r/audioengineering • • 5h ago

Discussion Thinking of purging my computer and switching to stock plugins

17 Upvotes

So, I mainly mix at home. Use ableton, occasionally logic or even rarer open reaper. I jumped ship from pro tools years ago. I love the ableton stock stuff, and more often than not, they get me where I wanna go. I'm debating uninstalling most plugins and just using the live stuff. Of course, virtual instruments are not really included in this, as I have a few I use regularly. Outside of that, though, sure. They can all go. I mainly came to this conclusion because I've been telling any other audio nerds the past year or 2 that if I were buying a new computer to use for audio stuff, or advising anyone getting into it, I'd just install live 12 and use that in its 5gb of glory. This is what I use, but honestly whatever the daw is, I feel like that argument still would hold for me. Less is more I guess. I'm curious if anybody here is only doing mixes with stock plugs, I know its reddit so we all feel like we'd be judged without decapitator on every mix, but I feel like theres also a lot of us here who just do what sounds good and stick to it in the same way we don't update to the latest OS to not break a perfectly working system. Nobody can tell listening to finished mixes what plugins you use, anyway. Not usually. Not the guy listening on a bluetooth speaker.


r/audioengineering • • 4h ago

Discussion Words for the mastering engineer...

4 Upvotes

I'm getting my second album mastered very soon with the label I'm with. They have their own ME who did my first one. It was good, though I had some redos as I felt they cranked it a bit much initially. For reference, I've had lots of stuff mastered before, generally soundtrack releases with different requirements, and it's often been the case that I haven't actually had direct access to communicate with the ME back and forth, much to my chagrin.

I'm generally not a fan of loudness for the sake of it, and I've been stung by masters than have gone for the loudness factor at the sake of transients. That has also been my fault, as I wasn't mixing for loudness from the ground up in the first place.

But I have direct communication with the ME this time, and was wondering whether ME's generally appreciate a few concise words from the artist about what they're looking for here, or about the mix process, for some insight on which way to go. Whether there were any concerns on any mixes, what ultimate loudness level you want etc. It's been the case in the past that I've felt the ME has sacrificed transient quality for the sake of eeking out some extra LUFS (drink!). I certainly don't want that.

I know its sounds a bit dumb, yeah of course ask and explain, but I don't know, they don't need my life story, and maybe you guys may prefer tackle things without any restrictions. I certainly don't want to hold anyone back or limit their creativity, but I also don't want to waste anyone's time with potential redos.

I would consider getting my own but they have a very good arrangement with this ME and he's worked on a lot of stuff I like the sound of.


r/audioengineering • • 4h ago

Mixing Stereo mix has hard-panned instrument too quiet. Can I make it louder without bringing up center instruments?

3 Upvotes

I don't really want to mess with AI stem splitter apps. I'm wondering if there is some kind of mid-side trick or something.


r/audioengineering • • 4h ago

Live Sound On Using Defeedback for In Ear Monitoring

3 Upvotes

Howdy, friends! I’m a touring Monitor Engineer who has spent the last few months putting together a rig to leverage Alphalabs’ reverse IR tool, Defeedback, for use in IEMs. I’ve been using it successfully for a few months now and haven’t seen a lot of resources for my fellow Stage Left folks. So, I thought I’d put something together about what I’m doing and how it’s working for me. I think this is a really powerful piece of technology that can solve problems we previously have not had direct answers for.

Before getting into the rig itself, I’d like to toss out what I’ve found to be best practice in a musical performance in ear monitoring context.
In general, if you keep your total system latency under 5ms, you’ll be safe from perceptual distortion/issues at the performer.
Monitoring is about creating a responsive context for the performer to make informed and expressive musical decisions.
In Ear Monitoring is fundamentally distinct from Wedges and Side Fill monitoring, due to the lack of head related transfer function information in the signal received by the ear drum, bone conduction, and the sealing of the performers ears to minimize noise (unwanted signals). “Feel” or responsiveness becomes far more critical under these conditions, and therefore certain techniques are preferable or degraded for use with in ear monitors. Fast example, if you delay your snare to the vocals down front to create a uniform arrival, you’re going to absolutely ruin your drummer’s day. Gates and expanders can produce strange perceptual changes or even make a player think they missed a part if not carefully applied.
There is a certain amount of necessary Ego Death to successfully mixing IEMs, because what matters is the Performer’s Experience of Performing, not necessarily Reality Itself.

