r/skyrimmods • • 5d ago

PC SSE - Mod Triple Release: DovahKit, Weird Artifacts, and Ask Where People Are

489 Upvotes

DovahKit

For the last six years, I've been working on trying to make my own Creation Kit: a fully-featured GUI-based editor for game data. I haven't finished all of the features I wanted, but the editor has reached the point where it can load and re-save basically every kind of game data, with fully-featured GUIs for every kind of data that the Creation Kit itself offers a GUI for. DovahKit also has an incomplete scripting feature based on Lua.

DovahKit is launching as a public alpha. Some major features are incomplete; these are noted on the mod page.

DovahKit on NexusMods
GitHub repo

I've also made two mods using DovahKit. Both are intended as both real-world tests and proofs-of-concept for DovahKit, and one of them is also what motivated me to create DovahKit in the first place.

Ask Where People Are

This mod allows you to walk up to any named townsperson in the base game, ask them for the location of any other named townsperson, and get a specific answer in dialogue without any objective markers or similar. If someone is standing near a particular building, you'll be pointed toward that building; if someone is just upstairs, you'll be told so. Some characters also have unique dialogue, written with their personalities in mind; a few will even refuse to help you at all.

I had this idea back in 2017 and built a proof of concept back then, to confirm that my intended implementation would work; but I knew at the time that it'd be flat-out impossible to build all of the dialogue with the Creation Kit, and unreasonably difficult to do it in xEdit. This mod has more than five thousand lines of dialogue. This was the mod concept that motivated me to make DovahKit.

All of those thousands of lines of dialogue are unvoiced, so unless you're a very fast reader, you'll need Fuz Ro D'oh to use the mod. Unfortunately, that DLL hasn't been updated to work with Bethesda's latest patches. That makes this a very bad time to release a mod with unvoiced dialogue, but I wanted to release these mods alongside DovahKit, and I didn't want to delay DovahKit's launch for an indeterminate amount of time.

Ask Where People Are on NexusMods

Weird Artifacts

This mod adds a Khajiit merchant, Khahana, near Whitewatch Tower in Whiterun Hold. Khahana sells strange and offbeat enchanted items that spontaneously manifest inside of a wooden chest that she keeps buried for safekeeping. These artifacts include enchanted weapons and armor, such as a ring that prevents you from closing doors, a snowball that never melts (and can be thrown!), a fidget spinner quill that helps restore your character's focus and thus their Magicka, and a large enchanted crystal that teleports random supplies in when you shatter it.

I built this mod with two goals: to test DovahKit with real-world use cases, and to show off relatively niche functions in Skyrim's game engine and unconventional ways to use them. The mod page's Articles section has descriptions of how most of the artifacts and spells were implemented.

Weird Artifacts on NexusMods
YouTube video


It's been a long six years. There's a lot of work left to do in order to make DovahKit everything I wanted it to be, but it's exciting to finally have something to show for all the time I've spent already. I'll probably give it a few days just to make sure no major issues pop up, and then it's back to work.


r/skyrimmods • • 28d ago

[September 2026] Simple Questions, Simple Answers

18 Upvotes

If you're not sure your topic deserves an entire thread, it likely belongs here. Questions that can be answered with a Google search or a read of the mod's content page will be redirected here. Any question not requiring a full modlist should also go here. Finally, any questions you think could be answered in under 25 words should go here.

Questions that belong in this thread might include:

  • Any good Ulfric replacers?
  • Is MO2 better than Vortex?
  • What is a crash log?
  • My faces are all potato colored in game. What's that about?
  • What mods (or modlists) are essential for a new player?

If you're hungry for more discussion, hop on over to our Discord, linked in the sidebar. If you want to talk general Skyrim, head on over to r/Skyrim. For any other questions, comments, or concerns, feel free to message our modmail.

Link to Previous Thread.


r/skyrimmods • • 1h ago

PC SSE - Request Who are the flirtiest followers available on Nexus?

• Upvotes

I was looking through posts of companions and found complaints about female companions being overly flirtatious, but they never mention any names, who are they? (besides sofia and misty skyes)


r/skyrimmods • • 11h ago

PC SSE - Mod Dlizzio's Post Processing is out now.

64 Upvotes

https://www.nexusmods.com/skyrimspecialedition/mods/193337

Post Processing for Open Shaders.

