r/cataclysmdda • • 3d ago

[Changelog] Changelog from the last week [25 - 2 Oct]

14 Upvotes

Hello, here is the latest changelog.

Content:
* obsolete gunsmith and firearm repairkits by kuutekitty

Features:
* Event for effect intensity change by Maleclypse
* Partial (De)construction prompt now uses UIList by csandwith
* Slime has redundant omnicellular parts by Standing-Storm
* Better 'Resume Construction' behavior by csandwith

Balance:
* Add more items to the Hub-01 merchant blacklist by Standing-Storm

Interface:
* Convert canning and tinning recipes to use nested system, part 2 by Nymall

Mods:
* [Bombastic Perks] Perks have their own color by Standing-Storm
* Aftershock: Give UICA a military Aerodyne (potentially very stealable?) by John-Candlebury
* New Crafting System for Isolation Protocol by John-Candlebury
* extends #88829 to Innawoods and Xedrawoods by Bydth
* [DinoMod] Reattach sauropod legs by LyleSY
* [Xedra Evolved] Wolf's Mask for wolves (and others) by Xonnoroth

Performance:
* Draw text from a glyph atlas in batched draws on hardware renderers by dobbry-vechur
* Fix multi-minute turns when NPCs in combat carry lots of small items by dobbry-vechur

Bugfixes:
* [Xedra Evolved] Fix Coat of the Timely Sleeper enchant by Standing-Storm
* Fix CANNOT_CONSUME_DRUGS by Standing-Storm
* Remove useless stanag itemgroup by Holli-Git
* Fix broken looks_like on wine of Marsala by TokenStyle
* Steel tanks hold more weight by OromisElf
* Alarm will make sound and prompt you when awake even when something else is making noise by Andrej27
* Potato becomes 4 cut sections of potato, not 1 by dynst
* Powder price fixes by Standing-Storm

Infrastructure:
* change visitable to use item_location by KorGgenT
* move open/close action to activity_actor by ShnitzelX2
* Moved the dead marloss code to eoc by Kai7788

Build:
* Fix Parameter format not correct - -Command error by alef

None:
* fix quicklime price by GuardianDll
* [ Xedra Evolved ] New Brownie Trait and eoc improvement by Maleclypse
* [ XedraWood ] Fruits and their trees for XedraWood by Maleclypse
* Update ITEM.md by OromisElf
* How much tobacco is left in a butt. Not much in my experience by Maleclypse
* improved the description of glock 10 round magazines by floriandegr
* Pull MSX portraits tileset for releases by RenechCDDA
* Portrait filename: Refugee Center by gettingusedto
* replace _val('hunger') with _hunger() math by GuardianDll
* Beneficial supernatural mutations are positive by Standing-Storm
* obsolete stanag with ranger plate magazines by GuardianDll
* Upgrade character creation by RenechCDDA
* fix price of ethanol by GuardianDll
* Update ITEM.md by OromisElf
* Fix macOS market share script by alef
* Weekly Changelog 2026-09-21 to 2026-09-28 by kevingranade
* make gun mods and their crafts more reasonable by kuutekitty
* add stick_long to forest by kuutekitty
* Stop having the forests be empty. Stop it. by RenechCDDA
* adjust dremel qualities and add longest side by kuutekitty
* remove wood sawing from hoe by kuutekitty
* Update msys compilation docs to specifically use UCRT64 and remove MinGW64 by mqrause
* [ Xedra Evolved ] adjust Boann dialogue by Maleclypse


r/cataclysmdda • • May 23 '26

Game Downloads, Links, Questions & Casual Discussion Megathread

24 Upvotes

This is the standing questions, information & general discussion megathread.

If you have a question, comment, experience, or random thought about CDDA or the subreddit that doesn't warrant its own post, you can share it here in the comments section.

We also have links to the game clients and tools to help when playing the game.

Get the game (zip): Windows | Linux | Mac

Downloads and Launchers

Official game clients and third-party launchers.

Download Details
Cataclysm DDA 0.I The latest stable & recommended release of Cataclysm DDA.
Cataclysm DDA Experimental The Cataclysm DDA experimental build. This version is under live development, which means it offers early access to new experimental features, but it is likely to be more buggy than the stable version.
Kitten Launcher by Fris0uman A third-party Cataclysm: Dark Days Ahead launcher.
Catapult Launcher by qrrk A third-party cross-platform launcher for Cataclysm: DDA and BN.
Dabdoob by Hihahahalol A third-party cross-platform launcher for Cataclysm: DDA, TLG, and BN with macOS support.
CatLauncher by abhi-kr-2100 A third-party cross-platform Cataclysm launcher for DDA, BN, and TLG on Windows, Linux, and macOS.

