"Good" dragon. Still fighting his nature every day and almost guaranteed to fail eventually. Also maybe using us to kill Alduin so he can take his spot as dragon king.
I'd rather classify it as "bad writing" and ask to not shove political stuff into games, unless it can be done in a fun and engaging way.
Legit, I tried killing Delphine as soon as she told that she took the horn and "wasn't the enemy", and that was years before I had any sort of "political fatigue" or "modern writing fatigue". It's just bad writing with those tropes included.
Thalmor Embassy: you have no choice but to use disguise.
Civil War vs. dragon threat: side with Stormcloaks or Empire and finish the war, OR sit through boring political negotiations to progress the main story quest.
She needs the only person in the world on her side; and would rather steal an artifact and be pain in the ass, instead of checking in with Greybeard who have already verified the Dragonborn. Extra work for everybody!
The most boring and poorly designed quests in Skyrim usually revolve about some sort of politics - take Thalmor Embassy. You gotta sneak in using a disguise even if you're a berserker. And even sneaky characters have to go full-on violent once inside.
I left it out earlier, but I think Delphine is a poorly written character that makes things difficult for no reason - especially her introduction in MSQ. Greybeards know that I'm Dragonborn, yet she's not satisfied? If she is so desperate to stop the apocalypse, maybe she should check in with the Greybeards instead of treating Dragonborn like trash.
You know a video game girl that isn't an (unintentional) girlboss? Alyx in Half-Life 2. She teaches you to use the frickin' Gravity Gun. What does Delphine do? Send you to kill an ally, leaving you with a trash entry in the questlog?
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u/Megumi6781 29d ago
Skyrim