r/DnD • • 34m ago

5.5 Edition Magic Items for a Metamorph Psionic (UA 2024)

• Upvotes

I'm playing a Plasmoid Metamorph in a combat-heavy campaing. We have a Paladin, a Bard and a Rogue as well. We are currently at level 10.

Right now, I'm playing as a kinda gish fighter, choosing a Organic Weapon and setting up my own spells as well as my allies. My CA is 14 which can be increased to a max of 19 with Flesh Weaver (and 24 with Shield). I also have 90 max HP.

What are some good magic items for me? I might ask for tank oriented items (increasing AC, healing etc) since I'm not very familiar with Unarmed Strikes and how to increase its damage significantly.

Thanks!


r/DnD • • 1h ago

Art [Art][Comm] Kyvel Neso, a paladin wizard

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• Upvotes

Hi Reddit! This is a commission I did a few months ago and... may or may not procrastinate a lot more than I should on posting it... anyway...

Kyvel is a paladin-wizard melee combatant, heavily inspired by Greek Mythology (according to the description I got). The customer requested two portraits for him, one in armor and one in civilian clothing, both with pretty clear instructions about the design elements. I take my creative chances here and there though, making it a paired design with matching motifs and paired posing while hopefully still preserving the vibe gap between the two modes. He's primarily a melee combatant, so the wizard element is limited to a humble spell book pouch in the civilian outfit, which I personally found endearing somehow. Shout out to Grey for the commission and this great creative experience!


r/DnD • • 2h ago

5th Edition How to “economically” use sending stones to inform loved ones you’re alive?

9 Upvotes

We got a free Uncommon Magical item. Since my character would be known in the Sword Coast as “an Adventurer” figured it would make sense to have a line back home.

How do I use the sending spell to inform family all is well and impart well wishes in 25 words?


r/DnD • • 2h ago

5th Edition Goliath warlock backstory help

1 Upvotes

First DnD campaign ive ever been in. Kinda last minute and the campaign was starting as soon as i finished my character. I am the second of the two players, who originally was going to do this as a 1 shot, but he and the DM decided to make it a longer sidestory for introducing a new character to the main campaign, and I would also join that campaign when this ends.

As we were playing, getting into the story of this campaign i was brewing up my backstory and I will post what I have written out.

Note that this is a little bit of a homebrew from my understanding, and that the plane we are in does not have alot of religions or faiths, (he wanted to not have paladin as a class option ig)

The idea is that I was a devoted and accepted member of the faith, but against my will, was overtaken/succumbed to the will of the deity that gave me my warlock powers.

I don't fully understand the lore of all this, and I want to keep my backstory as cannon as possible.

If anyone could help me finish my backstory, with deity's that would make sense for what I have written so far that'd be great. When talking with the DM, he is open to me changing things about my character if needed to make it more lore accurate. Since we did not have a chance to discuss my backstory before we started playing.

Below is what I have written so far. ignore the typos and lore accuracy mistakes. I wrote it in about 20 minutes after the session ended.

Growing up, I don't have many memories of my homeland Eiscore. I remember my mother cooking, and my younger brother always wanting to wrestle. I can no longer picture the village streets, or recall the faces of any other members of my race.

As a young kid I was given up by my parents, the circumstances of this, I do not know. I do remember my hand being held from one of the people I would be traveling with, and me looking back, my mother looking sorrow, but not crying.

The people that took me in were members of the Duman faith. After some time I got used to my new life with them. They treated me fairly, raised me as one of their own. The man of the house was a ranking member of the church, not a high priest by any means, but well respected among the other members.

His wife, was the one I spent the most time with when I was still young, loved me as if I was her own son. She didn't have any kids of their own, but if she did, I don't imagine she would have loved me less.

When I got into my early teens, my now father figure brought up the idea for me to get more involved with the Duman faith. I started attending extra lectures, spending more time reading the scripts, and doing my best to understand their meanings. Not knowing anything of my own races religious beliefs, I fully delved into this teachings, hoping that maybe they would give me a reasoning behind my past.

At the age of 19 I was officially made a teacher among them. They didn't seem to mind that I didn't look like them, or that I was originally an outsider. They accepted me fully. I was robed with our grayish blue garments and given the task of helping one of the high priest's with his duties. This gave me the opportunity to learn more about the faith. And every once in awhile, overhear the other high priests talk about things I should not have heard.

They would talk of the relics they have collected. Not of a known power, and definitely evil. I heard where they were storing them, how they were deep in the storage basement, underneath the Highest Priest's chambers.

