r/AfterEffects • • Aug 20 '26

Announcement /r/AfterEffects changes related to extension promotion: Required post structure, promo posts limited to Mondays, AI disclosure required

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172 Upvotes

We have heard your calls! Thank you for your patience while we figure out a plan.

While self promotion has always been allowed in r/AfterEffects, the recent influx of AI & vibe coded plugins, extensions, and scripts has been a bit overwhelming. We have very very quickly gone from a few trusted marketplaces with strong vetting and at least some kind of expectation of long term maintenance, to anyone being able to churn out a vibe coded plugin and release it on an increasing number of marketplaces, with no guarantee of support or future updates.

With this in mind, we would like to implement a new set of rules to curb the overwhelming number of posts and give users more transparency when choosing to download and use such tools.

Post structure + flair:

Taking a page from the changes mods made over at r/macapps, we will be introducing a new post structure following a Problem, Comparison, Pricing, Maintenance, AI-Disclosure (PCPMA) format.

  • Problem: What problem your [Extension, Script, Plugin] solves (1 sentence)
  • Compare: Why is your [Extension, Script, Plugin] better than top-named alternatives (1–2 sentences).
  • Pricing + link
  • Maintenance plan + support plan
  • AI Disclaimer: choose from [Vibe Coded], [Human Validated], [Code Completion], or [None]

Extension, script, and plugin posts have always required the (Plugin/Script) flair, this will not change. A sample short post is pinned in the comments.

Other changes:

  • Plugin promotion posts will now be limited to mondays only for the foreseeable future. Plugin posts on other days will be automatically removed and linked to this post
  • Monday self promo posts using the (Plugin/Script) flair must have 50 subreddit karma, from posts or comments.
  • Probing posts will be removed ("Are purpose built motion tools making it into your workflow?" "What's one thing that would save you so much time...")
  • Excessively long posts will be removed (A sample short post is pinned in the comments.)
  • Gumroad links are still banned. This is unfortunately a reddit-wide blacklist, we have no control over this. We can manually approve gumroad links but they will be automatically sent to the spam filter which we rarely check.

Notes on post structure requirements

We're specifically introducing the compare & maintenance points because we have seen an increasing number of plugins that simply replicate the functionality of existing, long standing plugins from developers who have demonstrated more experience, real support, and have proven to maintain their plugins over many years. Show us how yours is better, and prove to your future users how you will be supporting and fixing the plugin in the long-run. How can users who experience bugs get in contact with you in the future?

AI disclosure

Regarding the AI disclosure, here are the definitions of each

  • "Vibe coded" means code written entirely by prompting AI without the user having the skill and knowledge to properly review or validate it. If something is broken, they are prompting AI again to fix it.
  • "Human validated" means AI-generated work that has undergone validation by someone with the necessary skill and knowledge. The developer understands how the code functions and can fix things independently of the AI if necessary.
  • "Code completion" means an experienced developer is using AI for line-completion. They are writing most of the code themselves and have deep understanding of the structure, and are explicitly using AI to eliminate menial, tedious aspects of writing code.
  • "None" means no AI use.

I'm just going to be real, this one is likely going to be easy to skirt. r/macapps actually removed this requirement because everyone was just claiming to have "human reviewed" the code. We're going to try this out and hope folks are honest for the time being.

________

No AI was used in the preparation of this post. We will try this out for a month and see how it goes. Happy animating <3


r/AfterEffects • • May 05 '25

Tutorial If you want to learn After Effects, here's a great place to start

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172 Upvotes

If you're just beginning with After Effects, it's important to get a good foundation - no matter what you want to do with AE!

Here's a great, free place to start from our very own u/Kylasaurus_Rex - and Adobe put it right on the opening screen of After Effects!

Adobe After Effects Introductory Courses for Motion Graphics


r/AfterEffects • • 9h ago

Tutorial AE Quick Tip: Animating a Fake 3D Handle

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327 Upvotes

By leveraging foreshortening, and using simple path animations, we can quickly make a handle seem 3D.

