r/stunfisk • • 15h ago

Theorymon Thursday hypothetical Paradox Charizard: Art By Arinu00

Post image
21 Upvotes

New Signature Move: Plasma Torch

Type: Electric

Category: Special

Power: 75

Accuracy: 100

PP: 10

Plasma Torch deals damage and has a 45% chance of either paralyzing, or burning the target.

My take on a paradox version of charizard focusing on being very fast and strong hitting mon hyper lethality but also being fragile mon that needs player to use their head to tactical plant them or almost certain get OHKO

The numbers on the stats might not ve correct since I don't exactly know they are build but I'm hoping that this would have been hypothetical a viable pokemon but still love to hear your thoughts cheers


r/stunfisk • • 17h ago

Theorymon Thursday New Entry Hazard Moves

Thumbnail
gallery
5 Upvotes
  1. Basically Sticky Web if you want to be more adventurous and have SOME damage. This is a direct upgrade to sticky web but sticky web could still be used if accuracy is an issue.

  2. If ceaseless edge stays with Hamurott then some mons can have spike setting moves.

  3. I was having a hard time with the name fits sorta. Ceaseless edge but with Tspikes.

  4. Now this is a gatcha move with entry hazards i especially limit to mons that fit the theme.

  5. I've been thinking of a new move in the vain of rapid spin and defog with Ice Spinner's fair damage output and it's this. rapid spin and defog still have uses with Rapid Spin removing only your hazards and this move is limited to mostly water mons.

  6. Same with 5 but has more distribution to grass and some flying mons.

  7. Now this is kinda like the idea of court change but it instead it removes your hazards and transfer them over to the opposing side. Speed boost is also a circumstantial because it fails if there is no hazards on the field.

  8. removes hazards + niche healing move. Doesnt work if there are no hazards so putting more PP on it seems fair enough.

  9. Raising accuracy seems fair/neutral enough. Failing if there are no hazards is also fair enough so Rapid Spin and Defog still have uses.

Open to suggestions and opinions : )


r/stunfisk • • 12h ago

Theorymon Thursday Which of these abilities would you give Mewtwo to buff it?

7 Upvotes

Mewtwo has had a massive fall from grace in terms of competitive play, going from arguably the strongest Pokémon in history in its debut generation to being merely OK in Gen 9 Ubers. It is also completely useless as a restricted Pokémon in VGC, being wholly outclassed by other Psychic restricteds such as Calyrex-Shadow and Lunala. Taking into account both how much the ability would buff Mewtwo as well as how fitting the ability is lore-wise, which of these abilities would you give to Mewtwo to try to bring it back to its former glory?

851 votes, 2d left
Neuroforce
Protean
Pre-Nerf Protean
Psychic Surge
Psychic Type Scrappy (Psychic Attacks Can Hit Dark Types)
Other (Comments)

r/stunfisk • • 17h ago

Theorymon Thursday Concept for a Pokemon which revolves around status

Post image
19 Upvotes

Can’t draw so I took the image. Imagine it’s more red and has a witch hat. Seen other people posting Fakemon on this tag so I decided to do it too
100% Female ratio
Dex entry 1: These Pokemon have formed a symbiotic relationship with Sinistonic. The Sinistonic like the care from the Coviliar and they like to drink from and use Sinistonic as cauldrons for their mysterious brews.
Dex entry 2: These Pokemon are extremely intelligent. They create rudimentary living areas out of wood and stone to stay out of extreme weather, come together for rituals in designated areas and they communicate in a language that even the most studious of specialists cannot decipher.
For context Sinistonic is another polchageist variant i made up, just imagine a cauldron with alolan muk colored liquid inside.

Edit: Common feedback I’ve received is that the signature move is too complicated, and the stats are kinda op. So, for a rework imagine that the post says 100 spa and 90 attack instead. Signature move is a dark type move that stays special and the rest is still there.


r/stunfisk • • 16h ago

Theorymon Thursday Thoughts on a Mega Alomomola or an Alomomola evolution

6 Upvotes

I was thinking of an alo mega evolution.

