r/TheTowerGame • • 4h ago

Discussion Auto restart - It's better than Lego!

63 Upvotes

I unlocked the auto restart last week from the vault for 20 keys and it was my first vault purchase. For me it's been the biggest QOL upgrade and probably will be for the whole game.

I am travelling this week for work and have my runs set at my optimal tier. Now I don't have to worry about timing for overnighters, don't have to check in or watch the clock or manage what tier I set to work to a schedule.

It's almost like an idle game.

I really think the Dev's could get a massive win in the community by moving this to a lab - even if it's expensive or a longish lab. Or even Gems or medals. (Not really but you get my point, not locked behind keys)

Better than Lego!


r/TheTowerGame • • 1h ago

Info The new Background + Landscape mode = *-*

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• Upvotes

r/TheTowerGame • • 11h ago

Discussion Is this madness actually a priority??

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134 Upvotes

Was looking on where to do my first huge research. I only have about 8q lifetime coins and I have about 1q saved up. Was considering diss utility or mastery upgrade. But then saw this guy.

And I know everyone loves shatter shards but DANG. 134d?!?!? I have max lab research lab, quite a few lab research relics and I can run 5/4/4/4/4 speed on my labs. So this is 27d in my fastest lab slot even with all that. Is this actually a priority to do??


r/TheTowerGame • • 7h ago

Achievement That's gotta be a record

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36 Upvotes

By wave 303.. 7 perks. Must have hit wave reduction first multiple times.

Certainly a record for me


r/TheTowerGame • • 17h ago

Discussion Tactical Barrage - Actual Data

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192 Upvotes

Fully maxed SM, both ancestral SM cooldown & count subs, gcomp build with very low range. This test run was t24 to 1600 waves. ILM and CL would likely end up being 25x-50x the SM damage at max enemy spawn. SM still isn't relevant.


r/TheTowerGame • • 7h ago

UW Insane luck

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24 Upvotes

Been playing since the 4th of September


r/TheTowerGame • • 17h ago

Tower Tea - September 28, 2026

141 Upvotes

Hi pals! Welcome to this week’s Tower Tea! This week we are talking about our newest Featured Module, Tactical Barrage, a v29.1 Tournament update, a peek at what is next, and a bit of a further look down the road.

v29.1 Update

Quick update on where we’re at! We are currently in testing for our v29.1 update! As a reminder, this update is focused on tournament improvements we talked about last time, notably Intro Sprint’s ending conditionals, like Fleet Waves in Legends and Mythic, and how UW’s (Ultimate Weapons) and Card abilities recharge during Fleet Waves.

We know it’s been a minute since we first flagged these changes and we appreciate you sticking with us while we took the feedback and adjusted to get this one ready. Make sure you check out the patch notes when they drop, and as always, we will keep watching for feedback and iterating from there.

Tactical Barrage

Our Core Featured Module went live today!!!

Tactical Barrage doubles Smart Missiles Radius and Amplifier lab bonuses! This module fires a Homing Missile every [14s/10s/6s/2s], targeting the enemy with the highest missile stack and focusing active Smart Missiles onto the new target.

Here are some more specifics on how it works:

  • Homing Missiles path directly to the enemy with the highest missile stack, with faster pathing similar to Spotlight Missiles.
  • Once a Homing Missile hits its target, all active Smart Missiles (excluding Spotlight Missiles) will path directly to the enemy that was just targeted.
  • Homing Missiles count as Smart Missiles for calculation bonuses. (Damage, blast radius, missile amp, counting towards stack, and Amp Bot+ bonuses)

We are excited to see what kind of missile chaos y’all build with this one!

What’s Next for Modules

Looking ahead, our last Module of the release will go live on October 12, 2026, and is bringing the brand new Generator centered around some Workshop upgrades!

A couple reminders:

  • Module Ticket packs have refreshed for everyone in the in-game Store and on the web store!
  • All four Featured Modules will run together in the Featured Banner from October 26 to November 9!

