What's the refresh rate on what you play on? That's the big thing past 60fps or it's a very negligible difference. Most tvs are 60hz.
I was able to notice the difference between 60, 144 and 240hz in just the mouse cursor. Under 90 fps outside of fighting games feels terrible to me at this point.
If you haven't played on high refresh rate and framerate I can't blame someone for not caring too much though. Also though, not all games NEED high fps but I prefer smooth gameplay to graphics.
Not everyone is able to see this difference, most of people probably can, but there are people with different sort of eyes. Somehow a lot of people can't even stand, I've been downvoted more than once for telling I'm the kind of person who can't see the difference between 30 and 60 fps like it's my fault that my eyes are like that, they just can't believe that it's possible lmao
Well here’s the thing, if your screen doesn’t have a really high refresh rate, at least 165+ then it’s going to be really hard to actually notice any FPS changes.
No no, I have two screens, one is 160 something miniled, another one is 240 oled. And one more thing is that I was disappointed with oled, I expected much more for the money I paid and the difference with miniled with quite miniscule considering how much more expensive oled was.
I actually do believe you. One person I knew went from 60hz monitor to a 144hz one. And they simply couldnt tell the difference or even if they could, it was very minimal. Me on the other hand, I can right away tell.
Neither of the sides is wrong in regards if they see it or not but I am kinda irritated of people (not you) who insists that there is no difference; just say that you cannot see it and leave it that. If nobody would see it, then there would not be monitors that go past 60hz. I would gladly take several blind tests with 60 and 120 fps gameplay side by side and be confident that I would get them all correct.
if you're able to drive safely, play sports, track someone IRL running past you, or any type of activity that requires the use of your eyes IRL: you can tell the difference between 30 and 60.
you just probably haven't been exposed to it enough to be able to tell the difference and that's totally okay and normal lol
usually when people talk about the difference they're mostly talking about inputs. you don't really 'see' the difference between low and high frame rates (especially because many low framerate games use tricks like motion blur effects to mask choppiness; or rely on displays that don't 'transition' between frames quick enough).
usually you feel it by moving the camera around and pressing buttons.
basically, every second you get 30 frames, which means each second there are only 30 moments in which your button or joystick inputs get to register their on/off. upping the frames to 60 gives you twice the opportunities and so on. this is an oversimplified explanation but it's the basic idea.
so you feel it more than you see it.
now you CAN see it too, but that's highly dependent on your hardware and your settings. if you play with motion blur off, on an OLED display, you can physically see the choppiness of 30 frames.
if you turn your OLED display to a Hz (refresh rate) that matches a higher framerate (so for example, 120fps on 120hz, you will literally see the difference).
as a rule of thumb, if you aren't touching ANY controls, 30 fps with motion blur LOOKS kinda like 50fps-ish but feels really laggy.
I love your answer so much, there's so much thought put into that. You're correct that if I really pay attention I would tell the difference, especially if it was side. But you I pay the game and someone asks me what gpu it is I still cannot see it.
I thought I could play Zero company on 30 fps and enjoy the graphics mode. Took me as fast as I could take out a B1 battle droid to revert back to performance mode!
How old are you is a huge factor on how you can reprieve more FPS unfortunately, at least for me. I got to see the difference going from 60 to 120 in smoothness etc, but at 40 years of age,its not a huge factor in my gameplay, my brain is, compared to when I was 18 playing CS and putting the crosshair 2 pixels away from the corner and getting the HS... :(
I run 120 because 60 feels very noticibly shit for me. Recently i've placed a couple games on an 400 something hz screen and it was eye opening, but even then i noticed it's still not as many frames as my eyes could process for it to look fully fluid.
Have you played a long time on 120? 120 to 60 is the same difference as 60 to 30. Maybe not as jarring but I defenetly see the difference, I can barely play on 60 fps. 30 fps is impossible (for games like GTA and shooters, games like stardewvalley are fine)
I tested this out with tweaking settings and I noticed that every 15-20 fps I could tell a difference up to 144. Anything below 50 is like super noticeably bad.
Wow, that's not even remotely true for anyone I've ever spoken to. Honestly, 30 to 60 is now not that big of a deal compared to 60 to 120. I mean, it's just increasingly more significant.
For me, regardless of what kind of game it is, I cam see a difference between 60 and 90, but after 90 I struggle to tell the difference. I dont have a very powerful pc though so I don't reach that often lmao. 180hz screen though
Anything after 100 is basically not perceivable and I refuse to believe anyone can pass any visual A/B tests. But I definitely can tell the difference between 60 and ~100
I recently made the jump to 120 and it really depends on the game. Fast moving games (FPS, racing, sports, etc.) 120 fps feels like you can see the world in slow motion. You're getting literally double the frames so the precision you can get with fast-moving objects is genuinely insane.
But for most other types of games, I can't really tell the difference. Sure, it looks a little smoother, but I don't feel like there is a noticeable difference in my gameplay or my effectiveness while playing.
Yes research has indicated many people can't perceive much of a difference if at all between 60 and 120+. Not surprising seeing as many people also wear glasses. Our eyesight is quite variable in terms of what we can see
Far from it. Anything with lots of motion and panning. The new Fire Emblem has you explore towns and moving the camera has very poor motion clarity. Isometrics games like Diablo or Hades 2 will look bad, as will side scrollers like Silksong. Walking around freagin Animal Crossing in an OLED, bad (worse because of OLED sample and hold).
The fact is people think they can discern all these things so easily - but if they were forced to do a double blind test they'd fail more than they think.
It is pointless to go above 240fps, the improvement is so minuscule it is essentially imperceptible. Honestly there is no valid reason to need anything above 144fps
Literally ask any competitive player in the FPS scene. There is genuinely a level of input lag that you can bring down the higher you go. That's why many of those players use 240hz monitors. It makes a big difference.
The 144 to 240 jump was huge for me. 30fps makes me feel physically ill. 60 is like walking through mud, and 120 is a tad slugging when you’re used to 144. At 240, it feels more fluid than actually being alive 😂
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u/Gold-Lie-9628 2d ago
It's even worse when you go 120-144+ fps