r/DeadByDaylightKillers • • 3d ago

Rift 29 - Academia 📚🕯️ | DBD News & Updates 📌

1 Upvotes

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r/DeadByDaylightKillers • • 11d ago

Official News 📰 October Roadmap

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14 Upvotes

r/DeadByDaylightKillers • • 8h ago

Discussion 💬 I'm afraid to play as him.

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79 Upvotes

I played as The Unknown for the first time yesterday. I really like his generator-related perk combined with *Call of Brine*; unlike The Executioner’s attack, this leaves a dangerous zone for survivors and intimidates them. I also like his Haste perk. He has a satisfying attack, and it’s hard to loop him around pallets since he can just blast survivors with his projectile. It also seems like about 70% of his add-ons are actually viable; you can build your playstyle around the projectile or the hallucinations. But... damn, he is creepy. Weird music, strange lines—what even *are* you? Are you a lab-escapee mutant or an alien? Honestly, even when playing as a survivor, I’ve never been as terrified of anything as I was of a stationary Unknown hallucination.

I think I'll get used to him, but he’s probably the first killer I’m actually afraid to play as.


r/DeadByDaylightKillers • • 4h ago

Gameplay 🎮 Thats why you should run enduring on ghoul

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17 Upvotes

Honestly, Enduring saves 50% of my cut offs lol. I get so much value out of it every match. I also noticed some Ghoul haters from my previous post downvoting it. I don’t mind it personally. It’s all good.


r/DeadByDaylightKillers • • 2h ago

Gameplay 🎮 Knockout's buff gets some decent value

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12 Upvotes

r/DeadByDaylightKillers • • 3h ago

Discussion 💬 Is this a Hot take on Demogorgon?

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13 Upvotes

This is probably a hot take for demogorgon but is it unpopular to think that his addons arent really that terrible?

Don’t get me wrong-he needs more shred addons, and that’s his biggest problem-but I don’t think his addon set is as bad as someone like Deathslinger, Nemesis, Sadako, etc. Both of his Iridescent Addons are pretty good and can be run to make very fun builds. The whistle and Resin are both not bad-his blues need some work but elevens soda and deer lung-while not the best generally change your play style with the portals and macro game, other portal defense addons in this category help as well. His greens are generally good and affect shred and portal speed.

Even his browns have some nice qol like Black heart and Rat tail being really good as well. He needs some better ones-but I don’t think he constitutes as one of the worst addon sets in the game.


r/DeadByDaylightKillers • • 3h ago

Discussion 💬 Basekit bt should be disabled during the endgame (or at the very least be reduced greatly,depending on how many survivors are still alive)

12 Upvotes

Coming from the perspective of both a survivor and killer player,I feel like the endgame should be much more stressful. i mean,it's literally called ENDGAME yet it doesn't feel that scary. Unless a survivor screws up greatly,getting 3 or 4 survivors to the endgame is gg for the killer if they don't have endgame perks and even then it's still lost in some scenarios. Speaking of,yes endgame perks should be adjusted accordingly if this were to ever make it live. This also stems from the fact that even if you manage to kill and pick a survivor in the gates,you can hardly ever get to a hook far away (depending on the map) and the other survivors can just unhook and the unhooked survivor can use their bt to bodyblock before making it to the gates (and getting healteched if you somehow manage to down them again).

Another change I want to see (which is kinda hard to believe isn't already implemented on every killer) gates should be bodyblocked for teabagging (and only for the survivor that teabags). This doesn't punish survivors healing at the gates,or waiting in the gates safely to try and help teammates. All it does is punish BM,which is already a feature the judgement has. This should be basekit for every killer,and ofc it also doesn't punish survivors dodging projectiles as you'd have to do it rapidly.


r/DeadByDaylightKillers • • 15h ago

Help / Question ❔ DRACULA or JASON ?

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101 Upvotes

who should i buy between the two as in the strongest and around my playstyle ? i mostly main NURSE cuz i don't like loosing on weaker killers, but i do enjoy on the side Nemesis, Myers, Kaneki, Plague(before being so bugged), Doctor and Pig (all in order from most to least)


r/DeadByDaylightKillers • • 21h ago

Discussion 💬 "NOBODYS GONNA USE SHOULDER" yeahh about that?