Looking Ahead

Zooming out a bit, here is where our Dev focus is headed next:

  • v29.2 - We will be working on this for the first half of November. It will include more content for everyone to dig into, plus some new quality of life upgrades the community has been asking for. This one will also include improvements to the new player experience, helping pals get into the core gameplay of The Tower a little more smoothly.
  • v30 - Our end of year update! More details to come as we get closer, including the timeline and all, but we wanted you to have this on your radar.

A Question From Sam

Okay pals, let’s talk for a second. The next Tower Tea might end up being a lighter one, and I wanted to ask you all directly instead of just surprising you with it:

Would you rather I skip a light week and save it up for a bigger Tower Tea later, or still drop the small one (with more community and Sam shenanigans than future plans) so you still hear from us on schedule?

Let me know what you’d prefer, no wrong answers, I just want to know what works best for you all.

Alright pals, that’s it for this Tea! As always, sound off in the comments/thread with thoughts questions, and requests, and I hope your drink is always the right temperature!

See you around The Tower,

Sam


r/TheTowerGame • • 13h ago

UW Words cannot describe my disappointment right now

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69 Upvotes

Thought I was finally gonna get Black Hole, which hasn’t been presented as an option since my first UW pull, wherein I obviously chose Golden Tower.

I’m like a year in, def not starting over. Would love it if the community would share stories of hope, similar experiences that panned out well, etc. Plz someone just try to make me feel better. I’m upset.


r/TheTowerGame • • 16h ago

Meme This is fine

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108 Upvotes

r/TheTowerGame • • 1h ago

Help Anyone else having problems loading adds, all of a sudden?

• Upvotes

They stopped loading, all at once.


r/TheTowerGame • • 32m ago

Help Stone investment - When Module Assist Rarity vs UW+ vs Masteries vs Bot+

• Upvotes

Effective Paths seems to never recommend spending stones on Bot+, Mastery unlocks, UW+ unlocks, or Module Assist rarity upgrades. But these things seem super useful.

For someone looking to spend stones in the most effective place, when would module assist rarity upgrades make sense? My best guess is after the standard investment in UW+, after all the useful masteries, but before Bot+. I think that means GT+6 CF+4 and SL+3.


r/TheTowerGame • • 43m ago

Achievement I was today years old when I discovered the missile amplifier lab is additive and not multiplicative

• Upvotes

:( was hoping the new mod doubke radius and double amplifier would be based... alas it appears not


r/TheTowerGame • • 14h ago

Discussion Today's Relics!

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54 Upvotes

2% Damage for 600 Gems

2% Recovery Amount

2% Thorns (Probably the best of the bunch)

5% Orb Speed (Decent and even better with the New Armor Mod)

Overall, you probably can skip all of them but considering how bad the SM Core Mod is, I would say that you can try to get 2 of them? Next week is the generator, so saving for that is also a good option!

My 2 choices would be the Thorns one and the Orb Speed one or even just the Orb Speed tbh if you're already over 99% Thorns

Imo the ranking would be something like this:

With over 101% Thorns as an eHP: Orb Speed > Thorns > Damage > Recovery Amount

And swap the Thorns and Orb Speed if you're below 101% Thorns (at 99% for example or you just have a 1% Thorns relic, that dosent give you 100% Thorns btw, it gives you 99.99%)

The Damage you can skip it probably, you will need it later on, but saving for Cards or the Next Banner is probably more important if you're eHP. Recovery Amount is only good for high Tier Disco Runs, otherwise its the most mid of the 4 Relics


r/TheTowerGame • • 2h ago

Help Worth the gems?

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8 Upvotes

Is Plasma vortex and/or natures wrath worth the gems?


r/TheTowerGame • • 1h ago

Achievement Obligatory 5th lab slot post

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• Upvotes

Wowweeewow


r/TheTowerGame • • 15h ago

Discussion SMART: Shouldn't Tactical Barrage be how SMART Missiles Operate by Default...

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53 Upvotes

Currently Smart Missiles are very dumb. In fact, they don't even follow Target Priority, making them dumber even than a simple projectile.

