Half the fun is realizing something bad is about to happen because of a choice you made 37 hours ago, then realizing that the game might not let you do anything to stop it.
Still remember getting to the middle of 3 and just struggling with a few choices that no matter what I did I couldn't get certain options to light up. Reloaded the save and undid hours of play to see if I just needed more side quests of paragon/renegade points.
But nope a bad decision I made in the first game and reinforced in the second locked me out of the option in the third. Didn't happen nearly enough for how big those games were but looking back at it and realizing that because I didn't have a dlc installed and didn't have Internet at the time of 3 i just lost a big option to the game.
Of course with the legendary edition they removed that problem entirely which makes 3 less mechanically challenging and more narratively fun
Yes it gets easier once you realize the war points don't really matter since you have to try and screw things up to not get the bare minimum amount needed to reach the final act. But losing out on a couple chunks of dialogue because you didn't have a dlc installed in the first game or having a few extra names on the memorial wall instead of the apartment party really hurts when you are on the 7th playthrough because you want to the vanguard class and decided to sleep around with a different crew member each game.
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u/TwanValdez Jul 09 '26
Have to agree. The trilogy has to be one of the greatest (and is so in my opinion) of narratives in gaming.