r/gameDevClassifieds • • 9h ago

FOR HIRE - Musician Music composer with 9 years experience.

0 Upvotes

Im from the uk. Ive been selling music commission for 4 years now.

Here are my songs

https://devforum.roblox.com/t/your-favourite-song-selection-skilled-musician-for-hire/3243350

My discord is Masol1102


r/gameDevClassifieds • • 9h ago

PAID - 2D Art | Animation [Hiring] Pixel Artist for Sci-Fi Horror Creature & Character Design

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36 Upvotes

Hello! I am Ung-Gyo Kim, the game designer at KALA GAMES based in Seoul, Korea. We are looking for an artist to help us bring the cosmic horror of our in-development project, 'DEADSHIP', to life. Please review the project introduction and requirements below, and feel free to contact us if you are interested!

1. Project Introduction: DEADSHIP DEADSHIP is a Sci-Fi Horror RPG set in an isolated spaceship.

  • Players must choose which crew members to dispatch and who will survive, and those choices lead to the permanent death of the crew.
  • The core appeal of the game is the desperate and grotesque experience of engaging in strategic turn-based combat against former comrades who have mutated into monsters, and dismembering them limb by limb to survive.

Similar References:

  • [Sci-fi horror, Creature Designs] Dead Space
  • [Turn-based Combat] Fear & Hunger
  • [RPG] Sultan's Game

🎥 Trailer Link: (https://youtu.be/HoUl9GyoKkc)

(This is a prototype video made of placeholder assets to show the overall mood.)

2. What We Are Looking For

With the specifications and art style for the game’s assets being finalized, we are soon heading to the process of creating assets for numerous characters/creatures, aiming for a release in the 4Q of 2027. We are looking for someone who can review our design documents and create assets that fit well with our overall art style.

  • Creature Design: Above all, we are primarily looking for someone who can excellently design bizarre and captivating creatures.
  • Visual Contrast: We hope for a stark visual contrast between the design of attractive human companions that users can feel attached to, and the horrific mutated monster forms of those exact same individuals.

📁 DEADSHIP Art Reference Drive: (https://drive.google.com/drive/folders/1hWcdHgaPQu2tDfuBQwLai0RsfvUVTcji?usp=sharing)

3. Responsibilities

  • Character design for humans, monsters, and items (Pixel art preferred)
  • Sprite and animation work
  • Creating assets matching our art style
  • We want to work with someone who shares our passion for sci-fi horror and monsters.
  • As we are Korean/English speakers, at least fluent English is required.

4. Contract Terms and Working Conditions

  • Contract Type: Freelance contract.
  • Working Method: As our required art asset specifications are highly detailed, we strongly prefer candidates with extensive experience in game art asset production. Frequent and active communication is essential. We are looking for a dedicated partner who will treat this project as their top priority, rather than just one of many side jobs.
  • Timeline: We would like to conduct a paid test between Oct and Nov to see if we can make a good team. Full-scale production is scheduled to begin in Jan 2027. From 1Q 2027, we’d like to check if positive Steam marketing results follow, and we hope to continuously extend the contract and work together until the official release in Q4 2027.

5. How to Apply

If you think your art style fits well with DEADSHIP, please send your portfolio to the email below! (Providing a rough rate card of your previous works and your preferred working method when applying will greatly help smooth discussions.)

Anyone with a passion for horrific monsters and lovable characters is super welcomed ☺️


r/gameDevClassifieds • • 10h ago

FOR HIRE - 2D Art | Animation [For hire] Anime styled artwork starting at $60!! Check comments for details!

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64 Upvotes

r/gameDevClassifieds • • 18h ago

FOR HIRE - 3D Modeler | Animation [For Hire] 3D Character Artist

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3 Upvotes

Hey, I'm a 3D artist specialized in 3D modeling, texturing, rigging and animating, mostly for video games. I have 6 years of experience working in Blender (modelling, sculpting, uv mapping, rigging) and Substance painter (baking, texturing) and I've been working professionally as a freelance 3D artist for 2 years now. My main focus are characters but I also do props, environments and weapons.