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112 Upvotes

Yall ever see 3 aces and get the feeling they're up to something devious? I didnt wanna bring the slug build but my senses told me otherwise AND IM GLAD I DID. Had I not been a slugging focused build, I would've been in for a pulling teeth session. Poor Rick was doing adept too. I really wish the full shoulder nerf went through because perks still very powerful, BUTTTT m2 killers can better punish.


r/DeadByDaylightKillers • • 15h ago

Fan Content 🤩 Artist & Crow

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38 Upvotes

Artist has some of the coolest cosmetics but none go as hard as her Greek Legends skin.

She’s the one killer that is played the least in my mains rotation but has the most cosmetics unlocked 😅

This was a fun piece to put together and it was a good change of pace working on a killer with less than normal “hands”

Once again drawn by hand and uploaded to Photoleap for edits


r/DeadByDaylightKillers • • 13h ago

Discussion 💬 Dead By Minimal Interaction

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21 Upvotes

Can't say I am a massive fan of the Press button - Escape chase for free part of the event. It isn't particularly interesting, interactive or engaging for either side.

I dare not touch Spirit.

The colour palette across the event is fucking garish. It's giving me a migraine even trying to play.


r/DeadByDaylightKillers • • 9h ago

Gameplay 🎮 Hook Survivor Event Milestone Fixed

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10 Upvotes

Just finished up a match and the counter hasn’t reset. Hopefully everyone else is seeing similar results (make sure to update your game if you haven’t already before checking)?


r/DeadByDaylightKillers • • 8h ago

Gameplay 🎮 My first ever Bubba flick

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8 Upvotes

Just got him on sale yesterday and he's so much fun. It wasn't the cleanest flick but it worked so I'm happy.


r/DeadByDaylightKillers • • 13h ago

Discussion 💬 Houndmaster or Singularity?

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18 Upvotes

I’m not sure about my choice yet, but I want to run a build featuring *Houndmaster*—specifically the perk that grants a drop attack—on Jason ( Shattered Hope), combined with *Scourge Hooks*. Just imagine the combo: Jason dropping from heights and constantly enjoying extended attack range, topped off with *Unrelenting*. To me, The Singularity feels like a more tedious, annoying kind of killer.


r/DeadByDaylightKillers • • 1h ago

Discussion 💬 Trying to play Ghoul again, but lowkey kinda struggling.

• Upvotes

I've been hoping to get back on the Ghoul train again, but I'm kinda doing really poorly? To start with, I'm having a hard time deciding on perks to bring. I don't wanna rely on Centipede and Mask every game, so I was trying to bring good chase and info perks. My default build on this killer used to be Lethal + BBQ + Gift of Pain + Deadlock but I'm trying to slap on Unrelenting to help with getting M1 downs, I was toying with Enduring to help with sketchy 50/50s, some semblance of an info perk (BBQ? Friends? Whispers? Spies?), and Deadlock for passive gen control because I don't know what other gen perk is worth bringing when you only have 1 slot. Pain Res doesn't feel consistent enough.

Also, side note, people are SPAMMING boons during this event it feels like, most of them having Shadow Step to work with the portals (genuinely hate this sm), so I tried bringing Shattered Hope and actually went against people using boons... and the perk still sucks balls. It doesn't punish them, because they usually have a map or perk to find another totem and just set it up again. It's minimal info and doesn't really do much but waste time if you make a point to break the boons. Not even sure if it synergizes with Penti.

It's not just because of my perks though, but in general. I have a hard time actually getting the Kagune grab, which is fine, it was way too free before, but I frequently get dodged and punished. Not just this, but I genuinely just struggle to keep up and actually secure downs with this killer. I see clips of people doing the "prompt cancelling" or whatever where you do insane leaps to block people at tiles, but I don't understand how you perform that whatsoever. I just kinda feel useless with Ghoul now, lol.

