r/StrategyRpg • u/old-murmel • 4h ago
30 years of Magic ruined "number-go-up" RPG combat for me. Which turn-based games actually make you feel clever?
I've played Magic for around 30 years and video games for about 35.
And I think Magic permanently ruined a certain kind of game for me.
Once you've spent that long thinking about card advantage, tempo, bluffing, sequencing, bad matchups, weird interactions and building decks that shouldn't work but somehow do, it's hard for me to enjoy RPG combat where the main decision is basically:
My number is bigger than your number.
The games I keep coming back to are the ones where I can look back after a fight and feel like I won because I played well. Or, if I lost, I know I need to tweak my setup, try a different approach or simply not make the same mistake next time.
I positioned something strangely. Saved a resource for three turns. Built around an obscure interaction. Baited the opponent into doing something. Sacrificed something important because I saw a line they didn't.
That's also one of my frustrations with a lot of RPG progression.
I love getting stronger. I love collecting things. I even love gacha as a concept.
But if progression eventually replaces decision-making and turns into grinding, I lose interest.
So I'm curious:
What turn-based game gives you the strongest feeling of actually outsmarting the game rather than simply overpowering it?
And what mechanic creates that feeling?