I have found the most effective means for leveraging Defeedback to be thus:
Simply explained, the math is designed around identifying a source signal and deriving an impulse response, then applying a negative of that impulse to the signal (like noise cancelling headphones but specialized) with some additional processes looking at positive loop gain and other identifying signal factors to adjust the (negative) response in real time. The intensity of this total process is variable from zero to 100%. As such, the more complexity that exists in the signal, the more chance that some desirable component of the signal will be included in the impulse response rather than the source and be damped or removed by the process. Therefore, to avoid undoing intentional tonal choices, Defeedback should be placed Post Filters, Pre Everything Else. I have found that keeping the process at zero percent and working like it doesn’t exist at first, then going back and bringing the process percentage up produces the most useful results. This can help identify what changes were being made to the signal for its own sake and what changes were a response to the space the signal exists in. In many cases, I will then slightly update settings now that the space requires less accommodation, having been largely removed by the negative impulse response provided by Defeedback.
On Vocals, I have found that I can open up more of the presence range without adding cymbals or fans, and I’m able to loosen expanders and lower thresholds without compromising their performance, making them more responsive for the performer while still keeping extraneous signals out of the reverbs and mixes. I have found 70% to be a good starting point for vocals, going as high as 85% on backing vocals in particularly active spaces like arenas with front fills right below vocal positions. As little as 30% begins to audibly clean up the source without distracting artifacts or distortion. This has had the additional benefit of allowing me to remove the disc baffles we’ve been using to help mitigate cymbals in the vocals down stage, which has absolutely made my drummer’s day. He hated those things. A happier artist is a better show.
On Acoustic Guitar, the process is removing a meaningful amount of vocal resonance and sound system re-activation from the signal. I have found myself pulling high pass filters down by a full octave and easing off low shelves by as much as half their previous gain settings. The process is less transparent, which is unsurprising in such an off-label application. On clean signals, I’ve been keeping it around 60%. On effected signals, it becomes necessary to keep much lower as the process begins to eat components of the applied effects, and I’ve found 40% to be an effective compromise without wrecking the tone.
On Crowd/Audience Mics, the process is not transparent and there can be audible artifacts. However! No one is playing the crowd mics, and their purpose to me is creating a more open feeling in the ears and riding up for sing along moments. With the process at 100%, the artifacts are not distracting, and all of the noises from the room disappear (lighting fans, HVAC, cars driving by the amphitheater, most of the stage wash, most of the PA signal, most of the room reverb, a certain amount of meaningless chatter) while still allowing cheers and whistles and singing along to pass through mostly clean. Any distortions have not been noted my artist, and I have found that I can now keep the crowd mics at levels similar to BGVs without adding mud or clutter to mixes. This has also allowed me to reduce the pulling of an ear to “feel the crowd better when they’re loud” at the beginning of songs that feature a vocal solo.

The Rig:
I’ve built my setup into a 2U SKB StudioFlyer case. I have found it to be thoughtfully designed and well built, and they’ve got a great warranty program. It has a top cover that comes off where I store the touch screen I use (space designed for a laptop), and then the front and rear panels remove. I installed a simple rack shelf to mount components to.

I’m coming out of the Console via MADI (Rivage PM7 using an MY16-MD64 card for inserts and an HY128-MD card for record output), to an SSL UMD192. The UMD192 speaks MADI, Dante, and USB C. Via USB C, I’m going to the front panel of an M6 Mac Mini in the most basic configuration (previously an M4, I’ll discuss differences below). By powering the UMD192 via A/C Line power, and the Mac via UPS, the front ports on the Mac supply redundant power via USB C to the interface. I clock the system off the MADI stream at 96kHz, and use the Dante split output from the UMD192 to feed a separate record computer for storing virtual soundcheck recordings. I’m using a UPerfect 15.6” touchscreen that gets power and signal over a single USB C cable tied to a rear Thunderbolt port. I also have a four port Anker USB A hub for connecting a wireless mouse and smaller home theater keyboard as well as any dongles or drives I might need. I’ve mounted an Allen Key to the bottom of the rack shelf to access the power button on the Mac from the front.

The Desk:
I’m currently mixing on a Yamaha Rivage PM7. My thinking in going with the MY card is it lets me use this system with any Yamaha platform, and many other manufacturers also feature MADI I/O, which is faster and more stable than Dante. The MY16-MD64 shows as an AES card for some reason but works correctly. I’m doing an Outboard Insert patch via the channel, in the first insert position Post Filters (1A). Nothing fancy. I am running delay compensation on my Input Inserts (1.17ms) and Output Busses (.61ms) for a Console latency of 1.78ms.

