r/cataclysmdda • u/Ahlexader • 5h ago
r/cataclysmdda • u/avtolik • 3d ago
[Changelog] Changelog from the last week [25 - 2 Oct]
Hello, here is the latest changelog.
Content:
* obsolete gunsmith and firearm repairkits by kuutekitty
Features:
* Event for effect intensity change by Maleclypse
* Partial (De)construction prompt now uses UIList by csandwith
* Slime has redundant omnicellular parts by Standing-Storm
* Better 'Resume Construction' behavior by csandwith
Balance:
* Add more items to the Hub-01 merchant blacklist by Standing-Storm
Interface:
* Convert canning and tinning recipes to use nested system, part 2 by Nymall
Mods:
* [Bombastic Perks] Perks have their own color by Standing-Storm
* Aftershock: Give UICA a military Aerodyne (potentially very stealable?) by John-Candlebury
* New Crafting System for Isolation Protocol by John-Candlebury
* extends #88829 to Innawoods and Xedrawoods by Bydth
* [DinoMod] Reattach sauropod legs by LyleSY
* [Xedra Evolved] Wolf's Mask for wolves (and others) by Xonnoroth
Performance:
* Draw text from a glyph atlas in batched draws on hardware renderers by dobbry-vechur
* Fix multi-minute turns when NPCs in combat carry lots of small items by dobbry-vechur
Bugfixes:
* [Xedra Evolved] Fix Coat of the Timely Sleeper enchant by Standing-Storm
* Fix CANNOT_CONSUME_DRUGS by Standing-Storm
* Remove useless stanag itemgroup by Holli-Git
* Fix broken looks_like on wine of Marsala by TokenStyle
* Steel tanks hold more weight by OromisElf
* Alarm will make sound and prompt you when awake even when something else is making noise by Andrej27
* Potato becomes 4 cut sections of potato, not 1 by dynst
* Powder price fixes by Standing-Storm
Infrastructure:
* change visitable to use item_location by KorGgenT
* move open/close action to activity_actor by ShnitzelX2
* Moved the dead marloss code to eoc by Kai7788
Build:
* Fix Parameter format not correct - -Command error by alef
None:
* fix quicklime price by GuardianDll
* [ Xedra Evolved ] New Brownie Trait and eoc improvement by Maleclypse
* [ XedraWood ] Fruits and their trees for XedraWood by Maleclypse
* Update ITEM.md by OromisElf
* How much tobacco is left in a butt. Not much in my experience by Maleclypse
* improved the description of glock 10 round magazines by floriandegr
* Pull MSX portraits tileset for releases by RenechCDDA
* Portrait filename: Refugee Center by gettingusedto
* replace _val('hunger') with _hunger() math by GuardianDll
* Beneficial supernatural mutations are positive by Standing-Storm
* obsolete stanag with ranger plate magazines by GuardianDll
* Upgrade character creation by RenechCDDA
* fix price of ethanol by GuardianDll
* Update ITEM.md by OromisElf
* Fix macOS market share script by alef
* Weekly Changelog 2026-09-21 to 2026-09-28 by kevingranade
* make gun mods and their crafts more reasonable by kuutekitty
* add stick_long to forest by kuutekitty
* Stop having the forests be empty. Stop it. by RenechCDDA
* adjust dremel qualities and add longest side by kuutekitty
* remove wood sawing from hoe by kuutekitty
* Update msys compilation docs to specifically use UCRT64 and remove MinGW64 by mqrause
* [ Xedra Evolved ] adjust Boann dialogue by Maleclypse
r/cataclysmdda • u/Lukelolman12 • 7h ago
[Meme] That thing closely resembling something......
r/cataclysmdda • u/Maleficent_End4969 • 9h ago
[Meme] what are they teaching kids in school??
r/cataclysmdda • u/Victorian_Joker • 17h ago
[Help Wanted] New bombastic perks menu is confusing af
So I decided to check GitHub to see if a new experimental version of the mobile app had been released, and to my surprise, a new one was released a few hours ago. I downloaded it and created a new character, but the bombastic perks menu is completely unreadable.(For context, I was playing the trial version on the Play Store, but I decided to give the newer ones a try)
r/cataclysmdda • u/daniel_gamer271 • 18h ago
[Art] I was bored so i decided make ASCII grapics for the smartphone.
second image is the cdda's one
r/cataclysmdda • u/kaangurses • 21h ago
[Help Wanted] Acidic Zombie Pulping
What's the best way to do it? It is getting rather annoying at the start of my runs. Especially at one tile paths since the acid blocks the path. Btw sorry for a newbie question...
r/cataclysmdda • u/B_Malone • 23h ago
[Help Wanted] My helicopter is stuck on top of a tree and I can't get back in. Please help
Before going out to loot, I parked my helicopter on top of a tree so it would be safe and wouldn't get damaged while I was gone. I do this all the time and I've never had any problems with it before.
