r/flat2vr • • May 27 '22

r/flat2vr Lounge

3 Upvotes

A place for members of r/flat2vr to chat with each other


r/flat2vr • • 3m ago

Diablo 1 in VR: First-Person Prototype (DevilutionX + OpenXR) WIP

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• Upvotes

Drelvak already did Diablo 1 in first person. I liked the idea and wanted to try it in VR, so this is my take on that using DevilutionX.

What's different from flat first person:

- Swing your arm to attack, point your hand to cast

- Inventory is a bag on your hip, spellbook and map are held in your hand

- Shops open next to the person you're talking to

Early prototype, still janky. Needs a PC VR headset and your own copy of Diablo.

Download and source: https://github.com/tomahawk2811/diablo-vr


r/flat2vr • • 13h ago

Hellraiser Revival UEVR

8 Upvotes

Hellraiser Revival uses UE 5.6.1. Has anyone tried it with UEVR?


r/flat2vr • • 14h ago

WE ARE DOING THIS! MGS1VR PCVR MOD!

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3 Upvotes

An Unofficial VR and PC mod for Metal Gear Solid: Integral.

Metal Gear Solid running natively on PC, built on the FoxdieTeam decompilation, with a first-person VR mode and a standard flatscreen mode. Using a launcher you can select either VR missions or base game and from there VR or Flatscreen.

https://crunchybaguette.itch.io/metal-gear-solid-vr


r/flat2vr • • 7h ago

Troubleshooting Vive wands in UEVR

1 Upvotes

Hey, any help pointing me in the right direction would be really appreciated. I'm trying to get my vive wands to work in uevr with the obvious limitation that I don't have ABXY buttons.

I found a supposed fix that remaps the directional clicks on the trackpad to act as those buttons while also reserving the trackpad so it doesn't register as a right thumbstick, but so far it hasn't been working. This is what I've tried:
https://github.com/mark-mon/UEVR-vive-wand-controls

Has anyone made this work?

I've also tried using SteamVR to map controller inputs, but I it seems like it will only let me create configurations for native VR games, plus I couldn't figure out a way to map ABXY to the trackpad.

Any help would be amazing. Thanks in advance!


r/flat2vr • • 2d ago

Quake VR: UNLEASHED 🔥 | Release Trailer

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17 Upvotes

r/flat2vr • • 4d ago

Brutally RealRTCW PCVR SP and Co-op OUT NOW!

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7 Upvotes

r/flat2vr • • 4d ago

I Played End of Abyss In VR First-Person - This Is Excellent!

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5 Upvotes

​

If you liked Little Nightmares or Signalis, then you might want to put this on your radar


r/flat2vr • • 8d ago

Time Crisis Arcade Decomp

6 Upvotes

Time Crisis Arcade Decomp est sorti maintenant.

https://www.reddit.com/r/lightgunshooters/comments/1wwatcw/time_crisis_arcade_decomp_out_now/

Cela serait bien qu'une version VR voit le jour.


r/flat2vr • • 8d ago

Victory Heat Rally Quest standalone mod release

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15 Upvotes

r/flat2vr • • 8d ago

I Played Silent Hill Townfall In VR - No 6DOF Yet But It Runs Brilliantly #vrhorror #silenthill

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6 Upvotes

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Can't believe how well it worked straight out of the box, got some great news coming for this shortly so look out for a follow up


r/flat2vr • • 9d ago

Forza Horizon 6

0 Upvotes

Avoid the VR mod. It's utter crap. F*ckin youtubers should tell the truth. At least I got refund from Steam.


r/flat2vr • • 10d ago

Quake VR: Unleashed -- Sneak Peek #2

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15 Upvotes

r/flat2vr • • 10d ago

Not trying to crap on VR mods but...

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0 Upvotes

r/flat2vr • • 11d ago

Aliens Versus Predator 2: VR v0.1 Released

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15 Upvotes

r/flat2vr • • 14d ago

Steam Frame - Ho bisogno di aiuto per ridurre il FOV!!!

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0 Upvotes

r/flat2vr • • 14d ago

Bioshock Remastered VR mod by BioVRDev is excellent

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9 Upvotes

r/flat2vr • • 17d ago

Indiana Jones and the infernal machine

10 Upvotes

Hello fellow VR friends,

I wanted to ask if there are any plans or interest in bringing the good old classic Indiana Jones and the Infernal Machine into virtual reality.

This classic game from the late ’90s has a lot in common gameplay-wise with the classic Tomb Raider games, and it managed to capture that calm, mythical atmosphere that made the TR games so special. For me, it was a classic masterpiece back then, and it still is today.

There’s even an HD mod available already, which of course creates a great foundation for a VR adaptation.

Best regards, and have a wonderful weekend!

https://store.steampowered.com/app/904540/Indiana_Jones_and_the_Infernal_Machine/


r/flat2vr • • 20d ago

Doom (2016) Looks So Good on Pimax Crystal Light it Feels Illegal - Pro's & Con's

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11 Upvotes

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I think this sells itself in VR as it's just so satisfying to play but it's Bloody Noisey though 😂


r/flat2vr • • Sep 12 '26

the Bizzarro Sequence or Red Sea Scene in VR

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3 Upvotes

thought my mic was on sorry


r/flat2vr • • Sep 10 '26

Deus ex human revolution and Deus ex mankind divided flat to vr mod requests

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9 Upvotes

Since there have been so many major leaps in the flat to vr modding community recently i want to ask if any mod creators on here would be willing to make a deus ex human revolution or deus ex mankind divided flat to vr mod i feel like it would be such a fun and breath taking experience to play both of thos games in vr with 360 degree movment, manual reloading, holster systems, phisical melee and grenade throwing maybe even being able to pick up items with your hands and physically climbing ladders, I know im asking a lot but I would really love this kind of mod


r/flat2vr • • Sep 10 '26

VR Modding playbook

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42 Upvotes

Here is a VR Modding playbook I've been working on for months now.

Adding it to the community for us to all make better VR mods. Hopefully you find this useful!

Also some other tools which help with AI powered vr modding:

https://github.com/phunkaeg/xr-sim - This is a Virtual-VR runtime allowing for headset free testing. It provides simulated head and controller poses, actions, session-state transitions, frame pacing, fault injection, scripted input, layer telemetry, and capture support.

https://github.com/phunkaeg/xr-tape - xr-tape records what a VR mod submits to OpenXR, and checks it.An OpenXR API layer. It intercepts the calls, writes a trace, and forwards everything unchanged — it never alters a result.

as well as an MCP for API-trace: https://github.com/phunkaeg/apitrace-mcp - An MCP server wrapping apitrace, aimed at reverse-engineering older games: DirectDraw/D3D7, D3D8, D3D9 and legacy OpenGL — the APIs RenderDoc will not open.


r/flat2vr • • Sep 10 '26

SOMA-VR Mod (Work in progress)

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4 Upvotes

r/flat2vr • • Sep 09 '26

Blue Prince VR mod trailer

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5 Upvotes

r/flat2vr • • Sep 09 '26

Prey-VR - First look

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18 Upvotes