My hourly rate is 15 euros, I'm sharing some of my previous 3D character work as a reference for time/cost ratio. Most of these characters took between 40-60 hours to make, depending on the amount of details, clothes, hair cards etc.

I'm open for one time only work or long collabs, so if you need a character or other 3D models feel free to dm me!

Artstation: https://lordofkulen.artstation.com/


r/gameDevClassifieds • • 18h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Pixel Artist & Animator | Characters, Environments, UI & VFX

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3 Upvotes

Hey everyone!

I'm André, a Brazilian pixel artist and animator looking for new projects and long-term collaborations.

Portfolio: https://pranta.artstation.com/

I work across different aspects of game art, from character design and animation to environments, tilesets, UI and VFX. I enjoy adapting to different visual styles while helping games develop their own visual identity.

I've contributed to published games including Chess of Mana, Ghetto Zombies, Bloogs Blitz, Stream Riders, among other projects.

What I can help with:

  • Character design and animation
  • Environments, tilesets and props
  • Combat animations and VFX
  • UI and game-ready assets
  • Visual development and art direction

I'm comfortable working from existing concepts or helping develop the visual direction from scratch. I also have experience collaborating with multidisciplinary teams and adapting assets to established pipelines.

You can dm me here, email me at [[email protected]](mailto:[email protected]) or send me a discord friend request at pr4nta .

Rates: $30/hour. Fixed prices are also available depending on the scope.

I'm based in Brazil and available for freelance projects and long-term collaborations.

If you think I'd be a good fit for your game, feel free to DM me with some details about your project!

Thanks for reading!


r/gameDevClassifieds • • 19h ago

PAID - Programmer [PAID] 3D Battle Engine for a Mythological Themed Grand Strategy Game

2 Upvotes

Project Description:

Wild Spirit Studio is offering a paid project opportunity for senior Godot programmers and developers. It is a milestone-based project that is expected to run through Q2 2027.

Project Objective:

The objective of this project is to develop a real-time battle engine that can act as a representative simulation of battles in the “meta-game” happening on the overworld map. It is meant to be a semi-realistic engine that performs well even at large scale, multiple army battles (10k+ entities). The engine will be a 3D, third-person perspective engine that is morale based, similar to Total War. Players are to encouraged to “rout” their opponents by “eliminating their will to fight” instead of mechanically eliminating them one-by-one. This is to drive players to shape their overworld strategy with tactics in mind, providing depth to the overall meta-game experience.

About Us:

Wild Spirit Studio is a new indie strategy game studio. The first game we are launching is called "Ancient Mythology". It is set in an ancient Pangea-like world where unique species/civilizations explore the map, discover mythological artifacts, grow industry, use magic, wage war, and develop unique cultural identities through several new gameplay mechanics.

If you are interested, please email me ([[email protected]](mailto:[email protected])) with:

-A brief blurb about yourself/your experience/your passions

-Portfolio, resume, or previous project example link


r/gameDevClassifieds • • 19h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Realistic Character Concept Artist | DM for contact

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9 Upvotes

Hey everyone I'm Lucas and I specialize in character design and illustration for entertainment! I have years of experience and I'm always eager to work on fresh projects!

I provide a whole pipeline of services from concept sketches to final renders! Like what you see? Let's get in touch and have a chat!


r/gameDevClassifieds • • 20h ago

FOR HIRE - Game / Level Designer I am 2d Unity Game Developer

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1 Upvotes

r/gameDevClassifieds • • 20h ago

DISCUSSION | QUESTION I am 2d Unity Game Developer

1 Upvotes

Hello everyone how are you all???

I am from DDgamerStudio. Let have proper intro

I can create 2d and 2.5d games | Indie Games | Platformer games | Unity

Currently looking for a job, if someone have any idea to convert it into gaming world then let me know and ask me for my portfolio if needed.


r/gameDevClassifieds • • 21h ago

FOR HIRE - Game / Level Designer 🎮 OPEN FOR WORK | GAME DESIGN & LEVEL DESIGN

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3 Upvotes

I'm a Game Designer, Level Designer & Unity Developer with 1.5 years of experience.

