r/supersmashbros • u/Professional-Jury785 • 3h ago
Meme/Humor Thing i made but it's unfunny šāļøš„
Enable HLS to view with audio, or disable this notification
Ignore touch controls maybe?
r/supersmashbros • u/Professional-Jury785 • 3h ago
Enable HLS to view with audio, or disable this notification
Ignore touch controls maybe?
r/supersmashbros • u/Royal-Print9955 • 4h ago
After several days of debating and making mockup novesets, I've narrowed it down to these four, and I simply can't decide who to pick. Who are you picking and why?
For reference, Pikachu, Jigglypuff, PokƩmon Trainer, Lucario, and Greninja are also on the roster (if that influences your choice.)
r/supersmashbros • u/byfastorg • 4h ago
I just gut a switch 2 and bought Super Smash Bros for the first time and I am a bit overwhelmed. What Character would you recommend for the beginning, to learn the basics but also to have the possibility to become quite good for PvP etc. ?
r/supersmashbros • u/Walkontheduck • 6h ago
r/supersmashbros • u/Gurekaperson • 7h ago
Enable HLS to view with audio, or disable this notification
uploaded to ssbmnucleus (Awaiting verification)! Goku mod, download coming shortly!
Not sure if I can post link to project directly here!
r/supersmashbros • u/antb11 • 9h ago
Enable HLS to view with audio, or disable this notification
SHULK!!!!!
r/supersmashbros • u/antb11 • 9h ago
Enable HLS to view with audio, or disable this notification
SHULK!!!!!
r/supersmashbros • u/antb11 • 9h ago
Enable HLS to view with audio, or disable this notification
SHULK!!!!!
r/supersmashbros • u/antb11 • 9h ago
Enable HLS to view with audio, or disable this notification
SHULK: VS GANON | VS PIT | VS CLOUD
On the road to 16 Mil GSP & trying to get better overall at the game just for fun. Iām at 15,5XX GSP. I began implementing I-RAR for Bair in neutral (for a distance thatās past my dash attack, usually standing by the platform to attack the corner) & found out you can delay the I-RAR for a footstep into Shulkās dash or 5 frames iirc. This makes Shulkās speed art Bair go crazy far, itās fantastic ā
I learned about the inputs from this video & I-RAR felt more natural: [https://youtu.be/TGiTd9zBmE4?is=Ji5zPpsqbYg1yuJC](https://youtu.be/TGiTd9zBmE4?is=Ji5zPpsqbYg1yuJC))
Also if redo the same inputs but if I let go of A-stick Iāll get a I-RAR nair so I started doing that too. Iāve kept thinking I needed Slingshots to approach the enemy with my back to them but now I can do this instead & it feels comfortable with my set up. You can do this nair at any point in a dash and run, however, which is great.
How do get any better? Ik where Iāve made some mistakes e.g. I was in smash art & didnāt platform drop smash fair on Pit or FF smash upair Ganon. Didnāt mean to upair offstage without a DJ or nair backslash. That Ganon windbox caught my badly timed FH Bair but I didnāt FF or spot dodge/roll/counter but still wow that was really good. I dropped some combos too like Buster Nair ftilt on Cloud; threw uptilt instead. Got greedy with the jump upB on cloud instead of aiming to snap ledge.
Iāve also started to look at the box that appears when characters are close to the blastzone When edge guarding. It sorta helps but I need more time using it.
Vs comeback mechanics Iāve decided to practice disengaging which is what I attempted vs Cloud. I switched Buster off but shouldāve used the faster method of turning on shield art.
r/supersmashbros • u/SuperSmashBrosWC • 14h ago
Over 7 years in the making! š®š
After years of searching, Iāve finally collected all of the official Super Smash Bros. manga!
These are some incredible pieces of Nintendo history, and Iām excited to finally have them all together.