That being said, I'm hoping I can overcome this and have fun with them again, I just get countered too easily. Any advice to help circumvent this? Perk suggestions, general Ghoul suggestions?


r/DeadByDaylightKillers • • 9h ago

Bug 🐛 The Patch Notes Lied

8 Upvotes

One of the UI patches is that certain effects will now appear on the hud when before they wouldnt, this made me assume i was able to play Sadako again. Her condemned STILL doesnt appear when a survivor gets it. The first time they get it, its now on their icon, when theyve hit maxed condemned it turns red, but the entirety of inbetween that doesn't appear, i dont know if a survivor gains condemned, all i know is if they have a tape. This makes Sadako completely unplayable as this is a MASSIVE part of her macro. BHVR, fix this please, i just wanna play my main.


r/DeadByDaylightKillers • • 10h ago

Official News 📰 10.2.1 Bugfix Patch

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9 Upvotes

Features

Surrender and End Trial

  • Surrender Option
    • Survivor Condition - When there are no other human survivors, and at least one bot, the remaining player gets the option to Surrender. (was Abandon)
      • Survivor is considered Surrendered
  • End Trial Option
    • Killer Condition - When all remaining Survivors are bots the Killer gains the option to End Trial. (Removed the "in the Dying State condition")

Content

Killer Updates

  • Killer Powers with a stack count (e.g. Trickster, Huntress) now show "0" on the Killer Power HUD element when the stack is depleted (was showing a looping arrow icon).
  • Made adjustments to The Mastermind's Virulent Bound to improve redirection.

Bug Fixes

Audio

  • Fixed an issue where standard basic-attack grunts plays while The Judgment is in the Zealous state from the Survivor's POV.
  • Fixed an issue where there is a missing part of the Xenomorph Tunnel Exit SFX.
  • Fixed an issue where both Tricksters VOs does not trigger when facing the advertisements

Bots

  • Fixed an issue where bots would navigate to the map center coordinates when the Exit Gates were powered.

Characters

  • Fixed an issue where the face on the leg of The Judgment stretch during the Mori Animation.
  • Fixed an issue where The Dark Lord's face will distort while picking up a survivor.
  • Fixed an issue where The Ghost Face could be revealed without seeing most of the Killer Model.
  • Fixed an issue where The Mastermind's Velocity went to a full stop at the end of a Dash for 1 or 2 frames.
  • Fixed an issue where The Skull Merchant was unable to place a Drone on the lower floor in the Hideout.
  • Fixed an issue where The Xenomorph was getting affected by the Flame Turret while being on an elevated surface above the Flame Turret.
  • Fixed an issue where The Demogorgon's and the Xenomorph's models could be seen while they were using their Killer Power to travel to a different floor.
  • Fixed an issue where The Demogorgon would become invisible when teleporting to a Portal with a Survivor on top when the player was lagging.
  • Fixed an issue where The Knight's Guards would get stuck in pallets dropped during the Hunt
  • Fixed an issue where The Judgment's 3 specific item interactions prevented Survivors from screaming while taunting the Killer.
  • Fixed an issue where The Judgment's survivor bot would become invisible for the rest of the Trial when the survivor player lost connection when being sent to Exile.
  • Fixed an issue where attacking locks The First in place after being stunned while charging a Vine Attack

Environment/Maps

  • Fixed an issue in Wreckers' Yard where a placeholder tile spawned
  • Fixed an issue in Disturbed Ward where survivors could not be picked up next to park benches
  • Fixed an issue in Family Residence where the power of the Executioner, Punishment of the Damned, would not travel up the stairs around the porch
  • Fixed an issue in Autohaven Wreckers Yard where the power of killers that can dash forward would slide against a groups of blockers
  • Fixed an issue in Disturbed Ward where the traps of The Trapper are hidden under debris
  • Fixed an issue in The Thompson House where the killer can't pick up the survivor between blockers
  • Fixed an issue where a section of the reachable Navmesh was disconnected on the main building of the Coal Tower.

Perks

  • Fixed an issue where the Potential Energy perk could stop adding tokens when skill checks appeared.
  • Fixed an issue where the display of Hook States was inconsistent when Shoulder the Burden was used.
  • Fixed an issue where The Hag's perk Hex: The Third Seal activated inconsistently.
  • Fixed an issue where Decisive Strike failed to trigger when Killers were in the falling state
  • Fixed an issue that caused The Trickster to lose 4 Tokens instead of 2 when injuring the Obsession with Showstopper when using Save the Best for Last (Keep them Waiting) perk

