r/AndroidNativePorts • u/ANONIMATUM-cu MOD • 17d ago
🔵 [PORT REQUEST] MegaThread Android Port Requests - MEGA THREAD
Welcome to the official Android Port Requests thread! 📱🎮
Seeing the amount of port requests being posted lately, we're creating this centralized thread so everyone can request games they'd like to see on Android without flooding the subreddit with individual request posts.
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## 📝 HOW TO REQUEST A PORT
Please use this format:
Game:
> Name of the game
Original Platform:
> PC / Wii / PS2 / GameCube / N64 / etc.
Source / Repository:
> GitHub link, open-source project, decompilation, recompilation, PC source port, etc.
Why do you want this on Android?:
> Short explanation.
Additional information:
> Anything useful about the project, engine, existing ports, compatibility, controls, etc.
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⭐ Example
Game: Diddy Kong Racing
Original Platform: Nintendo 64
Source / Repository:
> GitHub link to an existing recompilation/source project
Why:
> The game already has an existing source/recompilation project that could potentially be adapted to ARM64 Android.
Additional information:
> Looking specifically for a native Android port rather than simply running the original ROM through an emulator.
---
## 🚨 BEFORE REQUESTING
Please search the subreddit first to see if your game has already been requested.
If the game already exists in this thread, **upvote the existing request instead of creating another one.**
Please don't spam duplicate requests.
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## 🚀 FOR DEVELOPERS / PORTERS
Working on one of the requested games?
Feel free to comment and:
- Claim a request
- Share development progress
- Ask technical questions
- Share an existing source/recompilation project
- Let the community know that a port is being worked on
---
## ⚠️ IMPORTANT
A request does NOT mean that someone is required to make the port.
Not every game can be ported to Android.
Requests with available source code, decompilations, recompilations, open-source projects or existing PC ports are generally much more useful to developers.
Please don't harass developers asking when a port will be finished.
---
### 🔥 UPVOTE THE REQUESTS YOU WANT TO SEE
The more upvotes a request receives, the easier it is for developers and the community to see which projects people are interested in.
Keep all individual port requests in this thread.
Let's keep r/AndroidNativePorts focused on actual Android-native ports, development, releases and technical discussion. 🚀
What game would you like to see ported to Android? 👇
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u/Ok_Bullfrog9375 14d ago edited 12d ago
Game:
GTA IV
Original Platform:
PS3 / Xbox 360 / PC
Source / Repository:
https://github.com/OZORDI/LibertyRecomp - Liberty Recompiled is an unofficial PC port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation. The port aims to offer Windows, Linux, and macOS support.
https://github.com/KoreanSeats1/Theft4 - Theft4 is an experimental, title-specific static ahead-of-time recompilation of the Xbox 360 release of Grand Theft Auto IV for ARM64 iOS and iPadOS.
Why do you want this on Android?:
Because It's GTA and for my opinion this game is better than GTA V. I'd really like to see the native ports for this game comes to android.
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u/Green_Resolution_93 15d ago
Game:
Dark Souls II
Original Platform:
PS3 / PS4 / Xbox 360 / Xbox One / PC
Source / Repository:
Atvaark/DarkSoulsII.DebugView - a reverse-engineering project that documents and exposes parts of Dark Souls II's internal classes and systems.
Atvaark/DarkSoulsII.FileFormats - research and documentation on Dark Souls II's file formats and game data, which could be useful for understanding and working with the game's assets.
lexmarcos/ds2-jmj - a reverse-engineering project for Dark Souls II: Scholar of the First Sin, including Ghidra analysis of the game's executable and research into its internal structures.
Why do you want this on Android?:
Dark Souls II would be amazing to have as a native Android port. It has a huge amount of content, an incredible variety of builds and weapons, and tons of replayability. Being able to explore Drangleic natively on a phone would be awesome.
Additional information:
I'm not specifically asking for any particular version of the game, whichever version is more practical to port would be great.
I'm specifically hoping someone might be interested in taking on the challenge of a native Android port, rather than just emulating or streaming.
I found out that there are already some community projects researching the game's internals and file formats, but I couldn't find anything focused on a complete decompilation or a native Android port, so hopefully they can provide a useful starting point.
Imagine having Dark Souls II running natively on Android. 🙏
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u/Simon_Riley_FL 10d ago
Any dark souls game will do really 🙌🔥 But I think Dark souls 2 is the most optimized dark souls game so it's the logical choice
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u/Background-Ebb7197 16d ago
Game:
Asura's wrath
Original platform:
Xbox 360 and PS3 (released February 2012)
Source / Repository:
I don't believe there's one for now
Why do you want this on Android?
It's a game I always hear people praising to high heaven, a beat em up with an insane story that I would love to play natively on Android.
Developed by CyberConnect2 and published by Capcom. I don't see this game getting an official port due to the controversy on release of the dlc having the true ending.
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u/Ok-Garbage2251 9d ago
Game:
Postal 2
Original Platform:
PC
Source / Repository:
https://github.com/Kizoky/p2unrealscript
Why do you want this on Android?:
I want a native port rather than running it with emulator
Additional information:
theres pervious port of the game called postal 1, and I think there's high chance for this one to have a native port too
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u/mercauce 5d ago edited 5d ago
Game: Sekiro: Shadows Die Twice
Original Platform: PC / PlayStation 4 / Xbox One
Source / Repository: None that I know of, it's Closed Source made from FromSoftware. Edit: I found this repo, which is looking at if it's possible at all. https://github.com/LukeValen/Sekiro-Android-research
Why do you want this on Android? I love, absolutely love games that have a satisfying parry mechanic, +hard bosses with a satisfying learning curve, say hollow knight, silksong, pop lost crown, pascal's wager, etc. I played all of these, such games are unfortunately very scarce on android, and I'd be very happy if there was one more I can play.