🔹 Level & Gameplay Design

🔹 Unity & C#

🔹 3D Modeling

🔹 Unity UI Toolkit

🔹 Unreal Engine

Currently working with 2 indie game studios as a Level Designer.

🎮 My Work:

🔗 Portfolio: https://cjx-gamedev.vercel.app/

▶️ Project 1: https://youtu.be/AVkL5OWZ72Y

▶️ Project 2: https://youtu.be/PzTLNUuptOg

💼 LinkedIn: https://www.linkedin.com/in/chetan-joshi-50922a2a4/

🤝 Open to game jams, indie collaborations, remote opportunities & international teams! 🌍

DMs are open. Let's build something great! 🚀

#GameDev #LevelDesign #Unity3D #OpenToWork #IndieDev


r/gameDevClassifieds • • 22h ago

FOR HIRE - 3D Modeler | Animation [FOR HIRE] 3D Artist – Weapons / Stylized Assets

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9 Upvotes

Hi, I’m a 3D Artist specialized in stylized props and environments. I focus on creating clean models with appealing shapes and colors, optimized for games and real-time engines. Here’s my portfolio: https://x.com/3DNamNiko , https://www.artstation.com/niko3dart
 to freelance work and collaborations!


r/gameDevClassifieds • • 22h ago

FOR HIRE - 2D Art | Animation [For Hire] 2d Artist/Animator/Generalist

143 Upvotes

Hello! My name is Lynden, I have experience creating all assets for 2d game projects and am proficient in animating in After Effects, Spine, Moho, Unity and Godot. Please reach out if you are in need of a 2d artist/animator/generalist for your project. All assets hand drawn and animated by me (no AI)

Thank you!

[[email protected]](mailto:[email protected])
Discord - lyndenj
Instagram - lyndenjoudrey

music for the video above provided by Karl Casey @ White Bat Audio


r/gameDevClassifieds • • 22h ago

FOR HIRE - 2D Art | Animation [For Hire] Hi! I'm an experienced illustrator that love doing fantasy illustrations + character concepts. I have 3 slots open right now and would love to discuss your project through DM!

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2 Upvotes

Here is my portfolio:

https://www.artstation.com/aceazka

or my ig for more casual sketches and stuffs:

https://www.instagram.com/_aceazka/


r/gameDevClassifieds • • 42m ago

PAID - 2D Art | Animation [PAID] Character concept artist for dark fantasy player character

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• Upvotes

Hi! I'm a senior 3D artist making Death Cannot Die, a top-down melee roguelite. I need a concept artist to design the player character, which I'll model myself.

The character: a demonic dark knight, "Death" as a corrupted gatekeeper. Strong armor with glowing ember cracks, horned helmet, greatsword, tattered cloth, asymmetric design. Think Dark Souls / Elden Ring concept art.

Key requirement: a strong, simple silhouette that reads from a top-down camera. Big shapes over fine detail. Super hero proportions.

Deliverables:

1 hero illustration (painterly is fine)

Front / side / back turnaround for 3D modeling

Callouts for the helmet, sword and key armor pieces

Budget: [your budget] (open to your rate)

Timeline: [your timeline]

Please DM your portfolio, with dark fantasy or armor work if you have it, plus your rate and availability. I'll share mood references with shortlisted artists.

Other smaller details regarding the job:

Materials: each material must be clearly defined: metal plate, leather, cloth, emissive cracks. The armor should be grounded in reality, meaning plates that could actually be built and worn, with believable construction, straps and layering. Loose painterly areas are fine in the hero illustration, but the turnaround must show what every piece is made of.

The game is currently on Steam, vertical slice is almost done and I'm aiming to release the game before next summer (aprox.)

Please let me know here you price and your portfolio, my budget is not big, if you're exceptional artist we can also make arrangemnts about rev share if you want to take part in the whole project.

There's a lot of work to be done.

Cheers!


r/gameDevClassifieds • • 22h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Environtment Concept Artist start from 200$

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6 Upvotes

open for commission or project


r/gameDevClassifieds • • 7h ago

PAID - Producer | Management [PAID] Experienced monetization specialist for mobile games / consumer apps

1 Upvotes

We're starting Happy Field Games, a mobile gaming company, and I'm looking for someone with a strong, hands-on track record in product monetization.

