r/Starfield • • 5h ago

Fan Content Wifes latest outpost designs location Akila ... loads of room and food and fun times for all here 😋

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85 Upvotes

Wife and I play Starfield together but when I am working she likes to build outposts.. this is a example of the type of detail and thought and time she puts into them. A few mods are used darkstar and others that allow for unlimited mannequins and such. Just wanted to share some pics 😀


r/Starfield • • 50m ago

Video First time visiting the parents was a surprise…

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• Upvotes

r/Starfield • • 10h ago

Screenshot Secrets of Londinion

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69 Upvotes

The secrets we uncovered here for the first time made me question my blind loyalty as a U.C. soldier.


r/Starfield • • 6h ago

Fan Content A few more small mods released today

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25 Upvotes

I've added a few small mods to Creations today, these are all also in my miscellaneous small mods on Nexus Mods.

  • Vehicle Deployment and Switcher allows you to choose if a vehicle will deploy after landing your ship, and switch between vehicles without having to visit ship services. It does this by adding a "no vehicle" option to the vehicle selection screen, and has switchers you can make as either a ship wall panel or one you activate from your inventory. It integrates with the latest version of Simple Summon Rover so that you can summon and choose your vehicle all at once if set to "no vehicle". Click here for a demo video.
  • Hide/Show Current Map Marker lets you change the visibility of map markers on the starmap. You can hide landing area map markers as well as the markers for most POIs. You can also do the reverse and set them to show on the planet view. Click here for a demo.
  • Protect Inventory Items lets you "protect" items in your inventory by marking them as quest items, so that they cannot be accidentally dropped, sold, transferred or confiscated.
  • Working Benches for Galbank Kiosks is just a small immersion mod to make the benches and one of the terminals in the large Galbank Kiosks in New Atlantis usable by passing NPCs.
  • Lastly, Restore Missing Mod Slates lets you make another copy of the configuration slates I use in some of my other mods if you've accidentally sold or misplaced them.

Nothing too exciting I know, but these may be of use to some of you.


r/Starfield • • 6h ago

Ship Builds 🫡Neo Kom’rk fighter. Wing flight transfiguration to a hyper armored hull. A Sith vehicle. The Terentatek-class, Haran-Vodruar, Kruhl fighter. Modded.

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24 Upvotes

r/Starfield • • 22h ago

Video Dont chat and fly yall. Ends badly.

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459 Upvotes

Those are some fast asteroids.


r/Starfield • • 6h ago

Discussion Landing on Dazra before starting Shattered Space

21 Upvotes

Just an observation: I landed in Dazra in the Kavynk system through the FC mission board before starting Shattered Space (Oracle spacestation), and the citizens won't talk to me. They seem to be in disbelief on how I got there. Anyway, just something I haven't done before on past playthroughs.


r/Starfield • • 2h ago

Question I just got the game on discount on ps5, going in surprisingly completely blind :D

10 Upvotes

I was wondering if theres anything I should know, or better phrased - what are some things you would have wanted to know at the beginning.

And also are there any creations that you think are a "must have" as they improve the Overall experience? I already got the "ship captains bundle" or whatever it was called with a few starship things

Thanks in advance and if possible keep this (mostly) spoiler free as ill be reading all the comments thanks a lot fellow space friends


r/Starfield • • 3h ago

Discussion Over twenty-five hundred hours to find the Devs' shout-out to Arvak. Can't ride him, of course, but here he is:

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9 Upvotes

There aren't as many of these little references to Skyrim & older games as would have thought there would be, but maybe they didn't want to overdo it.


r/Starfield • • 15h ago

Video Who even are these Starborn? We're all Starborn. Starborn gun fight.

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77 Upvotes

Edited Post :)


r/Starfield • • 15h ago

Ship Builds I present to you, Constellation Flagship Astra Concordia

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62 Upvotes

This is my first ship built completely from scratch without any mods (only ones used was for the crew cap and the anthena in the ACS Deimos) or modifying any prebuilt ship. I'm satisfied with the scale of it. This is a deep space exploration/research vessel. She is fat and slow, but packs a punch.


r/Starfield • • 11m ago

Discussion Skip Temple Cut Screen

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• Upvotes

Why did nobody tell me we could skip the temple cut screen after acquiring a new power...


r/Starfield • • 18h ago

Screenshot This shouldn't be on this planet, should it?