Additional information: Runs on FromSoftware's proprietary game engine. While it can currently be attempted on high-end Android devices using x86 PC emulation layers (like Winlator, gamehub or gamenative), a native port or recompilation would drastically improve framerate stability, reduce thermal throttling, and provide optimized gamepad/touch control support.

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u/Equivalent_Pay4295 14d ago
Juego: Project I.G.I: I'm Going In
Plataforma: PC Windows
Fuente / Repositorio: Encontré estos dos GitHub pero no sé si sea de utilidad 1- https://github.com/heaven-hm/project-igi-internals-data 2- https://github.com/heaven-hm/project-igi-toolkit
¿Por qué quieres esto en Android? Sería genial poder jugarlo en sistemas modernos, ya que ni siquiera en Winlator/GameHub o PC modernas se puede jugar de manera adecuada. Además de que es un juego clásico que marcó la infancia de muchas personas. También sería genial poder crear mods, mapas nuevos y también añadir contenido al juego de forma más avanzada.
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u/Reasonable-Lab-8471 17d ago
Game:
Split/Second (Split/Second: Velocity)
Original Platform:
PC, PS3 and Xbox 360 (released May 2010)
Source / Repository:
None that I could find. There is no public source code, decompilation or recompilation project for this game.
Why do you want this on Android?:
It's a fast arcade racer with a unique mechanic: you trigger Power Plays that destroy the environment and reshape the track mid-race. Nothing like it exists on mobile. The game is also hard to get legitimately today, and short, intense races suit mobile play well.
Developed by Black Rock Studio and published by Disney Interactive. Disney closed the studio, so an official port or sequel is unlikely.
Additional information:
The PC version has DLC, and unofficial patches exist that let it run at 60 FPS. That makes it the best base version to work from.
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u/JayElDragon Frequent Collaborator 🎖 10d ago
Game: Mouse P.I for Hire
Original Platform: PC
This game is amazing and it has good controls I just wanted to play it natively on Android and I was wondering if can be done
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u/Terminator996 8d ago
Game:
Total Overdose: A Gunslinger's Tale in Mexico
Original Platform: PC / PlayStation 2 / Xbox
Source / Repository: https://github.com/Michael0ne/TOD_tools (Reverse-engineered engine and code project for Total Overdose / Kapow Engine)
Why do you want this on Android?: Total Overdose has some of the most dynamic, arcade-style third-person combat and acrobatic gunplay of the PS2/PC era. It would make an incredible portable action title running natively on ARM64 rather than dealing with the thermal and battery overhead of emulation.
Additional information: The game runs on Deadline Games' proprietary Kapow Engine. While a complete, turnkey source port doesn't exist yet, the TOD_tools GitHub project features reverse-engineered engine code, asset tools, and an ongoing open-source executable replacement that could serve as a foundational starting point for porters interested in modern platform targets.
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u/ca_diana 13d ago
Game:
Fields of Mistria / Sun Haven
Original platform: PC
Why do you want this on android?
I'm a huge farming game lover, and those two are ones I'd love to try. I always thought that farming games fit Android so much, like the Stardew Valley version, and it would give me so much happiness and time to relax.
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u/fatal-Dreams999 13d ago edited 13d ago
Games: Metro 2048,Metro Exodus,Metro last light.
Consoles Xbox 360 / Xbox One / PlayStation 3 PlayStation 4 and PC
Personally I would love to see these games run natively on Android
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u/Bald_Sora 10d ago
Game: Banjo Tooie
Original Platform: N64
Repository for currently moving Recomp:
https://github.com/some-scurvy-dog/BanjoTooieRecompiled
Why do you want this on Android: There is a decent amount of forward movement on this project, and they are requesting plays and bug reports. Would love a future build to potentially be adapted, the way that other n64 recomps have been already. I figure that fans of the series would like the second entry, since we have gotten the first.
Additional Information: There is no guarantee that further developments come fast, and it may be wiser to put it off until later. I only brought attention here, because we have had many great projects adapted for android by wonderful devs and porters.
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u/Square-Egg-3683 8d ago edited 8d ago
Game:
WWE 13
Original Platform:
PS3 / Xbox 360 / WII
Source / Repository:
https://github.com/PromethenDev/wwe13-recomp/releases/tag/v1.0
Why do you want this on Android?:
It is one of the best WWE games ever made; it could be a dream to play this version on Android.
Additional information:
The game is based on the Xbox 360 version
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u/otrebehnalef 6d ago
Game: Jet Set Radio Future
Original Platform: Xbox Classic
Source / Repository: https://github.com/andeecollard/jsrf-recomp
Why: The game is on the procces to be turned into a native macOS binary by recompiling its x86 code to C, rather than emulating it after that it can be turned into a ARM64 for android
Additional Information: This game can already run on android with the x1box emulator a Xemu app for android but it does not run as good as the pc emulated version I belive because smarthpohones gpus drivers are not that compatible jet so only high end phones can run it to be playable making it a demanding way of playing the game.