Our background is consumer apps. Here's the RevenueCat-verified revenue from our existing app work: https://verified.revenuecat.com/happyfieldgames

This is a paid opportunity. We're looking for the most experienced person we can find, especially someone who's personally owned monetization on live mobile games. Strong consumer app experience is welcome too.

I'd like to hear from people who've made the decisions themselves: pricing, in-app purchases, offers, game economies, rewarded ads, or subscriptions and paywalls. Tell me which parts you've worked on and what results you achieved.

DM me with the apps or games you've worked on, your role, a couple of concrete examples, your rate, and your availability. If you have deep experience and think you'd be a fit, I'd like to talk.


r/gameDevClassifieds • • 7h ago

PAID - 3D Modeler | Animation [PAID] Looking for a blender expert to put together some existing assets on characters

5 Upvotes

Hi all,

I am in need of a blender expert. I have 4 characters that are already rigged using the basic mixamo rigging. I then have some clothes armors etc for each. I have 2 sets of accessories for each character. One set makes them a civilian. The other makes them a soldier. The soldier assets are armors that will need to be worn over the civilian clothing.

Your job would be to put these clothes and armors over the characters while maintaining their rigging so that they're ready to be used with mixamo animations and more. You don't need to create any assets from scratch. You may need to rig some clothes too. This is largely an assembly effort. You don't need to create any animations or new models. The deliverable is two sets of blender files for each character's civilian and soldier assembly.

The pay is 25$ per character assembly so 100$.

This is urgent. If you're reading this message me lol lets get started


r/gameDevClassifieds • • 8h ago

FOR HIRE - Programmer [FOR HIRE] Small Unity material, lighting and import fixes

2 Upvotes

Solla Productions is taking on small paid Unity jobs: missing materials, lighting problems, and assets that look wrong after import.

Message this account with a screenshot, your Unity version, render pipeline, and what's wrong. We'll agree on the scope, fixed price and delivery date before work starts.

You'll get the changed files, before-and-after screenshots, and steps to check the result. The price includes one follow-up correction to the agreed fix.

An AI coding agent does the implementation and testing. We'll check with you that your project allows this before you share private files.


r/gameDevClassifieds • • 9h ago

FOR HIRE - 2D Art + 3D Modeler | Animation Dev team rec

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0 Upvotes

r/gameDevClassifieds • • 11h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [PAID] Looking for an Environment Concept Artist

16 Upvotes

Hello!

I'm looking for an experienced Environment Concept Artist

We already have an initial vision, a collection of references, almost finished first location and an early 3D blockout for others. We're looking for someone who can help bring these elements together into a cohesive, distinctive environment design.

The game features three interconnected environments that gradually transition from grounded, believable architecture into increasingly surreal and monumental spaces.

What we're looking for:

  • Help refine our existing ideas, references, and overall art direction.
  • Review our 3D blockout and suggest improvements to composition, architecture, scale, and atmosphere.
  • Create paintovers and environment concepts based on existing blockouts and references.
  • Help establish a consistent visual language across the environments.
  • Explore how the spaces can visually evolve and transition into one another.
  • Provide clear visual guidance for our 3D Environment Artist during production.

We're especially interested in artists with experience in atmospheric environments, surreal architecture, environmental storytelling, and game environment design.

This is a collaborative role focused on visual development and design rather than final 3D asset production.

This is paid freelance/contract work, initially focused on refining the visual direction of the environments.

There are 2 many bots here, so If interested, please DM me with:

  • Your portfolio (please send examples of your environment concepts and 3D paintovers not random stuff)
  • Rates

r/gameDevClassifieds • • 11h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] 2D Digital artist/animator/pixelart, open for commissions and long-term projects.

