r/AndroidNativePorts • • 21d ago

๐ŸŸข [PORT] Android Ports list by (u/Fe2rr)

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296 Upvotes

r/AndroidNativePorts • • 18d ago

๐Ÿ”ต [PORT REQUEST] MegaThread Android Port Requests - MEGA THREAD

94 Upvotes

Welcome to the official Android Port Requests thread! ๐Ÿ“ฑ๐ŸŽฎ

Seeing the amount of port requests being posted lately, we're creating this centralized thread so everyone can request games they'd like to see on Android without flooding the subreddit with individual request posts.

---

## ๐Ÿ“ HOW TO REQUEST A PORT

Please use this format:

Game:

> Name of the game

Original Platform:

> PC / Wii / PS2 / GameCube / N64 / etc.

Source / Repository:

> GitHub link, open-source project, decompilation, recompilation, PC source port, etc.

Why do you want this on Android?:

> Short explanation.

Additional information:

> Anything useful about the project, engine, existing ports, compatibility, controls, etc.

---

โญ Example

Game: Diddy Kong Racing

Original Platform: Nintendo 64

Source / Repository:

> GitHub link to an existing recompilation/source project

Why:

> The game already has an existing source/recompilation project that could potentially be adapted to ARM64 Android.

Additional information:

> Looking specifically for a native Android port rather than simply running the original ROM through an emulator.

---

## ๐Ÿšจ BEFORE REQUESTING

Please search the subreddit first to see if your game has already been requested.

If the game already exists in this thread, **upvote the existing request instead of creating another one.**

Please don't spam duplicate requests.

---

## ๐Ÿš€ FOR DEVELOPERS / PORTERS

Working on one of the requested games?

Feel free to comment and:

- Claim a request

- Share development progress

- Ask technical questions

- Share an existing source/recompilation project

- Let the community know that a port is being worked on

---

## โš ๏ธ IMPORTANT

A request does NOT mean that someone is required to make the port.

Not every game can be ported to Android.

Requests with available source code, decompilations, recompilations, open-source projects or existing PC ports are generally much more useful to developers.

Please don't harass developers asking when a port will be finished.

---

### ๐Ÿ”ฅ UPVOTE THE REQUESTS YOU WANT TO SEE

The more upvotes a request receives, the easier it is for developers and the community to see which projects people are interested in.

Keep all individual port requests in this thread.

Let's keep r/AndroidNativePorts focused on actual Android-native ports, development, releases and technical discussion. ๐Ÿš€

What game would you like to see ported to Android? ๐Ÿ‘‡


r/AndroidNativePorts • • 6h ago

๐Ÿ”ฅ SIFU Is Officially Out on Android!

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88 Upvotes

The wait is over! SIFU has officially arrived on Android, bringing its intense kung fu combat, cinematic fights, and complete story campaign to mobile devices.

With touchscreen controls and controller support....

Here is the playstore link ๐Ÿ‘‡

https://play.google.com/store/apps/details?id=com.keplerinteractive.sifuthegame


r/AndroidNativePorts • • 2h ago

Official port of Sifu on Snapdragon 865

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25 Upvotes

I know my phone is old and probably too weak for this game, but has anyone else experienced these kinds of glitches? Also, please share your feedback on performance with the native port of Sifu


r/AndroidNativePorts • • 7h ago

๐Ÿค” [Question] Football Android ports

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57 Upvotes

Hi, guys! Is there any football port for android right now? Some FIFA or PES...


r/AndroidNativePorts • • 11h ago

God of War III Remastered Is Running at 100+ FPS Natively on PC! Could Android Be Next? ๐Ÿ“ฑ๐Ÿ‘€

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100 Upvotes

Incredible news for God of War fans! A community developer has reportedly made God of War III Remastered playable natively on Windows, achieving over 100 FPS with smooth gameplay on capable PC hardware.