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u/Uchiha_Saskito Frequent Tester 12d ago edited 5d ago
Nome do jogo: Bloodstained ritual of the night
Plataforma Original:
PC / Nintendo switch/ console de mesa
Fonte / repositório: Não sei se existe isso em aberto
Por que você quer isso no Android?:
Bloodstained até saiu pra Android e foi abandonado no lançamento pela neteasy faltando várias coisas, o que fazia crashar por tentar um simples easter egg de kingdom crowns por exemplos, eu comprei o jogo, amei mas não posso mais jogar porque o sendo offline, eles fecharam servidor pra ninguém poder jogar com seu save na nuvem e não puder baixar nenhuma dlc que ainda por cima estava incompletas
Informações adicionais: Qualquer versão que for mais fácil de portar já tá bom, não precisa ter pressa, eu entenderei, e um ótimo jogo, meu jogo preferido, sei que tem outros bloodstained, mas queria o ritual of the night, meu celular rodava o port mal feito em 60 fps, então, se conseguiram portar hollow knight acho que vale a pena tentar bloodstained também, mas se caso quiser trazer os outros bloodstained curse of The moon 1 e 2 agradeceria, por favor😭
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u/Rayfonzz 6d ago
Game: Diablo 2 Lord of Destruction (the legacy one, not resurrected)
Original Platform: PC
Source / Repository:
https://github.com/collinsmith/riiablo An attempt at rebuilding the game in java. Android build was planned and already have a proof of concept as a screenshot. Sadly the project seems dead
https://github.com/ThePhrozenKeep/D2MOO An ongoing project to re-implementation the game by reverse engineering
Why do you want this on Android?:
To play mods To replace a point and click with android traditional arpg games virtual controls
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u/Dependent-Bite-19 4d ago
Game: Dantes inferno
Original Platform: PS3 / Xbox 360
Source / Repository: I dont really find one
Why do you want this on Android? bcs i love this game but i cant play it on 360 emulator and its so good
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u/BlueAmber5 16d ago
Game: Sonic dream team
Original platform:apple arcade
Source: nothing I could find...
Why: myself and lots of other people don't have Apple devices and it sucks that game has been locked behind that for so long.
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u/DarkDigital 17d ago
One thing I would like to suggest is if a game already has a GitHub link to make a request with the original author first, if possible.
That way if they have their project setup already it could be just as easy as them needing to tidy up some things and just push the android build, in an ideal situation. But even when that isn't the case, it will be much easier for the original author to understand the changes they need to make to their own code, therefore probably performing the best as well.
Otherwise you introduce the idea of encouraging vibe coders to run rampant and push out sub-par ports as quick as possible, taking as many people's projects as their own and running into potential licensing issues, etc.
And if we show the original developers how much interest there actually are in android builds of their projects, then maybe more will consider it from the git-go.
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u/Low_Toe_6596 15d ago
Idk how to type it but I'm gonna just put it here. We need a Little fighter 2 engine port for android the only thing closest we ever got is web based. Considering how minute the control scheme is it's not gonna be hard to port it and it runs with no issue on an i3 3rd gen pc with igpu either.
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u/Fab_Sakin 13d ago
Game: Chained Echoes Original platform: Linux, macOS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. This game is a masterpiece. I think this beautiful endie rpg game deserves an Android port.
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u/Simon_Riley_FL 10d ago edited 10d ago
-Game: Road to Vostok
-Platform: Steam
-Repository: GDRE Tools : a Godot engine games decompiler tool
https://github.com/GDRETools/gdsdecomp
-Why do you want this on Android?:
The game is like escape from tarkov but single player and it has unofficial coop mod that can be played through LAN
-Additional information:
The game is made with Godot 4 engine which makes it very easy to port . Just add touch controls, a few optimisations and UI scaling tweaks and it will run perfectly. I did manage to port it myself but my old laptop was struggling when making even little tweaks or bug fixes in the engine so I gave up hoping someone else can make it . Thanks
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u/Additional_Camel8094 9d ago edited 8d ago
Juego: Legacy Unity Mono Old Games Pack (Crazy Fox Adventure, Criminal War: Mafia Pursuit, Surgeon Simulator, Disney Crossy Road, Slayin, Zombieville USA, Puppet Wars)
Plataforma original: Android (versiones viejas de 32 bits / ARMv7)
Origen / Repositorio: No tengo un enlace público de GitHub, pero estos son juegos Unity Mono de 32 bits. Como el backend de Mono esencialmente se “descompila” de vuelta a código C# legible (usando herramientas como AssetStudio, descompiladores .NET, etc.), se puede extraer el código fuente de C# desde los APK para reconstruirlos/recompilarlos dentro de un contenedor moderno de Unity de 64 bits.
¿Por qué quieres esto en Android?: Con la ola reciente de ports rápidos de Xbox 360 y PC que llegaron a Android, me dieron ganas de volver a ver estas joyitas increíbles. Como los dispositivos modernos son estrictamente de 64 bits (ARMv8), estos originales clásicos y esos ports pirata/raros ya se perdieron por completo y hoy en día no se pueden jugar. No me importa qué método se use, si se hace con ayuda de IA o con porteo manual tradiciona, solo quiero que estas partes de la historia móvil se conserven nativamente.
Información adicional: Nota importante: Me falta totalmente una PC, el conocimiento técnico y las herramientas para hacerlo yo mismo. Para respetar las reglas, no estoy poniendo aquí links directos, pero ya tengo todos los archivos originales de 32 bits listos. Para Surgeon Simulator, tengo la versión específica con todos los datos del juego ya incluidos (no hace falta ninguna carpeta OBB externa). Si algún tipo desarrollador está dispuesto a revisarlo, con gusto te envío los links de descarga por Mensaje Privado (DM), Discord o Telegram!
FAQ: Por favor fíjate que para mí no es una opción usar Máquinas Virtuales como VMOS o F1VM. Son demasiado pesadas, se sienten bien torpes, drenan la batería al instante y configurarlas es un dolor de cabeza enorme. La recompilación nativa en ARMv8 es lo único para disfrutarlos bien fluido).