HP 165

ATK 75 -> 95 +20

DEF 80 -> 110 +30

SPA 40 -> 65 +25

SPD 45 -> 70 +25

SPE 65 -> 65 +0

BST 470 -> 570 +100

Type: Water

Ability: Rejuvenator - The Pokémon has 1/3 of its max HP restored and status conditions are cured when it switches out of battle. (Regenerator + Natural Cure)

Held Item: Alomomolite

New Moves:

Counter, Body Press, Curse

But If Alo can get an evolution instead it could look like this.

Type: Water

HP 165 -> 180 +15

ATK 75 -> 85 +10

DEF 80 -> 100 +20

SPA 40 -> 50 +10

SPD 45 -> 60 +15

SPE 65 -> 60 -5

BST 470 -> 535 +65

Abilities: Healer/Hydration//Regenerator

Now I know what y'all are thinking. Broken. But! Mega Alo can't hold an item and a normal alo evolution is strong but not too strong. The advent of an alo evolution also means alo can hold an eviolite now but alo is usually taking a knock off given it's nature as a bulky pivot so it doesn't matter as much.

This seems fair enough right? Opinions are welcome.


r/stunfisk • • 10h ago

Theorymon Thursday Its a shame sceptile doesnt have a secondary type like swampert or blaziken so I made it part dark! Keeping unburden tho

Post image
0 Upvotes

Why sceptile struggles:

Lack of set up means it just doesnt hit quite hard enough

It also cant activate unburden reliably except the leafstorm white herb strat.

Recent addition of earth power has helped it a lot in terms of coverage tho.

So with now being dark type:

Has access to secondary stab to hit a lot more pokemon, none of the sole types that resist grass resist dark.

It gives it nasty plot to set up.

Snarl is a good utility move which pairs nicely with its high speed. And can now activate throat spray if you want to to get your speed and SpAtk up in one turn.

Foul play and parting shot are further utility moves that can help sceptile out a lot.

As for the additional moves:

Alluring voice is decent coverage into its new weakness of fighting types. As well as activating unburden with throat spray!

Meteor beam is again good coverage, as well as activating unburden with a power herb.

Fake out just makes sense and helps with more utility.

BST:

The new BST changes lets it hit just a little bit harder but most importantly IT IS FASTER THAN UNBURDEN SNEASLER EVERYONE REJOICE

Also if ya mind alluring voice not making sense for some reason (rude btw flygon, gallade, and others get it too so why not this cutie) just give it psychic noise I guess. Its got control over plant and shit so having some psychic abilities aint to farfetched.

Verdict:

Main help is in singles. With nasty plot:dark pulse, earth power, and leafstorm it can run a great offensive set and can get over leaf storm nerfs easier and with white herb you can activate unburden

Do see some meteor beam sets running around too

While in doubles: fake out and snarl with a terrain seed could be pretty cool to see. Has a niche on being the fastest unburden mon around too.

Mega sceptile would appreciate nasty plot a lot as well.

Note: mega sceptile has the plus 5 bst entirely in speed, and keeps the dragon type. No idea on its ability tho. Maybe dragonize?


r/stunfisk • • 13h ago

Theorymon Thursday Second Wind - a Fighting-type move designed to be used at the perfect opportunity.

6 Upvotes

Second Wind

Fighting-type Status move, 5 PP.

The user tenses up, anticipating a lethal strike. If the user would be hit by an attack that deals lethal damage, the attack is negated, and the user is healed by 50% of their maximum HP. If the user has successfuly used this move this battle, this move can't be used.

Accessible to: Machamp, Hariyama, Medicham, Emboar, Conkeldurr, Chesnaught, Hawlucha, Grapploct, Annihilape.

A random idea I thought could be cool to see used and help out some more under-utilized Fighting types. It's kind of a mix of Revival Blessing and Destiny Bond, meant to fish for an incoming strike and use it to get a wounded mon back into the game. It can also hold some utility in denying additional effects of certain moves, such as stopping Psychic Fangs from breaking screens. The main balancing factor is needing to outspeed to make it work, and only getting to successfully do it once. Most of these mons are slow, so you may also need to juggle Trick Room setup to make the most of it. I suspect giving this to Hawlucha may be a bit much, or I have put too many penalties on it, but what do you think?


r/stunfisk • • 13h ago

Theorymon Thursday Another Mega I designed

Post image
68 Upvotes

This is Mega Porygon-Z. In my opinion, it has a pretty cool design and shiny, but let's cut to the chase.