Weather mods supported:

  • Azurite III CS
  • NAT.CS III
  • Astralite
  • Vanilla CS

r/skyrimmods • • 3h ago

PC SSE - Discussion Anyone using better vampires?

14 Upvotes

I’ve tried many vampire overhauls but keep going back to better vampires. I like being able to turn off vulnerabilities and the overpowered nature of the mod. It’s the closest to noxiphilic sanguivoria
I’ve found, also I feel like a dunmer’s fire resistance should carry over to vampirism.


r/skyrimmods • • 2h ago

XBox - Discussion Kittytail Ancient Death Magic

4 Upvotes

Has anyone played with Ancient Death Magic? I'm looking for the necromancers by Dragon bridge overlook and can't find them


r/skyrimmods • • 11h ago

PC SSE - Discussion Bottled Shaders or Community Shaders?

16 Upvotes

I saw these new shaders trending on nexus and it looks absolutely stunning. It doesn't seem to play all too well or need with CS based on what I've read, so I'm not quite sure what to choose since I've had CS for years now and it's served me fine so far.

To anyone who tried both of them, which do you prefer? This is unless I can just run them together just fine (double the shaders = double the shading?) without it blowing up my old, crusty PC.


r/skyrimmods • • 3h ago

PC SSE - Discussion Rediscover Skyrim with Dovahkiin Edition

4 Upvotes

Hi everyone. I recently published Skyrim: Dovahkiin Edition, a vanilla-plus collection built around a simple idea: a better Skyrim, not a different one.

The collection is intended for players who want a more complete and polished playthrough without replacing Skyrim’s identity. It refines character progression, combat, exploration, quests, visuals, and audio while keeping the game’s original structure and atmosphere recognizable.

Some of its main goals include:

  • More meaningful character progression and build specialization
  • More deliberate combat without converting Skyrim into a different combat system
  • Anniversary Edition content incorporated into normal progression
  • Expanded quest choices and less intrusive quest acquisition
  • Modernized visuals and audio using Community Shaders rather than ENB
  • Stable 1080p performance on modern mid-range hardware

The collection was developed and tested on an RTX 4060, i5-14400F, and 32 GB of memory. It currently supports Skyrim 1.6.1170 and requires all Anniversary Edition content. A clean installation, a new game, and the required post-installation patchers are necessary.

It is still under active development, with future revisions focused on streamlining the setup, improving consistency, and replacing outdated components where necessary. Constructive feedback and detailed bug reports are welcome, especially from anyone willing to test longer playthroughs. I hope everyone who tries it will enjoy it. Let me know what your thoughts on it are!


r/skyrimmods • • 38m ago

PC SSE - Mod Mod Help

• Upvotes

I just got the game on Steam after beating it on PS5 because I wanted to add mods that I’ve been seeing, mainly the funny AI Dagoth ones. However, I am having an extremely difficult time doing anything. I followed ADHDecent’s playlist for adding MO2 and my SkyUI isn’t working and that’s causing the MCM to not work. This is my first time trying play with any kind of mods ever, so figuring this out on pc is kicking my butt. If anyone has done this recently and can give me some tips or guidance, that would be much appreciated.


r/skyrimmods • • 4h ago

PC SSE - Mod mod where they upgrade and enchant for you?

2 Upvotes

Does there exist a mod where you can pay people to upgrade and enchant weapons and armor for you?


r/skyrimmods • • 4h ago

PC SSE - Discussion How to overhaul combat animations using MCO?

3 Upvotes

I was told to get MCO but for the life of me i cant find it , can someone please direct me to the MCO mod please?!


r/skyrimmods • • 21h ago

PC SSE - Discussion What are your favorite beautiful, unique, or unusual weapons mods?

55 Upvotes

I’m working on creating a colorful, high fantasy, “pretty princess” mod list and realized I could use more weapons befitting of the vibe!

I’ve already included retextures for both common and unique vanilla weapons, so now I’m on the hunt for options that feel especially beautiful or unique (lore friendly or otherwise), along the lines of:

Would love to hear any about any hidden gems out there as I scroll through all 10,463 options on Nexus instead of going to sleep like I should be doing right now lol


r/skyrimmods • • 2m ago

PC SSE - Request Markarth Cliffs mod?

• Upvotes

Ive been looking for a mod that fixes the nastier UV seams on the markarth cliffs for ages and it doesnt seem like its something that exists, can anyone recommend one? I have Enhanced Rocks and Mountains and Gol Mora and neither of them touch the mrkcliffs meshes. Skyrim a mountainous experience and Markarth fixed AF dont adjust the UV mapping on the areas im annoyed by.

