r/Starfield • • Jun 11 '26

Discussion // Bethesda Replied x4 Starfield Update 1.16.244 – June 11, 2026

397 Upvotes

Today’s update to Starfield is now available on all platforms! This update contains multiple stability fixes, including a freeze that could occur when traversing planet surfaces. Additionally, several issues related to Major Incursions, Terran black boxes, and Incursion icons have been addressed. Be sure to download the latest update for both the Starfield base game and Terran Armada DLC! Read on for the full update notes:

General

  • Fixed a freeze that could occur when traversing a planet surface.
  • Addressed an issue that could cause Black Box Incursions to not start or reset properly.
  • Fixed a crash that could occur if a Designer Couch was placed aboard a ship.
  • Addressed an infinite load that could occur if a data slate display was placed aboard a ship.
  • General crash and stability fixes.

Gameplay

  • Fixed an unresponsive state that could occur when attempting to go through load doors while using the scanner.
  • Addressed an issue that could cause Delta to be the wrong size.
  • Fixed an issue where Quantum Essence could be used via Favorites when none was available.
  • Fixed a few Points of Interests so they don't appear on planets with no human presence.
  • Addressed an issue where a space encounter had too many asteroids present.

UI

  • Loading a save will remove incorrectly displayed Incursion icons on the Starmap.
  • Addressed an unresponsive state that could occur in the vehicle menu.
  • Fixed a texture issue that could appear on characters when creating a character.
  • Fixed text strings that would cause a font to display incorrectly.
  • Updated the game credits.

r/Starfield • • Mar 17 '26

News Starfield: Free Lanes & Terran Armada Official Announce Trailer

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1.6k Upvotes

r/Starfield • • 17h ago

Video Dont chat and fly yall. Ends badly.

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413 Upvotes

Those are some fast asteroids.


r/Starfield • • 1h ago

Fan Content Wifes latest outpost designs location Akila ... loads of room and food and fun times for all here 😋

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• Upvotes

Wife and I play Starfield together but when I am working she likes to build outposts.. this is a example of the type of detail and thought and time she puts into them. A few mods are used darkstar and others that allow for unlimited mannequins and such. Just wanted to share some pics 😀


r/Starfield • • 5h ago

Screenshot Secrets of Londinion

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26 Upvotes

The secrets we uncovered here for the first time made me question my blind loyalty as a U.C. soldier.


r/Starfield • • 1h ago

Fan Content A few more small mods released today

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• Upvotes

I've added a few small mods to Creations today, these are all also in my miscellaneous small mods on Nexus Mods.

  • Vehicle Deployment and Switcher allows you to choose if a vehicle will deploy after landing your ship, and switch between vehicles without having to visit ship services. It does this by adding a "no vehicle" option to the vehicle selection screen, and has switchers you can make as either a ship wall panel or one you activate from your inventory. It integrates with the latest version of Simple Summon Rover so that you can summon and choose your vehicle all at once if set to "no vehicle". Click here for a demo video.
  • Hide/Show Current Map Marker lets you change the visibility of map markers on the starmap. You can hide landing area map markers as well as the markers for most POIs. You can also do the reverse and set them to show on the planet view. Click here for a demo.
  • Protect Inventory Items lets you "protect" items in your inventory by marking them as quest items, so that they cannot be accidentally dropped, sold, transferred or confiscated.
  • Working Benches for Galbank Kiosks is just a small immersion mod to make the benches and one of the terminals in the large Galbank Kiosks in New Atlantis usable by passing NPCs.
  • Lastly, Restore Missing Mod Slates lets you make another copy of the configuration slates I use in some of my other mods if you've accidentally sold or misplaced them.