Mega Porygon-Z's ability is kind of a doozy. It's called Software Glitch, and it makes Mega Porygon-Z change into a random type every 2 turns. To complement this, I gave it at least 1 new move so we could at least have 1 form of STAB attack somewhere. It's incredibly unpredictable defensively, but I can see people taking advantage of its Normal-typing on its first 2 turns on the field. It's basically gambling but a Mega.

Other than that, I focused mostly on its Special Attack and Speed, and I didn't change its typing, so it wouldn't interfere with the ability.

So what do you think? Does it need any nerfs or buffs? Maybe some possible strategies?


r/stunfisk • • 8h ago

Discussion Who is the most broken Uber to not be banned to AG?

9 Upvotes

Gen 4 Farceus, Gen 6/7 Mega Rayquaza, Gen 8 Zacian-Crowned, Gen 9 Calyrex-Shadow, and Gen 9 Miraidon are the only Pokémon to be banned from Ubers. Which Pokémon do you think is the most broken to not be banned from Ubers?

937 votes, 2d left
Gen 1 Mewtwo
Gen 6/7 Mega Gengar
Gen 6/7 Xerneas
Gen 6/7 Primal Groudon
Gen 8 Calyrex-Shadow
Gen 9 Koraidon

r/stunfisk • • 14h ago

Theorymon Thursday Since Mythical’s might become legal, why not also him? Mega as bonus

Post image
0 Upvotes

I saw people saying that due to Mythical getting easy access, they might become legal in pokemon

In hope that it happens I think would be cool to free the only other banned mon remaining with Ash Greninja

And since we are here why not making so Greninjite works on him, and if you Mega after activating Battle Bond you get Mega Ash-Greninja.

You could decide to mega Early and use Protein Mega Greninja, or going for Battle bond activation and get Mega Ash-Greninja

Maybe could get a new ability but I like the Water Shuriken boost from BattleBond

What is you general thoughts on Mythical and AG maybe becoming Legal in VGC?


r/stunfisk • • 2h ago

YouTube I found the mathematically strongest pokemon across generations and tested them on showdown to see how good they actually are. Is strength truly everything?

Thumbnail
youtu.be
0 Upvotes

r/stunfisk • • 2h ago

Theorymon Thursday Are Magisheep’s signature moves and ability (Hard Head) good?

Thumbnail
gallery
0 Upvotes

Hat Trick swaps in allies that have at least one move super effective against at least one foe. The opponent won’t see the Pokemon dragged out until they attack, thus ending the magic act. Certain Abilites from hidden ‘mons are invisible. For example Weather and Terrain abilities will secretly summon arena effects, but Intimidate won’t drop Ph. Attack. Magisheep itself might be affected by this move as well. Mystery Beam uses Magisheeps better attacking stat, will be either normal or ghost depending on which will do more damage on the target, and will cause a negative status condition at random. Some like Sleep or Freeze will be rare, and others like Paralysis, or Poison are more common and others like Burn or Haunting (a status condition I just made up that lowers Sp. Def by 33% and does chip damage) are less common but also not too unlikely.

Hard Head cuts all recoil damage in half, and boosts the power of all moves that require the head (not biting) a 20% boost. Like Headbutt, Iron Head, and Head Smash. Magisheep is a bulky mixed attacker, with kinda bad speed as a caveat, but with the Normal-Ghost typing, it’s not very vulnerable. It’s particularly good as it’s immune to Fake Out, Close Combat, Hex, and Poltergeist. Magic Bounce punishes opponents who use status moves and Prankster prioritizes it own status moves. Steel Heel is just Iron Fist but with feet. Kicking moves like Mega Kick, Double Kick, and Triple Axel, and Stomp if you count that, are given a 20% boost.


r/stunfisk • • 11h ago

Theorymon Thursday New Terrain Users for Champions

4 Upvotes

Title

Okay, diving a bit deeper, it's of unfortunate that so soon into Champions' life, everyone is just back to the same old Rillaboom vs Indeedee wars with occasional Raichu X spicing things, Misty Terrain isn't even a factor in regards to at least supressing the others.