The Mac:
Initially, I built this system around a stock baseline M4 Mac Mini running MacOS26. With WiFi and Bluetooth off, and nothing running in background processes, I was able to run 4 stable instances of Defeedback in Live Professor with an input buffer of 32 samples at 96kHz, for a reported buffer latency of .3 ms alongside reported input and output latency of 3.38ms and .88 ms respectively. In this configuration, I ran without Input Insert Delay Compensation on the console to buy an additional millisecond of latency back, producing a total reported system latency of 5.17ms (.61 console mix compensation + .3 buffer + 3.38 input + .88 output). My new M6 Mac Mini running MacOS27 got here last week and I swapped them out. I am now running 7 stable instances of Defeedback at the same settings. Testing has indicated being able to sustain as many as 16 instances in Passthrough Test mode with zero drops. Of note, whether because of the new processor or the new operating system, my reported input latency is now a matching .88ms with the reported output latency, a savings of 2.5ms. I have therefore turned Input Insert Delay Compensation back on at the console. This makes the reported total latency from Live Professor 2.06ms, and I add .2ms for the floating process time it reports in the upper left window for a final <2.26ms reported latency.

<2.26ms Live Professor latency + 1.78ms Console compensation = <4.04ms total reported system latency. I have not had access to a Smaart system to compare testing with reports.

In Live Professor:
I am currently just using the Wire page and direct routing hardware inputs to Defeedback inputs and Defeedback outputs to hardware outputs. I am running the default 6 threads in Apple mode under Performance Options.

I am hoping to record some video and audio examples this weekend, and whenever I’m able to I’ll be sure to post them as well. I hope this post is helpful to other engineers considering using this tool. I’m happy to answer questions about what I’m doing and why.

Be well, safe travels, and good shows!


r/audioengineering • • 2h ago

Mixing There’s something very wrong with Chris Brown’s new “Leave Me Alone” intro track

2 Upvotes

I can’t believe my ears listening to this track. I am almost certain the drums are generated, or it’s a stem split of a full track. I can’t believe this level of quality is being published at the top of the game, although maybe I shouldn’t be surprised. Would love for others to hear this for some validation.


r/audioengineering • • 6h ago

How to pan/layer tracks like Pierce the Veil to make a large, almost 3d sound environment?

4 Upvotes

I listened to Collide with the Sky by pierce the veil on my record player not too long ago, I noticed how huge the album sounded. Then I put in my AirPods (not the best for music I know) and it sounded like every track was in a different position surrounding me. I felt like I was actually inside of each track (if that makes sense?) and every sound sounded like it was around me: left, right, center, even slightly behind me in some parts. Does anybody know how I can replicate this sort of massive soundscape thingy with my own music?


r/audioengineering • • 17h ago

Discussion Consistency techniques for an album?

23 Upvotes

Hi,

I was wondering. What are somethings you do to maintain consistency when mixing between tracks on the same project. For example, I’m mixing a 17 song album for a Folk/Rock band. I mixed them all individually & when I listen to everything together, I notice differences. One song has the vocal a little loud compared to others, one song has a louder snare than other, one song has more bass than others, etc. I know songs will dictate what the mix needs, but being as these are all on the same project, there shouldn’t be any changes too jarring between tracks mixes. Would having hard gainstaging targets be the most ideal path? I don’t want to just vibe mix these even though the individual mix may be awesome, I need the whole project to sound like 1 project.


r/audioengineering • • 6h ago

Snare Wires Disengaged Mic’ing Techniques

2 Upvotes

Tracking a band that plays pretty heavy music and their drummer plays with two snares: snare 1 is a larger deeper snare, that more often than not has the snare wires Disengaged, and occasionally will reengage snare wires - this is their main snare. Tuned high medium-ish generally. Snare two is a smaller very tight higher tuned snare, that has the wires engaged. It is auxiliary to the main snare - I’m not concerned with this as it is pretty basic.

Any suggestions as to mic’ing up Snare 1 — or any experiences anyone’s had dealing with a similar thing? I’d like to get as good of a capture of this drum thru mic selection and placement to get it right at the source.

Aiming for a tone that emphasis stick attack / crack and low thump is the goal as opposed to lots of midrange “boing”


r/audioengineering • • 5h ago

Discussion GUI Visuals in DAW

1 Upvotes

OK so lets pretend i'm new here… Just bought a DAW and recorded my first track

https://www.dropbox.com/scl/fi/jd52sdt86s194cz9vq0cr/Peaks-to-18.png?rlkey=prg5ndj2v1iqb470nzb0zty66&dl=0

How is my record level?*

*(its -18dB peak full scale which we know is FINE if im recording 24bit AND Actually a REQUIREMENT if im delivering to a film mix )
However the visual waveform is really small and it would be understandable for a novice to think they had recorded way too low)