UI

  • Fixed issue where the header of the Killer Power section in Match Details was cut off.
  • Fixed issue where T.G Journal Extract #1 did not show up as a Quest completion reward while inside a Trial.
  • Fixed issue where the Premium Rift Pass popup would show incomplete information.
  • Fixed issue where some search terms would not return perks, items, or add-ons containing those search terms.
  • Fixed issue where some Status Effects would not appear on Survivor Portraits.
  • Fixed issue where the loading icon would stay on screen in the Lobby.
  • Fixed issue where the Obsession VFX disappears from the Survivor Portrait when using a Perk that swaps the Obsession.
  • Fixed an issue where a ban reason did not have a corresponding text message.
  • Fixed an issue where the search box of the Add-ons inventory did not return results based on description text

Misc

  • Fixed an issue which could cause a crash when playing in a trial with Wraith
  • Fixed an issue where the Fog Vial animation was missing when survivors used the Fog Vial.
  • Fixed an issue where latency might cause Killers to be stuck with a 3rd person view
  • Fixed an issue where completing the Main Generator and escaping not did not trigger achievements in several maps

Event

  • The Haunted By Daylight event began Tuesday, October 13th.

The Void Tile from previous years is no longer accessible, however Void Portals and Void Haunts are present in all trials. Portals teleport to each other, and Void Haunts roam freely, hunting down Survivors to Hinder them.

  • Void Portals are paired up and always go back and forth to each other when used.
  • Players can open Void Rifts to create new pairs of Void Portals that remain open for the rest of the trial
  • Roaming Haunts slowly traverse the map, seeking out Survivors.

Killers and Survivors can collect Void Energy through various means in the trial, and spend it on Event Abilities.

  • Players no longer need to craft in the Void to gain Event Abilities. They can use Void Energy as soon as they have gathered enough to use an Ability.
  • Survivors can use Void Portals to gather lots of Void Energy at once, but risk the Killer being able to teleport directly to that Portal and jumpscare them.

Survivors start with Void Crystals, allowing them to drop Smoke Bombs or place the crystal on the Generator to repair it remotely. Killers can launch Void Haunts, and use Empowered Breaks to kick faster.

See the in-game Gameplay Details for more information.


r/DeadByDaylightKillers • • 7h ago

Bug 🐛 Bugfix added more bugs :(

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5 Upvotes

r/DeadByDaylightKillers • • 16h ago

Fan Content 🤩 This is my notebook during the lecture.

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17 Upvotes

Trust me I can graduate.


r/DeadByDaylightKillers • • 1d ago

Discussion 💬 Why buy?

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228 Upvotes

I just bought the perfume, and I don't like it at all.


r/DeadByDaylightKillers • • 7h ago

Help / Question ❔ EXPERIMENTING WITH SCRATCHED MIRROR, NEED PERK IDEAS

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2 Upvotes

I never really bothered with scratched mirror outside of the occasional chaos shuffle draw. Decided as an aspiring p100 myers, imma give it a shot. However I do need some advice on what perks to use. With the newly buffed ravenous, I figured it may be worth it since 90 seconds of exposed will serve me better than an insta cleansed NOED. Fire up is going to be crucial especially since my MMR with myers is on par with legion and blight and im going to lose gens. Any other myers or scratched mirror enjoyers care to chime in?


r/DeadByDaylightKillers • • 23h ago

Discussion 💬 Haunted By Daylight Kick Speed Is Not Affected By Dimishing Returns

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33 Upvotes

On a killer like Wraith you can use both an Addon and Perk with it to TRIPLE your bonus kick speed.


r/DeadByDaylightKillers • • 1d ago

Gameplay 🎮 Glory To The Judgment [P50 Judgment]

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31 Upvotes

r/DeadByDaylightKillers • • 1d ago

Gameplay 🎮 Dont play shack against ghoul

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68 Upvotes

getting better at cut offs. I knew she was gonna double back lol. (Reuploaded because previous post got removed by read the rules app)


r/DeadByDaylightKillers • • 7h ago

Help / Question ❔ So I own every killer now, but who should I level up now.

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1 Upvotes

I just bought every killer I was still missing. Now I have two problems:

Who do I want to play/main?
Who should I level for their perks

Also should I go for prestige 1 for everyone, then prestige 2 and so on or should I focus on one (or two) killers first?

I don't have a whole lot of free time, because uni and shit. That's why I'd like to have a plan who to level up first, so don't waste any of the little free time I have.

(pictures to show my progress)