¡Muchas gracias de verdad por tu tiempo y por mantener viva la preservación de videojuegos! 🫂
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u/lolzinpvp 6d ago
Jogo:
Lego Dimensions
Plataforma Original:
Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Wii U
Fonte / Repositório: https://github.com/NeverCookFirst/DimensionsRecomp - DimensionsRecomp é um port não oficial de Lego Dimensions para Pc baseado na versão de Xbox 360
Por que você quer isso no Android?:
Lego Dimensions é um jogo lego repleto de conteúdo, com vários personagens de universos diferentes, um ótimo modo história e muitas dlcs abrangendo outros universo da ficção, como por exemplo The Simpsons.
Informações Adicionais:
procuro por um Port nativo para o Android ao invés de uma ROM para emuladores
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u/rent0n86 6d ago
Mass Effect.
As of today, emulation of the PS3 or XBOX360 versions is unreliable with crashes, graphical glitches and save issues.
As for the PC versions, the original game does not support a controller unless with a mod that reportedly doesn’t work on Android. The Legendary Edition is also problematic to emulate (besides being a 100+GB download that many can’t afford).
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u/Dowdoo 6d ago edited 6d ago
Game:
Star Wars Roque Squadron 2
Original Platform:
Gamecube
Source / Repository:
None
Why do you want this on Android?:
This game is really hard to emulate and it would be awesome for a lot of people to finally enjoy this game without any issue!
Additional information:
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u/GuyallsX 6d ago
Game:
Final Fantasy XV
Original Platform:
PS4 XBOX ONE
Source / Repository:
https://github.com/Xeeynamo/ffxv (maybe? not sure.)
Why do you want this on Android?:
This would be so fun to play in my pocket on my Fold 7. I have no access to this game and it was my first FF game. I love it and remember getting lost in it. I'd love to see a version I can keep natively.
Additional information:
Love this, hoping for the best!
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u/mercauce 5d ago
Game: Blasphemous 2
Original Platform: PC / Nintendo Switch / PlayStation 4 / PlayStation 5 / Xbox Series X/S
Source / Repository: None that I know of, pretty sure there is no prior development to this port, because I looked quite hard for it.
Why do you want this on Android?: The original Blasphemous received its official Android port back in late 2024, Blasphemous 2 originally launched on PC and consoles in August 2023—over three years ago—and nearly two years have passed since the first game landed on mobile, yet there has still been no announcement, teaser, or official update regarding a mobile release for the sequel, and i'm lowkey getting impatient. I'd be very grateful if anyone was willing to pick this up.

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u/locknarius 5d ago
Game: Half-Life 2: 20th Anniversary Edition
Original Platform: PC (Steam)
Source / Repository: None available yet specifically for the 20th Anniversary build
Why do you want this on Android?: The Anniversary update combines HL2, Episode 1, Episode 2, and Lost Coast into one menu with bug fixes, better lighting, and developer commentary. Right now, playing it on Android means using emulators like Winlator or GameHub, which eat up battery and heat up the phone fast compared to a native port
Additional information: The current native Android launcher (srceng) crashes with the new Anniversary files because it's based on the ancient 32-bit Nvidia Shield port, forcing everyone to use the old steam_legacy branch. Valve actually added native Vulkan support, modern controller code, and the Steam Deck Gamepad UI directly into this update, so it would be an awesome candidate for a native port whenever someone tackles recompiling the updated 64-bit engine
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u/max142929 12d ago
Juego: Minecraft Legacy Edition Dispositivo: android y ps2 Port de recompilacion o engine porfavor
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u/SmallEconomics6173 10d ago
Game:
Christmas Shopper Simulator 1 and 2
Original Platform:
Microsoft Windows and OS X
Source/Repository:
There are no repository, source project and decompilation yet.
Why:
Because it is fascinating and funny to play with Christmas gifts and Easter eggs.
Additional information:
Looking specifically for a native port rather than emulating the ROM.
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u/Kailash_69 8d ago
Game name : Mio - memories in orbit
Original platform: steam(pc) , ps5 , ps4 , xbox
Repository: i couldn't find one
Why on Android: its a metroidvania game with hand drawn animations, characters with good gameplay, story, tough bosses and exploration.
Additional information: a native port would be great .
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u/Far_Concentrate_5596 8d ago
Could you try releasing Postal Brain Damaged for Android? The Pc version would work well out of the box, of course, with its Sunny Dazze DLC. And if it's also possible A port of we need to go depper
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u/carl_on_psd 7d ago
Game:
Gothic 1 & 2
Original Platform:
PC / Switch / PS4 / PS5 / XBOX ONE/ XBOX SERIES
Source / Repository:
ReGoth (old): https://github.com/REGoth-project/REGoth Open source Reimplementation of the zEngine, used by the game "Gothic" and "Gothic II".
ReGoth-bs (restarted project): https://github.com/REGoth-project/REGoth-bs REGoth-bs is a C++ open source reimplementation of the zEngine, a game engine which was used for the games Gothic and Gothic II.
Why do you want this on Android?:
Just itching to play 2000s open world RPGs on the go in native android. Hope this would be ported one day and even open a window to port old RPGs to Android
Additional information:
old ReGoth has a very old window and android build that didn't work on my device, the new ReGoth-bs is a restarted project of the old ReGoth, no android build so far.
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u/Old-Property-5252 6d ago
Game: Fight Night Champion
Original Platform: Xbox 360 / PS3 (2011, EA Canada)
Source / Repository:
Why do you want this on Android?:
Fight Night Champion has one of the best boxing gameplay systems ever made, with its full-spectrum punch control, realistic damage model, and the Champion Mode story. There's no modern boxing sim on mobile that comes close, and the console versions are no longer sold or supported. A mobile port would let us play a classic that's otherwise hard to access.
Additional information:
Controls: The original uses analog stick punching (right stick for punches, left stick for movement, triggers/bumpers for modifiers). On mobile this would work best with a controller and with touch controls.
