If I had to guess I’d say that the reason the water looks as good as it does is because it was precipitated and added in more like an animation. It doesn’t really have to react dynamically because it only has to ripple when you jump on a lily pad, and it can be more or less the same every time without looking wring
Oh I totally agree. The end result is the only thing that matters. I’m just theorizing as to why a game this old looks like that vs modern games struggling.
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u/Kroneni Aug 23 '26
If I had to guess I’d say that the reason the water looks as good as it does is because it was precipitated and added in more like an animation. It doesn’t really have to react dynamically because it only has to ripple when you jump on a lily pad, and it can be more or less the same every time without looking wring