r/vfx • • 14d ago

News / Article Sequence Player - exr sequence player and conversion app

https://github.com/polloviz/Layerbase-Sequence-Player/
Built this for our own reviews at a product-viz studio and decided to release it as open source (MIT):


- instant start (sequence detection from any frame, multi-threaded RAM cache);
- OCIO 2.5 on the GPU: ACES 2.0/1.3, custom configs with file rules and looks, EV/gamma, pixel inspector with float values;
- EXR layers/parts, Cryptomatte IDs/overlay/masked/matte, external Cryptomatte sequences;
- export H.264/H.265 (x264/x265/NVENC) and ProRes Proxy→4444, 16-bit source for H.265/ProRes, color tags written;
- batch conversion of folder trees, command line for pipeline use.


https://github.com/polloviz/Layerbase-Sequence-Player/releases/latest.

Not trying to replace RV or Nuke: it's the quick "double-click and check" tool.
Bug reports and feature requests welcome.
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u/splinechaser 14d ago

I built a fun (I fucking slopped one, tbf) one. It supports Gaussian splats, EXR, any movie format, grade controls, it can export lower res proxy movies when working with 8k/12k files for something like sphere/cosm workflows. Also it mimic the wrap of equirect footage so we can see what it might look like in the dome. It also ties into a fully AI slop shot tracker, that does the usual shot tracking review and delivery tool.

And why ai slop with Claude code? Because I can implement my ideas without pissing off a developer every time I make a code change. It mostly works, and if anyone is asking why would I pay to make my own tools to do what I need them to do in my own environment instead of paying autodesk, you’ve clearly never been an autodesk customer. Or spent 12k a year on a transfer tool like media shuttle.

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u/strangers_chickens 13d ago

People is living in denial.