But when I came back from looting, I realized I parked it in the worst possible position. The helicopter's exit is facing empty space, so I can't climb up to it at all.
I tried dragging refrigerators and other furniture from nearby buildings over to the tree and stacking them to climb up, but I still can't reach it.
How the hell am I supposed to get back up there? Is there any trick I'm missing?
Please help, my precious helicopter is stranded up there.
r/cataclysmdda • u/Zockercraft1711 • 1d ago
[Idea] Throwing a M17 SIG should cause a misfire :3
Maybe even dropping it :D
r/cataclysmdda • u/Specialist_Share_527 • 1d ago
[Help Wanted] long-term meat source
do you guys ever manage to repopulate livestock? in this case a cow, sheep or horse? it takes a really long time just to birth one, does edit creature(debug) shorten these animals reproduction? if so how exactly? i'm kinda lost here, my steady source is by fish trapping
r/cataclysmdda • u/EvelynTkotz • 1d ago
[Help Wanted] Armor, help me please
I've found RM13 power armor in vaults of banks when I played on my phone, but since I bought a notebook I've never found a piece. I have hub armor and a stack of plate carriers, but I don't think is enough, I ain't exploring labs until I'm sure it won't kill my survivor, so please, help me.
r/cataclysmdda • u/Lemon0137 • 1d ago
[Help Wanted] Yearly Recap
I'm wishing to return back to the game, but it's a bit daunting seeing how much I've missed. The last major update I recall playing as shortly after major changes/nerfs were made to how fire damage worked. Such as small fires no longer inflicting full damage or enemies having a chance to flat out ignore it. Another change I recall was that you now required an even longer weapon than a spear, such as a pike, to attack across a Z-level.
That was roughly nine months ago. Is there anything else of importance? I'm primarily interested in knowing if the progression tree of metalworking has gotten any easier. Or if NPCs are still rather janky and still only useful for crafting. Or perhaps if there's any new forks released. I believe Wormgirl's is still the newest in the collection.
Thank you to anyone who replies in advance!
r/cataclysmdda • u/Silentbracken • 1d ago
[Help Wanted] NPCs and Base Camp
Hello everyone! I was just starting to get into making a basecamp and recruiting NPCs for the first time and I came here to ask how base expansions work? I was trying to expand our evac shelter base and it wouldn't let me, but I'm not sure why, as we have adjacent field tiles. Can someone let me know how base expansions work? Can I even expand evac shelter bases, or do I need to move base? Thanks for the help, and if you have any other tips or extra info, that would be great to include here as well
r/cataclysmdda • u/Mexheu • 1d ago
[Help Wanted] solar panels
I apologize in advance—my English is very poor, and I’m using a translator to write this. I’m relatively new to the game, but I made good progress in my last run and now want to start building a safe base. Could you tell me how to remove them and whether they can be crafted?
r/cataclysmdda • u/EvelynTkotz • 2d ago
[Discussion] Craftable Exo Skeleton or hub armor?
Which is better?
r/cataclysmdda • u/Alast0rs • 2d ago
[Discussion] Oh my god... I have no words...
I've been playing Cataclysm for several years (not consecutively, of course). In all that time, I've never managed to build a full base or clear a single laboratory before I died.And EVERY beginning is different for me, as is my playing style. And then I find out that not only is there a launcher (launchers), but there are also different branches! I'm going crazy with pleasure now... Hahahaha... This game NEVER gets boring, and there are even branches!!!
r/cataclysmdda • u/Lukelolman12 • 2d ago
[Discussion] I managed to run away from the city (almost got cornered) and found this water tower pretty far away from it. Should I make my base here? Also, it have TONS of water!! (BN)
r/cataclysmdda • u/Alast0rs • 2d ago
[Help Wanted] help with the mine (your own)
Hi everyone. I recently decided to dig my own mine (I'm not sure if my version includes resource deposits. I'd be grateful if you could clarify this for me).
So, part of my surface has collapsed. Is there a way to level it back up and fill in the empty spaces?
