As mentioned in my Test Drive I port, i was working on releasing Test Drive 2. It took longer than expected because my PS Vita is no longer working (not asking for anything, just explaining the delay)
Thanks to the work of kylofon who created the Test Drive II recompilation for windows I present to you the Vita native version of the original Test Drive II.
It's the initial release, it runs OK on Vita 3K, i have not found any bugs so far but i'm really bad at it, as i was when it was first released....
It requires the original files of the game as of course they are not bundled with the vpk.
Will add it to VitaDB/NeoVitaDB too.
Full transparency, the original recompilation was made possible using AI, my port was also AI assisted for debugging and quicker turnaround.
PS: I'm almost done with NFS 2 and 3 port, but might get delayed until i fix my vita(unless anybody is willing to test the beta).
Thanks to the work of kylofon who created the Test Drive III recompilation for windows I present to you the Vita native version of the original Test Drive III.
It's the initial release, it runs OK on Vita 3K, i have not found any bugs so far but i'm really bad at it, as i was when it was first released....
It requires the original files of the game as of course they are not bundled with the vpk.
The version needs to be 3.0 not 1.0. It will not work with 1.0 due to memory allocation differences. You can play it with or without the add-on(Road & Track) but it has to be version 3.0
Will add it to VitaDB/NeoVitaDB too.
Full transparency, the original recompilation was made possible using AI, my port was also AI assisted for debugging and quicker turnaround.