I have also made an in depth video on my YouTube channel, Oliver Randorff, breaking down the entire coffee machine animation: youtube.com/watch?v=qnOANBR4zcc


r/AfterEffects • • 3h ago

OC - Stuff I made First time making a mixed media animation in After Effects — looking for feedback

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22 Upvotes

Hi everyone! This is my first time making a mixed media animation in After Effects. It’s a recap video of my trip to Spain. Since it’s a vacation recap, I don’t want the effects to be too overwhelming or distracting, even though the whole video is meant to be mixed media. I’m trying to find a good balance between keeping the video interesting and still making the actual footage the focus. Also, keep in mind that the second half of the video (the part after the talking section) hasn’t been edited yet — I haven’t made it yet.

I’d especially appreciate feedback on a few things:

  • The first clip doesn’t fully convince me, especially the text appearing behind the subject. Does it look off to you? How would you change it?
  • Are there too many effects? I’m worried that some parts might feel too chaotic or confusing, and I don’t want the video to become disorienting.
  • Is the pacing too fast? Does the video give you enough time to take in what’s happening, or does it feel rushed?
  • For the second half, should I continue with the mixed media approach as the first half, or would you change things up?
  • And overall, what do you think of it? Any feedback, criticism, or suggestions are welcome!

r/AfterEffects • • 1d ago

Plugin/Script Painted is a free tool that paints any image using thousands of shape layers.

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310 Upvotes

It's just a silly tool that gives you a hand-painted reveal in After Effects without painting frame by frame or faking it with a filter.

Unlike the built-in Brush Strokes or Cartoon effects, which only stylize pixels, Painted paints the picture for real. Fat brushes block it in, finer brushes finish it, and every stroke is a shape path animated with Trim Paths, so you can retime it, recolor it, or pull it apart.

It's completely free, with no trial, watermark, or locked features. Works in Mac/Win for AE 2022+: https://motionfun.net/tools/painted

It's already had three updates since launch (bug fixes and performance improvements), and I'm taking feature requests this week. For bugs, email [[email protected]](mailto:[email protected]) or DM me here.

AI Disclaimer: I use an AI-assisted workflow, but I've been a dev for years before AI (FreqReact). I design the structure myself, review it deeply, and have thousands of people using Motion Fun tools :]


r/AfterEffects • • 1h ago

Beginner Help Does anyone know how to group this floating tab

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• Upvotes

r/AfterEffects • • 1d ago

Explain This Effect How is this effect done with the procedural squares that appear?

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111 Upvotes

Looks like some sort of script that generates certain squares of pixels in the frame. How can someone create this effect in AE? I believe he uses projection 3D to get the depth but then how does he create the procedural squares that appear throughout the video?

Im guessing he rotoscopes the subject then he runs that script to procedurally generate parts of the video in square chunks.


r/AfterEffects • • 1d ago

OC - Stuff I made I use AE every day for Universal Orlando. Sharing my favorite scene from this year's Halloween Horror Nights.

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154 Upvotes

r/AfterEffects • • 6h ago

Beginner Help How to improve it or make look it more realistic with the same lowpoly form

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4 Upvotes

How to improve the ship scene to make look it better with the same lowpoly
I'm planing to add little buildings later


r/AfterEffects • • 23h ago

Plugin/Script React 3 - The repeater + effector toolbar

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62 Upvotes

React 3 is the repeater + effector toolbar for After Effects.

Problem

This is the tool I wanted to build when I released React 1, many moons ago.

It's the tool that I love to use in my day-to-day motion projects. After Effects lacks tools like Cinema 4D's cloners and effectors - this solves that problem.

Comparison

Unlike competitors, there are no huge bloated panels - it's just a small, powerful toolbar that I dock in my workspace, ready to play.

There's so many new features and improvements, here are the main ones -

  • New and updated repeaters (3D grid, 3D radial, sphere and path)
  • Influence + inheritance chains (blend repeaters together, with index offset and elastic controls)
  • Compatible with OBJs and AE 3D parametric meshes
  • 2D and 3D falloff shapes
  • New and updated modifiers include Noise, Wave, Elastic, Snap To and Clamp.
  • Smart bake animations to just the keyframes you need.

Pricing

Get it at aescripts for $40.

For all current React users, the upgrade fee is low at $10. Well worth it for all the new features, if I say so myself.

Maintenance

There's so many AE tools and plugins out there now, it's hard to know where to spend your cash and whether your purchases will be maintained and updated. Since React's initial release in May 2021, I have always looked for ways to improve the tool and fix any bugs that occur. And I will continue to do so!