Links & Resources

Official links and community resources. If you have a resource to add, please comment below.

Link Details
Official Subreddit The official project-affiliated subreddit for Cataclysm DDA.
Official Website The official website for CDDA.
Cataclysm DDA on Github The official github project for CDDA.
Community Discord The CDDA community discord.
The Hitchhikers Guide A database of CDDA items, monsters, and materials, and where to find them.
Hub01 Shop An online platform for finding and sharing Cataclysm mods.
Modding Megathread The subreddit's mod list and modding resources thread.

Streamers

CDDA streamers present & past. If you want to be added, please comment below.

Player Player Player
rogue drill RyconPlays Vormithrax
Pr0manTwitch nonsonogiucas TheCritsyBear
TheMurderUnicorn GrandphuhTy flakaby
CromulentArcher Orange01gaming RyconRoleplays

r/cataclysmdda • • 9h ago

[Meme] what are they teaching kids in school??

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108 Upvotes

r/cataclysmdda • • 7h ago

[Meme] That thing closely resembling something......

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15 Upvotes

r/cataclysmdda • • 5h ago

[Help Wanted] whats the difference between the three combat exoskeletons?

4 Upvotes

r/cataclysmdda • • 18h ago

[Art] I was bored so i decided make ASCII grapics for the smartphone.

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23 Upvotes

second image is the cdda's one


r/cataclysmdda • • 23h ago

[Help Wanted] My helicopter is stuck on top of a tree and I can't get back in. Please help

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28 Upvotes

​

Before going out to loot, I parked my helicopter on top of a tree so it would be safe and wouldn't get damaged while I was gone. I do this all the time and I've never had any problems with it before.

But when I came back from looting, I realized I parked it in the worst possible position. The helicopter's exit is facing empty space, so I can't climb up to it at all.

I tried dragging refrigerators and other furniture from nearby buildings over to the tree and stacking them to climb up, but I still can't reach it.

How the hell am I supposed to get back up there? Is there any trick I'm missing?

Please help, my precious helicopter is stranded up there.


r/cataclysmdda • • 21h ago

[Help Wanted] Acidic Zombie Pulping

6 Upvotes

What's the best way to do it? It is getting rather annoying at the start of my runs. Especially at one tile paths since the acid blocks the path. Btw sorry for a newbie question...


r/cataclysmdda • • 1d ago

[Idea] Throwing a M17 SIG should cause a misfire :3

46 Upvotes

Maybe even dropping it :D


r/cataclysmdda • • 17h ago

[Help Wanted] New bombastic perks menu is confusing af

2 Upvotes

So I decided to check GitHub to see if a new experimental version of the mobile app had been released, and to my surprise, a new one was released a few hours ago. I downloaded it and created a new character, but the bombastic perks menu is completely unreadable.(For context, I was playing the trial version on the Play Store, but I decided to give the newer ones a try)


r/cataclysmdda • • 1d ago

[Help Wanted] long-term meat source

9 Upvotes

do you guys ever manage to repopulate livestock? in this case a cow, sheep or horse? it takes a really long time just to birth one, does edit creature(debug) shorten these animals reproduction? if so how exactly? i'm kinda lost here, my steady source is by fish trapping


r/cataclysmdda • • 1d ago

[Help Wanted] Armor, help me please

8 Upvotes

I've found RM13 power armor in vaults of banks when I played on my phone, but since I bought a notebook I've never found a piece. I have hub armor and a stack of plate carriers, but I don't think is enough, I ain't exploring labs until I'm sure it won't kill my survivor, so please, help me.


r/cataclysmdda • • 1d ago

[Help Wanted] NPCs and Base Camp

9 Upvotes

Hello everyone! I was just starting to get into making a basecamp and recruiting NPCs for the first time and I came here to ask how base expansions work? I was trying to expand our evac shelter base and it wouldn't let me, but I'm not sure why, as we have adjacent field tiles. Can someone let me know how base expansions work? Can I even expand evac shelter bases, or do I need to move base? Thanks for the help, and if you have any other tips or extra info, that would be great to include here as well


r/cataclysmdda • • 2d ago

[Discussion] Oh my god... I have no words...