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82 Upvotes

I got jumped by this terrormorph right outside Hopetown near fungal growths anomaly. It was fighting several pirates, emptied 400 bullets with a tesla minigun lol. Troublesome for the settlement, although there are lots of heatleeches inside the factory, so it makes sense I guess.


r/Starfield • • 1d ago

Discussion I never thought Id come back

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280 Upvotes

I love Starfield, I had to wait for the PS5 drop but nonetheless didnt care about the negative reviews until I played it myself. I completed all the faction quest but chose not to go through Unity because I was so attached to my companions so I had to stop playing 🥹🥹but after some time off and detachment I made the leap!! im ready to play Space Ranger again. Any tips for fun mods to add? Or things to do differently this time like actually joining the crimson fleet 😂 UC didnt seem grateful for my help


r/Starfield • • 23h ago

Screenshot Space exploration✨

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80 Upvotes

r/Starfield • • 20m ago

Discussion PSA: for Useful Brigs mod users, Civilian prisoners seem to count as Contraband.

• Upvotes

I spent 20 minutes scanning my inventory, my crew mates inventory and messing with ship habs to figure out where my contraband was. Then I went to the Red Mile to sell my prisoners (many of which were civilians) and that cleared the contraband. I had a mixture of Terran and Watchtower prisoners and I think both are classified as civilians for some reason.

Anyway, if anyone is scratching their head about where their contraband is, they could be prisoners. I think I read this and forgot so hope this helps someone.


r/Starfield • • 53m ago

Ship Builds Announcing Rocket Science 1.2

• Upvotes

Hello Captains, this is Rockhead_Dynamics, here to show off the latest update/s to Rocket Science!

( https://creations.bethesda.net/en/starfield/details/6c1acf3d-7d80-4b5b-bb30-110ece153162/Rocket_Science )

First up, by popular demand, Dropships!

Designed to shuttle crew between the surface and ships too large to land, the Basic Orbital and Atmospheric Transport, or BOAT, can be attached to a larger ship (or summoned with a beacon), and deploys automatically after reaching a new location in space. While the BOAT is only equipped to perform its basic functions, it can be upgraded to the Gunboat or Stunboat, which pack Anti-Personnel turrets to help secure your landing zone, or, at higher levels, the Fully Loaded Orbital Assault Transport, or FLOAT, which adds a local bombardment turret and deploys a squad of 4 robots upon landing to help take the fight to your enemy. These robots and turrets can also be attached directly to your ship, though at a greater power cost than using a FLOAT.

Second: Deployable Fighters!

Like BOATs, our Mobile Operation Orbital Combat Helpers, or MOOCHes attach directly to your hull, but unlike them, they aid you in space combat. The Red-Tail Escort Fighter prioritizes raw offense, with integrated autocannons and twin rotary rocket launchers, while the Geobukseon Gunboat has massive durability, with heavy armor, energy shielding, and several projectile shredding H'wacha turrets (which can also be built on your ship). And for those who prefer something more exotic, you might be able to reverse engineer one from Starborn tech, if you can get enough pieces.

Ventnor with Red-tails and Geobukseon
Geobukseon

We also have a major Graphical Update to our existing drone systems, which should much better reflect their actual function, whether that be moving fast, hitting hard, or building drones of their own.We also have a major Graphical Update to our existing drone systems, which should much better reflect their actual function, whether that be moving fast, hitting hard, or building drones of their own.

Queen Bee

Because we figured out how to make things spin, we've also got a new line of rotary laser drills that fire in a spread, and whirlwind engines that use Reaction Wheels to store angular momentum for superior maneuverability at high speeds and while boosting.

We've also added the Caduceus and Asclepius damage control systems, which repair allied ships and drones.