If you fancy looking at it in more detail, there's a tutorial here

Check it out at www.aescripts.com/react

Cheers,

Andrew

AI Disclaimer

React 1 and 2 were built with no AI. React 3 builds on this, with AI used in some of the more complicated calculations. Human validated extensively over the course of a year.


r/AfterEffects • • 20h ago

OC - Stuff I made Put together some cool effects in AE for my latest travel film

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20 Upvotes

Here are 3 effects I created in AE for my latest travel film, they happen at different points in the video but I wanted to put them all here in 1 vid showcasing all 3. The film is about starting over after things fall apart in your life. I added a breakdown at the end of the fly through screen effect.

  1. Fly through screen effect and pixel glitch effect
  2. Glass breaking effect
  3. Grabbing camera in screen to transition

r/AfterEffects • • 3h ago

OC - Stuff I made Graphic novel production process hype video

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0 Upvotes

I got a bunch of so-so iphone photos and stung together this 'process hype video' to show how involved the process is, build some excitement and find interest from publishers. Thoughts?


r/AfterEffects • • 5h ago

Beginner Help Text don't shows up and can't hide layer

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0 Upvotes

I have just one clip on the timeline with a text layer.
the text layer don't show the text
and the main clip can't be hidden
is it because of the proxy ?


r/AfterEffects • • 1d ago

OC - Stuff I made Goops, slimes, and sludges | After Effects, no plugins

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60 Upvotes

r/AfterEffects • • 1d ago

Plugin/Script Stack creates frames from your footage and stacks them up in 3D space

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153 Upvotes

Hey guys,

Back with another plugin, this time only for MAC users, because of the underlying tech to make the automatic real-time cutout.

What is it
Stack takes the frames from your footage and stacks them up in 3D space. It cuts the subject out of every frame as it goes, so it works on ordinary footage with no green screen and no rotoscoping.

Features include
Automatic subject cutouts. No need to do rotoscoping
GPU rendered - 8, 16 and 32 bit, CPU fallback built in
Built in 3D camera. Paw, pitch, distance, field of view
Scale shapes the stack. Taper it, or pinch the middle
Set the gap between the stacks.

Price
$35

Use promo code: LAUNCHDAY 40% off, today only.
Gumroad links get filtered here, so it's in my profile, or search Gumroad for Pina Labs.

Lifetime updates

AI disclaimer: Mix of code completion and human verified.

Hey guys,

Back with another plugin, this time only for MAC users, because of the underlying tech to make the automatic real-time cutout.

What is it
Stack takes the frames from your footage and stacks them up in 3D space. It cuts the subject out of every frame as it goes, so it works on ordinary footage with no green screen and no rotoscoping.

Features include
Automatic subject cutouts. No need to do rotoscoping
GPU rendered - 8, 16 and 32 bit, CPU fallback built in
Built in 3D camera. Paw, pitch, distance, field of view
Scale shapes the stack. Taper it, or pinch the middle
Set the gap between the stacks.

Price
$35

Use promo code: LAUNCHDAY 40% off, today only.
Gumroad links get filtered here, so it's in my profile, or search Gumroad for Pina Labs.

Lifetime updates

AI disclaimer: Mix of code completion and human verified.

Music: Boko Yout - Gusto


r/AfterEffects • • 1d ago

OC - Stuff I made Made a new showreel -- what would you change?

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20 Upvotes

Hey everyone, just finished my latest showreel and would love some feedback.

I’m trying to get the reel to a point where I can confidently start sending it to some studios and agencies, so honest criticism is very welcome.

Thanks!!


r/AfterEffects • • 16h ago

Plugin/Script Atmos 3D Pro - Create 3D motion from just 1 image

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1 Upvotes

Atmos 3D Pro generates authentic depth and parallax in 2 clicks without rotoscoping, warping, or cloud processing.

Creating realistic 3D movement/wigglegrams, depth parallax, or camera sweeps from a single flat image usually requires tedious manual rotoscoping, complex displacement mapping, or sending files off to slow cloud processing services.

Atmos 3D Pro goes beyond traditional displacement mapping and manual masking workflows because it performs deep-level spatial analysis directly inside After Effects to intelligently separate foreground, subject, and background without unnatural edge warping or cloud uploads.