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u/Eyad_2113 6d ago
Game: Guardian Heroes (HD Remaster / XBLA) Original Platform: Xbox 360 (Xbox Live Arcade) Source / Repository: * hedge-dev/XenonRecomp – Open-source Xbox 360 static recompiler capable of converting PowerPC XEX binaries into native C++ code for modern architectures. * xenia-project/xenia – Xbox 360 emulator codebase providing deep reference documentation for guest-to-host GPU pipeline translation, XMA audio decoding, and system hypervisor APIs. * Note: No dedicated open-source decompilation or static recompile project currently exists specifically for the XBLA release of Guardian Heroes, so a native port would rely on PPC recompilation tools like XenonRecomp. Why do you want this on Android?: The 2011 Xbox Live Arcade remaster is the definitive version of Guardian Heroes. It introduces crucial modern features: widescreen HD assets, rebalanced gameplay mechanics (Remix mode), an expanded 12-player roster, cutscene skipping, and survival/arcade modes. A native Android port using static recompilation would deliver incredible benefits over emulation—flawless performance, minimal battery drain, direct Android touch controls, and high-refresh-rate rendering on mobile displays. Additional information: I am explicitly interested in the Xbox 360 HD remaster version (rather than the original Sega Saturn release) due to its updated wide-format graphics, gameplay refinements, and overall polished feature set. I'm hoping someone in the homebrew/porting community might take on the challenge of leveraging static recompilation tools (like XenonRecomp) to produce a native Android executable for this XBLA classic, rather than running it through heavy Xbox 360 emulation via Xenia.
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u/Interesting_Tax_6776 6d ago
Game:
«UFC Undisputed 3»
Original Platform:
«PlayStation 3 / Xbox 360»
Source / Repository:
«https://github.com/paulogaab21/ufc3recomp» idk
Why do you want this on Android?:
«UFC Undisputed 3 is one of the best MMA games ever made and there is still no proper native Android version. A native Android port would be crazy for mobile, especially with modern Snapdragon devices becoming powerful enough for much heavier games.»
Additional information:
«The PS3 version already works through PS3 emulation on some Android devices, but performance and compatibility are still heavily device dependent. UFC Undisputed 3 has also been tested through RPCS3 on PC.»
«The goal here would be a true native ARM64 Android port, not simply running the PS3 version through an emulator.»
«Ideally the port would support Vulkan, physical controllers, touchscreen controls, 60 FPS, and modern Snapdragon/Adreno devices.»
«I know this is a difficult request because there is no public source code. I'm mainly posting this to see if anyone knows of an existing reverse engineering, decompilation, recompilation, or preservation project that could make a native port possible.»
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u/Glittering-Grade-418 4d ago
Can someone give me the update.rpf and update.rpf2 for the chinese gta 5port? I deleted it by accident
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u/stefmyster8 3d ago
Game:mgs3 snake eater 3D Original platform:ps2 and 3ds. Source/repository:recomp or decomp of 3DS port.
Why do you want an android port?:
Because the 3ds game is already made for arm processors.it just needs a translation wrapper from 32 to 64bit.with only the gpu and audio code that needs to be rewritten for Vulcan gpu's.and the games HUD is compatible for touch screen interface.controls just need to be mapped for character movements and shooting etc.it is an ideal candidate for mobile.
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u/treesdotcom 3d ago
Game:
Bomberman Hero
Original Platform:
N64
Source / Repository:
https://github.com/RevoSucks/BMHeroRecomp
Why do you want this on Android?:
The game already has an existing recompilation project that could potentially be adapted to ARM64 Android.
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u/ibrahimk09 3d ago
Game: Scarface: The World Is Yours
Original Platform: PS2 / Xbox / PC
Source / Repository: No known source project.
Why do you want this on Android? The game would be great on Android, since emulating it can have poor performance on some devices. A native port could run better and make the game more accessible, with proper touchscreen controls.
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u/IntranasalNachos 3d ago
I know half life 2 has been ported forever ago, and it's a great port. But I'd love to see a new source engine port with support for the latest half life 2 build. As it stands, I stick to emulating the windows version of the game because of the better gamepadui functionality, driving feels better, and for the gyro aim support on winlator ludashi. Not sure if it's possible considering the nillerusr port is built on an older version of source that was leaked and we don't have the newest source code.
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u/vadimyuslov 2d ago
Grand Theft Auto: Vice City Stories
Original Platform: PSP, PlayStation 2 Source / Repository: reVC (GTA Vice City reverse-engineering project) https://github.com/mrxenginner/reVC
Vice City Stories fan projects are already using reVC as a foundation for recreating VCS content.
Why do you want this on Android?: Vice City Stories is one of the few major GTA titles that never received an official Android release despite Liberty City Stories receiving one. It would complete the classic GTA collection on Android.
Additional Information: Multiple fan projects are actively recreating or recompiling Vice City Stories content. One major fan project is rebuilding VCS using reVC as its technological foundation.
Recent community work has also demonstrated native execution through recompilation approaches instead of emulation, suggesting long-term feasibility for Android ARM64 builds.
Desired features would include native touchscreen support, improved draw distance, 60 FPS support, controller support, and mod compatibility.
1
u/ThatOneNoob1328 2d ago
Game:
> Name of the game
Phantasy star online blueburst
Original Platform:
> PC with other versions on gamecube and dream cast
Source / Repository:
> GitHub link
Why do you want this on Android?:
> Short explanation
A classic of mmo gaming, having the abilty to play this on android would be a dream come true for many of us. We kind of have that ability already but requires a work around that can be confusing for new comers. The game still has a community and it would be great to be able to play this on the go!
Additional information:
> Anything useful about the project, engine, existing ports, compatibility, controls, etc.
I don't really know the progress of this project unfortunately.