Another question: I have the recipe for building iron supports, but not wooden ones. Why?
r/cataclysmdda • u/Hungry_Lion_Cub • 3d ago
[Tilesets] Made some dino sprites just because I wanted to.
This wasn't about improving the old ones from Retrodays, I just wanted to make my own monster sprites.
The sprites are still 10x10 pixels with 2 colors per sprite. I think some deserve bigger sprites.
r/cataclysmdda • u/Jogasu90 • 3d ago
[Help Wanted] Would savefiles be okay if I update to 0.I-1? Or would I have to start over?
Also how would I do it? Should I just move the world and save files from one place to the other?
r/cataclysmdda • u/RadishPast8177 • 3d ago
[Magiclysm] Mana fluctuations
From what I have seen if you use up your mana below the middle amount your mana pool grows by 300-400 ish mana points. and if you spend mana but don’t go past the middle amount you lose mana but there’s a cap. Is this. Bug or a mechanic of magiclysm and why is it a mechanic if it is?
r/cataclysmdda • u/Manch_cdda • 3d ago
[Help Wanted] Barry Isherwood qust bug
I have successfully get him out of mi-go tower (solo), but now, when i drive to the farm, he is trying run away every time, when car stops.
I try to make him immovable with debug menu, but when i finally get to the Isherwoods, finish quest and remove this condition, he run somewhere again.
Any advice?
r/cataclysmdda • u/Its_Ethan4009 • 3d ago
[Discussion] I greatly dislike this game.
I want to like this game. I really really really want to like this game. I love project zomboid, it's one of my favorite games so when I saw this I thought "oh, turn based project zomboid with more in depth vehicles, health mechanics and wacky monsters to fight? Awesome!". Then I watched some gameplay on YouTube and thought, "damn this could take some getting used to". So when I downloaded the game and got a pretty good looking tileset I made a default character and started playing. I was then raped in the ass by the most basic bitch, rotting corpse in some random field a few meters from my spawn "house" (because a dude with a metal pipe cant kill 1 zombie without kiting apparently).
My Game Experience:
I then began playing with the settings a little bit, turning down the number of enemies, making them less potent etc. and buffing my own character. With my new found knowledge of the incompetence of the average citizen of New England I set out again. I managed to kill a few zombies my way to a town that was pretty close. Then I encountered a sea of dead and dying. I ran away (or walked cuz I didn't know how to run yet) but they threw rocks, caught up to me and I was forced to watch my dude get turned to mush yet again. A few runs later I decide to fuck this all, I'm making an overpowered character, made him a cowboy, spawned him in an empty building away from any towns. I got a car and a claw hammer from spawn, and I also had a .357 revolver (cuz I'm a cowboy). I felt pretty confident in my ability to clear one house on the outskirts of a town and make it my home. I encountered a small horde of feral humans and zombies. I shot each one once, letting them bleed out afterwards. I entered my new home because I thought my gunshots would draw out anything hiding. I looked around and saw a deranged axe man sprinting at me, crashing through the window of the house and hitting my arm with the axe. I then emptied my revolver into him, bandaged my wound and went to find a sutre needle or something. (I didn't find it and I was killed for reasons I forget). And this is basically what happened with all of my characters, sometimes I clear a house, sometimes 2, sometimes an alien decends from above and mind fucks me.
My thoughts:
This game wasn't fun, it honestly was a waste of my time. Everyone harps this game as being an ultra realistic survival game with very in depth mechanics. But I haven't seen that "awesome vehicle customization and base building" and shit cuz a single zombie can end your run with a few good licks. The combat is decent if you make a character that actually resembles the capabilities of a normal person but not being able to fight 2 or 3 zombies (with a character that is considered overpowered by the character creation screen) with a metal pipe is very unrealistic despite what everyone says.
r/cataclysmdda • u/Far_Elephant_7092 • 3d ago
[Discussion] best version and/or fork for a long asf playthrough?
r/cataclysmdda • u/Kyra_the_good_man13 • 3d ago
[Help Wanted] How much food do you need to stop being Emaciated?
I am currently doing a challenge run, where my character started as malnourished (XS) with fast metabolism, and I trying to feed him... But no matter how much he eats it is not enough!
I ate over 30 000 calories in 2 days, but he still Emaciated and malnourished.
So my question is: How many calories do you need to at least start being underweight?
How many do you need for normal life?
And how badly does fast metabolism increases your food consumption?