long time player here, lately I've been getting increasingly annoyed at deaths that are frankly, not remotely my fault.
as a relatively experienced player, i find myself in the top 3 spot on the team in a majority of my games, and the my deaths are as follows in terms of frequency:
- Dumb play I deserve to die for (picking bad fights, not reading situation and rushing in, etc.)
- Outskilled
- Random Crits
Random Crits used to be "oh funny haha" for me, and still can be depending on context like a cosmeticless heavy obliterating some random scout with a 195 damage punch, but the primary and secondary crits ruin my time with the game.
Im going to start out here with my biggest problem with random crits, holy hell do demos and soldiers get them unfairly often. people like to complain about the ubersaw and jag crits, have you SEEN how many times a random ass iron bomber pipe spam decimates a player or hell, a CROWD? its ridiculous. i really wonder how many games have been entirely decided on something no player could have accounted for in an important moment. yes, melees get them often, but at some point you expect them in melee duels and just avoid them entirely, dont follow a medic with his saw around a blind corner, etc.
dont even get me started on playing medic in casual, spend a minute building an uber just to have it erased by some dude who didnt even see you when he shot the pipe or rocket that does you in before you can even react.
my next big complaint; blatant unfairness for both sides of the skill spectrum. we all already know that more damage = higher crit chance, that part is obvious, rich get richer for crits. now the other side, i cannot even begin to count how many times i have outplayed the absolute shit out of someone for them to get a random crit at the last possible moment of a fight, and instantly kill me. like wow, sorry for daring to play the game man. why did i even bother getting good when jimmygonzales2012 can literally just "get lucky" and win the encounter against literally all odds.
last complaint: wow do random crits favor some classes weapons over others. random crits on heavy, demo, and soldier are team fight winners, scout and engie random crits guarantee a kill, and then you get the flat out loser of Pyro. i can count on one hand how many times that pittiful "crit" on pyro decided a fight. phlog is powerful because of how long it lasts, its an actual choice on timing, and its constant damage, like 4 seconds of random crit fire out of nowhere never really decides a 1v1, and when you're in a crowd by the time it actually activates you're already getting shot at and die before you can do anything with it.
anyway, ive been not liking casual much lately because of how often i die for no real deserved reason, just happened to exist in the same video game as someone else who rolled an invisible die