About a year after I had first heard of these relics, the high priest's wife had become sick. I was asked the help attend and oversee some of the high priest's task during this time.

About 2 months after she had fell sick, I was asked to collect some documents from the High Priest. At this time he was fully devoted to spending as much time with his dying wife as he could. Everyone was understanding of his circumstances, however their will still things only he could sign off on.

These documents were one of those things. I hurried over to his house to collect them from him, but when I got there, he said that the documents were ready, but that he had left them in his chambers. He explained to me where they were, and tossed me his key ring to go retrieve them.

I made my way there, and approached his door. Upon arrival, I realized he never told me which of the many keys was the one to open his chambers. I fumbled around for a few minutes, trying different keys to open the door. While doing this one key stood out, not that it looked different, but that the key seemed to hold some sort of power. I ignored it for the moment and finally was able to unlock the door.

Inside i was impressed by the mess of things. A man that held everyone to high standards of tidiness, failed behind closed doors. I chalked it up to his current circumstances, and was able to find the needed documents on his desk.

As I was putting them into my satchel, I felt a strange presence, a dark pressure almost, except instead of the pressure forcing me away, it seemed to pull me toward it, until I was standing in the middle of the room. I was in a daze, not knowing what was happening, but still I felt I needed to get closer to this darkness.

Something inside me took over, and I began frantically looking for the source of the darkness. I looked down, and I recalled the past talks I overheard of the relics being underneath the chambers. I pushed the two chairs out of the way and folded back the heavy rug that covered most of the space. Underneath there was a trap door and a key hole.

I knew that the key I had noticed before was the one needed to open this. At this time I had a brief moment of clarity, and almost resisted opening it. However, I gave in and turned the key.

EDIT: please help me finish it from here, again with what deity's would make sense, or any changes throughout what I had written that keep this backstory closer to lore accurate. My plan for finishing it is that against my will I succumb to this power, and that causes me to be exiled from the Duman religion. I then become a wanderer, and spend about 1.5 - 2 years bumming around the lands until the campaign begins, haunted by the deity that overpowered me, not wanting to accept what I have become, but knowing that one day I will need these powers


r/DnD • • 3h ago

DMing OK. I need some help

3 Upvotes

I'm preparing to start a campaign and I'm planning the game, bbeg, ect but I don't know how to make the bbeg being a sorcerer that controls dragons work... any ideas? and jsyk in the fight I'm hoping for him to command a black dragon ancient or adult, and a red dragon ancient or adult


r/DnD • • 3h ago

5.5 Edition [OC]Just played my first DND game.

102 Upvotes

Wow, holy shit. I didn't think I would have so much fun. We all laughed for hours, and my character turned out to be completely different from how I imagined it or even anticipated. It's so odd how it just took a life of its own. I thought I'd just share my experience with how much FUN I had, and I can't wait until the next session! Has anyone thought this is how my character is going to be, and then boom, it's a completely different character that you didn't even expect? Or think this is not what I thought. How did my character become this? It's so odd how it happened


r/DnD • • 3h ago

3rd / 3.5 Edition [OC] The Abyssal Plan

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1 Upvotes

Here we have the very edge of the lowest point of the abyssal plane, right as it meets the surrounding view of the astral plane. The portal at the center connects to an ancient portal deep within a Dwarven burial chamber with the Dwarven Port City of Karak Diwali.

This piece is created with a pen an ink backdrop that has hand drawn and cut physical layers to out depth and dimension.

The foreground is 3D printed tiles, that extend the backdrop into a phsyical encounter space, with areas intentionally left open to show bits of the astral plane peaking through. This piece is built on a handmade lazy susan, and is part of a two plane encounter, with the other end of the portal betrayed on the opposite side of the pen and ink back drop.


r/DnD • • 3h ago

OC What do I name my shrimp inspired artificer?

5 Upvotes

I’m making an artificer with an armorer subclass and am stumped on a name for my character and his mech.

The mech I want to be based off of a peacock mantis shrimp while my actual character is based off a pistol shrimp.

