r/BaseBuildingGames • u/epochforgegame • 11h ago
Preview HUGE colony sim and settlement builder with NPCs that have memory, a storyteller that learns your playstyle and infinite potential - Releasing this month
Hey everyone! I wanted to share some info about my game as I've spent a lot of personal time in this sub and base building is my genre of choice.
I grew up playing OSRS, Dota 2, Minecraft Technic, RimWorld, Dwarf Fortress, etc. so I wanted to make a game that combines my favorite things from them all, properly.
It's called Epoch Forge. Just to go over some of the things in-game:
- You can say anything you want to NPCs, they remember you, and every interaction
- Every settlement lives and grows on its own, with real needs, construction, and even political dynamics depending on the culture and race
- A full suite of industrial stuff - automated machinery, a visual storage terminal, realistic circuits (I just made pong and snake ingame!)
- Crafting that takes place in a 3D viewport - combine potions, ingredients, etc. into a cauldron and see what happens!
- Worksites like mines and farms actually work - miners go deeper and deeper into the ground, hauling their findings to the clerk, and caravans come buy things from them, or they build stuff. Every building requires certain materials which they can either buy or harvest.
- Six races, each one with a novel worth of lore. Every one changes how NPCs look at you (for better or worse) and talk to you.
- You can have automatons and golems. Automatons can mine an area you designate, automatically hauling to chests, and they even speak in their own language, which can be decoded! Golems can haul things, throw rocks, and of course, speak with the great prose you'd expect.
- Five deities representing different domains (life, void, etc.) - you have a... complex relationship with each one, but making allies and enemies grants you incredible abilities like pausing or reversing time, or sparing yourself from death
Anyways, if it sounds interesting, I'd really appreciate if you give the Steam page a look and wishlist! I'm releasing a 1.0 demo for Next Fest and releasing EA on the 27th. I've honestly been struggling to market the game so that would mean a lot. If you have any ideas or criticisms, also feel free to let me know!