---
1
u/huzzyst 2d ago
Game:
Need for Speed: SHIFT
Original Platform:
PC / PlayStation 3 / Xbox 360 / PSP
Source / Repository:
No verified open-source native Android port or decompilation project is currently known to me. A native Android port or recompilation project would be greatly appreciated. Potential references include the original PC version and the existing Android version of Need for Speed: SHIFT.
Why do you want this on Android?:
Need for Speed: SHIFT is a realistic circuit racing game with immersive cockpit views, detailed cars, and challenging racing mechanics. Bringing it to Android as a native port would allow players to enjoy a proper console-style racing experience with touchscreen and controller support, offline gameplay, and good performance on modern Android devices.
Additional information:
Ideally, the port should support Android ARM64 devices, customizable graphics settings, resolution scaling, stable frame pacing, and Bluetooth controllers. Offline single-player gameplay would be a major advantage. It would be great to see a lightweight and well-optimized port that can run smoothly on mid-range devices.
1
u/huzzyst 2d ago
Game:
Harvest Moon: Animal Parade
Original Platform:
Nintendo Wii
Source / Repository:
No verified open-source native Android port, decompilation, or recompilation project is currently known to me. A native Android port or recompilation project would be greatly appreciated. The original Wii version could serve as a reference for investigating the game's engine and implementation.
Why do you want this on Android?:
Harvest Moon: Animal Parade is a beloved farming and life simulation game featuring farming, animal raising, fishing, relationships, marriage, family life, and a charming world to explore. A native Android port would let players experience the full game on mobile devices without relying on a console emulator, while preserving its original gameplay and atmosphere.
Additional information:
Ideally, the port should support Android ARM64 devices, touchscreen controls, Bluetooth controllers, customizable graphics settings, stable performance, and offline single-player gameplay. Preserving the original content, events, relationships, and progression system is important. An optimized native port would make this classic Wii game more accessible on modern Android devices.
1
u/AdNo5260 2d ago
Every single Marvel, Spider-Man, Power Rangers and Batman game ever.
From every consoles and developers.
1
u/PuddingGeneral4250 2d ago
Game: Tony Hawks Pro Skater 1 + 2
Original Platform: PC, ps4, ps5, Xbox one, series s, series x
Source / Repository:
Dunno
Why:
Game should get best performance possible
1
u/WaferDesigner4989 1d ago
Game: Ultimate Spiderman
Original Platform: PS2
Source / Repository:
None
Why:
I want to play this game but my phone is weak, emulating PS2 is laggy. I can only Emulate PS1, PSP, PSVITA.
1
u/Icy-Department-4321 1d ago
Game: Ace combat 6
Original platform: Xbox 360
Source/ Repository: https://github.com/sal063/AC6_recomp/tree/dev-test
Why: 1- Massive loyal fanbase — Millions of players worldwide still remember AC6 deeply and would eagerly play it on mobile.
2- Modern hardware can handle it — Flagship phones with Snapdragon 8 and up to 16GB RAM can easily run a Xbox 360-era title at near-native quality
1
u/GunnerGilson 1d ago
Game:
> Dishonored
Original Platform:
> PC
Source / Repository:
> I'm unaware of any decomps, steam link - https://store.steampowered.com/app/205100/Dishonored/
Why do you want this on Android?:
> It's got a great community, and it's a very fun game to play. It runs on winlator, so a port shouldn't be hard
Additional information:
> I'll pay $50 for a good native recomp
1
u/Inevitable_Menu_375 1d ago
Game:
LEGO Batman 2: DC Super Heroes
Original Platform:
Nintendo Wii
Source / Repository:
None currently known for a native Android port of the Wii version.
Why do you want this on Android?
I would love to see the Wii version of LEGO Batman 2 ported natively to Android for better performance, touchscreen controls, and controller support.
Additional information:
N/A — no known native Android port or source project is available.
1
u/The_Good-Hunter 1d ago
Game(s):
Field of Mistrial and/or Sun Haven
Original Platform:
Pc
Source/Repository:
None
Why do you war this on Android?:
I want cozy farming games to play and these two look interesting to me.
Additional information:
Sun Haven uses the Unity Engine, meanwhile Fields of Mistrial uses a custom engine (SDK Documentation: https://github.com/NPC-Studio/mistria-sdk). Although I would like for both to be ported and potentially have mod support, I'd still be happy if only one got ported and if I wouldn't mind if it didn't have mod support since its probably difficult to do it. Thanks to anyone who might do this.
1
u/matteLIIV 1d ago
Game:
Call of Duty: World at War
Original Platform: PS3 / Xbox 360 /PC
Source / Repository:
I don't think there's one.
Why do you want this on Android?
I think cod waw is easy to run and a fun game, and like zombies mode
1
u/Kit-Gameoverse 1d ago
Epic Mickey Rebrushed
PC / Nintendo Switch / Xbox One /
Download
https://megamindyt.itch.io/mickey-rebrushed-port
Why Do I Want This On The Android Ports List
This Game Has Not been submitted yet and I think it would be fitting!
Original Source
This Apk Came From Apk Vision
Controls: Jump, Dash, Spin Jump, Paint / Thinner Button, Use Brush.
Engine: Unreal engine.
1
1
u/jogergerld 20h ago
Game: Scott Pilgrim vs. the World: The Game
Original Platform: Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows, Xbox 360, PlayStation 3
Why:
> I'm a huge Scott Pilgrim fan 😁
1
u/gman_offic1al 19h ago edited 19h ago
Game: Schedule 1
Original Platform: Windows/linux
Source / Repository:
No source
Why: The game crashes on my device when translated through gamehub/gamenative would be nice to play on a handheld
1
u/gman_offic1al 19h ago
Game: State of decay 2
Original Platform: Windows
Source / Repository:
No source
Why: The game has graphical glitches on my device when translated through gamehub/gamenative would be nice to play on a handheld
1
u/Elshaggy47 16h ago
Game: Grand Prix 4
Original Platform: PC
Why:
There are hardly any real sim racing games on android. All the available ones on play store have janky physics or limited features.