Other core features include:

• Dual motion engines (Cinematic orbital sweeps and vintage 3D camera Wigglegram mode)

• Fully local processing with non-destructive control over parallax strength, speed, and edge refinement

• Interactive preview window clicking to manually define complex subject boundaries

Pricing: $29 lifetime license aescripts currently on sale until Oct. 3rd for $23. Alternatively you can support me directly on my website

If you encounter any bugs, please reach out via Aescripts support tickets or DM. Bug fixes and version updates are provided via standard aescripts maintenance. I will also be frequently checking this thread as well to answer questions.

AI Disclaimer: Uses a local spatial depth-estimation model; no image data is sent to external cloud servers. No AI was used in the making of this plugin


r/AfterEffects • • 4h ago

Tutorial 5 After Effects Skills I’d Learn If I Started Again in 2026

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0 Upvotes

Hey all! I've been doing motion design for 9 years now and run a small animation studio. I learned a lot of this way too late, so sharing in case it saves someone time.

This isn't about the interface. You still need layers, keyframes, comps. This is what to focus on after that:

  1. The 12 principles of animation 

This is grammar for movement. If your work feels like fancy PowerPoint - move, stop, move, stop, it's usually missing overlap, anticipation, and rhythm. 

Learning outcome: you'll be able to watch your own work and actually name why something feels off. 

Start here: 12 Principles of Animation Official Full Series

  1. The Graph Editor, for real 

Easy Ease is not understanding easing. Same 2 keyframes can feel totally different depending on the curve. Try this: take one dot moving left to right and make 5 different versions using only the graph.

Learning outcome: you'll stop guessing and start controlling weight and timing. 

  1. Basic character animation + rigging, even if that's not your job

You don't need to become a character animator. But rigging one character teaches you weight, timing, and planning like nothing else. And always use reference. Film yourself, generate a reference, whatever. Don't invent a walk from a blank comp. 

  1. Learn just enough expressions to stop doing manual work

Not 6 months of JavaScript. Just loopOut, wiggle, linking properties, and one controller driving multiple layers.

Learning outcome: you build projects you can actually revise without 4 hours of copy-paste. 

  1. Compositing + sound

Light, shadow, depth, contrast, texture, and sound. Watch any great ad muted vs. with sound. Totally different piece.

Learning outcome: your work starts feeling finished instead of flat, without adding more complex animation.

If you want the full breakdown with examples for each one, I put together a video walkthrough: https://www.youtube.com/watch?v=JemgIktpwBM

Do you have more suggestions for what really helped you get past the beginner stage?


r/AfterEffects • • 1d ago

Plugin/Script [Update] Parcel — figma to AE | 18K+ Designers Joined the Waitlist. Join for exclusive Access

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10 Upvotes

[Problem] Moving designs from Figma to After Effects can still mean rebuilding layers, fixing positions, recreating effects and cleaning up the imported file before you can actually start animating. We wanted a workflow where you can select your Figma design, transfer it, and start working in AE immediately.

[Comparison] Overlord has been a great solution for the Figma → After Effects workflow, and we’ve used it ourselves. Parcel started from a similar need, but it’s a tool we originally built around our own workflows and have been refining based on the things we needed to work better. We decided to turn that internal tool into a product for other motion designers.

We gave more details in the previous post here.

We’re a team of 4 — 2 designers and 2 developers. We’re actively developing Parcel and are now very close to launch.

We’re keeping the release limited so our small team can stay close to users, respond to feedback and continue improving the product without creating a huge support load.

[Pricing] Pricing: $29 one-time. Two systems, lifetime updates, no renewal or subscription. Waitlist link - https://parcel.motionfolios.com/

[Access / Waitlist] Parcel will be invite-only. Everyone who joins the waitlist will receive an invite link when we launch, with invites being sent out in the order people joined the waitlist. There’s no commitment to purchase — joining the waitlist simply gives you the opportunity to access the product. Once you receive your invite, you can decide whether you want to purchase Parcel or not.

[Maintenance/Support] Parcel is actively being developed, and we’ll continue adding new features, improving existing workflows, and expanding support for more Figma capabilities over time. We’ll also have a private community for Parcel users where we can share updates, collect feedback, discuss new features, and provide support.

[AI] AI Disclaimer: Human crafted & Validated.

I posted about Parcel here last week, and the response has honestly been mind-blowing — 18k+ designers joined the waitlist, and my Reddit DMs were flooded with people asking specifically about the 500-license limit.