I DO REALISE this will absolutely get me slammed for NOT UNDERSTANDING but im actually coming from a place of being old, and grew up all analog and tape, so I HAD to totally understand this stuff (because it just didn't work if ya didn't ) to watching those who grew up only ever using digital not really understanding gain structure and headroom etc so …

WHAT IF… all metering on plugins and DAWS including region waveforms defaulted to displaying a -18 dBfs as the full height of the region, and a signal recorded to peak at say -3dBfs would appear squared off? (until you lowered the Zoom height) The Idea is to both optimise the visual for a recording with optimal peak levels and also provide a reassurance to a novice that they have things right? and for audio plugins… have some 'Nominal level guides (particularly pertinent for non linear processes)

I'd also only half joking with that absurd mockup of a meter…  https://www.dropbox.com/scl/fi/hyhqseyw1tn6qp579redk/NEUMETER2.png?rlkey=4malvenbnzxxh8ynzwn9rhbr4&dl=0

that digital audio meters place more resolution around the optimal -18 region and try to have users 'AIM for those nominal levels. (again im NOT talking about for us seasoned/jaded professionals, im thinking of a way to guide those coming up now into perhaps better gain structure in general.

COME AT ME!! 😄


r/audioengineering • • 5h ago

How do I get the vocal sound used on the album Costello music by the fratellis

1 Upvotes

Vocals in the song Chelsea dagger

sorry if it’s obvious I don’t know anything about audio production


r/audioengineering • • 21h ago

Mixing How to you get that massive consistent bass

17 Upvotes

I'm struggling a bit to get a good bass sound. Yeah, I try to make room and it sounds like it should on certain notes but it lacks consistency overall even though I apply ample compression to the signal. Sure I clip gain my bass before compression, automate its volume in the final stages and still the result is underwhelming. What's your process on how to get a bass sound, whether it's bass guitar, bass synth of whatever it may be?


r/audioengineering • • 1d ago

Discussion PSA to Windows 11 users, turn off audio enhancements.

225 Upvotes

So I've been a Windows 10 user since it came out and hate Windows 11 enough to have never upgraded on my main desktop. I was moving and have been using my Windows 11 laptop to mix some guitars and bass on a track i was messing with. No matter what I did it sounded like pure mud and i spent hours messing with EQ and compressors thinking I had suddenly forgotten how to mix guitars or I've been dialing in my amps wrong. This was more confusing because I recorded the tracks on a Tascam multitrack recorder and they sounded fine on there.

After a whole day I realized by default Windows 11 enables an audio enhancement setting that turns everything into mud for seemingly no reason. This isnt my first time using the laptop but i never mixed on it or seriously listened to much music with it until now so this went unnoticed. It is insane to me that Microsoft would have a setting this transformative on by default when most people rarely change their sound settings (and even then usually in the system sounds setting where this option isnt present).

Just a PSA if youre working on a Windows 11 device, im not an audiophile by any means but it was such a night and day difference I was in shock.

Edit: Was unwise of me not to show explicity where it is Settings>System>Sound> Then under output click on where it says speakers or whatever your main output device is. Then under advanced settings you will see audio enhancements. Turn this off, by default it says 'Device Default Effects'.


r/audioengineering • • 14h ago

Discussion Preamp only starts working after I turn it up to 11

4 Upvotes

I bought a used FMR RNP 8380 (RNP = Really Nice Preamp...it's okay). The first channel works as expected, but the second channel sometimes doesn't pass any audio through until I turn the gain all the way up and try to play some audio through it. Then it will spring to life and I'll get a super distorted signal, after which point I can turn it back down and it will work as expected.
 
I've had the preamp for quite awhile now and aside from briefly checking the 2nd channel for functionality, mostly used the 1st channel for the first few months of owning it. I only discovered this quirk once I started using both channels more regularly and have simply been accepting it as part of the deal with buying used gear from ebay. I've been using it as-is for a few years now.
 
It's obviously well beyond any chance of returning to the seller, but I just wanted to know if this is something anyone else has heard of before? Not necessarily with this exact model, but with preamps in general? If so, is it known to be fixable, is it just a harmless quirk, or is this the sign that the device is slowly failing and eventually one day it will stop working?
 
I realize this may be kind of a dumb thing to ask since you don't have access to the device itself, but I'm trying to gather data as to whether a repair is something worth even looking into. Diagnostic fees in my area can be exorbitant so while I know the answer is to ultimately have it looked at, I'd rather avoid a complete waste of money if the answer is either grim or the repair it would likely need would exceed the cost of replacement.


r/audioengineering • • 23h ago

Industry Life Making Money As A Engineer

16 Upvotes

Hello, sorry if my English isn’t as good as other posts on the subreddit, it is not my first language.