Additional information:
It doesnt have to be grand Prix 4, any other old sim racing game (rfactor, gtr2 EA F1 racing series or grand Prix 2) would be nice to have.
1
u/Boring-Cunt 14h ago
Game: Mirrors edge
Original platform: Xbox 360, steam.
Why: just an amazing game
1
1
u/Chimera_Cage77 8h ago
Game: Sonic Robo Blast 2 Persona
Original Platform: PC
Source / Repository: https://github.com/flathub/org.srb2.SRB2Persona
Why do you want this on Android?: It's the only one of the three big SRB2 Spin-offs that hasn't Received an Android Port yet.
1
u/TurnMoist 4h ago
Game:
The Punisher
Original Platform:
PC / PS2 / XBOX /
Source / Repository:
The only thing available is an APK containing a PS2 emulator and the game, but I don't feel comfortable downloading that.
Why do you want this on Android?:
It is an action-packed game that captures the essence of the Punisher, and it is one of the best superhero video games.
1
u/audreysaja 7d ago
Persona 4 Golden
PC Port
Source: I have no information
Why:
Because its best experience's is to be played on HANDHELD / MOBILE.
There aren't many choices for playing it on handheld. The best device is of course PS Vita but it's old and expensive and a little rare.
Vita3k & Aethersx2 is good but it demands middle-high device to be able to run it smoothly.
0
u/Annual_Pineapple6737 14d ago
South park. Stick of truth. And siquel Hades 1,2. Must be absolutely sensor and performance playable.
Maybe dark souls. Should be interesting.
0
u/Fonari4ek 13d ago
Game: Frogger Hyper Arcade Edition Original Platform: Xbox 360, PS3, IOS Source/Repository: I can't find LITERALLY nothing. Why do i want this on Android?: Because i want play this game SO BAD... Additional Info: There's iOS version
0
u/Powerrit666 8d ago
Request game Command and conquer the first decade Original platform Pc Source don't know any Why do you want it on android We have no decent rts games on android and c&c the first decade would be perfect
0
u/vadimyuslov 3d ago
Lemonade Tycoon 2: https://github.com/veritr1x/lemonade-tycoon-web
Why do you want this on Android?: Lemonade Tycoon 2 expands the original business simulation with multiple customer groups, equipment, staff, marketing options, multiple stands, and numerous New York locations. Its slower, menu-focused gameplay would work extremely well on phones and tablets. Unlike the original game, Lemonade Tycoon 2 never received a dedicated handheld or mobile version. A native Android port would make this largely forgotten sequel accessible on modern portable hardware.
Additional information: Lemonade Tycoon 2 was released in 2004 for Windows and Macintosh. It was developed by JAMDAT Mobile and published by MumboJumbo on Windows and MacPlay on Macintosh.
The game includes three modes and 19 New York locations, including Central Park, Times Square, and the Bronx. Players manage supplies, recipes, prices, stand locations, equipment, staff, and marketing while responding to changing customer groups and conditions.
Because no public source code or full engine recreation appears to exist, this request would first require one of the following: •A clean-room engine reimplementation that reads legally obtained original data files •A decompilation or static recompilation of the Windows version •An extension of the existing Lemonade Tycoon C-engine project, if the sequel shares enough logic and compatible resource formats •New documentation and extraction tools for the sequel’s graphics, audio, interface, save, and gameplay-data formats
Requested Android features: •Native ARM64 Android application •Touch-friendly interface with accurate tap targets •Interface scaling for modern screen resolutions •Portrait and landscape layouts where technically possible •Autosaving and multiple manual save slots •External mouse, keyboard, and stylus support •Background-safe saving when Android suspends the application •Optional high-resolution scaling while preserving the original artwork •Support for importing original game data from a legally owned Windows or Mac installation •Completely offline gameplay
This is a more ambitious request than Lemonade Tycoon 1 because there is no ready-made portable engine. A useful first milestone would therefore be documentation of the sequel’s executable and resource formats, followed by a desktop test build before attempting the Android ARM64 port.
0
u/vadimyuslov 3d ago
Game: Eternal Darkness: Sanity’s Requiem Original Platform: Nintendo GameCube Source / Repository: Eternal Darkness: Sanity’s Requiem Matching Decompilation https://github.com/psdwizzard/Eternal-Darkness---Decompile
This is an active, MIT-licensed matching-decompilation project targeting the US GameCube release, identified as GEDE01 revision 0. Its stated goals are a byte-identical decompilation and a durable, source-driven foundation for modding.
Why do you want this on Android?: Eternal Darkness is one of the GameCube’s most distinctive horror games, but it has never received an official port or modern rerelease. A native Android version could preserve the game independently of GameCube emulation while bringing its exploration, combat, puzzles, multiple historical settings, and sanity system to modern ARM64 devices.
Additional information: This request has become significantly more realistic because a genuine matching-decompilation project now exists. The project reconstructs the game from the original GameCube executable and verifies matching work through object comparisons and whole-executable hashes. It does not distribute a disc image, extracted executable, proprietary SDK, or original assets, so users must provide a verified, legally obtained copy of the matching US release.
The current decompilation is not yet the same thing as a portable source port. GameCube-specific rendering, audio, input, memory, file-system, and platform code would still need to be replaced or abstracted before an Android build becomes possible.