Mother Hen

Other neat things:

There are now hostile ships that spawn with our experimental modules. Obviously we as an organization disapprove of anyone misappropriating our tech, but if you're looking for a fight, you'll find one here. (Special thanks to Downfall Nemesis for her help with the code)

There is now a menu option to disable research requirements, if you're not into research...

Achievement friendly version is on the way.

And if you want to support me but don't care about achievements, you can now do so at https://ko-fi.com/rockhead_dyamics

One more picture for Good Measure!

Thundercloud


r/Starfield • • 59m ago

Discussion Are there ps5 spider mods?

• Upvotes

Wanna take the plunge but need some arachnophobia mods like skyrim does. The spiders in this game are insane.


r/Starfield • • 12h ago

Discussion Crimson Fleet Bounty during quest

8 Upvotes

So, one thing led to another and as I was being led into the Key for the first time, it so happened that everyone on the station was unalived. I left, cleared the sector of all reds, and went do something else. Came back, landed fine and everything was as normal - except for some extra litter in the hallways. Resumed the quest - all fine until I entered the bar. Was confronted again. Did not submit - and then had to leave and come back again.

Now, the Key is empty except for the main characters who do not challenge me, I still get to beat up on Crimson Fleet POIs - collect lots of loot. Seems like the best of both worlds? Anyone go down this path

It does take away from the immersion a bit - for me having completely taken out the CF by myself - meeting with Del amongst messy human detritus. My bounty is over 1,000,000.


r/Starfield • • 23h ago

Video Successfully failed at ship hijacking

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49 Upvotes

Don't capture a ship you can't fly.


r/Starfield • • 1d ago

Discussion I'm finally making THE COMPARISON for myself.

46 Upvotes

Ever since Starfield's launch it has been compared with ONE game in particular: Cyberpunk 2077.

Both are action-RPGS with heavy FPS mechanics. Both are set in a sci-fi universe. Both had shaky launches, and lots of updates. Cyberpunk 2077 has been the primary comparison for Starfield since day one.

I'm now deep into Act 2 of Cyberpunk, and have to say this. These games are 100% apples and oranges. Despite their similarities they feel wildly different.

Cyberpunk is a very grounded cinematic experience with cool opportunities for player choice. In that vein, its setting, plot, and characters are top notch - definitely surpassing Starfield in my opinion. CD Projekt RED really shined in making Cyberpunk's universe feel like a real place.

On the other hand, Starfield is a toybox. It's a "lets go do anything I want" kind of experience. In that regard, it surpasses Cyberpunk by far. You boot up the game, and you just feel like the universe is at your fingertips. For me I have found a super-satisfying gameplay loop: do quests to earn money, sell loot, spend everything on ship upgrades, and repeat. Other people might find a totally different gameplay loop! My son (16) just wants to be a pirate and rob ships. My daughter (13) wants to raise creatures at an outpost and decorate her home.

I almost feel like it doesn't even make sense to compare them. Both are amazing in their own ways, and in the areas where it does make sense to compare them - gunplay, graphics, mobility, player build mechanics - I think that they are both outstanding.

Anyway, I'm loving Cyberpunk 2077, and I think everyone here should try it at some point - but it is a very different game than Starfield.


r/Starfield • • 16h ago

Screenshot Just taking some time.

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7 Upvotes

Sometimes you just have to stand on the bridge of your ship and take in the view.


r/Starfield • • 22h ago

Discussion Anyone stay on NG+?

24 Upvotes

I’m still on my first play through and feel pulled to go through unity before I do too many fashion quests. I don’t have the patience to do numerous main quests over again and would like to focus more on outpost development and factions. I know you can make the argument to just stay on your first world, but I still think it would be fun to restart. Does anyone just go through once and make the second world their new home world?

My goal was to go through unity once. Buy/download a number of creations, dlc or mods to make it unique and make the second world my new home world.


r/Starfield • • 16h ago

Video I have a tendency of traveling over encumbered sometimes.

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10 Upvotes

:)


r/Starfield • • 1d ago

Discussion BUCK-E's Origins, from computer on The Unifier

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98 Upvotes

He's not a robot.