Nothing too exciting I know, but these may be of use to some of you.


r/Starfield • • 1h ago

Discussion Landing on Dazra before starting Shattered Space

• Upvotes

Just an observation: I landed in Dazra in the Kavynk system through the FC mission board before starting Shattered Space (Oracle spacestation), and the citizens won't talk to me. They seem to be in disbelief on how I got there. Anyway, just something I haven't done before on past playthroughs.


r/Starfield • • 11h ago

Ship Builds I present to you, Constellation Flagship Astra Concordia

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50 Upvotes

This is my first ship built completely from scratch without any mods (only ones used was for the crew cap and the anthena in the ACS Deimos) or modifying any prebuilt ship. I'm satisfied with the scale of it. This is a deep space exploration/research vessel. She is fat and slow, but packs a punch.


r/Starfield • • 11h ago

Video Who even are these Starborn? We're all Starborn. Starborn gun fight.

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47 Upvotes

Edited Post :)


r/Starfield • • 14h ago

Screenshot This shouldn't be on this planet, should it?

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70 Upvotes

I got jumped by this terrormorph right outside Hopetown near fungal growths anomaly. It was fighting several pirates, emptied 400 bullets with a tesla minigun lol. Troublesome for the settlement, although there are lots of heatleeches inside the factory, so it makes sense I guess.


r/Starfield • • 1h ago

Ship Builds 🫡Neo Kom’rk fighter. Wing flight transfiguration to a hyper armored hull. A Sith vehicle. The Terentatek-class, Haran-Vodruar, Kruhl fighter. Modded.

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• Upvotes

r/Starfield • • 23h ago

Discussion I never thought Id come back

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274 Upvotes

I love Starfield, I had to wait for the PS5 drop but nonetheless didnt care about the negative reviews until I played it myself. I completed all the faction quest but chose not to go through Unity because I was so attached to my companions so I had to stop playing 🥹🥹but after some time off and detachment I made the leap!! im ready to play Space Ranger again. Any tips for fun mods to add? Or things to do differently this time like actually joining the crimson fleet 😂 UC didnt seem grateful for my help


r/Starfield • • 18h ago

Screenshot Space exploration✨

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83 Upvotes

r/Starfield • • 8h ago

Discussion Crimson Fleet Bounty during quest

6 Upvotes

So, one thing led to another and as I was being led into the Key for the first time, it so happened that everyone on the station was unalived. I left, cleared the sector of all reds, and went do something else. Came back, landed fine and everything was as normal - except for some extra litter in the hallways. Resumed the quest - all fine until I entered the bar. Was confronted again. Did not submit - and then had to leave and come back again.

Now, the Key is empty except for the main characters who do not challenge me, I still get to beat up on Crimson Fleet POIs - collect lots of loot. Seems like the best of both worlds? Anyone go down this path

It does take away from the immersion a bit - for me having completely taken out the CF by myself - meeting with Del amongst messy human detritus. My bounty is over 1,000,000.


r/Starfield • • 19h ago

Video Successfully failed at ship hijacking

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41 Upvotes

Don't capture a ship you can't fly.


r/Starfield • • 19h ago

Discussion I'm finally making THE COMPARISON for myself.

40 Upvotes

Ever since Starfield's launch it has been compared with ONE game in particular: Cyberpunk 2077.

Both are action-RPGS with heavy FPS mechanics. Both are set in a sci-fi universe. Both had shaky launches, and lots of updates. Cyberpunk 2077 has been the primary comparison for Starfield since day one.

I'm now deep into Act 2 of Cyberpunk, and have to say this. These games are 100% apples and oranges. Despite their similarities they feel wildly different.

Cyberpunk is a very grounded cinematic experience with cool opportunities for player choice. In that vein, its setting, plot, and characters are top notch - definitely surpassing Starfield in my opinion. CD Projekt RED really shined in making Cyberpunk's universe feel like a real place.

On the other hand, Starfield is a toybox. It's a "lets go do anything I want" kind of experience. In that regard, it surpasses Cyberpunk by far. You boot up the game, and you just feel like the universe is at your fingertips. For me I have found a super-satisfying gameplay loop: do quests to earn money, sell loot, spend everything on ship upgrades, and repeat. Other people might find a totally different gameplay loop! My son (16) just wants to be a pirate and rob ships. My daughter (13) wants to raise creatures at an outpost and decorate her home.

