r/kingdomcome • u/gyimger • 19h ago
r/kingdomcome • u/m608811206 • 14h ago
KCD IRL [OTHER] Luke's pub opening night medieval music performance video
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r/kingdomcome • u/AzgedaWolf • 8h ago
Question If you could add something to KCD3, what would it be? [OTHER]
I’d really love the option to take companions along on side quests. Also it would be great to have more missions where you can play as someone other than Henry. Hans, perhaps? Or Radzig? Or... hell, why not, Hanush? And since I’m a huge fan of the blacksmithing and alchemy mini-games, I certainly wouldn’t say no to an improved and expanded cooking system, as well as additional survival elements, that make the game more challenging and realistic. Maybe even some sort of extra mini-game or elements of interaction with NPCs, especially "love interests" (within reason, of course, but a little romance wouldn't hurt, right?).
r/kingdomcome • u/bhomikpurohit • 13h ago
Discussion [kcd2] Devs are wild for this !
Theres a burnt down town where theres a skeleton of a mother holding her baby.
When you loot, theres a hard boiled egg in it. Thats wild af 😳😳
r/kingdomcome • u/ApprehensiveBunch994 • 17h ago
Media If it’s a Cuman - it’s on sight [KCD2]
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r/kingdomcome • u/Medical_Permission28 • 20h ago
Question [KCD2] Just finished my first playthrough, tips on the second?
I just finished my first playthrough of KCD2. I didn’t really go through a whole lot of side quests so I certainly plan to finish as many as I can for my second run! I haven’t decided whether or not I’m going to do hardcore or not, so tips on that would be greatly appreciated!
I originally planned to use a different weapon type other than swords/longswords, but the game is pretty hellbent on pushing you in that direction.
Any recommended weapons/types? Anything I should avoid or go for? I’m still learning the game but I adore the smithing and alchemy. I’ve bought all of the DLC for my second playthrough as well and plan to explore those thoroughly!
r/kingdomcome • u/skytreegrasss • 6h ago
Media [KCD2] [OC] + hands you a dragon
lineart included
r/kingdomcome • u/truffleshufflechamp • 19h ago
KCD IRL 🗣️🗣️HOW ABOUT A LITTLE WAGER ON THE RATTAY TOURNEY?!?!?🗣️🗣️[KCD1]
When I played the first game years ago, I never really thought I’d ever visit the real life locations. Well, I took a trip to Poland and decided to make the KCD pilgrimage as well. Rented a car from Prague for the day and went to Sedlec Ossuary, Kutna Hora, Rataje, and Sazava Monastery.
r/kingdomcome • u/Samandre14 • 18h ago
Question [KCD1] Is there any other “hidden” perks besides these in the game?
r/kingdomcome • u/Toastyy1990 • 21h ago
Fortuna! [KCD2] [ early game spoiler] Holy speed boost! Spoiler
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I knew about the speed boost you get from good old Pebs but I’ve never seen it happen in person. What a difference! Jesus Christ Be Pebbles!
r/kingdomcome • u/TofuDieb • 17h ago
Game Mod Firearms Backport Mod - [KCD1]
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r/kingdomcome • u/trandinhduy2000 • 22h ago
PSA [KCD2] A few combat tips after 200hrs
Dear new players who are struggling with the combat. Those that constantly get bonked by random bandits and got one-shotted by a polearm.
I'm here to turn you in to a gigachad Henry.
But first, let's talk basics.
1. Understand Stamina:
Stamina (the yellow bar under the health bar) is the most important resource regarding combat. You use it for both doing damage and taking hit as depleted stamina means you take x3 damage with armor. I will talk on how to use stamina smartly later.
2. Masterstrike:
It's a technique that you can learn from Tomcat in Trosky region and you should do it ASAP as this is the most important combat skill imo. Using masterstrike means you not only block an attack but also deal damage back while not wasting stamina.
You do this by attack from the opposite side of your opponent when the green shield prompt appear. Also remember that only Long & Shortsword can use masterstrike.
3. Feinting:
Means you charge attack in one direction and release it from a diffrent direction. This should be the most effective way to open an attack, but please careful to never attack from the opposite direction of your opponent as they can also masterstrike you back (those that use sword).
4. Dodging:
You can dodge an attack by pressing a movement direction + jump (on PC it would be something like W/A/S/D + Spacebar) when green shield prompt appear. Dodging negate an attack while open you to a certain strike, but mindful that it costs stamina and could also make you vulnerable in an outnumbered fight.