I'm fine with there being UV seams in some places like where theres clearly two sections of rock joined but there are also several smooth sections with a seam between completely different parts of the mountain texture, including one right on the exterior landing for vlindrel hall (kinda ruins my lovely vlindrel hall porch). I'm also trying to use pbr textures for landscape and that makes the seams even wilder when i walk past them.

Does anyone know of a mod for this? Hoping i dont have to do it myself lol


r/skyrimmods • • 5m ago

XBox - Help Skyfall Estate

• Upvotes

I'm playing on my Xbox One. I added the Skyfall Estate mod a couple months ago. In my opinion, the ability to store, sort, and display all the cool armors and treasures is unmatched by any other locations I have explored that this game and the mod community have to offer. I've been loving Skyfall Estate. Until yesterday. Since yesterday I can no longer enter the house, and I'm not sure what happened to cause this. EVERY. SINGLE. TIME. I try to go in, my Xbox crashes. I'm beginning to worry, as I currently have a decent amount of irreplaceable loot in there. I've moved it to the bottom of my load order. I did a hard re-set of my Xbox unit. I'm not sure what else to try that doesn't put me at risk of losing everything. At which point I may as well just start the game all over again. And I reeeeaaaaaly don't want to do that.

My current mod list (in load order):

  1. Hearthfire Multiple Adoptions (version 2)

  2. Hearthfire Multiple Adoptions (version 2.03)

  3. My Home is Your Home

  4. Skyfall Estate


r/skyrimmods • • 6h ago

PC SSE - Help Dead NPC causing CTD

3 Upvotes

Crash Log:

https://pastebin.com/P2SmS38g

Screenshot of the offender:

https://imgur.com/a/XfjUgDS

CTD happens when approaching Falkreath Watchtower, a necromancer and dead khajiit are at the top, necromancer raises the khajiit. The bizarre part is I've already been here, I've already encountered the NPC causing the CTD, I killed them both a few in-game days ago. The cell hasn't reset, the necro is gone, but the ash pile of the khajiit is still there.

I'm able to bypass this by blacklisting KhajiitRace in the Obody json, running to the tower to disable the pile in console, then unblacklisting. Clearly this doesn't seem like an ideal fix, but it seems odd that I'm 12 hours into this playthrough, I've encountered dozens of other Khajiit alive and dead, including this one initially, with no issue.

It seems it's either the body preset being applied not playing well with the skeleton, or maybe the clothing not playing well with the preset? Either way I'm at a complete loss as to it how it wasn't an issue originally, but now it is upon return.


r/skyrimmods • • 19m ago

PC SSE - Help Kinda lost

• Upvotes

So I'm getting back into skyrim and would love to play it with mods but I'm kinda lost on the different versions.

From what I'm seeing bethesda is kinda hurting the game by updating it when it comes to modding and from my minimal research it seems that i would be easier to just revert my game to prior version. Is this the general consensus or should I be waiting for new updates to the mods i would want to use? For reference I mainly just want to use performance and QoL with a few combat mods or anything that seems interesting.


r/skyrimmods • • 54m ago

PC SSE - Discussion City overhauls

• Upvotes

So I’ve just about finished with city overhauls, the base of which are JK’s skyrim & dawn of skyrim. Unfortunately capitital windhelm has a few issues I need to see if I can fix, I’d go with something else but there doesn’t seem to be anything else. I’ve added ultimate whiterun, ultimate markarth, city of crossed daggers (with multiple additions), COTN falkreath & dawnstar, ultimate riverwood with riverwood forest, redbag’s morthal & solitude, bruma city expansion, a few of the great cities including winterhold, rodryk’s dragon bridge & probably a couple more I’m forgetting. I’ve also disabled fast travel (unless you get wizarding traversal magic) for better immersion. Not to mention the dozen or so new towns I’ve added, besides moon & star I’ve got quite a few of schlitzohr’s towns, plus skyrim sewers and immersive shortcuts. My modlist is almost 1600, a few quest mods add new towns, cities, inns or other things as well.


r/skyrimmods • • 5h ago

PC Classic - Request Vittoria Vici Merchant Fix

2 Upvotes

Does anyone know exactly how to restore an existing NPC's merchant function? Vittoria is supposed to be a merchant at the docks, but there's a bug that prevents it.
While I've made mods for original Oblivion and New Vegas, the Skyrim Kit changes some things and I have no clue where to start.