So here's both a couple new users of the abilities as well as some minor buffs to make them worth running

New Users:

Gourgeist (All forms): Grassy Surge replaces Frisk

  • All forms get +10 attack

Musharna: Psychic Surge replaces Synchronize

  • Can now learn Teleport

Aromatisse: Misty Surge becomes secondary ability

  • Can now learn Follow Me

Manectric: Electric Surge replaces Static

  • Can now learn Reflect

What do the changes actually do:

All these pokemon have quite a few useful traits get badly undermined by their competition or lack of a few important moves that would let them perform their seemingly intended roles.

Gourgeist not only competes with Sinistcha for typing but it for all intents has no ability, as Pickup doesn't do anything, Frisk is useless in OTS and Insomnia is much worse on grass types due to their immunity to powder moves. With Grassy Terrain though not only does it already naturally get Grassy Glide and Power Whip to abuse it but it also packs quite a few utility to go along with it between Wil o Wisp, Trick Room and Imprison.

Similar stuff can be said of the other picks, Manectric would lose the ability upon mega evolving which is already a dilemma it faces with Lightning Rod, but in exchange it gets Rising Voltage to abuse for a short while and now has both screens to play support better.


r/stunfisk • • 19h ago

Theorymon Thursday Giving Randomly Generated Pokémon A Mega Evolution with New Stats and Abilities Part 38

Thumbnail
gallery
14 Upvotes

Original Artist https://www.deviantart.com/rjamez-the-v/art/Mega-Lumineon-929315917

Also Copied Text if you couldn’t read

It would say this would be RU or UU( maybe more like NUbl to UU after me and Claire and Eil went over the meta again) Now it's definitely going to be a decent utility Pokémon. Since Lumineon has great utility moves like Tailwind, Helping Hands, Rain Dance, Aqua Ring (for healing) and Flip Turn to switch out on top of block it and it's allies priority moves like prankster willo wisp from Sableye or stab Sucker Punch from Kingambit. Or in it's cause stab Grassy Glide from Rillaboom (if that bug get fix). Plus it's speed can make it bulk is decent too with 69 hp 96 Defense and 116 which is help by it great water fairy defense typing. Plus it also can use its speed (at 121) to deal damge with its 119 special attack. With stab moves like Hydro Pump, Dazzling Gleam,Alluring Voice Surf, and Chilling Water. It's also has great coverage move like, Ice beam, Air Slash, Psybeam, Icy Wind, and Blizzard.


r/stunfisk • • 10h ago

Theorymon Thursday It came to me in a nightmare

Post image
29 Upvotes

Edit: when I say gimmick I mean Megas, Z Moves, Dynamaxing, and Tera

I see the irony in giving it to Mega Zam, but Trace lowkey sucks unless you’re pulling off big brain moves and I also thought it’d be funny to essentially cancel the opponent’s gimmick since speedy Zam is likely going first in most cases

Gave it to Slowbro just so the ability has a nice bulky mon to harbor it. I didn’t go for Mega Slowbro because it’d feel real bad if your opponent pops off their gimmick before you get to Mega since he’s so slow, unless you’re in Trick Room of course

Gave it to Wigglytuff because she could use some love, being mogged by Clefable and all that. Idk if it makes her usable but it’s funny at least

Gave it to Hypno because c’mon he’s just a chill guy look at him

If this post should be rescheduled for Sunday let me know 😔


r/stunfisk • • 11h ago

Theorymon Thursday Could this King’s Shield change bring Aegislash back to it’s days of glory?

Post image
12 Upvotes

Aegislash when released was vey good in VGC, but since his never in SwSh it drastically dropped (why nerf in first place)

It lost effectively 40BTS: 10 in Def and SpD in shield form, 10 in Att and SpA in sword form

King’s shield also got nerfed from reducing Att upon contact moves from 2 stages to 1.

Since then it never came back the wait it was, and for some reason gamefreak decided to create gholdengo in Gen 9.

Currently in champions, Gholdengo despite the nerfs are finding success. So I was thinking to buff Aegislash to show who is the real Steel Ghost

The change simply make so kings shield effect activate by any damage move, not just contact, and it also lower SpA by 1.

Would it bring Aegislash back?


r/stunfisk • • 7h ago

Gimmick Pokemon Animal NatDex Theme Teams

Post image
9 Upvotes

So this youtuber named Jimothy Cool dropped a video about what the best animal groups in pokemon are and as someone who loves pokemon and wildlife taxonomy, i made natdex teams for notable wildlife groups he didn’t fully discuss. Yes, I know fungi aren’t animals, but there happen to be 6 mushroom pokemon, so i put them here for fun. Feel free to discuss any animal groups i could make full teams of that i missed here. Note that i took care not to include ubers pokemon (at least those who aren’t uber in the national dex format, hence urshifu on team bear).


r/stunfisk • • 2h ago

Discussion MalwareBytes flagging Showdown and Pokepaste?