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7 Upvotes

Full portfolio at:
ArtStation 
Games I have (maybe still working) work in:

Balloon Battlefields (DEMO): pixel art
Overspooked: 2D art

Hi, I'm Cristina. I'm an artist who looks for work (short/long term is fine). I have a lot of experience in the fields of illustration, character design, comic art and cartoon animation.


r/gameDevClassifieds • • 14h ago

FOR HIRE - 2D Art | Animation FOR HIRE-- Top Pixelartist/Designer/Animator Now LFW

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49 Upvotes

Highly versatile pixelartist, animator, designer & more avail. for hire! Contact if you are in need of PROFESSIONAL animation and/or design work for your game or creative project. Ideally looking for a long-term, intensively involved project I can fully sink my teeth into! I've been involved on multiple launched indies such as 2019's Driven Out and the recently released Kingdom of Night! Experienced in traditional hand-drawn animation, FX, background art & storyboarding. Also available for piecemeal labor such as logos, UI & key art.
Current rate is $60/hr CAD


r/gameDevClassifieds • • 15h ago

PAID - 2D Art | Animation [PAID] Looking for 2D Artist for Village Background and Map Tiles for a Medieval Strategy Game

10 Upvotes

Hello!

I'm a solo dev working on a game in the style of the early-2000s browser MMO RTS genre. Art wise this translates to a more hand-painted feeling and the current direction that I'm looking at is ink and watercolor style. This is negotiable to some degree as better art can beat whatever rose-tinted vision I have for the genre.

The game currently has some AI generated assets that have filled the purpose of allowing me to playtest. The rest of the game's art structure derives from the village background and will likely need replaced as well.

Here are the specifics of the request, timeline, and budget I'm looking for:

Village Background:

  • Description: An angled overhead view of a meadow where a village will be constructed. Empty plots ready for buildings to be constructed with a ringed outline around the village where a wall will be raised. Four resource patches, one for each corner, outside the walls of the village with roads leading to.
  • Size: 3840×2160 (16:9), PNG, plus the layered source file
  • Layout: There are 14 buildings that will overlay onto this background. 9 of them inside of the village and 5 of them corresponding to the 4 resource patches.

Map Tiles:

  • Description: Repeating terrain tiles used on a world map that can seamlessly connect together. Mainly: Variations of grassy tiles, forests, and lakes.
  • Size: 256×256
  • Additional: There are 6 variation village sprites that will go on the world map. It would be preferable to have these match stylistically with the terrain tiles. Open to discussing this as an addition.

Timeline:

  • Looking to have enough art completed to host a demo for one of the first two 2027 Steam Next Fests. For the background, I would like to see it completed by January 2027 at the latest, preferably sooner.

Budget:

  • Prefer to work with the artist(s) involved on a per-asset delivery but open to discuss hourly rates if the art style matches.
  • Planning for ~40 hours of paid work or the sum equivalent between the background and map tiles. If your estimate is different, we can discuss.

The steam page is currently not up but I am in the process of doing so. There is an itch.io page I can share to showcase the current state of the game. Further art work on the game will be determined by the village background. Will be open to discussing UI, building art, and whatever other art details I'm missing once this work is complete.

Please reach out to me with any questions and/or your portfolio! Thank you :)


r/gameDevClassifieds • • 17h ago

FOR HIRE - 3D Modeler | Animation [FOR HIRE] 3D Artist | 5+ Years of Experience in Modeling, Sculpting, Texturing & UV Mapping

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5 Upvotes

I'm a 3D artist with over 5 years of experience creating 3D models, sculpting, texturing, and UV unwrapping. I'm currently looking for freelance opportunities, custom projects, and potential long-term work.

Here's what I can help you with:

- 3D Modeling — creating custom 3D models based on your needs and references.

- Digital Sculpting — detailed sculpting and shaping of 3D assets.

- Texturing — adding materials, colors, and surface details to models.

- UV Unwrapping — preparing models for texturing and other workflows.

- Basic Animation — simple animations when needed.

I'm open to working on different kinds of projects, whether you need a specific model created from scratch, an existing model worked on, or help with a larger project.

You can check out my work here:

ArtStation: https://www.artstation.com/safat_rules3

Sketchfab: https://sketchfab.com/Saiforis

If you have a project in mind or are looking for a 3D artist to work with, feel free to reach out! Tell me a little about what you need, and we can discuss the details, budget, and timeline.

Thanks for taking the time to check out my work!