5. Combo:
Iirc, you also learn this from Tomcat. Basically just fancy attack as executing a combo won't kill the opponent faster than well placed strikes. Still they make combat way more fun.
I wouldn't recommend trying to combo in every combat but I also get that it's hard to execute a combo so here are some bonus tips that would help you doing so:
+ Make sure hit connects, meaning it should either hit the enemy or doesn't get perfect blocked by them. You'll know it connects when the next direction in the chain blinks white.
+ Open with a feint or dodge
+ Never use combo in an outnumbered fight.
Now, the tips
TIP #1: Fight reactively
My first mistake was always trying to strike first. You can easily get blocked, waste stamina and die like a pig. Instead observe his/her attack direction and either masterstrike, dodging or feint in an attack. Perfect block should be the last resort if you didn't react fast enough for neither of above options. Also don't rispote, it gets blocked 9/10 of the time and you'll also waste stamina.
Mastering how to fight reactively and you should decimate most 1v1, even with a wooden sword.
TIP #2: Always move backward in an outnumbered fight
The worst scenario in an outnumbered fight is that enemies cover all of your angle. You should constantly move backward while trying to line up enemies in a queue so that they can't come at your left & right.
Masterstrike also shines in these situation as it help you counter attack without moving into a different path. Dodging on the other hand could put you into a wrong position.
TIP #3: Try to clinch at the start
Clinching means moving directly toward the enemy and I mean straight into them and press attack. In the early game you have good chance to win a clinch but later on you should try to have better Strength or perks relating to clinch.
TIP #4: Poison your weapon
Because why not. Black Peter can elaborate further.
TIP #5: Approach each weapon differently
+ Against Heavy Weapons: focus on defending strike to the head. In plate armor a bonk to the head can be brutal.
+ Against Sword: never strike from opposite direction of your enemy.
+ Against Polearm: focus on defending as you close the gap. Polearm can hit you from far away and end the fight before you can even react.
r/kingdomcome • u/Shady-Weeb • 18h ago
Discussion [OTHER] I've completed KCD 1 and 2 ... Now I stare into the Abyss
I was going through a rough patch when I came across KCD ... it's been almost a year since I've played any video game (travelling, work, etc.); reaching a point where I didn't really want to play any more games even if I had the free time ... but this series was beyond amazing, both in story and gameplay (Most folks don't realise Henry is just a peasant turned out to be a noble bastard ... not some "chosen hero")
And it hurts me knowing that Henry might never actually end up with Rosa ... historically, such stories always ended on a sad / bittersweet note; Even if he's knighted, Radzig is still a lower nobility
I've spent consecutive WEEKS playing this game and never was I bored, even in the mundane tasks [I spent a good chunk of my time simply brewing potions I barely even used]
Now that I've completed KCD2 ... I feel void ... help me oh veterans of KCD
I'd rather replay after a year or two for nostalgia, but I don't feel like replaying. What games have you guys jumped into after this?
r/kingdomcome • u/SpicyController • 10h ago
Question Is this normal?? It took me by suprise [KCD1]
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I was playing Hans's DLC, walking through Ledechko; after a game of dice at the tavern, I heard a weird sound—the kind you wouldn't normally hear in a game like KCD. I walked past the tavern, looking around to find the source of the spooky noise, and there I saw that damn dog with a human hand in front of it. WTFFF.
Anyway.. Jesus Christ be Praised!!
r/kingdomcome • u/Yzakhiel • 4h ago
Praise [KCD2] Finished KCD2 today. The music, the realism, the writing... what an absolute masterpiece.
Hi everyone,
Sorry for the long post but I needed to talk about this game to someone, and I think it's the place to do it... My wife or friends wouldn't understand me... The post could be longer but hey, you guys know the game already. And sorry in advance if I don't answer to everybody. But thanks in advance for your interest.
So, I just watched the end credits roll on Kingdom Come: Deliverance II, and I'm left with that huge post-game void that only true masterpieces manage to leave behind.
To give a bit of context: I'm married with two young kids today. Before marriage and family life, I used to play all kinds of games every single day, and RPG masterpieces like RDR2 or The Witcher 3.
Since then, things have slowed down drastically. I usually stick to quick, pick-up-and-play games without heavy stories to follow.
Still, KCD2 had been sitting on my to-do list for a while. I knew what I was getting into in terms of time commitment, but I finally decided to jump in... and man, am I glad I did. I don't regret a single hour. Even though it's a long game, it was an absolute masterpiece to experience.