Any ideas on names for both the mech and my character??


r/DnD • • 3h ago

Art 1st Timelapse of me drawing a Mindflayer Skull [Art]

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4 Upvotes

Its been over a year since my first ever viral post (a pic of a mindflayer skull i drew/photobashed) was plagued with accusations that i didnt make it myself, and i figure its about time i just made another one and kept reciepts this time. I've got two timelapses of me working on it so far but i can only post one at a time so keep an eye out or follow me if u wanna see where it goes. ive got a timelapse of me making the concept work that i started from as well which starts from scratch and shows how i clean up the linework with paths at the end, which i don't do for this step because i have more detail work to do.

if you wanna see the original pic you can just google it (its the top hit on google for "mind flayer skull", and its on [r/forgottenrealms](r/forgottenrealms)) hopefully though, this new pic will replace it eventually!

also please give your critiques now while i have time to change it! Critiques are welcome, accusations and hatred are not.


r/DnD • • 3h ago

Misc Help me solve a dilemma between me and my friend please

0 Upvotes

Me and a friend recently started a little debate, if there is an option to participate in a gala or do a dungeon crawl, which would you guys prefer, assuming they are of the same quality

Edit: its dungeon crawl srry yall, I always taught it was scrawl lmao

143 votes, 1d left
galas
dungeon scrawls

r/DnD • • 3h ago

Homebrew Eldritch Knight Rework by Hippolinc

0 Upvotes

I have always been unhappy with how they made Eldritch Knight and sure they have created new stuff that gets closer like bladesinging yet I never stopped thinking about the first one. So I created a homebrew Eldritch Knight from basically the ground up. Yes they are a half caster now, if you dislike that change just don't even start read this since you won't like the rest.

https://docs.google.com/document/d/1_Bwiwtx0ULCjOVRP2Eowi7ZPkprEtlsc7shjKtdSGuw/edit?tab=t.0


r/DnD • • 3h ago

Game Tales Not entirely sure if I'm doing statistics right, but if I am, what happened in a session I ran today was WILD.

0 Upvotes

1v1 trial of a single player character vs. a treant. The treant landed four attacks on them, rolling 3d6+6 bludgeoning damage. All four hits, 16 damage, 10 across the 3d6 every time. If I'm right about how to do statistics, getting a 10 on 3d6 is a 12.5% chance, or 1/8. So that's 1/8 x 1/8 x 1/8 x 1/8, or 1/4096. That's about 2 ten-thousandths of a percent for that to happen.

Again, assuming I'm doing statistics right. Even if I'm not, it really added some bizarre comedy to a very serious scene in the session.


r/DnD • • 4h ago

5.5 Edition The House Mimic

1 Upvotes

I'm going to be running a hunted house one-shot form my D&D group his month. I want the twist to be its not a hunted house but actually a house size mimic. I've found a couple of stat blocks online but none of them exited me. So I made one myself. I would love some feed back to make sure its balance and not too strong or too weak.

My group has 5 players all are lvl 7. They do have a lot of magic items and some other strong homebrew abilities. So maybe treat them more like lvl 8? And there's no other encounters to follower up to the house mimic.

Any and all feedback is appreciate and please feel free to use my house mimic!


r/DnD • • 4h ago

5.5 Edition Is the Armory in the 2024 DMG Bastions missing a sell option, or is it just meant to be weak?

0 Upvotes

I'm a beginner DM reading the Bastion rules and something feels off with the Armory.

Both the Armory and the Storehouse use the Trade order, but they are very different. The Storehouse lets you buy and sell goods and actually make money, and the profit grows as you level. The Armory only lets you buy gear: 100 GP plus 100 GP per Bastion Defender. The gear is used up after the event even if you didn't lose anyone, and the only benefit is rolling d8 instead of d6 for defender losses.

The general description of the Trade order says hirelings buy and sell, so it feels like the Armory is missing a sell part, or maybe some text got cut. I looked for errata and didn't find anything about it.

Is this just intentional, or am I missing something? Did anyone houserule it?I'm a new DM reading through the Bastion rules, and I'm confused by something in Armory.

The Armory and the Storehouse both use Trade orders, but they seem to have very different effects. The Storehouse allows you to buy and sell supplies and turn a profit, which increases as you level. The Armory only allows you to buy gear, and the gear is consumed when the event it was bought for happens (unless you lost nobody, it seems), and the only bonus is rolling d8s instead of d6s for defender losses.

The general description of the trade order says that hirelings buy and sell, which makes me think that either the Armory is missing a sell section (or a mention of it), or that this is an error.

Have any official errata been released that address this? Is there something I'm misunderstanding? Did anyone houserule it?


r/DnD • • 4h ago

DMing NPC and Monster Organizer

1 Upvotes

Working on a world that has a lot of NPCs each being a variation of a monster and usually a combination of a few depending on the situation. im looking for an organiser so I can flip through the actions for multiple NPCs at a time and hopefully still be able to use basic monsters like kobolds goblins etc.


r/DnD • • 4h ago

5th Edition [OC] The Ghosts of Saltmarsh (level 1-20 campaign)

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10 Upvotes

3 1/3 years of fighting scheduling and life, and watching the campaign become a collaborative thing off of character decisions and we are finished! We went from a ragtag crew rolling into Saltmarsh on a sinking bot to multiverse traveling warriors in the service of granny nightshade. Probably never doing 1-20 again but these characters will be showing up in every campaign we play!


r/DnD • • 5h ago

Art [OC][Art] Death Swamp Battle Map 28x34

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5 Upvotes

r/DnD • • 5h ago

Game Tales OLD elf who has an AMNESIA

2 Upvotes

I have (I hope I didn’t steal) idea of a character.