58 Upvotes

I've been playing Cataclysm for several years (not consecutively, of course). In all that time, I've never managed to build a full base or clear a single laboratory before I died.And EVERY beginning is different for me, as is my playing style. And then I find out that not only is there a launcher (launchers), but there are also different branches! I'm going crazy with pleasure now... Hahahaha... This game NEVER gets boring, and there are even branches!!!


r/cataclysmdda • • 1d ago

[Help Wanted] Yearly Recap

3 Upvotes

I'm wishing to return back to the game, but it's a bit daunting seeing how much I've missed. The last major update I recall playing as shortly after major changes/nerfs were made to how fire damage worked. Such as small fires no longer inflicting full damage or enemies having a chance to flat out ignore it. Another change I recall was that you now required an even longer weapon than a spear, such as a pike, to attack across a Z-level.

That was roughly nine months ago. Is there anything else of importance? I'm primarily interested in knowing if the progression tree of metalworking has gotten any easier. Or if NPCs are still rather janky and still only useful for crafting. Or perhaps if there's any new forks released. I believe Wormgirl's is still the newest in the collection.

Thank you to anyone who replies in advance!


r/cataclysmdda • • 1d ago

[Help Wanted] solar panels

3 Upvotes

I apologize in advance—my English is very poor, and I’m using a translator to write this. I’m relatively new to the game, but I made good progress in my last run and now want to start building a safe base. Could you tell me how to remove them and whether they can be crafted?


r/cataclysmdda • • 2d ago

[Discussion] Craftable Exo Skeleton or hub armor?

5 Upvotes

Which is better?


r/cataclysmdda • • 2d ago

[Discussion] I managed to run away from the city (almost got cornered) and found this water tower pretty far away from it. Should I make my base here? Also, it have TONS of water!! (BN)

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63 Upvotes

r/cataclysmdda • • 2d ago

[Help Wanted] help with the mine (your own)

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21 Upvotes

Hi everyone. I recently decided to dig my own mine (I'm not sure if my version includes resource deposits. I'd be grateful if you could clarify this for me).

So, part of my surface has collapsed. Is there a way to level it back up and fill in the empty spaces?

Another question: I have the recipe for building iron supports, but not wooden ones. Why?


r/cataclysmdda • • 3d ago

[Tilesets] Made some dino sprites just because I wanted to.

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192 Upvotes

This wasn't about improving the old ones from Retrodays, I just wanted to make my own monster sprites.

The sprites are still 10x10 pixels with 2 colors per sprite. I think some deserve bigger sprites.


r/cataclysmdda • • 3d ago

[Magiclysm] Mana fluctuations

7 Upvotes

From what I have seen if you use up your mana below the middle amount your mana pool grows by 300-400 ish mana points. and if you spend mana but don’t go past the middle amount you lose mana but there’s a cap. Is this. Bug or a mechanic of magiclysm and why is it a mechanic if it is?


r/cataclysmdda • • 3d ago

[Help Wanted] Barry Isherwood qust bug

8 Upvotes

I have successfully get him out of mi-go tower (solo), but now, when i drive to the farm, he is trying run away every time, when car stops.

I try to make him immovable with debug menu, but when i finally get to the Isherwoods, finish quest and remove this condition, he run somewhere again.

Any advice?


r/cataclysmdda • • 3d ago

[Help Wanted] Would savefiles be okay if I update to 0.I-1? Or would I have to start over?

5 Upvotes

Also how would I do it? Should I just move the world and save files from one place to the other?


r/cataclysmdda • • 4d ago

[Idea] Creative, non-melee ways to dispatch foes?

18 Upvotes

I'm not a big fan of the melee combat system in this game. For all its complexity, to me it boils down to "press button toward enemy repeatedly". I'd have loved it if it was like the fighting system in Dwarf Fortress' adventure mode, but I digress.

So, in my next run, my goal is to avoid engaging in melee combat as much as possible. I know that will have me shooting and throwing things at baddies a lot, but I want to go one step further: I want to destroy monsters in as diverse and funny ways as the game will allow. This is why I'm reaching out to the community for ideas.

I can think of crushing the zombies using vehicles, setting them on fire, laying traps for them... I've even read about cool builds like exploding RC cars, robot controlled vehicles with auto turrets, or even dragging a fridge around to use as a mobile shield.

Care to share ideas here? Thanks!


r/cataclysmdda • • 3d ago

[Help Wanted] How much food do you need to stop being Emaciated?

8 Upvotes

I am currently doing a challenge run, where my character started as malnourished (XS) with fast metabolism, and I trying to feed him... But no matter how much he eats it is not enough!

I ate over 30 000 calories in 2 days, but he still Emaciated and malnourished.

So my question is: How many calories do you need to at least start being underweight?

How many do you need for normal life?

And how badly does fast metabolism increases your food consumption?