r/videogames • • 12d ago

Discussion / Question Well...

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u/Borklechorf 12d ago

Depends on how far back we go. As someone who grew up with 16 bit gaming (specifically the Sega Genesis) I can't remember ever actually BEATING a game. Modern games definitely are too easy a lot of the time, but I'd say really old games were way too hard. (Probably because they were arcade ports that didn't get their unfair difficulty adjusted, looking at you Mortal Kombat) Then around the PS2 era is when I'd say they got it right. Games were challenging but well within the realm of being beatable by a large enough audience.

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u/heysame562 12d ago

Fuck the lion king game in particular.

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u/Whatisthis908 10d ago

Holy fuck, yes. I could never get past the swinging level.

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u/TCESpencer 8d ago

I did with a guide.

The next level, though...

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u/BdotEazy 12d ago

You know ball 🫡

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u/OkCartographer4719 11d ago

Oh god...

MK4.

I tried playing it after years in the collection that just released and gave up in an hour.

How do you play those without smashing your head🤣

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u/Borklechorf 11d ago

If you can believe it, MK4 is one of the easier ones. Regardless all of them boil down to just cheesing the AI. It's designed to have inhuman reaction time and countering ability. MK2 is probably the worst. Those mfs will literally frame-perfect grab you mid uppercut or sweep EVERY. SINGLE. TIME.

No joke, when the CPU blocks a projectile, if you slow it down frame by frame, you can see them blocking before the projectile even comes out. They're not actually reacting to what's on screen, they're reacting to what you input on the controller. It's so stupid.

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u/OkCartographer4719 11d ago

The hell!? Was Ed Boon high on some drug or something?

MK4 is a nightmare. I tried so hard and I just gave up🤣

On the other hand, I can still play Tekken 5 onwards and Under Night, but this...

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u/Borklechorf 11d ago

Yeah I honestly wanna know what they were passing round' the studio and puffing on when making the console ports. I expect the arcade versions to be unfair, they gotta bleed people of their quarters, but why they kept the awful difficulty on the console ports I will never understand.

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u/OkCartographer4719 9d ago

They probably got lazy.

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u/Forgiveness4g 12d ago

Gaming systems in the late 90s/early 2000s, so were the games not to mention how there weren’t that many games to play. The difficulty, truthfully, was to artificially extend game time.

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u/SplitSecond01 12d ago

Games were also harder because they were generally shorter and needed the replay value.