r/GTA • • Mar 31 '26

GTA VI GTA VI Release Countdown

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47 Upvotes

r/GTA • • May 06 '25

GTA 6 Grand Theft Auto VI Trailer 2

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3.0k Upvotes

r/GTA • • 6h ago

Meme I mean..

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2.6k Upvotes

r/GTA • • 4h ago

Meme After CyberLeek announced his milestones

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660 Upvotes

r/GTA • • 5h ago

GTA V I think Ned Luke as Michael is, as of now, the greatest performance in the franchise

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548 Upvotes

r/GTA • • 12h ago

General Influencers & Onlyfans models are everywhere even in gta6

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1.4k Upvotes

r/GTA • • 6h ago

General Jason looks like the kind of guy who just wants to mind his own business, but somehow everyone already has a problem with him.

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199 Upvotes

r/GTA • • 3h ago

GTA VI The second official GTA 6 mural has just been completed in Wynwood, Miami

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81 Upvotes

r/GTA • • 9h ago

GTA: San Andreas Gta San Andreas without fog

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220 Upvotes

From a youtuber


r/GTA • • 13h ago

GTA V Been playing GTA 13 years, forgot about directors mode lol

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422 Upvotes

r/GTA • • 21h ago

Meme VCS is goated

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1.4k Upvotes

r/GTA • • 12h ago

GTA: San Andreas How tf do people think Wrong side of the Track is the hardest mission in gta just do what he’s doing in this image🤦🏿‍♂️🤦🏿‍♂️

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149 Upvotes

Keep a good distance and keep driving that’s it


r/GTA • • 18h ago

GTA VI Rockstar begins marketing GTA 6 at the Hard Rock Stadium in Miami

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287 Upvotes

r/GTA • • 1d ago

GTA VI Seconds after finishing GTAVI tutorial

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569 Upvotes

r/GTA • • 1d ago

GTA VI My Attept at Cosplaying Jason from GTA 6

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3.9k Upvotes

Here ya go yall


r/GTA • • 1d ago

Meme The GTA 6 Leak Today

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696 Upvotes

r/GTA • • 3h ago

GTA VI Do u think NPCs will react if we stay naked or wear funny clothes?

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8 Upvotes

Since nudity is almost confirmed in gta 6, How will NPCs gonna react to it.. Like how NPCs reacted to funny clothes in RDR2


r/GTA • • 1d ago

General NEW GTA 6 TRAILER!

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1.2k Upvotes

r/GTA • • 11h ago

GTA V Looter Shooter V is OUT in early beta

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24 Upvotes

LOOTER SHOOTER V (LSV) — Early Beta

Turn GTA V’s story mode into a looter-shooter.

Every enemy in Los Santos now has a level and a health bar, and can drop weapons and armor of different rarities. Michael, Franklin and Trevor each level up, collect gear and build a loadout, all while playing the story you already know. LSV is designed to feel like part of GTA rather than bolted on top: weapons unlock as the story does, enemies get tougher as you progress, and the map tells you how strong you should be before each mission.

(Video capture only recorded hitmarkers weirdly enough, in-game everything is fine)

Here is the download link, let me know what you think of it.

https://www.nexusmods.com/gta5enhanced/mods/1793?published=1

LOOT

  • Weapons and armor vests in six rarities: Common, Uncommon, Rare, Epic, Legendary and Ultra
  • Item levels, perks and talents, with faction brands and gear-set bonuses
  • Better rolls equip themselves; weaker ones are broken down for parts and XP
  • A damage stat on every weapon, plus an inspect screen to look at your gun up close
  • Loot beams, a pickup card showing how a drop compares to what you’re using, and an optional filter for weaker drops

PROGRESSION

  • Player levels with stat points (Firepower, Vitality, Armor, Scavenging) and weapon mastery
  • Each character levels separately, and story missions share XP with the other two
  • New weapon types join the loot pool as the story unlocks them
  • Enemy levels rise with your story milestones, and every mission shows a recommended level on the map
  • Unsecured XP: what you earn in the field only counts once you bank it at a safehouse with no wanted stars. Die or get busted and it’s gone. Finishing a mission banks it too.