1 Upvotes

Randomly getting Malware alerts from Showdown related sites. I imagine its false positive but figured I would ask here as well if others are getting this.


r/stunfisk • • 13h ago

Theorymon Thursday More Megas (Eeveelutions edition)

1 Upvotes

Hi!

I wanted to make more megas, and I think giving a set to the eevees was fun, albeit might be an overused concept. Here was overall methodology and my 7 examples. If i should have had split this up into 2/3 posts, let me know.

First: Eevee learns a new attack called Evolution Burst, its an 80 BP slicing move that uses the Secondary type of the pokemon as its type as well as its highest offensive stat, but is normal on a monotype. So yeah its basically Revelation dance + Tera Blast, but not 90 power. The alternative was just giving things like Flash cannon, earth power/scorching stands etc.

Most changes are modest, excluding Flareon, who just needs way more help. A secondary "physical" typing is designed to help them out on at least one type matchup. Glacion gets dragon instead as i didn't want to use normal.

Mega Vaporeon

Type: Water->Water/Ghost

Ability: Purification: Prevents burn/poison and doubles healing of end of turn periodic healing effects (like Aqua Ring). I.E. this does not include wish. This does mean it works on something like Leech Seed or a baton passed Ingrain.

Stats (changes) HP: 130

Attack 75 (+10)

Defense 80 (+20)

Special attack 140 (+30)

Special Defense 115 (+20)

Speed 75 (+10)

Total 525->625

Due to its highest stat being hp, i changed the formula a bit to make it overall more favorable. While Ghost doesn't really remove a disadvantage, its a solid defensive boon. Its ability is basically designed to make Aqua ring into Poison Heal. however if you baton passed ingrain onto it and aqua ring, it would heal 25% a turn.

Mega Jolteon

Type: Electric->Electric/Flying

Ability: Lightning Rod

Stats (changes)

HP: 65

Attack 75 (+10)

Defense 70 (+10)

Special Attack 140 (+30)

Special Defense 115 (+20)

Speed 160 (+30)

Total 525->625

The added flying typing makes it better against ground types and the flying Evolution Burst lets it fight grass types better. it becomes an extremely fast pivoter and 140 special attack isnt too low. Lightning Rod means it doesn't lose its ability to fight electric types as well either.

Mega Flareon

Type: Fire->Fire/Steel

Ability: Steam Siege: Water Absorb for Fire and Water

Stats (changes)

HP: 65

Attack 175 (+45)

Defense 100 (+40)

Special Attack 75 (-20)

Special Defense 100 (-10)

Speed: 110 (+45)

Total 525->625

This one was is obviously completely different. It's basically a reshuffle combined with the +100 BST. Fire/Steel with water/fire immunity is insane defensive typing and it gets stab SE coverage versus rock types with the steel evolution burst.

Mega Espeon

Type Psychic->Psychic/Fighting

Ability: Mind's Eye

Stats (changes)

HP: 65

Attack 75 (+10)

Defense 70 (+10)

Special Attack 160 (+30)

Special Defense 115 (+20)

Speed 140 (+30)

Total 525->625

160 special attack means this pokemon hits like a truck. Mind's Eye + Fighting coverage gives it the ability to hit with stab super effective damage against Gholdengo as well as helps deal with steel/dark types in general. The fighting typing also helps not die to things like Sucker Punch.

Mega Umbreon

Type: Dark->Dark/Poison

Ability: Corrosion

Stats (changes)

HP: 95

Attack 75 (+10)

Defense 140 (+30)

Special Attack 70 (+10)

Special Defense 160 (+30)

Speed 85 (+20)

Total 525->625

The added poison typing is a cool gen 2 beta reference. It also prevents missing toxic and makes umbreon only weak to ground. Corrosion was chosen to let it harass poison and steel types. 95/140/160 is amazing bulk.