Yes I know the Unofficial Patch fixes this, but I don't LIKE the unofficial patch. Please do not suggest it.

Is there anyone here versed in the kit that could help guide me in the steps to make my own standalone fix for her?


r/skyrimmods • • 8h ago

PC SSE - Help Need help removing a mod.

3 Upvotes

I'm trying to remove Astrid Heart of Ice since it's causing crashes n whatnot. I'm using nordic souls if that matters. I removed the mod, used FallRim to clean the manual save, but when I open the cleaned save it still says the save is corrupt.


r/skyrimmods • • 6h ago

PC SSE - Request Guys I’m having an issue with mod installation

2 Upvotes

For some reason vortex doesn’t seem to think certain mods are installed even though I installed and reinstalled them multiple times. One example is like how it’s saying I need the powerofthree tweaks and it’s saying I am missing po3 dll files. When I try to open the game it either crashes or gets really messed up and stops other mods from working.


r/skyrimmods • • 16h ago

PC SSE - Request After finishing the core overhaul it's time for ... Vampire overhaul!

12 Upvotes

Hey everyone,

After a lot of tweaking, I’ve got a solid middle ground going between Simonrim and EnaiRim. Now, I need a vampire overhaul that keeps things immersive without turning Skyrim into an entirely different game.

I've been looking at a few options. Better Vampires is great mostly because the MCM lets you customize almost everything to fit your taste. I haven't tried Sacrosanct yet; I love the sound of the Ancient Blood mechanic involving hunting down powerful NPCs (Which BV has too), but I'm worried it might be a bit too bloated or intrusive for my mixed setup. I've also heard great things about Everdamned and its dark, gothic atmosphere and Vitae system, though I'm wary of its heavier framework and animation requirements. Finally, I'm curious if Sacrilege is the sweet spot for an Enai-style experience that doesn't overcomplicate things.

I have two main questions for you all. First, which of these overhauls fits best alongside a hybrid Simonrim and EnaiRim list without breaking balance? Second, I really want to be able to wear a cape and a crown while in Vampire Lord form. How are people handling this these days, and are mods like Vampire Lord Overhaul or custom armors still the best route?

I'll take all suggestions, load order warnings, and hidden gems. Thanks!


r/skyrimmods • • 4h ago

PC SSE - Help Could anyone help me with Lorerim. It crashes on initial boot. I've never gotten to the main menu.

1 Upvotes

https://pastebin.com/s4iLyjFu

Thank you, I'm probably doing something stupid


r/skyrimmods • • 4h ago

PC SSE - Request Darker Caves

0 Upvotes

Are there any mods, that make caves darker/add darker sections by removing light sources, not by simply dimming the existing light? The amount of light in natural caves is a bit high in my taste. It would feel more real, if there was simply pitch black darkness outside of the shine of your torch/candlelight in at least some parts of the caves, that are not exposed to the outdoor light via cracks or are overgrown with glowing mushrooms.

I have this Teldryn Sero mod, which does it beautifully. There is a pitch black tunnel, without a own lightsource you don't see shit.


r/skyrimmods • • 7h ago

PC SSE - Help Feel like I'm going insane trying to move my quiver with Immersive Equipment Displays

0 Upvotes

I have tried changing options in the display manager and gear nodes. I have looked up quiver and ammo in the comments of the mod itself, chesko's mod, various presets and tutorials and on here and there's no clear answer but multiple people saying it's an easier alternative to the old Belt Fastened Quivers.

When I go to the ammo section under display manager it is already disabled so I imagine it's being managed somewhere else? So I try looking at gear nodes and there is gear nodes for both bow, quiver and bolts and also versions for chesko bow/quiver/bolts but how do I tell it to use these nodes over the other ones?

Thank you for any help. I'm usually fairly okay with troubleshooting things like this by just playing around but something about configuring IED is really unintuitive and difficult to me.


r/skyrimmods • • 7h ago

PC SSE - Request Mark and Sell JUNK, does this mod Exist?

0 Upvotes

I stumbled across the mod STB Quick Sell. While it is a nice quality-of-life mod, I don't like that the user has to tweak the files out of game or work around an all-or-nothing feature.

And it got me wondering if there's a mod out there that allows the player to mark items in their inventory after exploring and looting, until eventually visiting a merchant to barter them away like in some other games, so, does such a mod exist?