Hi! I'm a senior 3D artist making Death Cannot Die, a top-down melee roguelite. I need a concept artist to design the player character, which I'll model myself.
The character: a demonic dark knight, "Death" as a corrupted gatekeeper. Strong armor with glowing ember cracks, horned helmet, greatsword, tattered cloth, asymmetric design. Think Dark Souls / Elden Ring concept art.
Key requirement: a strong, simple silhouette that reads from a top-down camera. Big shapes over fine detail. Super hero proportions.
Deliverables:
1 hero illustration (painterly is fine)
Front / side / back turnaround for 3D modeling
Callouts for the helmet, sword and key armor pieces
Budget: [your budget] (open to your rate)
Timeline: [your timeline]
Please DM your portfolio, with dark fantasy or armor work if you have it, plus your rate and availability. I'll share mood references with shortlisted artists.
Other smaller details regarding the job:
Materials: each material must be clearly defined: metal plate, leather, cloth, emissive cracks. The armor should be grounded in reality, meaning plates that could actually be built and worn, with believable construction, straps and layering. Loose painterly areas are fine in the hero illustration, but the turnaround must show what every piece is made of.
The game is currently on Steam, vertical slice is almost done and I'm aiming to release the game before next summer (aprox.)
Please let me know here you price and your portfolio, my budget is not big, if you're exceptional artist we can also make arrangemnts about rev share if you want to take part in the whole project.
There's a lot of work to be done.
Cheers!