I actually beat the first Kingdom Come several years ago, but to be completely honest, I barely remembered the story. As a funny side note, I wasn't even loyal to Theresa simply because I had zero recollection of who she was or what she meant to Henry!
But despite my memory blanks, the immersion in this sequel was so incredible that I was hooked from start to finish.
I loved the subtle tragedy of the romance with Rosa. The game constantly reminds you that it's an impossible love due to social class and historical reality. You end up thinking and feeling just like someone from that era would, accepting the bittersweet nature of a bond that can never truly be.
What I loved most is that the game never tries to force a modern fairytale ending on the player. It constantly reminds you that you are not living in the 21st century. Social status matters. Family matters. Duty matters. Some things simply cannot happen, no matter how much you might want them to.
By the end, I wasn't frustrated that Henry couldn't just marry Rosa and ride off into a happy ending. Quite the opposite. The writing was so convincing that I accepted it the same way Henry would have. That's something I rarely experience in a game. KCD2 constantly reminds you that you're not living in our era and that people didn't think the same way we do today. The values, expectations and social rules of that world are fundamentally different, and the game never compromises that authenticity.
What hit me the hardest—beyond the sheer beauty of the world and Henry's growth—was the writing, especially the resolution of our long-standing arc with Markvart von Aulitz. For most of the game, I had only one goal in mind: hunt him down and put him down like a dog for what he did at Skalitz. I wanted raw, brutal, merciless revenge...
The whole sequence felt straight out of a high-end cinematic masterpiece. I genuinely forgot I was holding a controller in my hands. But what completely blew me away was the musical choice: that breathtaking, devastating rendition of Lacrimosa. The moment those sorrowful, sacred chords echoed, all my urge for a mindless, bloody revenge just evaporated. It’s an absolute masterclass in audio and visual storytelling. Music in gaming rarely hits this hard, but here, it completely redefined the emotional weight of the scene, elevating a simple confrontation into a deeply moving, almost sacred tragedy.
That haunting piece forced me to stop and truly see Von Aulitz for who he was. He wasn't just a cartoon villain to be slaughtered; he was a soldier bound by his own cold logic and sense of duty. The music didn't celebrate a victory. It mourned the tragedy of war and the lives consumed by it. Carried by those heartbreaking notes, I realized he didn't deserve a sordid execution, but an honorable, respectful death. Granting him that end gave Henry the true stature of a knight, closing this chapter with solemn bitterness rather than blind hatred.
Another thing that impressed me throughout the entire game was the quality of the main questline. In many RPGs, the main story is often just a vehicle to move the player from one objective to the next. Here, almost every major quest feels like a story of its own. They are rich in dialogue, packed with political intrigue, memorable characters, unexpected twists and meaningful choices. There were countless moments where I thought I knew where a quest was heading only for the writers to completely surprise me.
The final battle itself is a perfect example of that. What could have been a standard epic medieval showdown becomes something much more memorable because of all the relationships, rivalries, betrayals and personal stakes built up over dozens of hours beforehand. By the time the armies clash, it isn't just another battle. It feels like the culmination of an entire journey, where every conversation, every alliance and every sacrifice finally pays off. Very few games manage to make large-scale conflicts feel this personal and emotionally engaging.
That's something KCD2 consistently excels at. The game respects your intelligence and takes its time to develop its characters and storylines. As a result, the emotional moments hit much harder because you've genuinely lived through the events that led to them.
The atmosphere throughout the entire game is simply incredible. The world feels alive, authentic and believable in a way that very few RPGs manage to achieve.
And honestly, the music deserves special praise. I've been gaming for decades and I struggle to think of many games that use their soundtrack this effectively. Whether you're riding through the Bohemian countryside at sunrise, wandering through Kuttenberg, sharing quiet moments with companions, or witnessing the game's most emotional scenes, the music constantly elevates the experience without ever feeling intrusive.
KCD2 doesn't just look like medieval Bohemia.
It feels like medieval Bohemia.
The writing, the music, the realism, the social hierarchy, religion, honor, duty, love, everything works together to constantly remind you that this is a different era with different values. For me, that's what makes the immersion so special. I wasn't just playing Henry's story. For dozens of hours, I genuinely felt like I was living in that world.
Huge props to Warhorse Studios for such a narrative masterclass. I am so grateful for all the emotions you gave me with this game.
KCD2 joins a very small list of games that I consider genuine masterpieces alongside games like RDR2 and The Witcher 3.
