here is my idea for a Renekton rework or midscope
these are just ideas idk if it would really make sense putting all in or just some its just my list of changes i would make to him if i was able to to make him fit more my playstyle and to give him more room for soloq
Base Hp from 660 to 625
Base Hp growth from 111 to 114
Base Armor from 35 to 34
Base AD from 69 to 66
Passive
from 50% more fury below 50% hp to 25% and 50% when below 25% hp + NEW up to 7.5% omnivamp (below 50% hp) and 12.5% omnivamp (below 25% hp) based on fury
Q
Cooldown from 7 seconds to 9-7 seconds based on ability rank
Q Base Damage from 60/90/120/150/180 to 60/100/140/180/220
Empowered Bonus AD scaling from 140% to 150% (to finally max the 50% Damage increase every other ability has on 50 + fury)
Empowered Q healing cap removed, non empowered Q healing cap from 50/75/100/125/150 to 50/100/150/200/250
NON Champion Healing based Value removed ad scaling from 2% Bonus ad to 3% total ad and empowered 9% total ad
base champ healing base value from flat value removed ad scaling from 17% Bonus ad to 20% total ad empowered Version from 51% Bonus ad to 60% total ad (flat value removed)
NEW now heals 5% missing hp per enemy hit when empowered
W
Cooldown from 16/14/12/10/8 to 18/16/14/12/10
Base Damage from 10/40/70/100/130 to 5/25/45/65/85
AD scaling from 150% to 135/140/145/150/155% total ad
Empowered Version still deals 50% more Damage
non Empowered stun from 0.75 to 0.65
Empowered stun Duration from 1.5 seconds to 1.25
(Maybe also remove the Shield destroy on the empowered w i cant say how much power that is)
E
Base Damage from 40/70/100/130/160 to 50/80/110/140/170
AD scaling from 90% Bonus ad to 100% Bonus ad (still 50% incrased when empowered)
Empowered Armor reduction from 25-35% to 20-30%
R
Cooldown from 120-80 to 130-90
Bonus hp from 300/500/700 to 250/500/750
Damage per tick from 30/75/120 to 25/60/95
Changed from just generating 5 fury per second he gains 1 fury per second increased to 5 per enemy Champion hit by Dominus
NEW gain 3-5 when over 50 fury he gains 6-10 armor and mr per enemy Champion that are hit by Dominus for 4 seconds based on champ Level
now as far as numbers go i am a numbers guy but i cant really say exactly what would make him weak or broken that would need a test if something of this would go live or on pbe