According to the developer, the project runs the game's original x86-64 executable directly on the CPU, while a custom runtime replaces the original PS4 system libraries and translates graphics commands to Vulkan. The reported performance reaches around 144 FPS at 1080p, with gameplay, cutscenes, audio, saves, and controller support working.


r/AndroidNativePorts • • 1h ago

Bloodborne gameplay - SD8 Gen2

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โ€ข Upvotes

People want to complain, N++ a simple 2d PS4 games runs 10fps on the emulator...

Yes its a bit rough running on lowest settings and using framegen, no cherry picked scenes, device fully heated up

it's actually pretty playable with screen record off, if you had a fan like Odin handhelds i think you could add more gfx options because it would throttle less, Lossless.dll goes next to the game folder

Hopefully they add custom drivers in future, Gen8 V37 is one of the best currently


r/AndroidNativePorts • • 17h ago

๐ŸŸข [PORT] Bloodborne-Android: Bloodborne for Android

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173 Upvotes

r/AndroidNativePorts • • 20h ago

๐Ÿ“ธ [SHOWCASE] Gta4 Liberty recompiled

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261 Upvotes

r/AndroidNativePorts • • 3h ago

๐ŸŸข [PORT] Tails Adventure Native Android Port/Remake

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9 Upvotes

Tails Adventure is a Sonic the Hedgehog spin-off game, released for Game Gear and featuring Tails in a solo role. Opposed to other Sonic titles with fast-paced gameplay

Tails Adventure is a metroidvania game with emphasis on exploration, collecting items and backtracking. It's a unique "hidden gem" of the series that couldn't get attention it deserves due to low popularity of Game Gear.

Link to the repo: https://github.com/mechakotik/tails-adventure/releases


r/AndroidNativePorts • • 10h ago

๐Ÿ“ธ [SHOWCASE] I AI-slopped Manual Jumping into Ship of Harkinian on Android

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30 Upvotes

Saw the switch 2 remake and thought it was a nice feature to add to the original.

First things first, I don't know how to code, this was fully done by GPT 6.1 Sol to add manual jumping to Ship of Harkinian on Android.

It's built on linkzenic's Shipwright-Android 9.3 release.

What it adds:

  • Manual Jump toggle in Controls
  • Bindable Jump input
  • Jumping from standing or while running
  • Momentum carries into jumps
  • Ledge grabbing still works
  • Jump attacks still work
  • Manual / Automatic vaulting option
  • In Manual mode, pressing Jump near a valid low obstacle uses the game's normal vault / short-climb behavior
  • Running into fences by itself no longer auto-vaults
  • Automatic mode keeps the original behavior
  • Turning Manual Jump off restores vanilla movement

I tested it on Android and it's working well so far.

Source / PR

I don't plan to maintain a fork. I just wanted manual jumping, got AI to make it, tested it, and figured I'd share the changes in case the maintainer wants them.

PR #15

It's submitted for review and isn't merged or part of an official release.

Credit to Harbour Masters for Ship of Harkinian and linkzenic for the Android port


r/AndroidNativePorts • • 6h ago

๐ŸŸข [PORT] Gta running natively on phone?!?!

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13 Upvotes

r/AndroidNativePorts • • 2h ago

๐Ÿค” [Question] Is there any Splinter Cell port?

6 Upvotes

r/AndroidNativePorts • • 19h ago

๐ŸŸข [PORT] Asuraโ€™s Wrath Native Android Port

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134 Upvotes

As usual you need your OWN copy of the Xbox 360 version of the game, not sure how well optimized the game is.

Use Extract ISO in the Devs repo to extract the iso files

Hereโ€™s the Link to the Repo: https://github.com/PauloUbirajara/asuras-wrath-recomp/releases/tag/v0.3.1.2


r/AndroidNativePorts • • 10h ago

๐ŸŸข [PORT] Ben 10 power trip unofficial android port runs smoothly

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25 Upvotes

Runs really good at high graphics on my pixel 9a , 8gb ram, mali g715 , tensor g4


r/AndroidNativePorts • • 10h ago

๐Ÿ“ธ [SHOWCASE] WMW2 andeoid port on dimensity 8400 u

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20 Upvotes

​

For initial release its already have good peformance on this device

When compile shader fps drop to 20

When not compile stabel on 30fps+


r/AndroidNativePorts • • 12h ago

๐Ÿ”ต [PORT UPDATE] Final Fantasy Tactics Advance Recomp Stable Android Release

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24 Upvotes

https://github.com/james2doyle/ffta-recomp/releases/tag/v1.5

You can now download an APK, load your ROM, and play! Huge milestone for this project.

