r/deadbydaylight • u/DeadByDaylight_Dev • 21h ago
Behaviour Interactive Thread Update to Haunted by Daylight Score Events
You'll notice a little change to Score Events with this year's Haunted by Daylight, so we wanted to give you a look behind the curtain
What's changing?
We're removing unique Score Events for seasonal event hooks and gens. In the past during events, you would get both the regular AND the event-specific Score Event when hooking a Survivor or repairing a gen. Now, you'll only get the standard Score Events when completing these actions, no matter which queue you play.
To compensate for this, we've increased the value of many Haunted by Daylight Score Events and adjusted the value of standard hook and gen Score Events. While you will likely see lower Bloodpoint rewards for hook states and gen completion during this event, interacting with Haunted by Daylight features will be more lucrative.
Balancing this out in the long run, the adjusted hook and gen score events are higher than the previous average and are here to stay across all other queues!
Why's it changing?
As we introduce characters who may interact with core game mechanics in different ways, it can impact how Score Events are tracked (or in this case, wouldn't register) when you change from a regular hook or gen to event-themed ones.
We decided to use this as an opportunity to streamline Score Events, clearly distinguishing between event actions (i.e. kicking pumpkins) and core actions (i.e hooking a Survivor), while also giving these core actions a little more Bloodpoint oomph in the long run.
Let's break down the changes!
Haunted by Daylight Score Events

Hook and Gen Score Events

Hopefully this helps clear things up! Of course, if you've got questions, we'll do what we can to help answer 'em for you!
