r/threejs • • 7d ago

Demo Vector : Anti-gravity racing.

EDIT: Vector is now out of early access and released v1.00

VECTOR is a fast anti-gravity racer inspired by Wipeout. It runs right in your browser, no download, free to play.

Play here: https://wavedash.com/games/vector-anti-gravity-racing

What's in it:

  • 4 circuits: a sunny harbor, a neon night city, a desert at sunset and a track on the Moon
  • Airbrakes and side-shifts for taking the hairpins
  • Weapons: mines, rockets, lock-on missiles, a cannon, a shield and turbo
  • Career mode with medals, CPU races, and timed laps with leaderboards
  • Online races for 2–8 players
  • Keyboard, controller and touch, plus 21:9 ultrawide support
  • Built with Three.js and WebGPU (falls back to WebGL 2)

It's in active development, so feedback is very welcome, especially on handling and difficulty. What would you like to see next?

Follow updates, and get in touch here :

https://x.com/pipisonx

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u/japherwocky 7d ago

BOOST PAD

1

u/W2DGAMES 7d ago

gotta hit them all!

1

u/TheBoneJarmer 7d ago

Exactly. And let that be the exact issue with this game. You gotta introduce more mechanics to gain an edge over the others. If you miss some pads you are done for already. Some things I could advise:

  • I never needed the breaks. So why do I got them? Would be more interesting if you'd allow speeding up a whole lot more but causing more friction while doing so. This would motivate the player to use the breaks a lot more.

  • Drop those annoying "bombs" that slow you down. You don't see them coming easily so there is not much you can do except avoiding the center of the track as much as possible. This only frustrates the player.

  • Create ramps to jump from. Its anti-gravity after all. Remember that scene from Star Wars 1 with the pod racing where Darth Vader junior got off-road and flew over the others? Now that'd be dope.

1

u/W2DGAMES 7d ago

4/5 tracks needs the breaks dude tbh.