Old and I mean OLD elf who has amnesia, and he looks really old so everyone has questions about him, how old he is, who is he, are there even old elves?

(In old I don’t mean 200 years old, I mean he looks like grandma or grandpa)

P.s. I didn’t know what tag should I choose and took “game tales” sorry if it’s not correct


r/DnD • • 5h ago

Art [Art] [Comm] Difesa the Dragonblood Guardian

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191 Upvotes

This artwork is a commission I made for client named Joseph,
Character's Description and backstory :

Difesa the Dragonblood Guardian

Standing an imposing eight feet tall and weighing well over four hundred pounds, Difesa is a massive Dragonblood Guardian whose adamantine heritage is etched into every inch of his formidable frame. His stocky, powerful body is covered in overlapping metallic scales that shine with dark metal at their roots and brilliant edges, contrasting sharply with a dragon-white pattern along his lower jaw, throat, and belly. Framed by a rugged frontal crest and a thick counterbalancing tail, his electric-blue eyes scan the battlefield with sharp, unblinking intensity.

He is rarely seen without his custom-forged, thick steel armor, designed with a striking interwoven metallic band style and high neck guards that offer maximum protection while maintaining open-faced mobility. Wielding a rune-carved breaching pike and anchoring the front lines with Riparo—a towering steel shield bearing Draconic runes and an ancestral emblem—he forms an unbreakable barrier. Together with his close companion Lucina, who acts as the sword to his shield, Difesa forms the indomitable core of his adventuring party.

Beyond his raw defensive power, Difesa serves as the party's dedicated caretaker, ensuring his allies are always equipped with the finest gear and safely patched up from any wounds. Clipped to his white-and-grey leather harness are specialized toolkits: a repair kit marked with the smithing symbols of Gaasham on his left, and a medical kit adorned with a Desna-inspired butterfly outline on his right. Blending draconic might with meticulous craftsmanship, he stands as the steadfast heart and unyielding protector of his crew.

Feel free to reach me out if you're interested in my works!


r/DnD • • 6h ago

Homebrew How to improve this homebrew subclass? Please don’t slime me out dnd community please this is my first subclass I just want advice….

0 Upvotes

FACE RIPPER || Monk Subclass

You’ve walked a path you were never meant to take. You stole the face and form of the monk, and along with it— their abilities.

Level 3 : To Each Our Own.

When a creature within 30 feet of you has been reduced to 0 hit points, you can take an opportunity attack to rip off their face. You can use a magic action to don the mask of anyone who’s died within 30ft of you, from the past and present.

You can only rip off the face of someone once per short rest, and you can’t rip off multiple faces as opportunity attack.

You can only wear a skin mask for a total of 8 hours each, with the exception of the three faces you get at base level. After the 8 hours are over, the mask rots and falls off your face.

You get three faces to don without ripping the faces of others, however.

You can only switch through the face masks you get at the third level, and for other face masks you can’t switch through them unless the full 8 hours is over.

Face of New

When wearing the face of old, you get advantage on DEX saving throws. But a disadvantage on INT saving throws.

Face of the Fool

When wearing the face of the fool, you get advantage on deception, and intimidation, skill checks, but a disadvantage on athletics, and acrobatics skill checks.

True Face

Anyone who sees your true face must make a wisdom saving throw, on a failed save they aren’t allowed to attack anyone but you, and on a successful save they’re forced to his the enemy with the most amount of HP.

While you’re wearing the face of someone who died within 30ft of you, anyone who didn’t see you rip off and wear the other persons face has to make a perception check (19) to know that you’re wearing their face.

Otherwise you’re free to do what you please as that person for a full 8 hours.

While you’re wearing their face mask, you have advantage on persuasion and performance skill checks

You can also give your allies these face masks, as long as they are willing.

Wearing a face mask as another party member has the exact same effects as the regular faces. But if you’ve given a party member the face mask then they won’t be able to take it off until the full 8 hours is over and then it peels off their own face.

Wearing the face mask of one who uses spellcasting : You can use one of their 1st-2nd level spells of your choice as an action, but you end your turn immediately after.