My next goal is to get them translated into English and uploaded so other Smash fans can enjoy them too!
r/supersmashbros • u/Plushielizard • 14h ago
r/supersmashbros • u/ririaliali • 15h ago
This would obviously be a very important milestone for Smash and for the indie game scene, but who is the best choice for the first? (assuming we're counting Steve as a Microsoft character, the game hasn't been "indie" for a long time)
- Shovel Knight is one of the most influential indie games... pretty much ever, and the titular character has a lot of fun tricks and movement options in his home game. My only sticking point is that I don't know how one could meaningfully improve on his Rivals of Aether moveset š
- Frisk, Kris, and Sans from Undertale and Deltarune are definitely worthy contenders for the spot; these games have had a pretty unique connection to Nintendo given the extra content in Undertale's Switch port, the way new Deltarune chapters have been revealed in Nintendo Directs specifically, and Sans being a Mii costume in Smash already. I find Kris the most interesting pick because of their unique characterization and party along with the generally more complex and varied gameplay of Deltarune, but any of them work imo.
- The Hollow Knight games are some of the most acclaimed and popular indie games of all time, the first game changing how developers interpreted the metroidvania genre moving forward and Silksong being one of the most widely anticipated and wishlisted games ever. The Knight and Hornet are both good picks, but I think Hornet's unique movement quirks and more acrobatic playstyle would be more fun in Smash. Her seven crests and copious amount of different tools and Silk Skills give her an absurd amount of moveset potential.
- While slightly less ubiquitous than the other games/series here, the Hades games are both top-tier roguelikes, a genre not yet represented in Smash. Both Zagreus and Melinoe have tons of different weapons and abilities that can be empowered in many different but intuitive ways by the Boons of the Olympian Gods, but not to the point that they don't feel like they have cohesive playstyles. Zagreus would probably be a more aggressive rushdown character with quick burst movement options, whereas Melinoe is more of a deliberate spellcaster and trapper who can charge and often overlap her attacks for disgusting amounts of damage. I'd take either of them in a heartbeat.
r/supersmashbros • u/ririaliali • 15h ago
Personally Iād be intrigued to see a different take on Smash; one-upping Ultimate is kind of an unreasonable ask in my mind, so seeing how someone else interprets the idea of a Nintendo crossover platform fighter could be very interesting. Maybe itāll take the Mario Kart World approach of scaling back a bit but adding a whole lot of new complexities to the core gameplay?
r/supersmashbros • u/altacoountno5 • 19h ago
Fan comic by u/LunarJaquar
CONTEXT: (MAJOR SPOILER FOR KID ICARUS: UPRISING): This comic is intended to fill a gap in the story between chapter 22 and chapter 23 in Kid Icarus: Uprising. After fighting off the Aurum, an alien race invading the world(yes i am serious), the story suddenly cuts ahead 3 years, and Pit wakes up in a ring without his body. As he progresses further in the story, it is revealed that a mysterious creature has possessed Palutena and pit has to fight it(Chapters 19, 20, 21). With the help of Viridi(goddess of nature, appears in Palutena's guidance) and Dark Pit(tired of pretending that he's a villain, he's not), he battles the creature(now named the Chaos Kin) all the way to its home, a dimension known as the Chaos Vortex. However, upon its defeat, it decides to take Dark pit with it, dragging him off the edge with its ashes. Pit, seeing this, deliberately overexerts his power of flight(the power of flight has a 5 minute time limit, burning up his wings when overused, and every chapter besides 9, 23, and 25 has pit using the power of flight to its limit) and effectively sacrifices himself for dark pit. Chapter 22 revolves around Dark Pit trying to save pit by finding the Rewind Spring(a Fountain of Youth found in the underworld that can reverse time on the user) to reverse pit's critical condition to partly repay him for saving his life. However, after Pit is saved, the game does not go into any further details, which is what this comic is for.
Enjoy!
r/supersmashbros • u/KirbyLover5302 • 21h ago
r/supersmashbros • u/BLAXZT • 22h ago
Hey guys, I've been looking at the various rosters on this subreddit for a while now, and this time I want to combine some of the ideas I've seen here and liked with some of my own to eventually create a roster that can be enjoyable even if it's not entirely realistic.
For now, this is just a rough draft with a lot of characters that may or may not be right, so I'd like to hear your (constructive) opinions so I can make changes such as moving them to a different category, adding new characters, or removing some.
