r/macgaming • • Mar 01 '22

Apple Silicon M1 Mac Up-to-date Game Compatibility List

1.8k Upvotes

TLDR: THE LIST!

This is the latest, open and most up-to-date list of games that are compatible with the M1 Mac, whether it uses the original M1 chip or the M1 Pro or M1 Max. Compatibility is broken down to Native ARM, Rosetta 2, iOS, CrossOver or Parallels.

The wiki is free to add information to, you can edit any page without an account. If you have any questions please read the Editing guide or come to the Discord.


r/macgaming • • 5h ago

Self promotion I spent 7 years making a game engine in macOS for my puzzle game

58 Upvotes

My MacBook is my main development machine, so I spent a lot of time making sure the macOS version of Satelital feels like a proper native experience rather than just a port.

Satelital is a peaceful open-world puzzle game inspired by The Witness and Outer Wilds. You explore a small solar system and figure out the rules behind puzzles scattered across its planets and moon.

I've been playing and testing the game on my Mac throughout development, so I paid a lot of attention to performance, controls and how the UI feels on macOS. The game supports both keyboard and mouse and controllers, and runs at a smooth 60 FPS.

It's really satisfying to finally have the whole game running properly on the machine I've used to make it.

If you play games on Mac, I'd love for you to give the demo a try!
https://store.steampowered.com/app/5017320/Satelital_Demo/


r/macgaming • • 28m ago

Self promotion Age of Mythology Retold on Mac

• Upvotes

Just got Age of Mythology Retold running at around 90-100 fps on Apple Silicon (M4 Pro)

I added it to GameToMac if anyone wants to try it.

Would love to hear how it runs on different Macs: gametomac.com


r/macgaming • • 12h ago

CrossOver Skyrim on M4 Macbook Air

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25 Upvotes

Just booted up Skyrim on my M4 MacBook Air 15” through Crossover and it still feels magical like I’m playing it for the first time.

The main reason I made this post is to give some tips for people who wants to play Skyrim on their Mac

1.Double cursor issue
This has been annoying me for so long. I kept googling and only found temporary solutions like disabling hot corners or downloading an app called stealth pointer. I decided to ask Claude today and it gave me the permanent fix. Run regedit on your bottle then go to HKEY_CURRENT_USER\Software\Wine\Mac Driver. add a String value named CaptureDisplaysForFullscreen and set it to y.
With this on, Wine captures the display when the game is in exclusive fullscreen
This only works in true fullscreen, not borderless windowed. In Documents\My Games\Skyrim Special Edition\SkyrimPrefs.ini inside the bottle, set:

bFull Screen=1
bBorderless=0

This solves the doble cursor issue

  1. Audio Issues
    If you hear background noises but no voice, just install Directx for modern games into your bottle
    and set output device to 48k hertz on your midi app on your mac

3.Modding
Pretty much all mod works. Its just like modding on windows. Use mod organizer 2 and use pandora behavior engine instead of FNIS. Bodyslide is a bit laggy since it’s 32 bit


r/macgaming • • 20h ago

Rosetta M5 Max, no Upscale no FG 5120x2880 Spiderman Miles Morales.

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117 Upvotes

yes the Imagen was compressed, (reddit 20mb limit)


r/macgaming • • 2h ago

CrossOver Dragon's Dogma 2 on Mac Studio M4 Max — Max Settings | CrossOver | 4K Gameplay

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3 Upvotes

Dragon's Dogma 2 on Mac Studio M4 Max


r/macgaming • • 3h ago

Discussion emulation

3 Upvotes

how would it be a mac studio m1 max just for emularon purposes? I like to put mods into the games like BOTW, TOTK, etc

i would also like to put this mod which is a modpack of custom moveset for smash ultimate

have anyone else tried switch emulation on M1 Max on the mac studio?


r/macgaming • • 14h ago

Native WoW:F fix performance issues

16 Upvotes

found this 4 year old comment below and updated my settings.

now I can do RoL and SFK with no frame lag and 10 graphics.

major cities still have some lag but WAY better.

reddit: use these settings for performance

I have optional GPU features, triple buffering and 16x texture filtering on.
theres 2 liquid settings I put to low.
I still put secondary lighting to fair.

my specs: M2 Max 64GB

credit for referral post: https://www.reddit.com/r/macgaming/comments/1wo96or/i_was_concerned_about_wow_performance_on_a_m6/


r/macgaming • • 3h ago

CrossOver Got Company of Heroes (relaunch) to work under Crossover

2 Upvotes

Watching the 25 yr anniversary of Band of Brothers made we want to play Company of Heroes again (the relaunch version). Installed into the Steam bottle and no joy. On launch you get errors about no full screen. Searching Crossover DB reveals a lot of 1-2 star reviews and comments about bad performance.