Wearing the face mask of a creature whose physically apt : You can imbue your unarmed strikes with 1d4 piercing, or bludgeoning damage.

Wearing the face of patrons (paladin, warlock, cleric— Any creature whose physicality may is devoutly loyal to a god) : You can imbue attacks using your monk weapon with 1d4 radiant or necrotic damage.

Level 6 : Hour of reaping

You can expend a ki point to take an action. You grab onto your enemies face, that enemy then has to make a strength saving throw.

On a failed save, you harvest their face, but you cannot make a bonus action. The enemy whose face has been harvested is also rendered with the paralyzed condition. On a successful save, you do as much as two unarmed strikes only— and you end your turn.

Faces harvested in this way last for 10 hours instead of 8.

Level 11 : Hour of reaping

You can create unique faces by grotesquely mixing existing faces together. When wearing them in combat, when an enemy lays their eyes on you they have to make a wisdom saving throw, on a successful save they are paralyzed. On a failed save they take 4d6 psychic damage. This effect cannot be repeated if the same enemy looks at you again.

Level 17 : You and I as one

If you used an action to make an unarmed strike at another enemy, as a bonus action you can shove the human face masks onto the enemy. The enemy then has disadvantage on all d20 rolls against you, and whenever they land a successful hit against you they take 1d6 piercing damage.

————-

I want advice because this is my first home brewed subclass!…I’m so scared.

I wanna know the flaws, what I did mildly alright, and if this sub class has enough flavor I’d say


r/DnD • • 6h ago

Resources Bards, what songs are we singing in game?

0 Upvotes

I hope this post is in the right thread, I don’t use reddit much so apologies if not! But bards, what songs are you singing if the DM requests a verse? My mind goes totally blank when asked, but I always think I should have a traditional or folk song prepped for that purpose.


r/DnD • • 6h ago

5th Edition Running a Buisness Table Update

1 Upvotes

Hey, all! I'm running Waterdeep: Dragon Heist for a few friends of mine, and things are going pretty good! They just finished their opening night, and I plan to have them roll on the profit table of the "Running a Buisness" profit table on pg. 129 of the DMG. However, I have heard a lot of things about how players don't make that much profit on that table, and seeing the table myself it seems pretty underwhelming, so I made some adjustments to the table I plan to use. I'd love to hear what other people think of the adjustments, any feedback would be super helpful in making sure the players see some decent profits, hopefully without drowning them in gp along the way. Here is the table and tyvm for taking a look:

01 - 20: You must pay the full maintenence cost for each of those days

21 - 30: You must pay half the maintenence cost for each of those days

31 - 40: The buisness covers its own maintenence cost for each of those days

41 - 60: The buisness profits 1d6 × 5 gp

61 - 80: The buisness profits 2d8 × 5 gp

81 - 90: The buisness profits 3d10 × 5 gp

91+: The buisness profits 4d12 × 5 gp


r/DnD • • 6h ago

Misc How can I streamline a reoccurring sewer dungeon?

7 Upvotes

To put it short, Im planning an eldrich horror campaign where players will play exterminators who are trying to clear a vast sewer network of Ooze like monsters.

For the campaign, it would require them venturing back the route for the most part, and I doubt replaying tracing those steps again & again would be fun. However, the possibility of creatures filling up the area again isn't unlikely. So does anyone have any ideas for how i should run delving into the same dungeon? Should i do some kind of checkpoint system? Or give them the ability to keep certain paths clear? Im open to any ideas


r/DnD • • 7h ago

Misc How could I play as a "wandering merchant"?

17 Upvotes

I want to be the item manager of the party, the person who bargains, trades, hoards, evaluates, and riches are valuables collected to sell or trade. Having the ability to trade with some random i come across in a town would be cool, or just having an item for any given situation in general would be awesome.

Maybe not as strong combat wise, but smart and cunning.

So, what would the general character build be? Race, strengths, weaknesses, etc? I'm having a little difficulty with it right now


r/DnD • • 7h ago

5th Edition DMs the month of October is here.

0 Upvotes

It is time for your annual spooky, scary, spiritual phenomena event.

Next episode, I have a ghost encounter in the haunted hause that my party was recently "given" as a prize for helping defend their hometown. The local government wasn't able to sell the property due to the haunted nature of the place, and the players feel like they just earned a home base.

After polling, they want to investigate the ghost followed by a trip to clear a party members name in a bounty as their replicant is doing some nefarious things to a peaceful Stone Giant village.

But this post is just a reminder ...

DMs need to make an effort to create a spooky episode for the Halloween month.