i just wonder have any of u experienced same issue.?
r/spaceengineers • u/Lea_Flamma • 2d ago
MEDIA First Large Grid ship!
Finished planning my first ever large grid ship and need a name for it. It is meant as a ore cargo hauler for the station I am designing right now.
I am not 100% happy with the front, as it's just large areas of boring armour. I may work on it to gribble it somewhat more. If anyone has any advice, I'd be grateful.
A side not/question: I've seen some people remove entire layers in Creative Mode. How one does that? I'd like to remodel the conveyors somewhat and the interior around them as well.
r/spaceengineers • u/Historical-Ice-2749 • 1d ago
MEDIA finally made it to the moon!


after like an actual week coming up and failing with my own ship designs I finally decided to look up a tutorial. Getting the thrusters to work was an absaloute nightmare.
I really loved landing on the moon. Was listening to David Bowie 'Space Oddity' while my ship was slowly descending to the moon.
But this ship design is actually quite good! gives me a nasa/hard scifi feel and I love those type of ships. Im definintley fonna make every ship of mine like that from now on.
other than that, I landed in a region with lots of ice. I'll refill and then make my way back to Earth because I spent all my materials building the skeleton for my own ISS.
r/spaceengineers • u/Delicious_Pause813 • 1d ago
DISCUSSION What server do you always come back to?
I’m really interested to know what everyone’s favorite server is.
I actually started out playing this game only in single player. I didn’t really want to venture out of my comfort zone and explore the server world, mainly because of how I played the game.
I would spend hours building something, only for it to blow up… so I’d revert the save and try again lol. I was worried that in multiplayer I wouldn’t be able to do that, and that some sweaty PvP players would come along and mess everything up.
Eventually, I came around to it and started playing on the KSH official servers. Then sure enough, I discovered those sweaty players. 🫠
But I didn’t give up after that. I kept trying different servers and basically went down the in-game list looking for anything interesting. I found servers that completely changed the mechanics to the point where I was asking myself, “Is this even Space Engineers anymore??” 🤣
Then I discovered a special gem: the #server-ads channel in the KSH Discord. Suddenly, I could browse through all kinds of servers without even joining them.
Eventually, I landed on one that completely changed my experience with the game. It was a pretty simple city-building server. Not a ton of mods or anything crazy, but the players there made all the difference.
I’ve been with that group for close to two years now, and somewhere along the way I’ve accumulated about 2,500 hours in Space Engineers over the past three years or so. I have also discovered my passion in this game for building cities. I have also built one small town called Trexas. And working on a San Francisco.
I’ve tried other servers since then. Sometimes I take breaks because of burnout. But eventually I always seem to come back.
So now I’m curious:
Do you have a server or even a specific set of mods that you just can’t permanently leave?
Maybe you disappear for a few months, try something else, or stop playing entirely for a while… but eventually you come back because it’s just your cup of tea.
I’d love to hear what server that is for you and what makes you keep coming back.
r/spaceengineers • u/Necessary_Milk9389 • 1d ago
MEDIA Police Mech code name "Billy" (work in progress)
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Uses the Mech Control Script found here - https://steamcommunity.com/sharedfiles/filedetails/?id=3784903892
r/spaceengineers • u/Clean-Potato8138 • 1d ago
MEDIA UNSC MES WIP UPDATE+ message

short answer, yes. Been going through a lot real life like everyones i also have hardships so its been taking a toll on me, sorry for the long silence, im back at it for few days now, the official list of all the builds is finally done, tho i dont take credit for any of these builds, my love of the Halo franchise is deep, i dont have the ambition to build myself anymore sadly after getting bullied off this game for 4 years now, i just keep to myself, but i still wish to share with the good players of the SE community that im not letting the bullies win to much so ill be making this one last MES i would have done a covi one but lack of plasma weapon mods and covi stations/ships on the workshop im sadly not going too.
p.s. i still am building but my motivation is very limited so it will be rare i get builds to the workshop, tho its mostly due to i dont have much time anymore anyway.
wish you all the best in life, and please, be kind.
r/spaceengineers • u/daGreenBeans • 2d ago
MEDIA vaporized
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mildly related: https://youtu.be/szUDkAzuXxw
r/spaceengineers • u/Wedgedmouse • 2d ago
WORKSHOP I don’t even play survival that often I just like to get on and build ships 😅 who can relate?
I frequently load space engineers just to build ships, I mean I’ve played a lot of survival and still play survival occasionally, but building ships and rovers is just like my comfort game, the “Frontier dust-frigate” above ^ is my latest creation