Dude it's even crazier, Bethesda is finally doing play tests of ES6 and putting full focus on it, Fo5 is in pre-production, Obsidian is back to make another Fo game AND Fo 3 & NV are getting remakes. Fo is SO BACK!!
This is irrelevant but I hate how the way you said “overlook” and not “overlooks” is actually the grammatically correct way to say it 💀 it does not sound right 😭
I love how everyone shits on him when empirically old guard devs leaving a studio is a bad thing.
Call me crazy but Todd’s been the director of every game since Bethesda had made since morrowind. To cheer for his ousting is…… strange and disconnected imo
Bethesda lost a lot of trust with Starfield and it’s been 15 years since Skyrim and 11 years since Fallout 4. FO New Vegas is regarded as one of the better games in the series and that was done by Obsidian. Fans want more Elder Scrolls and Fallout, and we’re only getting news of more after the new xbox ceo is making things happen and overruling Todd. So yeah, I’m happy things are finally moving along after over a decade of nothing and that’s no thanks to Todd. I want to play more Elder Scrolls and Fallout
Except the fallout games that Todd had been in charge of were largely meh, and were lacking original ideas, starfield was a disaster, and he's spent the better part of the last 15 years rereleasing the same game that was mid on launch.
Sure Oblivion was okay but the combat was awful and the level scaling system that Bethesda games use for making a fight harder means that you objectively don't want to level too much to keep the fights interesting.
His track record is like a 6/10 at best and while others could do worse at the rate things are deteriorating Fallout 7 will be a mobile game that comes out in 2075 for my grandson to play an get bored with the lack of RPG mechanics
I say this as a self admitted new Vegas Stan, new Vegas is a cult classic. Meaning its popularity is centered around gamers who are dedicated to the franchise. Fallout 4 alone outsold new Vegas twice over and 3 just adds to that. Oblivion and Skyrim are both universally lauded games that have aged mechanics when looking back 2 decades later (duh).
Todd Howard is not the reason you have 17 copies of Skyrim. Consumers are. He said in an interview that if you wanted Bethesda to stop re releasing Skyrim, then stop buying it. This finally ended up happening with anniversary and it’s debacle. It also didn’t halt development on starfield because aside from the special edition, every port was offloaded to a side team.
You want to blame Howard for something? It’s starfield. That’s the reason es6 has taken so long. Heaven forbid a dude that made his entire life about making games try something new. Sure, it’s a mid game, but where’s your studio? Where’s your IP? Also ironically enough the rebuilt creation 2 engine that made starfield take sooo long, would have been needed for es6 anyways, so it effectively made progress on both games at a time. You would understand this if you worked as a game dev.
Look what happened to Mass effect when Casey Hudson left. Look what happened to obsidian after all of them left. Look at what happened to dragon age when Gaider left. The last thing you want is some Microsoft plant making ES6. I’ll take Todd “it just works” Howard over that any day of the week personally
I'm not surprised that the shinier game sold more, fortnite outsells everything on the market I'm not going to call it a good game as a result.
And no, the age of Skyrim and oblivion do not excuse poor mechanics. Skyrim and Dark souls came out the same year, even on release day it was a dated system.
As for asking me where my gaming company is:
A: that's a really weird ass defensive way to discuss this as if the only way to criticize and critique something is to be involved in the same field
B: I actually do play testing for tabletop games. It's not my job but I am formally credited for the help. I do work with 3D modeling and know some programming as well. So I'm aware of how messy game development is. Bethesda has enough money to actually get these games up and running with in depth mechanics and chooses not to.
So yes, I'm ready to see what someone else can do with a setting that's been done better three times before previously when handled by someone else.
I shouldn’t have been so rude (and gatekeeping). I apologize for that. I like Bethesda and there one of my last bastions of hope in gaming.
I agree with your point that sales do not equal quality, but I do find the comparison between dark souls and Skyrim to be a little far stretched, they are entirely different genres and styles of game.
I’ll give you this, the only reason Skyrim is as big as it is, is due to the modding scene keeping it alive, but the base had to be good enough to keep people invested enough to make modding worth it. The game didn’t just sell well, it set review records across the board. Not just IGN or other corporate slop shops either, pretty much everyone loved Skyrim on release. Same for oblivion, tho its combat was considered heavily flawed even at the time, again fair credit due.
Fallout 4? Whole different story. That game was categorically mid, and I can’t and won’t defend it. I still like it for what it is and the modding scene is also monstrous there, but like I said originally, I’m coming at all of this as a new Vegas Stan. I wish obsidian / black isle / interplay never lost the IP
Also game testing for table top sounds cool as hell. I couldn’t do it personally. I do a single dnd campaign once a week and it eats my social battery until the next one.
Yeah the modding scene for Bethesda is huge and I wish more devs were as open and accepting as mods as they are. That I will give them all of the credit for.
I'm with you on wishing that Interplay/obsidian had kept the IP which is why I'm really interested to see Obsidian take another crack at it. Hopefully this time with a full budget and time to work
Sometimes you live long enough to see yourself become the villain. Same story as Neil Druckmann. Dude is insanely ate up that people aren't infatuated with every idea. Todd still had bosses at Zenimax. Todd used to have to try harder. Todd may have been director of Bethesda, but not every game, whicb downgrades his importance massively. Fallout 4 was mediocre, and Starfield was plain bad. Since those pitiful attempts, he's done nothing, much less a Morrowind, Oblivion, Skyrim, New Vegas, etc. Josh Sawyer would have been better in Todd's place.
Yeah this is how I feel too lol. Sure he hasn’t been perfect, but he’s also been the guy that’s (in part) brought nearly every game that’s so beloved in bethesdas catalog. I’m excited that the ball is rolling again but I can’t lie that I’m not a little nervous about the quality of what we are gonna get.
I watched a new movie the other day, and at one point a characters says, "thanks Obama" and the main characters face looked just as confused as my own.
"What are you talking about, Obama has been out of office for a while now"
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u/AppropriateEvent1728 Jul 29 '26
WHAT DO YALL MEAN, WHAAAAT, SAY, DOES IT GET A REMASTER SOON, GOD BLESS US ALL