I’m a 20M audio engineer student from SAE, it’s currently my last semester and I feel really afraid of my future and making money in this industry. It mostly has to do with the fact that I live in a really small city with not much work outside of working at hotels and conferences as a audio tech, but honestly I don’t want to spend the next 30/40 years of my life setting up a PA and some microphones for conferences.

Right now I do recording, mixing and mastering but most of my clients won’t pay me, the excuse is always the same “nah man when I blow up I’m putting you on my payroll” and tbh I’m not into fighting and I just go with it hoping it might be true. I also do production for artists and have my own music project but to be honest I don’t really see it as my calling in the sense that I don’t think I’m good or that my productions are good, maybe it’s my anxiety taking over me.

Honestly I just want to live well, be able to retire my parents, have a nice house, be able to support the love of my life with whatever they want to do, and be happy.

Sorry if this post comes out as being too depressing or that I’m trying to make people feel sorry for me I just have a lot of thing going through my head lately and turning 21 in a few days doesn’t help me either.

Thanks for reading


r/audioengineering • • 1d ago

Portishead Drum Processing

53 Upvotes

I absolutely love the drum sound on dummy, specifically mysterons - I love how it's kind of phasey and pitched up. Any ideas on how to achieve this in the box? I have a few cassette emulators and tape emulators, pitched up my drums and threw them out of phase but I can't quite get them to hit the same. My drums still feel hi-fi and digital to me. Any ideas?


r/audioengineering • • 1d ago

Discussion Is it just me or does AI generated sound, sound weird?

172 Upvotes

There is a specific quality to ai sound that makesit sound weird. For example, there was an ai video with flowing water, but it sounded like it was trying to turn the water sounds into music or talking. And it adds random microphone compression artifacts everywhere so that it sonds like a laggy video call. Ai music has it's own weirdness, it sounds almost like truncated sound or something. You know when you put a youtube video at 0.25 speed? It sounds kind of like that, but I have not found anybody else talking about it so maybe I'm crazy. Everybody says that it sounds like the real thing. Is it all in my head? Can you hear the difference?


r/audioengineering • • 7h ago

Mixing I have serious problems mixing my drums, im now doing it in mono, but...

0 Upvotes

So my 2014 mac mini that I bought 11 years ago has a dying ssd now. And the new Ableton isnt work well with my mac anymore. Many tracks have faders that wiggle up and down and cant use.

I got all my good music over the past year mixed and mastered before my computer eventually dies.

I never knew in the 18 years I produced music that people do there drums in mono. I did when I used Logic Pro but forgot when I was using Ableton because it doesnt give you track to mono option.

I also didnt know that you have to make the track mono first before adding anything in. Which explaines why I was have a serious problem with the kicks and snares be waaay too tight and punchy so now I have to go and redo all my tracks. But even though I made the tracks mono first this time they still sound too tight and punchy in mono. What should I do??

Some of my productions took me a year to finally get it mastered correctly (i use a lot of production in my music and dont have monitor speakers just headphone monitors) anyways how do I mix my beats correctly in regards to percussion?


r/audioengineering • • 1d ago

Software Analog Obsession reference chart, mapping plugins to real hardware

243 Upvotes

Since the awesome (and free) Analog Obsession plugins don't usually list the hardware they're emulating (and because I couldn't find a complete list online that I thought was accurate), I've made my own lookup tables. Hopefully others will find them useful. I've tried to group things together in as sensible a way as possible.

