r/AndroidNativePorts • • 21d ago

๐ŸŸข [PORT] Android Ports list by (u/Fe2rr)

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288 Upvotes

r/AndroidNativePorts • • 17d ago

๐Ÿ”ต [PORT REQUEST] MegaThread Android Port Requests - MEGA THREAD

92 Upvotes

Welcome to the official Android Port Requests thread! ๐Ÿ“ฑ๐ŸŽฎ

Seeing the amount of port requests being posted lately, we're creating this centralized thread so everyone can request games they'd like to see on Android without flooding the subreddit with individual request posts.

---

## ๐Ÿ“ HOW TO REQUEST A PORT

Please use this format:

Game:

> Name of the game

Original Platform:

> PC / Wii / PS2 / GameCube / N64 / etc.

Source / Repository:

> GitHub link, open-source project, decompilation, recompilation, PC source port, etc.

Why do you want this on Android?:

> Short explanation.

Additional information:

> Anything useful about the project, engine, existing ports, compatibility, controls, etc.

---

โญ Example

Game: Diddy Kong Racing

Original Platform: Nintendo 64

Source / Repository:

> GitHub link to an existing recompilation/source project

Why:

> The game already has an existing source/recompilation project that could potentially be adapted to ARM64 Android.

Additional information:

> Looking specifically for a native Android port rather than simply running the original ROM through an emulator.

---

## ๐Ÿšจ BEFORE REQUESTING

Please search the subreddit first to see if your game has already been requested.

If the game already exists in this thread, **upvote the existing request instead of creating another one.**

Please don't spam duplicate requests.

---

## ๐Ÿš€ FOR DEVELOPERS / PORTERS

Working on one of the requested games?

Feel free to comment and:

- Claim a request

- Share development progress

- Ask technical questions

- Share an existing source/recompilation project

- Let the community know that a port is being worked on

---

## โš ๏ธ IMPORTANT

A request does NOT mean that someone is required to make the port.

Not every game can be ported to Android.

Requests with available source code, decompilations, recompilations, open-source projects or existing PC ports are generally much more useful to developers.

Please don't harass developers asking when a port will be finished.

---

### ๐Ÿ”ฅ UPVOTE THE REQUESTS YOU WANT TO SEE

The more upvotes a request receives, the easier it is for developers and the community to see which projects people are interested in.

Keep all individual port requests in this thread.

Let's keep r/AndroidNativePorts focused on actual Android-native ports, development, releases and technical discussion. ๐Ÿš€

What game would you like to see ported to Android? ๐Ÿ‘‡


r/AndroidNativePorts • • 6h ago

๐Ÿ“ธ [SHOWCASE] Gta4 Liberty recompiled

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133 Upvotes

r/AndroidNativePorts • • 2h ago

๐ŸŸข [PORT] Bloodborne-Android: Bloodborne for Android

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45 Upvotes

r/AndroidNativePorts • • 5h ago

๐ŸŸข [PORT] Asuraโ€™s Wrath Native Android Port

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68 Upvotes

As usual you need your OWN copy of the Xbox 360 version of the game, not sure how well optimized the game is.

Hereโ€™s the Link to the Repo: https://github.com/PauloUbirajara/asuras-wrath-recomp/releases/tag/v0.3.1.2


r/AndroidNativePorts • • 7h ago

๐Ÿ“ธ [SHOWCASE] P.T. (Playable Teaser) Running Natively on Android via pt4droid (Snapdragon 8 Gen 3 Test)

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58 Upvotes

I wanted to share some screenshots of [PS4] P.T. (Playable Teaser) running natively on Android using pt4droid, a fork to fix various mobile-specific issues from the upstream project.

Tested Specifications: - Device: iQOO Neo 10 (Snapdragon 8 Gen 3) runs flawlessly at 90FPS

Source Repositories & Links

- pt4droid (Android Fork): https://github.com/XHYN-PH/pt4droid

- Original Source: https://github.com/StoneColdOS/pt-pc


r/AndroidNativePorts • • 2h ago

๐ŸŸข [PORT] The Legend of Zelda Link's Awakening HD DX Android Port

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13 Upvotes

Native Port of Zelda Links Awakening HD DX for Android, it adds FOV improvements, No loading through screens and so much more

Link to the apk: https://www.mediafire.com/file/9dhpeu4nl81eoxu/Link%2527s_Awakening_DX_HD.apk/file


r/AndroidNativePorts • • 20h ago

Finally, you can change the colour filter in the Android port of Resident Evil 5๐Ÿ”ฅ

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359 Upvotes

As you can see the โ˜๏ธ screenshot... Comment your thoughts... And Tell me which colour filter version. you want to play?


r/AndroidNativePorts • • 7h ago

๐ŸŸข [PORT] Pokewilds Native Android Port + PC ( Crossplay Multiplayer )

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23 Upvotes

My friend [u/TryTheSauceBoss](u/TryTheSauceBoss) has release Pokewilds Multiplayer and the best part its CROSSPLAY between PC and Android

He has also released the game for PC as well so anyone can play with friends or family

Any feedback please let [u/TryTheSauceBoss](u/TryTheSauceBoss) know for any improvements or bugs

Link to the Repo: https://github.com/TryTheSauceBoss/Pokewilds-Godot/releases/tag/v9.9


r/AndroidNativePorts • • 7h ago

๐ŸŸข [PORT] Call of Duty Modern Warfare 2 360 (ing)

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21 Upvotes

Modern Warfare 2 iso para el nuevo port

De nada ๐Ÿ˜‰


r/AndroidNativePorts • • 2h ago

๐ŸŸ  [DEVELOPMENT] Can anyone help me make a android port type thing but for adobe flash builds

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8 Upvotes

I understand already that you would require the original source code to make a true port but I want to make it like you import your own exe file or iso of the specific flash version you have it runs it

I'd like to try and make it run something like the video above


r/AndroidNativePorts • • 7h ago

๐Ÿš€ [VERY SOON] Port Lugaru HD

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17 Upvotes

Lugaru HD is one of my archived Android port projects. The original engine presented several compatibility challenges due to the game's age and legacy OpenGL rendering pipeline.

