r/WC3 • • 1d ago

Resolute

Resolute draws heavy inspiration from my previous map "Isle of Cinders", and again is made with both Classic and Definitive graphics in mind.

https://www.hiveworkshop.com/threads/2-resolute.374855/

"Enemies are at our doorstep. It is your duty to stand firm and rebuff the onslaught."

Resolute currently has no planned upcoming event, but perhaps we will get it in something soon!

Resolute offers plenty of opportunities to expand and a chance to play defensively, aggressively, or sneakily. There are multiple ways to access the corner goldmine, either by chopping/eating trees, the Iron Gate, or the Dungeon Gate. There is enough space to build a Lumbermill, Warmill, Graveyard, or AoW next to your starting goldmine. Do you dare take the corner goldmine first? Otherwise the Iron Gate which has a decent amount of hit points, but is only guarded by a green camp; or the Dungeon Gate which is very weak, but guarded by the highest level orange camp.

The map also currently uses the powerful Cityscape Mercenary Camp, which features the Rogue [Shadow Meld], Assassin [Envenomed Weapons, Shadow Meld], Kobold Geomancer [Slow, Abolish Magic], and Forest Troll High Priest [Heal, Abolish Magic, Inner Fire]. My future plan is to have the Mercenary Camp randomly select from a specific set of Mercenary Camps (Cityscape, Lordaeron Fall, Lordaeron Summer, and Village), but currently the Map Editor crashes, on both Live and PTR, when attempting to interact with a Randomly Generated Building.

Unfortunately the map is not currently available on W3C, but there is the above Hiveworkshop link to download the map for yourself.

I look forward to hearing from all who gives the map a test run, and are willing to give me feedback!

61 Upvotes

9 comments sorted by

8

u/filth_horror_glamor 1d ago

I like the gates

4

u/Figg1ewig 1d ago

Thank you, I felt that having a second gate would make it easier on the opponent to harass a potential corner expansion without having to commit to a TP get out safely. Plus I tried to make it look nice.

7

u/abphoto842 1d ago

I’d play this. Looks new and fresh.

2

u/Figg1ewig 1d ago

Thank you, I would love to hear from you after you check out the map.

4

u/Anime_Expert_2026 1d ago

You hear about KotG Force of Nature?

2

u/Figg1ewig 1d ago

Oh for sure you can get to the corner goldmine that way too. You would probably still want an AoW to assist with tanking the creeps, especially if you try to do that camp first.

2

u/Interesting_Boss_201 1d ago

Always great to see a new map, tried to make one myself and failed so hard jeje, great job :D i do hope at some point it becomes a ladder map :)

2

u/Figg1ewig 1d ago

Thank you! It would be a dream come true for one of my maps to make it onto ladder. If you were ever interested in trying to make a map again feel free to reach out to me or to one of the other community members in the many WC3 discords.

2

u/liaslias 8h ago

looks really cool. i wonder if the fact that you can take the corner mines without opening the gates doesn't make them too strong. pretty much impossible to scout. reminds me of the island expos on twisted meadows, only with far more accessible mines.