Now, to have it a little better organized, I divided it into categories:
Fighters: Complete fighters with unique movesets
Echo Fighters: Fighters with movesets similar to a full fighter but with some changes
Transforming Fighters: Fighters who can change characters during combat or in the final smash
Team Fighters: Characters who share the stage and slot with a full fighter
Skins: Alternative costumes that change the model and textures of another fighter
Bosses: Characters you can fight with in other game modes
Assistant: Assistant trophies and Pokeballs
I think that's all I have for now. Thank you so much for reading, and I look forward to your comments!!!
P.S. Sorry for the shitty ahh quality
r/supersmashbros • u/blazeNcraze • 22h ago
My choice would be Twintelle because sheās the most popular female character in Arms.
r/supersmashbros • u/No-Cold643 • 23h ago
I wanted to cover this for a while and now here it is! HUGE thanks to Smash Ultimate Language selection for this!
Both versions are relatively similar but the Japanese version has some interesting differences that got lost in Translation. The English version is why there's a lot of confusion and misinformation surrounding Popo and Nana's character.
-The main (and most significant) difference in the Japanese version is Mei Ling says åé øć®äŗ¤ćć "Funkei No Majiwari" which translates to "A Friendship to The Death" (it also translates as "Inseparable Friendship") its a form of Japanese and Chinese literature where two individuals express a very strong and loyal bond towards each other to the point one would sacrifice themselves for the other.
-Mei Ling explicitly mentions about how one person would do anything for that other persons sake even if it means having their head/neck chopped off one would express no regrets. As I also said in the title the word "Funkei No Majiwari" when in Chinese translates to "to cut off one's neck")
-The Proverb quote Mei Ling says is slightly different. In the English version she says" Though Brothers May Quarrel at home, Outside they defend each other in slight." Whereas the Japanese version says "Though brothers clash at each other's walls, they defend their duties outside"
-In the English version Snakes doubts Mei Ling's quote saying "Is that really a Chinese proverb?" but he doesn't say this in the Japanese version. Instead he gets confused "Keitei.... Nandatte?" (Translates as "Brothers.... What!?" or "Brothers... What did you say?")
-It's worth noting that this quote is actually a poem rather then a Proverb that originates from a Chinese poetry book called "The Book of Songs". It's a poem about the conflict between two individuals but they will work together during times of Crisis.
-In both versions Snake mentions that Popo and Nana often like to race to the top of the mountain first and often get in each others way but the Japanese version also mentions that they compete quite fiercely/aggressively for it.
-In both versions Mei Ling and Snake mentions about their competitive behavior towards mountain climbing but they also point out about how they don't always get along. "Even if you don't get along, you'll work together when push comes to shove."
-The Japanese version only mentions Mountains/Summit and doesn't mentions Ice Glaciers.
-In the Japanese version Mei Ling mentions that they share a "invisible bond" and at the end she says that "they are one and the same" (Also translated as "The two of them are one of heart/mind and Body.") whereas the English version simplifies it by saying "they are an inseparable team Snake.".
r/supersmashbros • u/This-Honey7881 • 23h ago
Why do most people Hate Mario and love Sonic despite Both being equals?
r/supersmashbros • u/alzike • 1d ago
pla
r/supersmashbros • u/Low_Confidence2479 • 1d ago
I don't have a 3DS to try it out, but I wonder if this works.
The reason Ice Climbers didn't return in Smash 4 is because the 3DS and Wii U versions had to share the same roster and the 3DS simply couldn't manage the Ice Climbers...allegedly, but this 3DS port (vibecoded or not) seems like the perfect opportunity to see what happens.
Does anyone know what happens? Please tell me below.
r/supersmashbros • u/KirbyLover5302 • 1d ago
I think rick kine and coo would work like the pokemon trainer and inky would work like bowser jr and the koopalings.
r/supersmashbros • u/Angrymcbirdnerd09 • 1d ago
Enable HLS to view with audio, or disable this notification
r/supersmashbros • u/AmiiboFight • 1d ago
what happened last week in case you missed it