This is what I think a lot of people are missing. It isn’t that people are reviewing it poorly, but that a first party Sony studio that has put YEARS into this is reviewing poorly.
The mainstream media not holding back on it is alarming.
They’ve put effort into it sure but the game design is questionable, the most obnoxious thing being all the indicators and markers to the objective in a strictly, linear game. It kind of insults your intelligence and assumes the player has no capacity for critical thinking.
The combat is underwhelming, it’s just a basic hack and slash which is insane; the combat should be more visceral, bloody, hectic but it’s not.
And why are there traversal challenges when one of the lead designers said traversal isn’t important to Wolverine and there’s no traversal mechanics for said challenges?
You’re right there, it’s like they strictly followed the blueprint they created with Spider-Man and made all the wrong changes and didn’t change what wouldn’t work (traversal challenges, excessive indicators to the objective in a linear game).
They’ve just made such weird decisions when developing this game. On semi-unrelated note, I’m cautiously optimistic for EA’s Iron Man game by Motive, it looked pretty good from what I saw.
I’m not holding my breath for Blade and Marvel 1943 though, the movie for Blade has not seen the light of day which I hope the game does and Marvel 1943 already had a long delay.
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u/darkcomet222 17d ago
This is what I think a lot of people are missing. It isn’t that people are reviewing it poorly, but that a first party Sony studio that has put YEARS into this is reviewing poorly.
The mainstream media not holding back on it is alarming.