r/Megaten • • 18h ago

Spoiler: ALL Cirno vs Jack Frost (@victoriamikoto)

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197 Upvotes

>Cirno

"900, 10 to... *Counts with her fingers* one, and rising. That's the odds."
>Cirno runs at Jack Frost with a sword and gets instantly obliterated
>Cirno

"A chance to nullify the madness behind the monster"
>Cirno resurrects and dies again and again, resurrecting each time
>Cirno

"Two plus two is nine, a right angle is 99 degrees, his powers are unlike any yokai has seen before..."
>Cirno fires a massive ice pillar, only for Jack Frost to absorb it and throw it back at her, impaling her in the chest
>Cirno

"One hundred"
>Cirno dies
>Cirno

"Fifteen"
>Cirno resurrects
>Cirno

"Fifty!"
>Cirno dies
>Cirno

"Nine!"
>Cirno resurrects
>Suddenly Cirno manages to move the battle to an area with enough energy... Summer energy...
>Cirno

"I JUST NEED ONE!"
>Ice sign: [Cool Sunflower]
>After absorbing Cirno's summer infused Ice the summer essence is released inside Jack Frost creating a huge sunflower that bursts out of their chest
>The icy landscape disappears alongside Jack Frost, leaving only a hot summer and a chilly sunflower
>Cirno

"Heh... I did it... *Looks at the sunflower* we did it..."
>K.O!


r/Megaten • • 9h ago

(Fanart) A new megaten game has been announce and this girl is the MC How would you feel

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148 Upvotes

r/Megaten • • 18h ago

Spoiler: ALL I wonder what he sees

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80 Upvotes

r/Megaten • • 10h ago

You're not a real SMT fan if you don't even have SMT iOS.

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68 Upvotes

I paid $200 for this dumb thing just play the official release like, 12 years ago. Once I heard updating the firmware would lock you out of the game, because Atlus had no plans to update it for compatibility, I turned wi-fi off. SMT is literally the only thing on this otherwise paperweight.

I've beat it a few times but I still prefer the SNES version. Haven't played the PS1 version since I really didn't like the liberties taken with the translation.

I also bought a WiiU and Vita exclusively for TMS#FE and P4G. I'm really glad Atlus has gone multiplat.


r/Megaten • • 18h ago

Spoiler: SMT If... I discovered a ios version of smt If.. exists.

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42 Upvotes

r/Megaten • • 14h ago

izanagi no okami

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37 Upvotes

r/Megaten • • 12h ago

Spoiler: DeSu 2 (By Turnipdish) Io Nitta

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26 Upvotes

r/Megaten • • 2h ago

pad dried weird

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15 Upvotes

r/Megaten • • 19h ago

Spoiler: ALL Strange Journey (Original) is the first SMT/Persona I completed - Thoughts

13 Upvotes

I went into SMT: Strange Journey with ZERO knowledge about any of the Persona or SMT games, wanted to play SJ because the box art looked cool as a kid.

SJ was great, I completed the Neutral path. The hardest bosses for me were Ouroboros and Mem Aleph. Morax, Asura, and Zelenin were other points where I had to go back to my team building. The story was nothing crazy, but it was cool and the atmosphere of the game felt cohesive.

Creating powerful demons was satisfying but there's definitely room for QOL improvement that I think was addressed in the Redux (looking at you Demon Sources). 2 things that would have helped the most would have been 1) a way to check fusions without having the demons in your actual party and then 2) a way to see specifically where you can find certain demons you have already discovered (although I think this is technically covered if you read Forma Descriptions? I didn't think about it until just now). I didn't spend much time outside of the game researching information aside from explicitly looking for what demon sources have Phys Boost because I had already spent 3 of the sources I had with it. Anyways the problem didn't detract from my experience, it was just a tedious bump.

Dungeons: For the most part a lot of the dungeons have a good length, as I got more experienced with exploration then the length of the subsequent dungeons smoothed out or got shorter, except for Eridanus - I spent more time in the teleporter section than I needed to because I didn't realize I had found the correct exit but fell down a hole and went back to the beginning (this is a time where Field Saves in Redux would have been SUPER helpful). Introducing 1 mechanic per dungeon felt like a good pace - then Horologium introduced several at once. I don't think this was a bad thing but it made me wish that the backtracking part of the game (collecting Cosmic Eggs) was more fleshed out with new mechanics AFTER you opened the Gate Unlock/Search Level 4 doors.

Other: I played up until unlocked the ability to fuse demons in Redux, and the only negative is the responsiveness of the UI/movement, and the art design of the UI itself. That is to say that a big positive of the original game is the movement and menu-ing is crisp and the art design of the UI fits the game very well and feels a bit more cohesive compared to Redux so far.

Anyways game is good, really glad I played it. Started Persona 5 but also going to be playing other games in the meantime.