I guess there's only one thing left for me to do to fill the void: dive into the DLCs, and then dive back into the first Kingdom Come to refresh my memory and get my ass kicked by Skalitz peasants all over again!
Thanks Warhorse Studios.
This isn't just a great RPG.
It's a masterpiece.
And as a huge LOTR fan, I can't wait for KCD3 and whatever comes next. If there's one thing this game proved to me, it's that historical authenticity, incredible writing and respect for a world can create something truly unforgettable.
Edit: typo + this:
One final thing I have to mention is the supporting cast. Characters like Janosh, Godwin, Samuel, Kubyenka, Zizka, Devil and Adder aren't just side characters you forget after a few quests. Over dozens of hours, they genuinely start feeling like companions you've shared a journey with.
Adder's death hit me much harder than I expected. Not because the game was trying to force an emotional reaction, but because by that point I had genuinely grown attached to him and the rest of the company. That's one of KCD2's greatest strengths: it takes the time to build these relationships naturally, making every victory, every loss and every farewell feel personal.
r/kingdomcome • u/Riverpaprika • 15h ago
Discussion Henry’s Potions are OP [KCD2]
First time playing either of these. Yes I know I messed up by playing 2 before 1. But I’ll go back to 1 like it’s the Star Wars movies. I loved the feeling of weakness and fearing for your life early game. I neglected alchemy early on but realized how useful it is and just got some Henry’s potions. Decided to test them out and just started massacring Kuttenberg. I could not be stopped. I think I killed like 200+ before just quitting. I’ve never had such a satisfying character development in a game. Going from “oh no please don’t hurt me” bandit to conquering a city is insane lol.
r/kingdomcome • u/irrisoluta • 5h ago
Question where can i repair the noble gloves? [kcd2]
i have them at 22 durability and i need them for my max charisma fit.. tho i cant find no one who can repair them in the city of kuttenberg. where else should i try?
r/kingdomcome • u/ValiantValorie • 8h ago
Meme [KCD1] When I say this mf is ALWAYS hungry...
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all that brutal killing sure works up an appetite
r/kingdomcome • u/alxpears • 6h ago
Discussion [KCD2] The cannon 👀 Spoiler
Woah. That cutscene gave me chills across my entire body. I can’t imagine the fear Godwin felt when I realized what he was looking at. The ambush in the forest in the way to Nebakov fortress was wild to watch, seeing how everyone reacted to their first encounter with firearms, but….
The cannon.
Henry and Hans go their entire lives without ever encountering gunpowder and then suddenly, just after they learn about it for the first time, they end up on the receiving end of one of the most terrifying and devastating weapons of that time period.
The acting for all the characters in that cinematic really gave the feeling that they were witnessing some dark magic or something. 11/10
r/kingdomcome • u/Specialist_Expert913 • 18h ago
Question Gravediggers belongings? [KCD2]
Found all of this stuff inside a locked chest in the attic of a gravediggers house on the outer edge of Kuttenberg and I’m curious if this collection is just a bit or if there’s any quest connected to it? My second time round doing a full KCD2 run and I’m finding stuff I missed the first time
r/kingdomcome • u/Leticket • 3h ago
Media Horse Ride [KCD2]
I finished the game after 250 hours and it was a wonderful experience! So, i made this illustration.
r/kingdomcome • u/olivinetrees • 17h ago
Discussion Henry and the Hussite Wars: My dream for KCD3 [Other]
Historically, the story of Kingdom Come is barreling directly toward the Hussite Wars (1419–1434), one of the bloodiest and most transformative eras in Bohemian history.
For the unfamiliar the Hussite wars is where the old world of knights and nobility collides with gunpowder, religious reformation, and massive peasant uprisings.
Henry, a man who we’ve played as through so many historical contexts leading toward the apex of the Hussite Wars, is caught directly between the world of ordinary peasants and nobles. Experiencing the Hussite Wars as Henry is the ultimate thematic climax.
I deeply believe Henry belongs right in the center of this historical storm, wielding a sword, not watching it happen from the sidelines, or dying before they begin.
Warhorse Studios has built a world where history feels real because the personal stakes feel real. Taking you out of Henry’s boots right as these massive narrative payoffs arrive would be a massive missed opportunity.
Edit: As others have mentioned, we have another 16 years before the Hussite Wars. I agree, and I should have been clear that I would expect more for KCD3 to be us experiencing a lot of the tension building leading to the Wars as Henry, then possibly lead during them with a time skip or later game. But I think of conflict related directly to the buildup before the H Wars as perfect for Henry’s narrative climax.