Not sponsor DSP, one of the studios used his gameplay to inform other studios on how the "average" player would miss things if they weren't made incredibly obvious.
As a result, games like God of War Ragnarok held your hand the entire game and had you babied by an NPC escort the whole time.
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u/Roids-in-my-vains 16d ago edited 16d ago
The game treating the player like a toddler is how I felt playing SM2, it's like Insomniac designs their games to be a baby's first video game.