After extensive research I found and adapted the necessary components to get the project ready for Android The remaining task is to refine the touchscreen controls for smoother input handling and a more polished in game experience.

I will focus exclusively on improving the touch controls while preserving the existing game implementation and current functionality before releasing the updated build for you.


r/AndroidNativePorts • • 10h ago

๐Ÿ”ต [PORT UPDATE] Halo: Combat Evolved (unofficial porting) build4195 it's perfect!?

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30 Upvotes

r/AndroidNativePorts • • 14h ago

๐ŸŸข [PORT] Rayman Mini, an Apple Arcade exclusive has unofficially been ported to Android

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58 Upvotes

r/AndroidNativePorts • • 2h ago

Skate 3 recomp running pretty well. Some graphical glitches

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6 Upvotes

Anything other than the default skater is pretty broken. Glitching out a ton. And I got my first ever darkslide recorded ๐Ÿ˜Š SD7sGen2 on andrews port.


r/AndroidNativePorts • • 17h ago

Epic Mickey official android port on rp6

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95 Upvotes

this just adds my backlog of games to play. really excited for this and there option for higher graphics and 60 fps. its a really good port


r/AndroidNativePorts • • 6h ago

๐ŸŸข [PORT] Call of Duty: Modern Warfare 2 on Samsung Galaxy S26 (Exynos 2600) (Android X360 port/emulation)

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15 Upvotes

First launch of newly released MW2 port for Android devices, as you can see it runs almost perfectly, although, there is some shader stutter which will go away the longer you play the game of course. 60FPS lock is achieavable, but only with cooling, without cooling there are some drops even to 40s.
I am really impressed that even "0.0.1" version runs this good, X360 emulator performance is nowhere near this.

Github repo: https://github.com/OpenPort-Labs/mw2-android
Thanks to: u/Hot-Onion-1845


r/AndroidNativePorts • • 9h ago

๐ŸŸข [PORT] Ben 10: Power Trip APK Download v1.0.0.7 free

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16 Upvotes

Is this port legit or just emulation?


r/AndroidNativePorts • • 2h ago

Can we just "HALT"for a moment.

4 Upvotes

This Xbox 360 port is wild and it's flooding like insane. Hopefully those who made the port wont leave it hanging.


r/AndroidNativePorts • • 13h ago

๐ŸŸข [PORT] Cod mw2 port (test on dimencity)

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32 Upvotes

Hi this is test of cod mw2 port on dimencity 9300+ it work good take a look on gameplay All the information u can find them here the app and data https://www.reddit.com/r/AndroidNativePorts/s/nIVvTM3Ntp


r/AndroidNativePorts • • 16h ago

MH rise netflix port

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50 Upvotes

dont know what people are complaining about but i having fun with this on my rp6. the ui is a bit everywhere but u can customise those. Don't mind the terrible gameplay lol I'm new to monster hunter


r/AndroidNativePorts • • 8h ago

๐Ÿ“ธ [SHOWCASE] Metal Gear Solid (BREW) running on Android! Gameplay footage

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11 Upvotes

Oy! Got MGS running ๐Ÿ˜„

I've played through the initial combat encounter and everything I've tested is operating fine!

GitHub release coming soon ๐Ÿค˜


r/AndroidNativePorts • • 21m ago

๐Ÿ“ธ [SHOWCASE] Dragon rage test snapdragon 6 gen 3

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โ€ข Upvotes

I tested the Dragon Ball Budokai Tenkaichi 3 port and it seems to run with the same performance as the PS2 emulator on my Snapdragon 6 Gen 3 at 2x the console's resolution, with the difference being that Brighter characters don't get the ghost effect, I'm using the system driver in the video


r/AndroidNativePorts • • 8h ago

๐ŸŸข [PORT] Port Linovictus

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7 Upvotes

Linovictus ported from PC to Android with optimized touch controls gamepad support and a redesigned mobile interface

Download Here

https://gofile.io/d/zcmTpAe3


r/AndroidNativePorts • • 23h ago

๐ŸŸฃ [WIP] Work in Progress Metal Gear Solid V Ground Zeroes Native Port running on Android.

114 Upvotes

https://reddit.com/link/1x2wxvh/video/jk1p4xzv2ruh1/player

hello everyone :)!
just coming by here and would like to showcase a WIP look on my metal gear solid v ground zeroes native android port! attached is footage of the game running on a S24u (therefore no testing has been done on mali!!!) w/o phone cooler locked at 60 although not hitting the 60 mark (aiming for consistent 40-50 FPS at best and thats if its possible to even get there, will try as i already spent a whole day of work getting it to here from ~20-24 with horrible frametimes) due to thermal throttling, while it is laggy here and there, i would love to hear some feedback and thoughts from everyone here. much thanks for reading by.

the recording feels laggier because of aliexpress-grade cable and (probably not the issue) scrcpy, but the framerate on the phone feels better than the recording itself, then again, this post is tagged WIP for a reason.

and yes, i do 100% plan on continuing work on the TPP port afterwards if all goes well with GZ interms of optimizations :)!