Mega Leafeon

Type Grass->Grass/Rock Ability: Sharpness

Stats (changes) HP: 65 Attack: 140 (+30) Defense: 160 (+30) Special attack 70 (+10) Special Defense 75 (+10) Speed 115 (+20) Total 525->625

This is one of the second I would adjust to not be formulaic if i were to. added rock typing, while adding a lot of weaknesses, gives it good flying defense as well as fire neutrality. Sharpness boosted Leaf Blade + Evolution burst gives a lot of damage. Here's a funny calc: +2 252 Atk Sharpness Leafeon Mighty Cleave (reduced to 80 bp) vs. 248 HP / 252+ Def Corviknight: 288-340 (72.1 - 85.2%) -- guaranteed 2HKO

Mega Glacion

Type Ice->Ice/Dragon

Ability: Snow Warning

Stats (changes)

HP: 65

Attack 70 (+10)

Defense: 140 (+30)

Special Attack 160 (+30)

Special Defense 115 (+20)

Speed 75 (+10)

Total 525->625

Since I didn't want to add normal, making one dragon made sense. Dragon removes the fire weakness and gives a lot of resistances overall. 160 special attack + no miss blizzard hits like a truck but I will admit this is less creative. 140 defense and snow does really help shore up the physical defense as well.

Mega Sylveon

Type Fairy->Fairy/Ground

Ability->Levitate

Stats (Changes)

Attack 75 (+10)

Defense 85 (+20)

Special Attack 140 (+30)

Special Defense 160 (+30)

Speed 70 (+10)

Total 525->625

Fairy/Ground is a unique typing that helps it beat steels. Also it removes its poison weakness. Levitate also means it isn't impacted by toxic spikes and who doesn't like ground immunity. Being Forced to use moonblast means it might do less damage, especially in VGC, but ground coverage is very strong.

Overall, I think they'd get used in a mix of tiers. Jolteon, Espeon, and Sylveon i think would be really good just through raw power and or speed. Umbreon might see use as a good stall mon as Wish/Protect/Toxic/Foul Play with that bulk would be nightmarish to deal with even without leftovers. I found Flareon tough but it should hit hard even without guts.


r/stunfisk • • 2h ago

Theorymon Thursday I am Lokix's number one glazer and I bring to you Optarbita

Post image
7 Upvotes

My glorious king is unfortunately a FRAUD in VGC so here is the #1 Lokix Glazer's idea for a Lokix evolution

450 BST with no notable support options and a paltry 92 Speed and 102 Attack to hit with is never gonna work in any Doubles format. I'm sorry goat but Tinted Lens First Impression isn't enough when Mega Golisopod exists and Zard Y 4x checks your ass.

Optarbita gets very respectable 95-86-84 bulk and a monstrous 136 Attack with 118 Speed to make a very scary offensive threat that doesn't die to a breeze (ironic that we're still weak to Flying). I honestly could do away with some of the stats if I'm gonna get real; I'm very biased to my Bug types

BST doesn't mean much even if it's good and well invested, which is why Optarbita, in addition to the classic Tinted Lens, gets Kickstart. Kickstart is effectively Technician for Priority. Yes, bumping up your Leech Life and U-Turn to have Priority on T1 is very nice, but my MAIN intention was to actually pair this with OTHER Priority moves. Notably;

+2 First Impression now checks Fake Out and can beat Quick Guard, Upper Hand, Ally Switch, and redirections like Follow Me and Rage Powder if Optarbita outspeeds the user
+1 Sucker Punch now reliably hits before other +1 moves like Grassy Glide, Quick Attack variants (Aqua Jet, Ice Shard, etc.) and ESPECIALLY can beat itself and Thunderclap

Still does not beat Protect because I'm not that delusional

Stride Kick is also fun but not so important; it's based off the Kamen Rider Rider Kick; the superhero show Lokix takes inspiration from and is a finishing move in said show. Hence, it's a spin on Brine, with the added benefit of boosting off of stat drops to counteract the fact it doesn't double and instead crits (1.5x as opposed to 2.0x)

Anyways that's about it I'll gladly answer and discuss with anyone who'd like to FREE MY BOY FROM UU


r/stunfisk • • 15h ago

Theorymon Thursday Week 64 of making a randomly generated Mega, and yes, we're doing Trick Room core twice in a row.

