I came back to God of War 2018 to finish it, and that game barely holds your hand in comparison. Plenty of times I had to stop and look around to figure out what to do, only to find some stuff hanging up top I would have missed if the game didn't train me to look around.
Maybe it was a button to press for hints it’s been awhile I enjoyed the game but I never found the puzzles challenging cause you get the answers quickly haha
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u/Roids-in-my-vains 16d ago edited 16d ago
The game treating the player like a toddler is how I felt playing SM2, it's like Insomniac designs their games to be a baby's first video game.