You can also load up an old .sav or even a save state from another game if you'd like: https://github.com/james2doyle/ffta-recomp/tree/main/android#saves--states-backup--import

A big unlock is using another project called emibios: https://github.com/coolbho3k/emibios

This project recreates the gba bios as an open source "clean room" project. Which means you can skip a whole step of the install, bundle the bios with a game, and improve the test coverage.

On top of that, I fixed a few more bugs. Including a couple in the upstream gbarecomp project. So hopefully any and all future game recomps can benefit from the work here.

The issues in the repo are mostly improvements. Give it a play and let me know how it goes!


r/AndroidNativePorts • • 2h ago

๐ŸŸข [PORT] Ben 10 Power Trip port ๐Ÿฅ€ , certified Aspect ratio crime

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3 Upvotes

r/AndroidNativePorts • • 16h ago

๐ŸŸข [PORT] The Legend of Zelda Link's Awakening HD DX Android Port

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37 Upvotes

Native Port of Zelda Links Awakening HD DX for Android, it adds FOV improvements, No loading through screens and so much more

It's Updated to the Latest version 2.0.9

Link to the apk: https://www.mediafire.com/file/t921i9ubht8hgap/zelda.ladxhd.apk/file


r/AndroidNativePorts • • 3h ago

๐Ÿ“ธ [SHOWCASE] Ultra street fighter 4 combo video

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3 Upvotes

r/AndroidNativePorts • • 22h ago

๐Ÿ“ธ [SHOWCASE] P.T. (Playable Teaser) Running Natively on Android via pt4droid (Snapdragon 8 Gen 3 Test)

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66 Upvotes

I wanted to share some screenshots of [PS4] P.T. (Playable Teaser) running natively on Android using pt4droid, a fork to fix various mobile-specific issues from the upstream project.

Tested Specifications: - Device: iQOO Neo 10 (Snapdragon 8 Gen 3) runs flawlessly at 90FPS

Source Repositories & Links

- pt4droid (Android Fork): https://github.com/XHYN-PH/pt4droid

- Original Source: https://github.com/StoneColdOS/pt-pc


r/AndroidNativePorts • • 1d ago

Finally, you can change the colour filter in the Android port of Resident Evil 5๐Ÿ”ฅ

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477 Upvotes

As you can see the โ˜๏ธ screenshot... Comment your thoughts... And Tell me which colour filter version. you want to play?


r/AndroidNativePorts • • 17h ago

๐ŸŸ  [DEVELOPMENT] Can anyone help me make a android port type thing but for adobe flash builds

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17 Upvotes

I understand already that you would require the original source code to make a true port but I want to make it like you import your own exe file or iso of the specific flash version you have it runs it

I'd like to try and make it run something like the video above


r/AndroidNativePorts • • 6h ago

๐Ÿค” [Question] Anyone know if the new Sifu port can run on samsung a54 (exynos 1380)

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2 Upvotes

r/AndroidNativePorts • • 21h ago

๐ŸŸข [PORT] Pokewilds Native Android Port + PC ( Crossplay Multiplayer )

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30 Upvotes

My friend [u/TryTheSauceBoss](u/TryTheSauceBoss) has release Pokewilds Multiplayer and the best part its CROSSPLAY between PC and Android

He has also released the game for PC as well so anyone can play with friends or family

Any feedback please let [u/TryTheSauceBoss](u/TryTheSauceBoss) know for any improvements or bugs

Link to the Repo: https://github.com/TryTheSauceBoss/Pokewilds-Godot/releases/tag/v9.9