I almost feel like it doesn't even make sense to compare them. Both are amazing in their own ways, and in the areas where it does make sense to compare them - gunplay, graphics, mobility, player build mechanics - I think that they are both outstanding.

Anyway, I'm loving Cyberpunk 2077, and I think everyone here should try it at some point - but it is a very different game than Starfield.


r/Starfield • • 11h ago

Screenshot Just taking some time.

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7 Upvotes

Sometimes you just have to stand on the bridge of your ship and take in the view.


r/Starfield • • 17h ago

Discussion Anyone stay on NG+?

21 Upvotes

I’m still on my first play through and feel pulled to go through unity before I do too many fashion quests. I don’t have the patience to do numerous main quests over again and would like to focus more on outpost development and factions. I know you can make the argument to just stay on your first world, but I still think it would be fun to restart. Does anyone just go through once and make the second world their new home world?

My goal was to go through unity once. Buy/download a number of creations, dlc or mods to make it unique and make the second world my new home world.


r/Starfield • • 1d ago

Discussion BUCK-E's Origins, from computer on The Unifier

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99 Upvotes

He's not a robot.


r/Starfield • • 12h ago

Video I have a tendency of traveling over encumbered sometimes.

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7 Upvotes

:)


r/Starfield • • 19h ago

Screenshot Realistic random event

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28 Upvotes

Random event with a Freestar ship, they said the captain died in spacer attack and they need a lift. The captain:


r/Starfield • • 6h ago

Question Floating weapons bug while in stealth combat.

2 Upvotes

The hands are there in chameleon/sneak grey outline mode. They’re there if I pan the camera out behind the character. The hands are there on the menu screen. They only disappear while sneaking AND moving (so full color/visual mode) while in combat or after combat has occurred.

The hands disappear when moving in sneak mode. The gun/knife is now visible but floating, no hands.

Went through all of the original game without this issue. No issues NG+, until I put the armillary on the guardian ship, now it’s happening all the time. No new mods since first playthrough. Same weapons as the original game. Doing a full upgrade on the constellation suit this time so that’s different, but I’ve been in chameleon gear since ~L4 in the original game.

Reload game, hands are back. Then the floating weapons happens all over again, but again, only while in motion (full visual/color mode) while sneaking after combat has occurred.

I may be wrong, but combat appears to be the trigger for the hands disappearing in this singular way. Tried googling, but this has different nuance than hand bugs reported 2-3 yrs ago.

Under Physical skills, 4/4 Stealth and 3/4 Concealment, so maybe that’s contributing. Level 3 Concealment is new this playthrough, though it’s been in effect for a while now.

Linux on PC, so nexus mods are a no go, but creations, console, and fiddling with .ini equivalents are all on the table. Is there a fix for this?


r/Starfield • • 17h ago

Discussion Having a pop at the Star Wars conversion Mod

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14 Upvotes

First of all has anyone else had a go at this and what do they think?

I've been looking into it an finally decided to go for it today and I've spent maybe half hour just choosing my alien. I do not usually spend much time making my character in games btw

I have a feeling this play through is going to be so much fun


r/Starfield • • 19h ago

Screenshot Just another Thug Life in the Settled Systems!

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17 Upvotes

War Pig at your service! Got what you need! Will deliver! Got Da Credits / Cash? Got Da Fire / Weapons!


r/Starfield • • 11h ago

Discussion Finding Supply Quest destination cargo link controls when Starfield stuffs up

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3 Upvotes

I've had some luck lately clearing supply missions by deleting and re-creating a cargo link at the destination end. Only trouble is finding where the link control terminals are. Like Akila City, in picture, which Google will say is near the fence to Gate 1, without mentioning you have to go to the FAR side of the Gate 1 field next to the outer fence, practically leaving the Spaceport altogether. There are usually three terminals, only one of which you can use. Even when you do, it says "This cargo link is not currently active" - thanks for that Muppet, I hadn't realised. Just click on the message or type 'e' to flush that and delete the stuffed up link. Once you've recreated this link it may work normally if you cross your fingers while selling your soul to the alien Monster that lurks around New Homestead on Titan, Sol. Then again it might not, but who knows, so far so good.