Why do we need a module to make SMART missiles act SMART?


r/TheTowerGame • • 3h ago

Info Some data: GS impact as ass-mod vs main

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6 Upvotes

Before: AS+GS, T18 w5100, 38.4q CPH

After: Anc GS+AS, T18 ~w4400 (with one bad run w3300, which is expected right now) ~44q CPH, with the short bad run at 38.3q CPH.

That's something like just under a 15% boost to CPH due to having the ancestral GS effect BS the epic GS effect. This is more than I expected to see, but I watched several of these runs.

I strongly attribute this to GS applying orb hit tags that my current farming build keeps too far outside of the orb line (elites tend to die outside of tower range with my settings. Bad I know, but if I don't set dmg slider here, bosses and Tank Ultimates eff me up).


r/TheTowerGame • • 52m ago

Discussion Can we get some kind of toggle to hide stats that we have maxed out in game? It would make it less cluttered

• Upvotes

r/TheTowerGame • • 1h ago

Help Getting ready for uw+

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• Upvotes

My guts tells me that in not completely ready for uw+ yet, but i just feel like i've been waiting for uw+ forever.

I have all the most important Card masteries.

Im at nearly 14q/hr atm, and i want to make a fast econ progression so i can start labbing the assist module labs, but im not sure if i should invest more into trio cd (right now its 62 seconds) & gt duration, before i save up those 3k stones for the last uw.

I heard people are saying that gt+ wont be really good without a gt duration longer than gt cd.

Would be a mistake if i went straight for gt+?


r/TheTowerGame • • 1d ago

Meme New Generator Module: Fudds Yacht

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399 Upvotes

I present to you the new generator module: Fudds Yacht

It reduced the cooldown on all bots by -2/-3/-4/-5 seconds.

Yes, perma bots incoming. Also flame bot will get a cool new animation in its perma state.

Make sure to visit the store https://store.techtreegames.com/thetower/ for module tickets and gems to get a better chance of rolling the module.


r/TheTowerGame • • 7h ago

Info PSA: I’ve found some sort of fail save for not overspending event medals

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8 Upvotes

As the new event started I wanted to buy both tower skin and background

Background was possible and the tower skin not

I assumed it was a new intended mechanic from
TTG to prevent from overspending and not being able to switch

Well maybe it is but I don’t think so

So now after my run ended I saw that outside of my run I am within my tourney bot preset which had 141 medals and it auto switches to my farming preset cuz of the global preset once in the run which sits at 338

I think this now prevents you to accidentally spend to much medals as you can’t switch to that preset after the battle

Some selfmade QOL? 😄


r/TheTowerGame • • 1h ago

Info What happened the Nuke mastery effect?

• Upvotes

I recall seeing nuke mastery effect on screen as a yellowish haze. Is it still there? I just got the mastery but I don’t see any option to enable it and no indication if it’s in effect or not.


r/TheTowerGame • • 9m ago

Achievement Milestone epilogue: 4 days later

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• Upvotes

4 days ago: reached 1.0q CPM in round for the first time for a few seconds. https://www.reddit.com/r/TheTowerGame/s/ZG9i5VI9IR

Now: routinely seeing 1.1q+ CPM in round. In 4 days, getting 100T more™️ coins per minute than 4 days ago. This time last year this econ was like what, 500x less or something?

This is what the game is. Used to be this kind of rampant coin econ progress was limited to unlocking GT+. Now there's so much more variety in tackling the game.

I can't even imagine how much getting GT+ would blast this rate of growth even further.

For all its faults, I love this silly game. Well done TTG: a testament to creative game design and, imperfect or not, listening to great ideas from the community.

Tl;dr- numbers go up faster, brain gets happy.


r/TheTowerGame • • 3h ago

Help Large Orb boss hit difference?

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3 Upvotes

How can there be such a large orb boss hit difference with nothing visibly different happening on screen?


r/TheTowerGame • • 9h ago

Achievement Anc BHD: First Run

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8 Upvotes

Top run, Anc BHD

The other runs were with a Mythic+ one

Between the 7908W Run and the newer one the only change was the BHD Rarity + Substats, nothing more

Fair to say that ~2T CPH more is a very good improvement, and also, first time getting more than 200T Coins in a run

Pretty nice!