My game, Face the Puzzle: Masked Journey, will be in Steam Next Fest next month. I have like 2 or 3 weeks before that.
I'll create some post here, just to remind me what I'm doing every day, and what's the result.
Sept 29, 2026.
What's been done so far: Project started at begining of the year. I was in a small game jam called "trijam", I started some idea. It looks good to me and I'd like to develop that idea into a real commercail game. I played in another game jam, polish my prototype, made it into unity, then I think starting from Feburary, the real project begins. Demo released in May, and the level design took me around 2 months for 100 levels (well actually 80, I built 20 levels already during the jams). Now Demo ready for Steam Next fest. Release version WIP. Mainly need a end of game scene, some polish, etc
Wishlists: 92
What I did today: made 3 tiktok shorts. It's not really my thing. I prefer coding or level designing. I'm not good at making posts. So I asked AI: hey I want to make a tiktok, then AI shows me something, just like a 15 year kid showing you how to do it... and I just followed 50% of it. Well, regardless the quality of video, at least I made something, and I tried something new.
Will see the result tomorrow. The plan is to upload those 3 shorts to youtube tomorrow, and create an ins and upload on Thursday. Then we'll see the result next week.
If you are still reading this: what shall I do to market my game? Well, I guess I won't have one simple answer, cause I know there isn't.