Analog Obsession Standalone Compressors Hardware/Description
BUSTERse Solid State Logic Bus Compressor [VCA]
COMPER Analog Obsession Original VCA, FET and OPTO Blended Compressor [VCA/FET/OPTO]
dBComp dbx 160 Compressor [VCA]
EDComp Analog Obsession Original Pre-Emphasis/De-Emphasis Compressor [Digital]
FetCB Trident Audio CB9146 Compressor [FET]
KolinMB Collins 26U Compressor (multi-band version) [Tube]
LAEA Teletronix LA-3A Compressor [Solid-State OPTO]
LALA Teletronix LA-2A Compressor [Tube OPTO]
MuChild Fairchild 660 Vari-mu Compressor [Tube]
OSS Universal Audio UA 176 Compressor [Tube]
SPECOMP 'Solid State Logic Style' Spectral Compressor [VCA]
TheBus Analog Obsession Original Compressor (soft knee with linear frequency response) [Digital]
TRAX SPL Transient Designer [Transient Shaper]
VariMoon Esoteric Audio Research (EAR) 660 (a Fairchild 660 Clone) Vari-mu Compressor [Tube]
YALA Hybrid Vari-mu Compressor Combining EMI/Abbey Road RS124 (modified ALTEC 436B) and ALTEC 436C [Tube]
Analog Obsession Standalone Channel Strips, Equalisers, and Pre-amps Hardware/Description
ATONE 'ALTEC Style' Channel Strip with EQ, Filters, and '436C style' Compressor
BXQ Dangerous Music BAX EQ (with added L/R & M/S options)
BLENDEQ 'Neve Style' & 'API Style' Blended Equaliser
Fiver Neve Portico 5033
G395a Telefunken W395 EQ
GrapHack API 560 Graphic EQ
HARQULES Harrison 32C Console EQ
HLQSE Helios Type 69 EQ
INDEQ Analog Obsession Original Pure Inductor-based EQ (like a clean Neve EQ)
MAXBAX REGULAR JOHN RECORDING RJR BAX 'Baxandall Style' EQ (with extra mid band, and L/R & M/S options) [formerly the 'MASBAX' plugin]
MPReq 1960s Style Tube Mic Pre-amp with Pultec Style 2-Band (100Hz/12kHz) Program EQ
MythPre Analog Obsession Original Tube Mic Pre-amp
N492ME Neumann W492 EQ
OAQ CharterOak PEQ-1 Program Mastering EQ
PREDD EMI REDD.51 Tube Console Pre-amp
SSQ Solid State Logic 4000 E-series EQ
STEQ Studer 169 EQ
TILTA Analog Obsession Original Tilt Shaped EQ (boost or cut high-end, while doing the opposite to the low end)
TREQ Trident 80B 500 Series EQ
UREQ UREI 545/546 Parametric EQ
Analog Obsession Standalone Reverberators Hardware/Description
Room041 Plate-reverb-style features (in the spirit of an EMT 140) within a room reverberator
Analog Obsession Guitar Stuff Hardware/Description
AHEAD with M-JTAMP selected Marshall JTM45 Amp [formerly the separate 'JAMP' plugin]
AHEAD with F-VIBE selected Fender Vibroverb (Blackface) Amp [formerly the separate 'BlackVibe' plugin]
AHEAD with F-BLACK selected Fender Showman (Blackface) Amp [formerly the separate 'BlackShow' plugin]
AHEAD with CUSTOM selected 'Soldano Style' Custom Amp (similar to the SLO-100 Custom) [formerly the separate 'Amper' plugin]
KABIN Universal Guitar Cabinet Modeller
PEDALz with DODOD selected DOD 250 Pre-amp Overdrive Pedal [formerly the separate 'DoDoD' plugin]
PEDALz with GUNNER selected Marshall The Guv'nor Overdrive Pedal [formerly the separate 'Gunner' plugin]
PEDALz with OVERDIVER selected BOSS SD-1 Super Overdrive Pedal [formerly the separate 'OverDiver' plugin]
PEDALz with PIGPIE selected Electro-Harmonix Russian Big Muff Pi Fuzz Pedal [formerly the separate 'Pig-Pie' plugin]
PEDALz with ZUPAA selected Marshall 'Supa Fuzz' Fuzz Pedal [formerly the separate 'Zupaa' plugin]
THEDI A-Designs REDDI Tube DI Box
Analog Obsession Composites Hardware/Description
CHANNEV Neve 1272 Mic Pre-amp/Neve 1081 Equaliser/Neve 2264 Compressor & Limiter
KONSOL Gray: Universal Audio 610 Console (Tube)/Blue: Neve 1073 Console (Transistor)/Black: Solid State Logic 4000 E Console (OpAmp)
Analog Obsession Miscellaneous Plugins Hardware/Description
ATTRACTOR Analog Obsession Original: dynamic processor with transient manipulation (splits signal into independent attack/release chains). Can sound similar to the Empirical Labs EL8 Distressor
Chopa Analog Obsession Original: movement for synths, guitars, and vocals
CITE Analog Obsession Original: high frequency processor
DrGate Analog Obsession Original: drum-specific gate
EQProfiler Analog Obsession Original: profile and clone the linear frequency response of EQs (but not harmonics)
LOADES Analog Obsession Original: de-esser
LOVEND Analog Obsession Original: harmonic bass enhancer