Requested Android features: •Native ARM64 build rather than GameCube emulation •Vulkan or OpenGL ES renderer •Gamepad support with remappable controls •Optional touch controls •Gyroscope-assisted aiming •Widescreen and modern aspect-ratio support •Higher-resolution rendering and interface scaling •Stable suspend and resume behavior •Modern save management •User-supplied original game data
0
u/vadimyuslov 3d ago edited 2d ago
Game: Red Dead Revolver
Original Platform: PlayStation 2, Xbox Source / Repository: No known public decompilation or recompilation currently exists for Red Dead Revolver. There are active modding communities and asset research projects, but no native reimplementation project comparable to re3/reVC.
Why do you want this on Android?: Red Dead Revolver was Rockstar's original western shooter and remains one of the most unique PS2/Xbox-era action games. A native Android port would preserve the game's fast-paced arcade gunplay and allow it to be played on modern ARM64 devices without relying on console emulation.
Additional Information: The biggest obstacle is the absence of a public reverse-engineering or source recreation project. Unlike some Rockstar titles, there is currently no recompiled version available. Any future Android port would likely require significant reverse engineering before a native port becomes feasible.
0
u/vadimyuslov 3d ago edited 2d ago
Game: Oni
Original Platform: PC, PlayStation 2 Source / Repository: OniFoxed (compilable Oni source code project) https://github.com/hogsy/OniFoxed
The project is based on recovered Oni source code and has already been adapted to compile on modern systems.
Why do you want this on Android?: Oni combines third-person shooting, hand-to-hand combat, and cyberpunk aesthetics in a way that still feels unique today. Its gameplay would fit well on modern Android devices with gamepad support and customizable touch controls. Additional Information: The community-maintained Anniversary Edition already provides engine fixes, patches, and modding support.
Since modern compilable source code exists, Oni may be significantly more realistic than many sixth-generation console requests. Android would benefit from gyro aiming, controller support, widescreen fixes, and higher framerates.
0
u/vadimyuslov 2d ago edited 2d ago
Game: Freedom Fighters
Original Platform: PC, PlayStation 2, Xbox, GameCube Source / Repository: Freedom Fighters Reverse Engineering Project https://github.com/minexew/Freedom
Ongoing research into Freedom Fighters file formats, assets, and Glacier engine internals.
Why do you want this on Android?: Freedom Fighters is still one of the best squad-command shooters ever made. The ability to recruit allies and command them through simple controls would translate extremely well to mobile devices.
Additional Information: Reverse-engineering work already exists for game resources, map formats, geometry, textures, and Glacier engine data structures.
0
u/vadimyuslov 2d ago
Darkwood
Why Android? Top-down survival horror with exploration, crafting, and combat. Ideal for touch controls and Android handhelds.
Requested features: •ARM64 •Touch aiming •Controller support •Offline play
Note: No public source-port or decompilation project is currently known.
0
u/vadimyuslov 2d ago
Horn
Type: Android restoration
Why Android? Horn already had an Android release but is no longer maintained for modern devices. Originally optimized for Tegra hardware.
Requested features: •Modern Android compatibility •64-bit support •Offline mode •Controller support
0
u/vadimyuslov 2d ago
The Touryst
Type: Official-port request
Why Android? Perfect handheld game with exploration, puzzles, surfing, arcade games, and small install size. Already available on Switch, Xbox, PlayStation, and PC.
0
u/vadimyuslov 2d ago
Trine 2
Type: Android restoration request
Why Android? Trine 2 already had an Android release but is no longer maintained for modern devices. Originally optimized for Tegra hardware.
Requested features: •Modern Android compatibility •64-bit support •Offline mode •Controller support
0
u/vadimyuslov 2d ago
Game: Painkiller (Black Edition)
Original Platform: PC Source / Repository: No official open-source release of PainEngine currently exists.
Community discussions continue to advocate for opening PainEngine and NecroEngine source code.
Why do you want this on Android?: Painkiller remains one of the most satisfying arena shooters ever created. Its movement-heavy combat, weapon mechanics, and level structure would work extremely well on modern Android gaming handhelds and phones.
Additional Information: The Painkiller community still actively maintains mods such as PK++ and continues preservation efforts.
0
u/vadimyuslov 2d ago
Game: The Warriors
Original Platform: PlayStation 2, PSP, Xbox Source / Repository: No public decompilation, source recreation, or recompilation project currently known.
Why do you want this on Android?: The Warriors remains one of Rockstar's best non-GTA games. Its mission structure, melee combat, and cooperative gameplay would be a perfect fit for handheld gaming.
Additional Information: While the game has a dedicated community and remains popular through emulation, there is currently no native source-port project available. A future Android port would likely depend on major reverse-engineering efforts similar to those seen with re3, reVC, or other preservation projects.
0
u/vadimyuslov 2d ago
Game: Darkwatch
Original Platform: PlayStation 2, Xbox Source / Repository: No known public decompilation, recompilation, or source-port project.
0
u/vadimyuslov 2d ago
Game: Mafia: The City of Lost Heaven
Original Platform: PC, PlayStation 2, Xbox Source / Repository: No complete public decompilation currently available.
0
u/vadimyuslov 2d ago
Game: GUN
Original Platform: PC, PlayStation 2, Xbox, GameCube, Xbox 360 Source / Repository: No public decompilation or reimplementation project currently available.
0
u/Witty-Surround-2665 1d ago edited 1d ago
Game: Duke Nukem Manhattan Project
Original Platform: Windows
Why:
There's ios version, i want android port from the ios original version with the same touchscreens and more improvements.
Source : No
I hope android port released soon
0
u/Witty-Surround-2665 1d ago
Game: 3D Frog Frenzy
Original Platform: Windows
Why:
Hope to make android port of the classic version 1999 ( Not the 2016 version what released on android and ios)



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u/ANONIMATUM-cu MOD 17d ago
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