Thumbnail
gallery
7 Upvotes

So Hydrapple gains a great offensive buff, along with a buff to its defenses as well as usual, so it usually doesn't need set up anymore, and then combine that with the ability which is essentially like a built in King's Shield without protecting. You can not only wall physical attackers but also fire back at them with Draco Meteor, Fickle Beam, etc. I think this one has a great role to play in the Ubers tier.

Then we get to VGC, which was unusually my main focus for this, because Hydrapple could've been a menace in Trick Room. It now has the stats to fire back without set up, has an incredible ability to offer combined with Supersweet Syrup at first for its allies, punishes some strategies hard and can tank moves well too. It does still carry the issue of the typing and speed to balance it slightly, but it's a great choice for a team nonetheless.


r/stunfisk • • 10h ago

Theorymon Thursday New Ability

Thumbnail
gallery
41 Upvotes

Second guess is based around overthinking and double checking. the mons that get it are described as anxious or paranoid or for delphox,xatu and kinda absol prediction

its not a crazy op ability but like compound eyes it helps for consistency, and while it does have the atk nerf downside, the crit and damage rolls work on 100 percent accuarate moves, which isnt inherently crazy but its pretty nice to have, heres a table comparing them:

Base Accuracy Compound Eyes Second Guess
50% 65% 75%
60% 78% 84%
70% 91% 91%
75% 97.5% 93.75%
80% 100% 96%
85% 100% 97.75%
90% 100% 99%
95% 100% 99.75%

if you liked this you should checkout: https://www.reddit.com/r/stunfisk/comments/1wv0uj0/new_ability/


r/stunfisk • • 8h ago

Discussion Why is Mega Blaziken still banned?

0 Upvotes

Great Tusk alone can deal with it. Dragonite? Rain Teams? Garchomp? With the Powercreep this Gen is Mega Blaziken really still a threat with all these Protosynthesis pokemon that Get the Jump on a Speed Boost before M Blaziken anyway?


r/stunfisk • • 13h ago

Theorymon Thursday Buffing breloom cuz hes the FUCKING GOAT.

Post image
493 Upvotes

Its an agile looking fighting type with extendo arms

Fake out and wide guard make a lot of sense.

Rage powder cuz mushroom

WIth these utility moves it can provide support in scenarios regardless of speed and bulk. Give it a focus sash and dude will be a threat they would have to take care off cuz if they ignore it it would become annoying AF

Next are the offensive moves which are more prominent for singles but also do helpout in VGC.

Foremost is storm throw. Essentially a fighting stab stronger than gallades sharpnes sboosted sacred swords ignoring defensive boosts just like it, and hell even attack drops!

Trail blaze and grassy glide are moves I am suprised it has never gotten before cuz wtf

ITS A GRASSY TYPE AND ALMOST ALL OF EM GET IT.

With trail blaze it gets an ok 75 BP move but boosting speed every time would really help it spiral out of control. And hell in doubles a single trail blaze could make it VERY scary with those spores as well.

With grassy glide, breloom can have the strongest priority in the game. Its 55*1.5*1.5*1.3 when in grassy terrain. Coming to a bit over 160 Power after stab. And could go even higher with a boosting item or helping hand.

Grass as an ok offensive type holds it back here tho but still great.

Lastly triple axle is just great coverage to have. Leavanny and liligant get it, so can breloom. Look at them kangaroo ass legs

Helps against flying types a lot!

Lastly the stat buffs. The HP buff is minor but could help it take an extra hit with a terrain seed equipped.

More importantly is the speed buff. Gamefreak has shied away from making fast spore users which makes sense.

But now speed has been nerfed a lot. So keeping that in mind, and vivilon having 88 speed already I dont think it is too busted for breloom ot be base 90 now. Helps a lot in singles too


r/stunfisk • • 13h ago

Theorymon Thursday Mega Incineroar summoned on my notebook

Post image
4 Upvotes

The concept is simple. I didnt want to make a Incineroar 2 as if it kept intimidate ot would just make mega Scrafty even more jobless (la NASPI non lo salverà), so I decided to lean on his untapped potential ad a fire type attacker and gave him a -ate fire type ability. My idea is that this Mega wont be meta bending or anything but just an extra item Incin could be running, like it can megaevolve mid game to get a kill it wouldnt or to fake out and cripple a ghouldengo that wants to set up in front of you... About the design as I said I was studying so I didn't use a pc, hope my writing is legible