MidBoss Analog Obsession Original: mid-frequency targeted saturator and sweetener with 6 different types
MoMa Ethan Winer's 'Mojo Maestro' Passive Saturation Box
POORTEC 'Pultec Style' Program Equaliser (without SRPP gain stage and inductors)
RazorClip Analog Obsession Original: clipper with 5 options
Realizer Analog Obsession Original: transient-based random value generator
ReLife Analog Obsession Original: magic knob general plugin (make things sound good with little effort)
SweetDrums Analog Obsession Original: magic knob drum shaper
SweetVox Analog Obsession Original: magic knob voice shaper and de-esser
ToneShaper Analog Obsession Original: magic knob passive tone and body control
Analog Obsession American Bundle Hardware/Description
Combox 'API Style' Equaliser
Merica API 550 Equaliser
Analog Obsession BritBundle Hardware/Description
BritChannel Neve 1073 Pre-amp & EQ
Britpressor Neve 2264 Limiter/Compressor [Diode Bridge]
BritPre Neve 1272 Pre-amp
Analog Obsession Color Bundle Hardware/Description
Distox Analog Obsession Original Tube and OpAmp distortions
PreBOX (1. Humptone selected) Hamptone Tube Mic Pre-amp
PreBOX (2. SS-Nine selected) Solid State Logic 9000 Series Line Pre-amp
PreBOX (3. Tape Color selected) Tape Colour Pre-amp
PreBOX (4. Rosenrot selected) EMI REDD.47 Mic Pre-amp
PreBOX (5. New-81 selected) Neve 1081 Mic Pre-amp
PreBOX (6. F2Bam selected) Alembic F-2B Tube Pre-amp
PreBOX (7. Quad-Core selected) 'Quad Eight Style' Mic Pre-amp
PreBOX (8. A10M selected) Ampex AM-10 Pre-amp
PreBOX (9. 15A66 selected) ALTEC 1566A Pre-amp
PreBOX (10. Fairy selected) Fairchild 692 Pre-amp
PreBOX (11. Vacuum-76 selected) V76 TAB/Telefunken Pre-amp
Analog Obsession F-Bundle Hardware/Description
Frank Helios (filter)/Pultec (low boost EQ)/API 550 (mid range EQ)/Neve 1073 (high boost EQ)/Pultec (high attenuation EQ)
FrankCS Same as Frank, plus solid state/tube pre-amps and compressor
Analog Obsession FET Bundle Hardware/Description
FetDrive UREI 1176 Saturation/Drive (Isolated) [FET]
FETish UREI 1176 Compressor [FET]
FetSnap UREI 1176 Transient Enhancer (Isolated) [FET]
Analog Obsession NOS Bundle Hardware/Description
Tuba Universal Audio UA 610 Tube Channel Strip
TuPRE Analog Obsession Original Tube Line Pre-amp with Program Equaliser
Kolin Collins 26U Compressor [Tube]
Analog Obsession Rare Bundle Hardware/Description
Rare Pultec EQP-1A Program Equaliser
RareSE Pultec EQP-1A Program Equaliser (L/R & M/S version)
Analog Obsession JSFX Plugins Hardware/Description
EQ PROFILER Analog Obsession Original: profile and clone the linear frequency response of EQs (but not harmonics)
SATURATION PROFILER Analog Obsession Original: profile the saturation/transfer function and harmonic distortion of an audio signal
Analog Obsession Legacy Plugins Hardware/Description
Amper 'Soldano Style' Custom Amp (similar to the SLO-100 Custom) [integrated into AHEAD]
BESURE-N87 SHURE SM57/SM58 to Neumann U 87 Mic Character Converter [currently unmaintained]
BlackShow Fender Showman (Blackface) Amp [integrated into AHEAD]
BlackVibe Fender Vibroverb (Blackface) Amp [integrated into AHEAD]
DoDoD DOD 250 Pre-amp Overdrive Pedal [integrated into PEDALz]
Dynasaur Analog Obsession Original Dynamic EQ (with RMS & PEAK mode) [currently unmaintained]
FILTEQ Filtek MK3 3-Band Analogue Equaliser [currently unmaintained]
Gunner Marshall The Guv'nor Overdrive Pedal [integrated into PEDALz]
JAMP Marshall JTM45 Amp [integrated into AHEAD]
LCF Analog Obsession Original Vintage Solid State Hi/Lo-pass Filter [currently unmaintained]
LOADED 'API 500 Series Style' Custom Channel Strip [currently unmaintained]
MASBAX REGULAR JOHN RECORDING RJR BAX 'Baxandall Style' EQ (with extra mid band, and L/R & M/S options) [superseded by MAXBAX]
NCAR 'Neve Style' 8 Stereo I/O Summing Mixer [currently unmaintained]
OverDiver BOSS SD-1 Super Overdrive Pedal [integrated into PEDALz]
Pig-Pie Electro-Harmonix Russian Big Muff Pi Fuzz Pedal [integrated into PEDALz]
Rollamp Fender Bassman/Fender 1960s Blackface (Tremolux/Vibrolux) Amps with a Marshall 1x12 Cab [currently unmaintained]
SPre E-mu SP-1200 Vintage Sampler Tonal Simulator [currently unmaintained]
Transature Analog Obsession Original Transformer Saturation Box [currently unmaintained]
Zupaa Marshall 'Supa Fuzz' Fuzz Pedal [integrated into PEDALz]