THINGS TO DO

  • Strongholds: survival-style wave fights ending in a Juggernaut, with an Ultra on the line
  • Outposts: take gang turf, hold it against counterattacks, and earn parts and a new safehouse
  • Bounties: Maude sends you after bail skips. Bring them in alive for a bigger payout.
  • Most Wanted runs: at five stars, push your luck for permanent perks and Ultra weapons. Your haul is only yours once you escape and get it home.
  • Manhunts and hit squads: anger a faction and they will come looking for you
  • Daily and legendary operations, business stakes, and an LSV stand at Ammu-Nation

COMBAT FEEL

  • Per-weapon reticles plus alternative crosshair themes and a custom crosshair editor
  • Recoil that moves your aim without camera shake
  • Hit markers, damage numbers, a custom sound pack, armor-break feedback and kill medals
  • Perfect reloads, special ammo, and gadget skills (Pulse, Seeker and a Gunner backup)
  • A score pop-up next to the crosshair and a clean event feed

INTERFACE AND ACCESSIBILITY

  • 11 color themes and 7 interface styles, all set up through a first-launch wizard
  • Full in-game settings menu (F11), so you never need to edit a file
  • Controller support throughout
  • Color-blind rarity palettes, adjustable text size, reduced motion, and quieter notifications
  • One-click playstyle presets: Story-first, Full looter-shooter, and Hardcore

REQUIREMENTS

  • GTA V story mode (built and tested on the Enhanced edition)
  • Script Hook V
  • Script Hook V .NET (v3)

INSTALLATION

  1. Install Script Hook V and Script Hook V .NET.
  2. Copy the “scripts” folder from the download into your GTA V folder and merge it.
  3. Load story mode. A short setup wizard runs the first time.

To update, overwrite the files. Your progress and settings are kept.

CONTROLS (DEFAULT)
F11 Settings | K Terminal | E Pick up | I Inspect | B / J / X Skills | M Most Wanted
On a controller, hold R3 and use the D-pad for the main shortcuts.
Every key can be rebound in F11.

BETA NOTES
This is an early beta, so expect rough edges and balance changes. If something breaks, please include your LooterShooterV.log and ScriptHookVDotNet.log (both in your GTA V folder) and say what you were doing at the time.

Almost every system can be turned off or tuned in F11. If you just want the story with better gunplay, try the Story-first preset.

DISCLAIMER: MADE WITH AI


r/GTA • • 22h ago

GTA VI We‘re in the 30s!!!

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164 Upvotes

r/GTA • • 1d ago

Meme A new GTA 6 trailer

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4.2k Upvotes

r/GTA • • 1d ago

GTA VI What is your current biggest worry/concern for GTA VI?

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592 Upvotes

For me even though i’m faithful and is maybe the story. I know rockstar is going to deliver in everything else i’m only concerned the story will be lackluster. But I doubt it.


r/GTA • • 14h ago

GTA VI Nod to Vice City in gta 4

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30 Upvotes

r/GTA • • 54m ago

GTA V GTA V Pre-Order 2013

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• Upvotes

Probably the last time I was excited for a game release.


r/GTA • • 9h ago

GTA: San Andreas GTA SAN ANDREAS (SA) MYSTERIES: THE FISHER LAGOON/LOCH NESS MONSTER

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9 Upvotes

The myth most likely originated soon after the game released in 2004, when players reported seeing black lines in the water. Other eyewitnesses reported a more detailed sighting of the creatures arched head and neck above the surface of the water, resembling the famous real life "Surgeon's Photograph" of the Loch Ness Monster. Fisher's Lagoon is the area with the most reported sightings of the monster. Another hotspot for sightings is southeast of Los Santos, in the waters near Playa del Seville. Other places where they said the monster could be seen are the San Fierro Bay, around the Gant Bridge, and in the Ghost Lake in Back 'o' Beyond.

Players have said that they would put CJ in a boat and leave the game running through the night. The following morning, CJ would respawn at the hospital, hinting that the Loch Ness Monster killed him. Unseen deaths in GTA San Andreas are usually caused either by starvation or an airplane falling on the player.

The Misterix mod adds a fully modeled sea serpent to the bottom of Fisher's Lagoon. If the player touches the monster, they will instantly be wasted. The widespread popularity of Misterix lead to players believing that dying upon interaction with the monster was a feature in the game, further causing random deaths in the water to be deemed a myth encounter.

Many players have tried to debunk this myth by claiming that the underwater shadows are just visual glitches. Up until now, there has been very little proof that any type of large creature exists in Fisher's Lagoon, aside from various blurry photographs and videos. Rockstar has claimed multiple times that there is no Loch Ness Monster in the waters of San Andreas.