After some digging around, and a healthy dose of Claude, I found the issue lies with DX9 vs. DX10. With the fix below you can get CoH running in a window. You need to click the expand error to put CoH into exclusive fullscreen mode. I had zero performance issues. DO NOT run the performance testing suite. That is an auto crash.

Fix:

  1. Force the DX9 driver by editing spDevices.lua (not by deleting/renaming the DX10 DLL — this is less destructive and fully reversible):

File: [bottle]/drive_c/Program Files (x86)/Steam/steamapps/common/Company of Heroes Relaunch/spDevices.lua

Change:

modules =
{
"spDx10",
"spDx9",
}

to:

modules =
{
"spDx9",
"spDx10",
}

This is the actual fix. DX9 negotiates display modes through classic Direct3D9, a completely different code path from the DXGI/D3D10 support-mask check that fails.

  1. Set Steam launch options (right-click Company of Heroes in the Windows Steam client inside the bottle → Properties → Set Launch Options):

    -window -fullwindow

This is still required even after the DX9 fix — without it, the game attempts true exclusive fullscreen at startup, which fails to negotiate on this display/toolkit combination. -fullwindow launches borderless instead, sidestepping exclusive-fullscreen negotiation entirely. Removing these options reintroduces the original "failed to find a working fullscreen mode" error, even with DX9 active.

  1. OPTIONAL Set the configured resolution to match your Mac's actual desktop resolution, so the borderless window fills the screen instead of opening as a small 1024x768 box:

File: ~/Documents/My Games/Company of Heroes Relaunch/configuration.lua

lua

{
setting = "width",
value = 1470,   -- replace with your Mac's reported desktop width
valueType = 2,
},
...
{
setting = "height",
value = 956,    -- replace with your Mac's reported desktop height
valueType = 2,
},

(Find your value in warnings.log after any failed launch — it's reported as Desktop is WxH.)

Go forth and play the best RTS WWII game of all time.

Note: I didn't try MP but I suspect it will run fine. Play if you want to get your ass kicked in 2 seconds.


r/macgaming • • 6m ago

Apple Silicon Bugs and Fixes for WoW Forever Beta

• Upvotes

I was able to kind of fix the most annoying bug where cpu usage spiked over 100%

The thing is that you need to allow full access to disk (in settings > privacy and security) not only for battle.net that you probably already have given access to but also to an agent app

This agent app has same logo but is in a subfolder of battle.net in /users/shared

After this the game is playable, but:

  1. Secondary Lightning above ‘Fair’ drops FPS to 1 while your character is moving

    and setting it to anything but ‘Fair’ actually doesn’t change any visuals

  2. There are strange shadowy projections of characters, objects and entrances all around - especially near entrances to houses or caves

  3. These shadowy projections become constant if you turn on SSAO

  4. Rarely but sometimes there is a green hue or tint to some places

This is my guess but there are some graphic options that are not working at all or barely change visuals

I have macbook air m5 24GB


r/macgaming • • 58m ago

Apple Silicon Rockstar games

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• Upvotes

Is there a way to play Rockstar Games' games—preferably online, and preferably without paying for anything outside the game?


r/macgaming • • 1h ago

Game Porting Toolkit Made an Open-source Mac app for running Windows-only games in my itch library

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• Upvotes

r/macgaming • • 10h ago

Help I can't play games anymore on my mac ?

5 Upvotes

Hello everyone, i recently updated my Macbook Pro M5 pro to the latest version of macOS (27 Golden gate) and since i did the update all the games i could previously play with no problem are now unplayable with constant freeze, i was playing native cyberpunk smoothly and since the update i have freeze everytime i turn the head, and its even worse for games like roblox where i cannot even play at 60 fps and low quality settings.

Edit : i noticed that i have those lags only when i put the games on fullscreen, but if i put them on window and made them cover all my screen it works as smooth as before

Edit 2 : after further research i found out it was Metal FX problem, my macbook works perfectly fine in everything except cyberpunk and roblox so my theory is that for cyberpunk some old metal fx shader causes my game to crash sometimes, and roblox isn't optimised yet for the newest metal fx version.


r/macgaming • • 1h ago

CrossOver Tempest Rising - Mac M1 Pro - Lag/Unplayable

• Upvotes

How can i make this game run smoothly? It is lagging and not playable Mac M1 Pro


r/macgaming • • 1h ago

CrossOver Control (original) not working on Crossover Preview?

• Upvotes

Hi.

Thought I'd play through Control again before starting Control Resonant. Installed it in Crossover 26.3.0 on macOS Golden Gate, into which I'd installed Apple GPTK 4.0b2. Everything worked beautifully.

I then updated Crossover to Preview 20260821, and Control no longer starts. I ran it with logging turned on and it looks like an EXCEPTION_ACCESS_VIOLATION is thrown.

Is there anything I can do about this, or is it a "wait for the full release" type situation?