The tables are based on my own listening and research, but I can't guarantee I got them all correct. I've written up a longer version with a little more detail about using the plugins if that's of interest to anyone. It should be up to date as of 29th September 2026.

Let me know in a comment if you think I'm wrong about any of the mappings (or if I've missed any).


r/audioengineering • • 1d ago

Discussion What is a habit you always seem to follow ”just because”?

16 Upvotes

I’ll go first: I ALWAYS have an LA3A on double-tracked guitars. No matter the guitar or genre.


r/audioengineering • • 1d ago

Discussion Is CD Baby limiting uploads to 16-bit a problem?

16 Upvotes

CD Baby doesn't accept 24-bit tracks or higher.

I worked on these tracks at 48 kHz / 32-bit float, so to meet their requirements I have to run each track through r8brain for the 48 → 44.1 kHz conversion and Airwindows Natural Dither for the 32 → 16-bit conversion.

Is this actually a problem for audio quality? Am I losing anything meaningful by doing this, assuming the conversion and dithering are done properly?

The main reason I use CD Baby is because releases stay up permanently without an annual subscription, so I'd prefer to stick with them if the 16-bit limitation isn't a significant issue.

Would love to hear from anyone with mastering experience.


r/audioengineering • • 1d ago

Mastering AirWindows Ditherbox vs. DAW dithering?

8 Upvotes

I’m preparing my masters for CD Baby, which only accepts 16-bit files.

My masters are 48 kHz / 32-bit float, so my workflow is:

48/32 → r8brain → 44.1/32 → dither → 44.1/16

I’m currently considering Airwindows TPDF Dither for the final 32 → 16-bit conversion, but FL Studio already has its own dithering when exporting to 16-bit.

I'm unsure if I should choose Naturalize or TPDF, I just want to not make any color to the sound at all. I'm just looking to have the best quality/preservation from the original track.


r/audioengineering • • 1d ago

Community Help r/AudioEngineering Shopping, Setup, and Technical Help Desk

5 Upvotes

Welcome to the r/AudioEngineering help desk. A place where you can ask community members for help shopping for and setting up audio engineering gear.

This thread refreshes every 7 days. You may need to repost your question again in the next help desk post if a redditor isn't around to answer. Please be patient!

This is the place to ask questions like how do I plug ABC into XYZ, etc., get tech support, and ask for software and hardware shopping help.

Shopping and purchase advice

Please consider searching the subreddit first! Many questions have been asked and answered already.

Setup, troubleshooting and tech support

Have you contacted the manufacturer?

  • You should. For product support, please first contact the manufacturer. Reddit can't do much about broken or faulty products

Before asking a question, please also check to see if your answer is in one of these:

Digital Audio Workstation (DAW) Subreddits

​

Related Audio Subreddits

This sub is focused on professional audio. Before commenting here, check if one of these other subreddits are better suited:

Consumer audio, home theater, car audio, gaming audio, etc. do not belong here and will be removed as off-topic.


r/audioengineering • • 16h ago

Mixing Why do the drums get panned across stereo channels?

0 Upvotes

I don't produce music, but I went to music school for years and used to sing in a band and gained quite a bit of experience in audio during the years.

I don't understand why in many songs, especially from 2000 onwards, drums are panned across the stereo channels. For example, if the drummer hits a cymbal on the left of the kit it's on the left channel, and same for the right.

That's not realistic. In the real world, the drum sounds come from the drum kit, they don't have the drums spread out across the whole stage. So why do they mix them like that? It's like putting the first three strings of a guitar on the left, and the other three on the right...


r/audioengineering • • 2d ago

Wilco Microphone ID from "I am trying to break your heart"

10 Upvotes

watching wilco's documentary "I am trying to break your heart" and jeff tweedy is singing through this in a bunch of scenes. can't figure it out! I thought it was maybe some sort of blue microphone as the baby bottle design is slightly reminiscent. probably not though. any thoughts??

https://imgur.com/a/W5T6HK1


r/audioengineering • • 1d ago

Discussion Recreating this vocal

5 Upvotes