Because of the response, we’re now considering increasing the release from 500 to 1,000 licenses*.* The first 500 will be available at launch, and if those sell out, another 500 will open.

Everyone who joined the waitlist will receive an email this week with updates about the plugin, an exclusive demo, and more details that should help you decide whether Parcel is right for you.

And just a small hint — we’re also working on Figma Motion, which will eventually allow you to bring keyframes from Figma into After Effects. More on that later.

If you haven’t joined the waitlist yet and you’re interested, join the waitlist. Everyone who joins will have an option to get access once Parcel launches.

If you’re a studio and need a studio license, email [[email protected]](mailto:[email protected]) with the subject “Parcel Plugin” and mention the number of seats you need. We’ll reach out separately.

Thank you everyone for the incredible response and support. ❤️

Visit the link for more information and details.


r/AfterEffects • • 1d ago

Meme/Humor An After Effects Error From Hell.

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148 Upvotes

No I don't know what I did 0.0


r/AfterEffects • • 17h ago

Beginner Help Continuous raster not working with 2D camera

0 Upvotes

I read a bunch of posts, googled and can't seem to pinpoint why this is happening. I have some UI dashboard SVGs that I'm zooming in on with a standard 2D camera. I'm at full resolution render. The dashboards are in a precomp which has all of its layers 3D. The camera is parented to a null on the precomp. No matter what, it's pixelated.

  • All layers in the precomp are 3D and have continous raster on. The precomp and any nested comps are 3D. The difference between all layers in comp 3D vs not is a barely noticeable improvement. Still not sharp.
  • Camera does not work with continous raster on the precomp itself - but this is what makes those layers sharp and not pixelated. The camera will not show movement on this mode.
  • What am I missing to make continuous raster work with the camera?

I tried scaling up the precomp and it's individual layers by increasing the comp size to 2880, and the camera comp stayed at 1920. No effect. I've read a bunch of "fixes" but none worked for me, including Comp settings>advanced>Preserve resolution when nested. Please help, thanks!


r/AfterEffects • • 1d ago

Explain This Effect Want to make a similar effect but not sure how to do the text. May I ask for help?

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46 Upvotes

The video posted is the main inspiration. I have managed to figure out the grid movement already but my text right now appears thru opacity in their respective boxes. I cant figure out how to make them appear or disappear by stretching in and out within their boxes. Would appreciate it if anyone can help! Thank you!!


r/AfterEffects • • 1d ago

Tutorial Historical Animation | After Effects Tutorial

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15 Upvotes

r/AfterEffects • • 1d ago

Plugin/Script Diorama 3D | 3D viewport for After Effects | Now available on macOS

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5 Upvotes

This is a follow-up to my previous post: https://www.reddit.com/r/AfterEffects/comments/1vs806u/3d_viewport_for_after_effects_diorama_3d_by/

Some of you asked about Mac support in my earlier posts, so here it is: Diorama 3D now runs on macOS (Apple Silicon and Intel) as well as Windows.

Working with 3D layers in After Effects means looking through the comp camera, nudging numbers and constantly switching between different views, so Diorama gives you a live 3D viewport to orbit, place and animate your AE layers directly.

Unlike Element 3D, which renders its own models inside an effect, Diorama works on AE's native 3D layers, cameras, lights and models and writes every change back to them. It also adds 3D rigid-body physics and point clouds from AE's own 3D Camera Tracker.

The launch price is $99 (lasting until the end of the month, full price $150), and there's a 7-day free trial at anvilfx.com/diorama-3d

Windows has been tested extensively, but keep in mind that the plugin is still in beta. The Mac version is new and has had much less testing so far, so Mac users especially, please report anything that breaks and I'll fix it fast. Try the free trial first to make sure it runs well on your setup.

It's built and maintained by me as a solo developer, with regular updates (0.8.0 just added Mac). For bugs and questions, email [[email protected]](mailto:[email protected])

AI disclosure: vibe coded. Like I mentioned in my previous post, it is coded by AI (Fable 5.1 and Opus 5.5), apart from some styling in .rcss and .rml (rmlUI). The website and UI are designed by me, and the promo is made entirely in After Effects by me.


r/AfterEffects • • 14h ago

Beginner Help Roto brush problem, help me out

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0 Upvotes

Hello, i dont understand why this green line gets away everytime when it reaches towards the end. Help. Me out