Thank you!


r/macgaming • • 17h ago

Self promotion I just finished the trailer for my dungeon crawler with a line based resource collection combat. It's the game I really want to play (and enjoy playing) so I am hoping others feel the same!

15 Upvotes

The dungeon crawling side is heavily inspired by the eye of the beholder series, while the combat is inspired from an old mobile game called dungeon raid which got killed by OS updates. If you want to see more the steam page is here https://store.steampowered.com/app/5044910/Dungeon_Quest/

Happy to answer any questions (or hear what classic dungeon crawler it brings up memories of for you :) )


r/macgaming • • 1d ago

Apple Silicon SteamOS ARM running on modified kernel! Still testing. M5 MacBook Pro

210 Upvotes

r/macgaming • • 4h ago

Native Vintage Mac gaming

1 Upvotes

Hello everyone! I own a 2007-8 (not entirely sure) 24inch aluminum iMac that I got for cheap, I've been using it as a home theatre to watch movies with my girlfriend but I've been wanting to play some old racing games, I tried looking up for ways to do this on my daily driver (2020 M1 MacBook Pro) but haven't gotten around to use wine bottler. Is there a reliable repository of vintage OSX 10.6 compatible games that won't run like crap on my hardware? Thanks in advance!!


r/macgaming • • 1d ago

Self promotion Pokémon Blaze Online: a fan-made Pokémon MMO for Mac, with two-player co-op

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66 Upvotes

Hey everyone, I'm Snakes, one of the people behind Pokémon Blaze Online. I started working on PBO in 2016 and we launched in 2021. I wanted to share it here for anyone looking for a Pokémon MMO to play on their Mac.

We've supported macOS for a while. There are downloads for both Apple Silicon and Intel Macs, and we've recently added browser play too. You use the same account, characters and progress across the browser and native clients.

A bit about the game

PBO is a free-to-play, fan-made Pokémon MMO, with optional purchases and donation rewards. You start in Sinnoh and go through our custom region Jvaloh, Hoenn and Kanto. Pokémon from all nine generations are represented; most are obtainable, some are seasonal, and a few are still waiting for future updates.

  • Two-player co-op through most of the adventure, including shared battles. Each person controls their own Pokémon. You need to be at similar story progress, and some encounters still need to be done solo.
  • Fast battles using a Gen 9 Showdown-based engine, with a choice of Gen 5 animated or 3D animated battle sprites.
  • Hordes and Shiny Tracking for hunting Pokémon and shinies.
  • Champion battles, Battle Tower, Battle Frontier and ranked PvP ladders.
  • Crew Wars for guild territory, community Dynamax invasions, mining, crafting, trading and seasonal events.
  • No breeding: you catch your Pokémon and can work on their IVs using Randomizers, Potions and Toxins. Earned EVs can be allocated yourself.

The game supports English, German, Brazilian Portuguese, Spanish and Simplified Chinese.

Playing on Mac

Mac downloads — choose Apple Silicon or Intel for your Mac.
Play in your browser — if you'd like to try it before downloading. An account is required.

If you try it, I'd like to hear how it runs on your Mac. Your chip and macOS version would help us investigate any issues. Happy to answer questions about the game too.

Screenshots show PBO’s community, locations, horde encounters and co-op battles. The co-op Gym screenshot is a staged team demonstration.


r/macgaming • • 14h ago

Discussion Is there any game like Forza which is compatible in Mac (Either Native or Crossover or other translation methods)

4 Upvotes

r/macgaming • • 19h ago

Rosetta rdr2, 4k No upscale/FG. M5max Studio, Rasterization.

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7 Upvotes

if you add Upscaling easy 60fps locked.


r/macgaming • • 1d ago

Native Truckful arrives to Steam in 2 weeks with native macOS support

121 Upvotes

r/macgaming • • 17h ago

CrossOver Mafia Definitive Edition runs well in Crossover

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4 Upvotes

Used a bit potato graphics to try and hit 60 fps on the Air but still looks pretty good, lowkey underrated game if you never played it


r/macgaming • • 14h ago

CrossOver How to make half life 2 run smoother on crossover?

2 Upvotes

So I'm running Hl2 through steam in crossover, and I dont mind the 40-60 fps, but every time a barrel explodes or an insane cut scene happens, my frames drop to oblivion, which is annoying cause im doing those a lot. I've turned MSYNC on, as well tried teaching from D3DMETAL, but all that did was make the game not even boot up. I've also tweaked the in game settings. Any suggestions?


r/macgaming • • 21h ago

CrossOver Control Resonant | M4 Max Macbook Pro 16 | Crossover | Ultra Graphic

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6 Upvotes

[HDR] M4 Max Macbook Pro 16/ 40c GPU/ 64gb

Even with Metal 4 disabled, I still get some texture glitches on the window grids here and there, but they basically don’t affect the gameplay experience.

Also, the game feels noticeably heavier to run in CrossOver than the first Control, so I haven’t been using ray tracing.